floating: Animate tiling state changes
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3 changed files with 199 additions and 20 deletions
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@ -260,6 +260,7 @@ impl Workspace {
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pub fn animations_going(&self) -> bool {
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self.tiling_layer.animations_going()
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|| self.floating_layer.animations_going()
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|| self
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.fullscreen
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.as_ref()
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@ -310,6 +311,7 @@ impl Workspace {
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}
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clients.extend(self.tiling_layer.update_animation_state());
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self.floating_layer.update_animation_state();
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clients
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}
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