deps: Update smithay

This commit is contained in:
Victoria Brekenfeld 2022-12-27 18:27:29 +01:00
parent f9d50e77a5
commit bce88d2514
9 changed files with 126 additions and 170 deletions

View file

@ -6,7 +6,7 @@ use smithay::{
glow::{GlowFrame, GlowRenderer},
Frame, ImportAll, Renderer,
},
utils::{Physical, Point, Rectangle, Scale},
utils::{Buffer as BufferCoords, Physical, Point, Rectangle, Scale},
};
#[cfg(feature = "debug")]
@ -124,18 +124,18 @@ impl RenderElement<GlowRenderer> for CosmicElement<GlowRenderer> {
fn draw<'frame>(
&self,
frame: &mut <GlowRenderer as Renderer>::Frame<'frame>,
location: Point<i32, Physical>,
scale: Scale<f64>,
src: Rectangle<f64, BufferCoords>,
dst: Rectangle<i32, Physical>,
damage: &[Rectangle<i32, Physical>],
log: &slog::Logger,
) -> Result<(), <GlowRenderer as Renderer>::Error> {
match self {
CosmicElement::Workspace(elem) => elem.draw(frame, location, scale, damage, log),
CosmicElement::Cursor(elem) => elem.draw(frame, location, scale, damage, log),
CosmicElement::MoveGrab(elem) => elem.draw(frame, location, scale, damage, log),
CosmicElement::Workspace(elem) => elem.draw(frame, src, dst, damage, log),
CosmicElement::Cursor(elem) => elem.draw(frame, src, dst, damage, log),
CosmicElement::MoveGrab(elem) => elem.draw(frame, src, dst, damage, log),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => {
RenderElement::<GlowRenderer>::draw(elem, frame, location, scale, damage, log)
RenderElement::<GlowRenderer>::draw(elem, frame, src, dst, damage, log)
}
}
}
@ -158,23 +158,21 @@ impl<'a> RenderElement<GlMultiRenderer<'a>> for CosmicElement<GlMultiRenderer<'a
fn draw<'frame>(
&self,
frame: &mut GlMultiFrame<'a, 'frame>,
location: Point<i32, Physical>,
scale: Scale<f64>,
src: Rectangle<f64, BufferCoords>,
dst: Rectangle<i32, Physical>,
damage: &[Rectangle<i32, Physical>],
log: &slog::Logger,
) -> Result<(), <GlMultiRenderer<'_> as Renderer>::Error> {
match self {
CosmicElement::Workspace(elem) => elem.draw(frame, location, scale, damage, log),
CosmicElement::Cursor(elem) => elem.draw(frame, location, scale, damage, log),
CosmicElement::MoveGrab(elem) => elem.draw(frame, location, scale, damage, log),
CosmicElement::Workspace(elem) => elem.draw(frame, src, dst, damage, log),
CosmicElement::Cursor(elem) => elem.draw(frame, src, dst, damage, log),
CosmicElement::MoveGrab(elem) => elem.draw(frame, src, dst, damage, log),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => {
let elem = {
let glow_frame = frame.glow_frame_mut();
RenderElement::<GlowRenderer>::draw(
elem, glow_frame, location, scale, damage, log,
)
.map_err(|err| MultiError::Render(err))
RenderElement::<GlowRenderer>::draw(elem, glow_frame, src, dst, damage, log)
.map_err(|err| MultiError::Render(err))
};
elem
}