shell: xdg-popup positioning logic

This commit is contained in:
Victoria Brekenfeld 2022-07-05 18:46:38 +02:00
parent c3c0a25a80
commit be136306cc
6 changed files with 434 additions and 13 deletions

View file

@ -195,6 +195,8 @@ impl TilingLayout {
}
}
}
let mut changed = false;
while let Some(dead_windows) = Some(TilingLayout::update_space_positions(
&mut self.trees,
space,
@ -205,6 +207,12 @@ impl TilingLayout {
for window in dead_windows {
self.unmap_window_internal(&window);
}
changed = true;
}
if changed {
for window in &self.windows {
update_reactive_popups(space, window);
}
}
}

View file

@ -568,6 +568,10 @@ impl Shell {
focus_stack.iter(),
);
}
for window in self.active_space(output).space.windows() {
self.update_reactive_popups(window);
}
}
pub fn map_layer(&mut self, layer_surface: &LayerSurface, dh: &DisplayHandle) {
@ -644,6 +648,13 @@ impl Shell {
);
}
}
for window in self.active_space(output).space.windows() {
self.update_reactive_popups(window);
}
for window in self.spaces[idx].space.windows() {
self.update_reactive_popups(window);
}
}
}

View file

@ -6,6 +6,7 @@ use smithay::{
use std::cell::RefCell;
pub use crate::state::State;
pub use crate::wayland::handlers::xdg_shell::popup::update_reactive_popups;
pub trait OutputExt {
fn geometry(&self) -> Rectangle<i32, Logical>;

View file

@ -4,7 +4,7 @@ use crate::{state::BackendData, utils::prelude::*};
use smithay::{
backend::renderer::utils::on_commit_buffer_handler,
delegate_compositor,
desktop::{Kind, LayerSurface, PopupKind, WindowSurfaceType, layer_map_for_output},
desktop::{layer_map_for_output, Kind, LayerSurface, PopupKind, WindowSurfaceType},
reexports::wayland_server::{protocol::wl_surface::WlSurface, DisplayHandle},
wayland::{
compositor::{with_states, CompositorHandler, CompositorState},
@ -77,7 +77,11 @@ impl State {
}
}
fn layer_surface_ensure_inital_configure(&mut self, surface: &LayerSurface, dh: &DisplayHandle) -> bool {
fn layer_surface_ensure_inital_configure(
&mut self,
surface: &LayerSurface,
dh: &DisplayHandle,
) -> bool {
// send the initial configure if relevant
let initial_configure_sent = with_states(surface.wl_surface(), |states| {
states
@ -164,12 +168,16 @@ impl CompositorHandler for State {
);
if let Some(location) = new_location {
space.map_window(&window, location, true);
for window in space.windows() {
update_reactive_popups(space, window);
}
}
}
if let Some(output) = self.common.shell.outputs().find(|o| {
let map = layer_map_for_output(o);
map.layer_for_surface(surface, WindowSurfaceType::ALL).is_some()
map.layer_for_surface(surface, WindowSurfaceType::ALL)
.is_some()
}) {
layer_map_for_output(output).arrange(dh);
}

View file

@ -26,6 +26,8 @@ use smithay::{
};
use std::cell::Cell;
pub mod popup;
pub type PopupGrabData = Cell<Option<PopupGrab>>;
impl XdgShellHandler for State {
@ -50,15 +52,24 @@ impl XdgShellHandler for State {
&mut self,
_dh: &DisplayHandle,
surface: PopupSurface,
_positioner: PositionerState,
positioner: PositionerState,
) {
super::mark_dirty_on_drop(&self.common, surface.wl_surface());
self.common
.shell
.popups
.track_popup(PopupKind::from(surface))
.unwrap();
surface.with_pending_state(|state| {
state.geometry = positioner.get_geometry();
state.positioner = positioner;
});
self.common.shell.unconstrain_popup(&surface, &positioner);
if surface.send_configure().is_ok() {
self.common
.shell
.popups
.track_popup(PopupKind::from(surface))
.unwrap();
}
}
fn ack_configure(&mut self, _dh: &DisplayHandle, surface: WlSurface, configure: Configure) {
@ -132,14 +143,13 @@ impl XdgShellHandler for State {
token: u32,
) {
surface.with_pending_state(|state| {
// TODO: This is a simplification, a proper compositor would
// calculate the geometry of the popup here.
// For now we just use the default implementation here that does not take the
// window position and output constraints into account.
let geometry = positioner.get_geometry();
state.geometry = geometry;
state.positioner = positioner;
});
self.common.shell.unconstrain_popup(&surface, &positioner);
surface.send_repositioned(token);
}

View file

@ -0,0 +1,383 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::{shell::Shell, utils::prelude::*};
use smithay::{
desktop::{PopupKind, PopupManager, Space, Window, WindowSurfaceType},
reexports::{
wayland_protocols::xdg::shell::server::xdg_positioner::{
Anchor, ConstraintAdjustment, Gravity,
},
wayland_server::protocol::wl_surface::WlSurface,
},
utils::{Logical, Point, Rectangle},
wayland::{
compositor::{get_role, with_states},
shell::xdg::{
PopupSurface, PositionerState, SurfaceCachedState, XdgPopupSurfaceRoleAttributes,
XDG_POPUP_ROLE,
},
},
};
use std::sync::Mutex;
impl Shell {
pub fn unconstrain_popup(&self, surface: &PopupSurface, positioner: &PositionerState) {
if let Some(parent) = get_popup_toplevel(&surface) {
if let Some(workspace) = self.space_for_surface(&parent) {
let window = workspace
.space
.window_for_surface(&parent, WindowSurfaceType::TOPLEVEL)
.unwrap();
unconstrain_popup(surface, positioner, &workspace.space, window);
}
}
}
pub fn update_reactive_popups(&self, window: &Window) {
if let Some(workspace) = self.space_for_surface(window.toplevel().wl_surface()) {
update_reactive_popups(&workspace.space, window);
}
}
}
pub fn update_reactive_popups(space: &Space, window: &Window) {
for (popup, _) in PopupManager::popups_for_surface(window.toplevel().wl_surface()) {
match popup {
PopupKind::Xdg(surface) => {
let positioner = with_states(&surface.wl_surface(), |states| {
let attributes = states
.data_map
.get::<Mutex<XdgPopupSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap();
attributes.current.positioner.clone()
});
if positioner.reactive {
unconstrain_popup(&surface, &positioner, space, window);
}
}
}
}
}
fn unconstrain_popup(
surface: &PopupSurface,
positioner: &PositionerState,
space: &Space,
window: &Window,
) {
let anchor_point = get_anchor_point(&positioner) + space.window_location(&window).unwrap();
if let Some(output_rect) = space
.outputs_for_window(window)
.into_iter()
.find(|o| o.geometry().contains(anchor_point))
.map(|o| space.output_geometry(&o).unwrap())
{
let mut combined = output_rect
.intersection(space.window_bbox(&window).unwrap_or_default())
.unwrap_or_default();
combined.loc -= space.window_location(&window).unwrap();
let offset = check_constrained(&surface, positioner.get_geometry(), combined);
if offset.x != 0 || offset.y != 0 {
if !unconstrain_flip(&surface, &positioner, combined) {
if !unconstrain_slide(&surface, &positioner, combined) {
unconstrain_resize(&surface, &positioner, combined);
}
}
}
}
}
fn unconstrain_flip(
popup: &PopupSurface,
positioner: &PositionerState,
toplevel_box: Rectangle<i32, Logical>,
) -> bool {
let offset = check_constrained(popup, positioner.get_geometry(), toplevel_box);
if offset.x == 0 && offset.y == 0 {
return true;
}
let mut positioner = positioner.clone();
let flip_x = offset.x != 0
&& positioner
.constraint_adjustment
.contains(ConstraintAdjustment::FlipX);
let flip_y = offset.y != 0
&& positioner
.constraint_adjustment
.contains(ConstraintAdjustment::FlipY);
if flip_x {
positioner.anchor_edges = invert_anchor_x(positioner.anchor_edges);
positioner.gravity = invert_gravity_x(positioner.gravity);
}
if flip_y {
positioner.anchor_edges = invert_anchor_y(positioner.anchor_edges);
positioner.gravity = invert_gravity_y(positioner.gravity);
}
let offset = check_constrained(popup, positioner.get_geometry(), toplevel_box);
if offset.x == 0 && offset.y == 0 {
// no longer constrained
popup.with_pending_state(|state| {
state.geometry = positioner.get_geometry();
state.positioner = positioner;
});
true
} else {
false
}
}
fn unconstrain_slide(
popup: &PopupSurface,
positioner: &PositionerState,
toplevel_box: Rectangle<i32, Logical>,
) -> bool {
let offset = check_constrained(popup, positioner.get_geometry(), toplevel_box);
if offset.x == 0 && offset.y == 0 {
return true;
}
let slide_x = offset.x != 0
&& positioner
.constraint_adjustment
.contains(ConstraintAdjustment::SlideX);
let slide_y = offset.y != 0
&& positioner
.constraint_adjustment
.contains(ConstraintAdjustment::SlideY);
let mut geometry = positioner.get_geometry();
if slide_x {
geometry.loc.x += offset.x;
}
if slide_y {
geometry.loc.y += offset.y;
}
let toplevel = get_popup_toplevel_coords(popup);
if slide_x && toplevel.x < toplevel_box.loc.x {
geometry.loc.x += toplevel_box.loc.x - toplevel.x;
}
if slide_y && toplevel.y < toplevel_box.loc.y {
geometry.loc.y += toplevel_box.loc.y - toplevel.y;
}
let offset = check_constrained(popup, geometry, toplevel_box);
if offset.x == 0 && offset.y == 0 {
// no longer constrained
popup.with_pending_state(|state| {
state.geometry = geometry;
});
true
} else {
false
}
}
fn unconstrain_resize(
popup: &PopupSurface,
positioner: &PositionerState,
toplevel_box: Rectangle<i32, Logical>,
) -> bool {
let offset = check_constrained(popup, positioner.get_geometry(), toplevel_box);
if offset.x == 0 && offset.y == 0 {
return true;
}
let resize_x = offset.x != 0
&& positioner
.constraint_adjustment
.contains(ConstraintAdjustment::ResizeX);
let resize_y = offset.y != 0
&& positioner
.constraint_adjustment
.contains(ConstraintAdjustment::ResizeY);
let mut geometry = positioner.get_geometry();
if resize_x {
geometry.size.w -= offset.x;
}
if resize_y {
geometry.size.h -= offset.y;
}
let offset = check_constrained(popup, geometry, toplevel_box);
if offset.x == 0 && offset.y == 0 {
// no longer constrained
popup.with_pending_state(|state| {
state.geometry = geometry;
});
true
} else {
false
}
}
fn check_constrained(
popup: &PopupSurface,
geometry: Rectangle<i32, Logical>,
toplevel_box: Rectangle<i32, Logical>,
) -> Point<i32, Logical> {
let relative_coords = Rectangle::from_loc_and_size(
geometry.loc + get_popup_toplevel_coords(popup),
geometry.size,
);
let mut offset = (0, 0).into();
if toplevel_box.contains_rect(relative_coords) {
return offset;
}
if relative_coords.loc.x < toplevel_box.loc.x {
offset.x = toplevel_box.loc.x - relative_coords.loc.x;
} else if relative_coords.loc.x + relative_coords.size.w
> toplevel_box.loc.x + toplevel_box.size.w
{
offset.x = toplevel_box.loc.x + toplevel_box.size.w
- (relative_coords.loc.x + relative_coords.size.w);
}
if relative_coords.loc.y < toplevel_box.loc.y {
offset.y = toplevel_box.loc.y - relative_coords.loc.y;
} else if relative_coords.loc.y + relative_coords.size.h
> toplevel_box.loc.y + toplevel_box.size.h
{
offset.y = toplevel_box.loc.y + toplevel_box.size.h
- (relative_coords.loc.y + relative_coords.size.h);
}
offset
}
fn get_anchor_point(positioner: &PositionerState) -> Point<i32, Logical> {
let rect = positioner.anchor_rect;
match positioner.anchor_edges {
Anchor::Top => (rect.loc.x + (rect.size.w / 2), rect.loc.y),
Anchor::Bottom => (rect.loc.x + (rect.size.w / 2), rect.loc.y + rect.size.h),
Anchor::Left => (rect.loc.x, rect.loc.y + (rect.size.h / 2)),
Anchor::Right => (rect.loc.x + rect.size.w, rect.loc.y + (rect.size.h / 2)),
Anchor::TopLeft => (rect.loc.x, rect.loc.y),
Anchor::TopRight => (rect.loc.x + rect.size.w, rect.loc.y),
Anchor::BottomLeft => (rect.loc.x, rect.loc.y + rect.size.h),
Anchor::BottomRight => (rect.loc.x + rect.size.w, rect.loc.y + rect.size.h),
Anchor::None | _ => (
rect.loc.x + (rect.size.w / 2),
rect.loc.y + (rect.size.h / 2),
),
}
.into()
}
fn get_popup_toplevel(popup: &PopupSurface) -> Option<WlSurface> {
let mut parent = popup.get_parent_surface()?;
while get_role(&parent) == Some(XDG_POPUP_ROLE) {
parent = with_states(&parent, |states| {
states
.data_map
.get::<Mutex<XdgPopupSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap()
.parent
.as_ref()
.cloned()
.unwrap()
});
}
Some(parent)
}
fn get_popup_toplevel_coords(popup: &PopupSurface) -> Point<i32, Logical> {
let mut parent = match popup.get_parent_surface() {
Some(parent) => parent,
None => return (0, 0).into(),
};
let mut offset = (0, 0).into();
while get_role(&parent) == Some(XDG_POPUP_ROLE) {
offset += with_states(&parent, |states| {
states
.data_map
.get::<Mutex<XdgPopupSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap()
.current
.geometry
.loc
});
parent = with_states(&parent, |states| {
states
.data_map
.get::<Mutex<XdgPopupSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap()
.parent
.as_ref()
.cloned()
.unwrap()
});
}
offset += with_states(&parent, |states| {
states
.cached_state
.current::<SurfaceCachedState>()
.geometry
.map(|x| x.loc)
.unwrap_or_else(|| (0, 0).into())
});
offset
}
fn invert_anchor_x(anchor: Anchor) -> Anchor {
match anchor {
Anchor::Left => Anchor::Right,
Anchor::Right => Anchor::Left,
Anchor::TopLeft => Anchor::TopRight,
Anchor::TopRight => Anchor::TopLeft,
Anchor::BottomLeft => Anchor::BottomRight,
Anchor::BottomRight => Anchor::BottomLeft,
x => x,
}
}
fn invert_anchor_y(anchor: Anchor) -> Anchor {
match anchor {
Anchor::Top => Anchor::Bottom,
Anchor::Bottom => Anchor::Top,
Anchor::TopLeft => Anchor::BottomLeft,
Anchor::TopRight => Anchor::BottomRight,
Anchor::BottomLeft => Anchor::TopLeft,
Anchor::BottomRight => Anchor::TopRight,
x => x,
}
}
fn invert_gravity_x(gravity: Gravity) -> Gravity {
match gravity {
Gravity::Left => Gravity::Right,
Gravity::Right => Gravity::Left,
Gravity::TopLeft => Gravity::TopRight,
Gravity::TopRight => Gravity::TopLeft,
Gravity::BottomLeft => Gravity::BottomRight,
Gravity::BottomRight => Gravity::BottomLeft,
x => x,
}
}
fn invert_gravity_y(gravity: Gravity) -> Gravity {
match gravity {
Gravity::Top => Gravity::Bottom,
Gravity::Bottom => Gravity::Top,
Gravity::TopLeft => Gravity::BottomLeft,
Gravity::TopRight => Gravity::BottomRight,
Gravity::BottomLeft => Gravity::TopLeft,
Gravity::BottomRight => Gravity::TopRight,
x => x,
}
}