Move some trait bounds to definition of AsGlowRenderer
Everything implementing `AsGlowRenderer` implements `Renderer` and various other traits, and by making `AsGlowRenderer` depend on these trait, things requiring `AsGlowRenderer` can avoid listing those traits as well. Looks like implied trait bounds still won't work for the `Self::TexutureId` and `Self::Error` requirements? So those are not included here.
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9 changed files with 86 additions and 93 deletions
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@ -10,12 +10,9 @@ use cosmic_comp_config::AppearanceConfig;
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use cosmic_settings_config::shortcuts::action::ResizeDirection;
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use keyframe::{ease, functions::EaseInOutCubic};
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use smithay::{
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backend::renderer::{
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ImportAll, ImportMem, Renderer,
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element::{
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AsRenderElements, RenderElement,
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utils::{Relocate, RelocateRenderElement, RescaleRenderElement},
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},
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backend::renderer::element::{
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AsRenderElements, RenderElement,
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utils::{Relocate, RelocateRenderElement, RescaleRenderElement},
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},
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desktop::{PopupKind, Space, WindowSurfaceType, layer_map_for_output, space::SpaceElement},
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input::Seat,
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@ -1421,7 +1418,7 @@ impl FloatingLayout {
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alpha: f32,
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) -> Vec<CosmicMappedRenderElement<R>>
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where
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R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
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R: AsGlowRenderer,
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R::TextureId: Send + Clone + 'static,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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CosmicWindowRenderElement<R>: RenderElement<R>,
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@ -1472,7 +1469,7 @@ impl FloatingLayout {
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theme: &cosmic::theme::CosmicTheme,
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) -> Vec<CosmicMappedRenderElement<R>>
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where
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R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
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R: AsGlowRenderer,
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R::TextureId: Send + Clone + 'static,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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CosmicWindowRenderElement<R>: RenderElement<R>,
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