state: Add basic input handling

This commit is contained in:
Victoria Brekenfeld 2021-12-22 20:14:09 +01:00
parent e7ecfc8903
commit d0304415eb
6 changed files with 503 additions and 43 deletions

View file

@ -1,6 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::{
input::{set_active_output, Devices},
state::{BackendData, State},
utils::GlobalDrop,
};
@ -10,10 +11,11 @@ use smithay::{
allocator::dmabuf::Dmabuf,
drm::DrmNode,
egl::{EGLContext, EGLDisplay},
input::{Event, InputEvent},
renderer::{gles2::Gles2Renderer, Bind, ImportDma, ImportEgl, Unbind},
x11::{Window, WindowBuilder, X11Backend, X11Event, X11Handle, X11Surface},
x11::{Window, WindowBuilder, X11Backend, X11Event, X11Handle, X11Input, X11Surface},
},
desktop::Space,
desktop::{layer_map_for_output, Space},
reexports::{
calloop::{ping, EventLoop, LoopHandle},
gbm::Device as GbmDevice,
@ -146,6 +148,7 @@ impl Surface {
&self.output,
age as usize,
[0.153, 0.161, 0.165, 1.0],
&[],
) {
Ok(true) => {
slog_scope::trace!("Finished rendering");
@ -156,6 +159,7 @@ impl Surface {
}
Ok(false) => {
let _ = renderer.unbind();
self.render.ping();
}
Err(err) => {
self.surface.reset_buffers();
@ -207,56 +211,64 @@ pub fn init_backend(event_loop: &mut EventLoop<State>, state: &mut State) -> Res
event_loop
.handle()
.insert_source(backend, |event, window, state| match event {
X11Event::CloseRequested => {
window.unmap();
.insert_source(backend, |event, _, state| match event {
X11Event::CloseRequested { window_id } => {
// TODO: drain_filter
for output in state
for surface in state
.backend
.x11()
.surfaces
.iter()
.filter(|s| &s.window == window)
.map(|s| &s.output)
.filter(|s| s.window.id() == window_id)
{
state.spaces.unmap_output(output);
surface.window.unmap();
state.spaces.unmap_output(&surface.output);
}
state.backend.x11().surfaces.retain(|s| &s.window != window);
}
X11Event::Resized(size) => {
let size = { (size.w as i32, size.h as i32).into() };
let mode = Mode {
size,
refresh: 60_000,
};
let surface = state
.backend
.x11()
.surfaces
.iter_mut()
.find(|s| &s.window == window)
.expect("Unmanaged X11 surface?");
surface.render.ping();
let output = &surface.output;
output.delete_mode(output.current_mode().unwrap());
output.change_current_state(Some(mode), None, None, None);
output.set_preferred(mode);
}
X11Event::PresentCompleted | X11Event::Refresh => {
state
.backend
.x11()
.surfaces
.retain(|s| s.window.id() != window_id);
}
X11Event::Resized {
new_size,
window_id,
} => {
let size = { (new_size.w as i32, new_size.h as i32).into() };
let mode = Mode {
size,
refresh: 60_000,
};
if let Some(surface) = state
.backend
.x11()
.surfaces
.iter_mut()
.find(|s| &s.window == window)
.expect("Unmanaged X11 surface?")
.render
.ping();
.find(|s| s.window.id() == window_id)
{
surface.render.ping();
let output = &surface.output;
output.delete_mode(output.current_mode().unwrap());
output.change_current_state(Some(mode), None, None, None);
output.set_preferred(mode);
layer_map_for_output(output).arrange();
}
}
X11Event::Input(event) => { /*TODO*/ }
X11Event::PresentCompleted { window_id } | X11Event::Refresh { window_id } => {
if let Some(surface) = state
.backend
.x11()
.surfaces
.iter_mut()
.find(|s| s.window.id() == window_id)
{
surface.render.ping();
}
}
X11Event::Input(event) => state.process_x11_event(event),
})
.map_err(|_| anyhow::anyhow!("Failed to insert X11 Backend into event loop"))?;
@ -285,3 +297,35 @@ fn init_egl_client_side(display: &mut Display, renderer: Rc<RefCell<Gles2Rendere
Ok(())
}
impl State {
pub fn process_x11_event(&mut self, event: InputEvent<X11Input>) {
// here we can handle special cases for x11 inputs, like mapping them to windows
match &event {
InputEvent::PointerMotionAbsolute { event } => {
if let Some(window) = event.window() {
let output = self
.backend
.x11()
.surfaces
.iter()
.find(|surface| &surface.window == window.as_ref())
.map(|surface| surface.output.clone())
.unwrap();
let device = event.device();
for seat in self.seats.clone().iter() {
let devices = seat.user_data().get::<Devices>().unwrap();
if devices.has_device(&device) {
set_active_output(seat, &output);
break;
}
}
}
}
_ => {}
};
self.process_input_event(event);
}
}

View file

@ -3,19 +3,66 @@
use crate::state::State;
use smithay::{
backend::input::{Device, DeviceCapability, InputBackend, InputEvent},
reexports::wayland_server::Display,
desktop::{layer_map_for_output, Space},
reexports::wayland_server::{protocol::wl_surface::WlSurface, Display},
utils::{Logical, Point},
wayland::{
data_device::set_data_device_focus,
output::Output,
seat::{CursorImageStatus, Keysym, Seat, XkbConfig},
seat::{CursorImageStatus, FilterResult, Keysym, Seat, XkbConfig},
shell::wlr_layer::Layer as WlrLayer,
SERIAL_COUNTER,
},
};
use std::{cell::RefCell, collections::HashMap};
pub struct ActiveOutput(pub RefCell<Output>);
pub struct Devices(RefCell<HashMap<String, Vec<DeviceCapability>>>);
impl Devices {
fn new() -> Devices {
Devices(RefCell::new(HashMap::new()))
}
fn add_device<D: Device>(&self, device: &D) -> Vec<DeviceCapability> {
let id = device.id();
let mut map = self.0.borrow_mut();
let caps = [DeviceCapability::Keyboard, DeviceCapability::Pointer]
.iter()
.cloned()
.filter(|c| device.has_capability(*c))
.collect::<Vec<_>>();
let new_caps = caps
.iter()
.cloned()
.filter(|c| map.values().flatten().all(|has| *c != *has))
.collect::<Vec<_>>();
map.insert(id, caps);
new_caps
}
pub fn has_device<D: Device>(&self, device: &D) -> bool {
self.0.borrow().contains_key(&device.id())
}
fn remove_device<D: Device>(&self, device: &D) -> Vec<DeviceCapability> {
let id = device.id();
let mut map = self.0.borrow_mut();
map.remove(&id)
.unwrap_or(Vec::new())
.into_iter()
.filter(|c| map.values().flatten().all(|has| *c != *has))
.collect()
}
}
pub fn add_seat(display: &mut Display, name: String) -> Seat {
let (seat, _) = Seat::new(display, name, None);
let userdata = seat.user_data();
userdata.insert_if_missing(|| Devices::new());
userdata.insert_if_missing(|| RefCell::new(CursorImageStatus::Hidden));
userdata.insert_if_missing(|| Vec::<Keysym>::new());
seat
}
@ -32,3 +79,344 @@ pub fn active_output(seat: &Seat, state: &State) -> Output {
.expect("Backend has no outputs?")
})
}
pub fn set_active_output(seat: &Seat, output: &Output) {
if !seat
.user_data()
.insert_if_missing(|| ActiveOutput(RefCell::new(output.clone())))
{
*seat
.user_data()
.get::<ActiveOutput>()
.unwrap()
.0
.borrow_mut() = output.clone();
}
}
impl State {
pub fn process_input_event<B: InputBackend>(&mut self, event: InputEvent<B>) {
use smithay::backend::input::Event;
match event {
InputEvent::DeviceAdded { device } => {
let seat = &mut self.last_active_seat;
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
for cap in devices.add_device(&device) {
match cap {
DeviceCapability::Keyboard => {
let _ =
seat.add_keyboard(XkbConfig::default(), 200, 25, |seat, focus| {
set_data_device_focus(
seat,
focus.and_then(|s| s.as_ref().client()),
)
});
}
DeviceCapability::Pointer => {
let output = self
.spaces
.outputs()
.next()
.expect("Backend initialized without output")
.clone();
seat.user_data()
.insert_if_missing(|| ActiveOutput(RefCell::new(output)));
let owned_seat = seat.clone();
seat.add_pointer(move |status| {
*owned_seat
.user_data()
.get::<RefCell<CursorImageStatus>>()
.unwrap()
.borrow_mut() = status;
});
}
_ => {}
}
}
}
InputEvent::DeviceRemoved { device } => {
for seat in &mut self.seats {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
for cap in devices.remove_device(&device) {
match cap {
DeviceCapability::Keyboard => {
seat.remove_keyboard();
}
DeviceCapability::Pointer => {
seat.remove_pointer();
}
_ => {}
}
}
break;
}
}
}
InputEvent::Keyboard { event, .. } => {
use smithay::backend::input::KeyboardKeyEvent;
let device = event.device();
for seat in self.seats.clone().iter() {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
let keycode = event.key_code();
let state = event.state();
slog_scope::trace!("key"; "keycode" => keycode, "state" => format!("{:?}", state));
let serial = SERIAL_COUNTER.next_serial();
let time = Event::time(&event);
seat.get_keyboard().unwrap().input::<(), _>(
keycode,
state,
serial,
time,
|modifiers, handle| {
// here we can handle global shortcuts and the like
let _ = (modifiers, handle);
FilterResult::Forward
},
);
break;
}
}
}
InputEvent::PointerMotion { event, .. } => {
use smithay::backend::input::PointerMotionEvent;
let device = event.device();
for seat in self.seats.clone().iter() {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
let current_output = active_output(seat, &self);
let mut position = seat.get_pointer().unwrap().current_location();
position += event.delta();
let output = self
.spaces
.outputs()
.find(|output| {
self.spaces
.output_geometry(output)
.to_f64()
.contains(position)
})
.unwrap_or(&current_output);
if output != &current_output {
set_active_output(seat, output);
}
let output_geometry = self.spaces.output_geometry(output);
position.x = 0.0f64
.max(position.x)
.min((output_geometry.loc.x + output_geometry.size.w) as f64);
position.y = 0.0f64
.max(position.y)
.min((output_geometry.loc.y + output_geometry.size.h) as f64);
let serial = SERIAL_COUNTER.next_serial();
let space = self.spaces.active_space(&output);
let under = State::surface_under(position, output, space);
seat.get_pointer()
.unwrap()
.motion(position, under, serial, event.time());
break;
}
}
}
InputEvent::PointerMotionAbsolute { event, .. } => {
use smithay::backend::input::PointerMotionAbsoluteEvent;
let device = event.device();
for seat in self.seats.clone().iter() {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
let output = active_output(seat, &self);
let space = self.spaces.active_space(&output);
let geometry = self.spaces.output_geometry(&output);
let position =
geometry.loc.to_f64() + event.position_transformed(geometry.size);
let serial = SERIAL_COUNTER.next_serial();
let under = State::surface_under(position, &output, space);
seat.get_pointer()
.unwrap()
.motion(position, under, serial, event.time());
break;
}
}
}
InputEvent::PointerButton { event, .. } => {
use smithay::{
backend::input::{ButtonState, PointerButtonEvent},
reexports::wayland_server::protocol::wl_pointer,
};
let device = event.device();
for seat in self.seats.clone().iter() {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
let serial = SERIAL_COUNTER.next_serial();
let button = event.button_code();
let state = match event.state() {
ButtonState::Pressed => {
// change the keyboard focus unless the pointer is grabbed
if !seat.get_pointer().unwrap().is_grabbed() {
let output = active_output(seat, &self);
let mut pos = seat.get_pointer().unwrap().current_location();
let output_geo = self.spaces.output_geometry(&output);
let space = self.spaces.active_space_mut(&output);
let layers = layer_map_for_output(&output);
pos -= output_geo.loc.to_f64();
let mut under = None;
if let Some(layer) = layers
.layer_under(WlrLayer::Overlay, pos)
.or_else(|| layers.layer_under(WlrLayer::Top, pos))
{
if layer.can_receive_keyboard_focus() {
let layer_loc = layers.layer_geometry(layer).loc;
under = layer
.surface_under(pos - layer_loc.to_f64())
.map(|(s, _)| s);
}
} else if let Some(window) = space.window_under(pos).cloned() {
let window_loc =
space.window_geometry(&window).unwrap().loc;
under = window
.surface_under(pos - window_loc.to_f64())
.map(|(s, _)| s);
space.raise_window(&window);
} else if let Some(layer) = layers
.layer_under(WlrLayer::Bottom, pos)
.or_else(|| layers.layer_under(WlrLayer::Background, pos))
{
if layer.can_receive_keyboard_focus() {
let layer_loc = layers.layer_geometry(layer).loc;
under = layer
.surface_under(pos - layer_loc.to_f64())
.map(|(s, _)| s);
}
};
if let Some(keyboard) = seat.get_keyboard() {
keyboard.set_focus(under.as_ref(), serial);
}
}
wl_pointer::ButtonState::Pressed
}
ButtonState::Released => wl_pointer::ButtonState::Released,
};
seat.get_pointer()
.unwrap()
.button(button, state, serial, event.time());
break;
}
}
}
InputEvent::PointerAxis { event, .. } => {
use smithay::{
backend::input::{Axis, AxisSource, PointerAxisEvent},
reexports::wayland_server::protocol::wl_pointer,
wayland::seat::AxisFrame,
};
let device = event.device();
for seat in self.seats.clone().iter() {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
let source = match event.source() {
AxisSource::Continuous => wl_pointer::AxisSource::Continuous,
AxisSource::Finger => wl_pointer::AxisSource::Finger,
AxisSource::Wheel | AxisSource::WheelTilt => {
wl_pointer::AxisSource::Wheel
}
};
let horizontal_amount =
event.amount(Axis::Horizontal).unwrap_or_else(|| {
event.amount_discrete(Axis::Horizontal).unwrap() * 3.0
});
let vertical_amount = event.amount(Axis::Vertical).unwrap_or_else(|| {
event.amount_discrete(Axis::Vertical).unwrap() * 3.0
});
let horizontal_amount_discrete = event.amount_discrete(Axis::Horizontal);
let vertical_amount_discrete = event.amount_discrete(Axis::Vertical);
{
let mut frame = AxisFrame::new(event.time()).source(source);
if horizontal_amount != 0.0 {
frame = frame
.value(wl_pointer::Axis::HorizontalScroll, horizontal_amount);
if let Some(discrete) = horizontal_amount_discrete {
frame = frame.discrete(
wl_pointer::Axis::HorizontalScroll,
discrete as i32,
);
}
} else if source == wl_pointer::AxisSource::Finger {
frame = frame.stop(wl_pointer::Axis::HorizontalScroll);
}
if vertical_amount != 0.0 {
frame =
frame.value(wl_pointer::Axis::VerticalScroll, vertical_amount);
if let Some(discrete) = vertical_amount_discrete {
frame = frame.discrete(
wl_pointer::Axis::VerticalScroll,
discrete as i32,
);
}
} else if source == wl_pointer::AxisSource::Finger {
frame = frame.stop(wl_pointer::Axis::VerticalScroll);
}
seat.get_pointer().unwrap().axis(frame);
}
break;
}
}
}
_ => { /* TODO e.g. tablet or touch events */ }
}
}
pub fn surface_under(
pos: Point<f64, Logical>,
output: &Output,
space: &Space,
) -> Option<(WlSurface, Point<i32, Logical>)> {
let layers = layer_map_for_output(output);
let output_geo = space.output_geometry(output).unwrap();
if let Some(layer) = layers
.layer_under(WlrLayer::Overlay, pos)
.or_else(|| layers.layer_under(WlrLayer::Top, pos))
{
let layer_loc = layers.layer_geometry(layer).loc;
layer
.surface_under(pos - output_geo.loc.to_f64() - layer_loc.to_f64())
.map(|(s, loc)| (s, loc + layer_loc))
} else if let Some(window) = space.window_under(pos) {
let window_loc = space.window_geometry(window).unwrap().loc;
window
.surface_under(pos - window_loc.to_f64())
.map(|(s, loc)| (s, loc + window_loc))
} else if let Some(layer) = layers
.layer_under(WlrLayer::Bottom, pos)
.or_else(|| layers.layer_under(WlrLayer::Background, pos))
{
let layer_loc = layers.layer_geometry(layer).loc;
layer
.surface_under(pos - output_geo.loc.to_f64() - layer_loc.to_f64())
.map(|(s, loc)| (s, loc + layer_loc))
} else {
None
}
}
}

View file

@ -9,6 +9,7 @@ use anyhow::{Context, Result};
use slog::Drain;
pub mod backend;
pub mod input;
pub mod shell;
pub mod state;
pub mod utils;

View file

@ -1,7 +1,9 @@
// SPDX-License-Identifier: GPL-3.0-only
pub use smithay::{
desktop::Space, reexports::wayland_server::protocol::wl_surface::WlSurface,
desktop::Space,
reexports::wayland_server::protocol::wl_surface::WlSurface,
utils::{Logical, Rectangle, Size},
wayland::output::Output,
};
use std::{cell::Cell, mem::MaybeUninit};
@ -115,6 +117,31 @@ impl Workspaces {
}
}
pub fn output_size(&self, output: &Output) -> Size<i32, Logical> {
let space = self.active_space(output);
space
.output_geometry(&output)
.unwrap_or(Rectangle::from_loc_and_size((0, 0), (0, 0)))
.size
}
pub fn output_geometry(&self, output: &Output) -> Rectangle<i32, Logical> {
// due to our different modes, we cannot just ask the space for the global output coordinates,
// because for `Mode::OutputBound` the origin will always be (0, 0)
// TODO: Add a proper grid like structure, for now the outputs just extend to the right
let pos =
self.outputs
.iter()
.take_while(|o| o != &output)
.fold((0, 0), |(x, y), output| {
let size = self.output_size(output);
(x + size.w, y)
});
Rectangle::from_loc_and_size(pos, self.output_size(output))
}
pub fn activate(&mut self, output: &Output, idx: usize) {
match self.mode {
Mode::OutputBound => {