Migrate away from Rectangle::from_loc_and_size
Deprecated in `smithay` by https://github.com/Smithay/smithay/pull/1621.
This commit is contained in:
parent
9074447c4f
commit
b685512127
26 changed files with 184 additions and 201 deletions
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@ -226,12 +226,12 @@ impl CosmicMapped {
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let win = stack.active();
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let location = stack.offset();
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let size = win.geometry().size;
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Rectangle::from_loc_and_size(location, size)
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Rectangle::new(location, size)
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}
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CosmicMappedInternal::Window(win) => {
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let location = win.offset();
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let size = win.geometry().size;
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Rectangle::from_loc_and_size(location, size)
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Rectangle::new(location, size)
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}
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_ => unreachable!(),
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}
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@ -601,9 +601,9 @@ impl CosmicMapped {
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pub fn set_debug(&self, flag: bool) {
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let mut debug = self.debug.lock().unwrap();
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if flag {
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*debug = Some(smithay_egui::EguiState::new(Rectangle::from_loc_and_size(
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(10, 10),
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(100, 100),
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*debug = Some(smithay_egui::EguiState::new(Rectangle::new(
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(10, 10).into(),
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(100, 100).into(),
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)));
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} else {
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debug.take();
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@ -662,7 +662,7 @@ impl CosmicMapped {
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window.geometry().size,
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);
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let area = Rectangle::<i32, Logical>::from_loc_and_size(
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let area = Rectangle::<i32, Logical>::new(
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location.to_f64().to_logical(scale).to_i32_round(),
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self.bbox().size,
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);
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@ -491,7 +491,7 @@ impl CosmicStack {
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let loc = (geo.loc.x, geo.loc.y + TAB_HEIGHT);
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let size = (geo.size.w, geo.size.h - TAB_HEIGHT);
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let win_geo = Rectangle::from_loc_and_size(loc, size);
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let win_geo = Rectangle::new(loc.into(), size.into());
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for window in p.windows.lock().unwrap().iter() {
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window.set_geometry(win_geo, TAB_HEIGHT as u32);
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}
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@ -1045,9 +1045,9 @@ impl Program for CosmicStackInternal {
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theme: &Theme,
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) {
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if self.group_focused.load(Ordering::SeqCst) {
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let border = Rectangle::from_loc_and_size(
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(0, ((TAB_HEIGHT as f32 * scale) - scale).floor() as i32),
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(pixels.width() as i32, scale.ceil() as i32),
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let border = Rectangle::new(
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(0, ((TAB_HEIGHT as f32 * scale) - scale).floor() as i32).into(),
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(pixels.width() as i32, scale.ceil() as i32).into(),
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);
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let mut paint = tiny_skia::Paint::default();
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@ -214,7 +214,7 @@ impl CosmicWindow {
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let loc = (geo.loc.x, geo.loc.y + ssd_height);
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let size = (geo.size.w, std::cmp::max(geo.size.h - ssd_height, 0));
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p.window
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.set_geometry(Rectangle::from_loc_and_size(loc, size), ssd_height as u32);
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.set_geometry(Rectangle::new(loc.into(), size.into()), ssd_height as u32);
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});
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}
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@ -249,7 +249,7 @@ impl Program for ContextMenu {
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let output = seat.active_output();
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let position = [
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// to the right -> down
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Rectangle::from_loc_and_size(
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Rectangle::new(
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position
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+ Point::from((
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bounds.width.ceil() as i32,
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@ -258,7 +258,7 @@ impl Program for ContextMenu {
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min_size.as_global(),
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),
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// to the right -> up
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Rectangle::from_loc_and_size(
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Rectangle::new(
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position
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+ Point::from((
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bounds.width.ceil() as i32,
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@ -268,12 +268,12 @@ impl Program for ContextMenu {
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min_size.as_global(),
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),
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// to the left -> down
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Rectangle::from_loc_and_size(
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Rectangle::new(
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position + Point::from((-min_size.w, bounds.y.ceil() as i32)),
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min_size.as_global(),
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),
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// to the left -> up
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Rectangle::from_loc_and_size(
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Rectangle::new(
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position
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+ Point::from((
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-min_size.w,
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@ -669,16 +669,16 @@ impl MenuGrab {
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let output = seat.active_output();
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let position = [
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Rectangle::from_loc_and_size(position, min_size.as_global()), // normal
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Rectangle::from_loc_and_size(
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Rectangle::new(position, min_size.as_global()), // normal
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Rectangle::new(
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position - Point::from((min_size.w, 0)),
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min_size.as_global(),
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), // flipped left
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Rectangle::from_loc_and_size(
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Rectangle::new(
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position - Point::from((0, min_size.h)),
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min_size.as_global(),
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), // flipped up
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Rectangle::from_loc_and_size(
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Rectangle::new(
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position - Point::from((min_size.w, min_size.h)),
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min_size.as_global(),
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), // flipped left & up
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@ -114,7 +114,7 @@ impl MoveGrabState {
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CosmicMappedRenderElement::from(IndicatorShader::focus_element(
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renderer,
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Key::Window(Usage::MoveGrabIndicator, self.window.key()),
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Rectangle::from_loc_and_size(
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Rectangle::new(
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render_location,
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self.window
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.geometry()
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@ -350,15 +350,15 @@ impl MoveGrab {
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fn update_location(&mut self, state: &mut State, location: Point<f64, Logical>) {
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let mut shell = state.common.shell.write().unwrap();
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let Some(current_output) =
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shell
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.outputs()
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.find(|output| {
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output.geometry().as_logical().overlaps_or_touches(
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Rectangle::from_loc_and_size(location.to_i32_floor(), (0, 0)),
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)
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})
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.cloned()
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let Some(current_output) = shell
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.outputs()
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.find(|output| {
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output
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.geometry()
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.as_logical()
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.overlaps_or_touches(Rectangle::new(location.to_i32_floor(), (0, 0).into()))
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})
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.cloned()
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else {
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return;
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};
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@ -412,10 +412,7 @@ impl MoveGrab {
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for output in &self.window_outputs {
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element.output_enter(
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output,
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Rectangle::from_loc_and_size(
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(0, 0),
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output.geometry().size.as_logical(),
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),
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Rectangle::from_size(output.geometry().size.as_logical()),
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);
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}
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(element, geo.loc.as_logical())
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@ -778,7 +775,7 @@ impl Drop for MoveGrab {
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match previous {
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ManagedLayer::Sticky => {
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grab_state.window.set_geometry(Rectangle::from_loc_and_size(
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grab_state.window.set_geometry(Rectangle::new(
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window_location,
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grab_state.window.geometry().size.as_global(),
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));
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@ -800,7 +797,7 @@ impl Drop for MoveGrab {
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Some((window, location.to_global(&output)))
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}
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_ => {
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grab_state.window.set_geometry(Rectangle::from_loc_and_size(
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grab_state.window.set_geometry(Rectangle::new(
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window_location,
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grab_state.window.geometry().size.as_global(),
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));
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@ -112,7 +112,7 @@ impl ResizeSurfaceGrab {
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self.last_window_size = (new_window_width, new_window_height).into();
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self.window.set_resizing(true);
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self.window.set_geometry(Rectangle::from_loc_and_size(
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self.window.set_geometry(Rectangle::new(
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if let Some(s) = self.window.active_window().x11_surface() {
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s.geometry().loc.as_global()
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} else {
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@ -523,7 +523,7 @@ impl ResizeSurfaceGrab {
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}
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self.window.set_resizing(false);
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self.window.set_geometry(Rectangle::from_loc_and_size(
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self.window.set_geometry(Rectangle::new(
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if let Some(x11_surface) = self.window.active_window().x11_surface() {
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x11_surface.geometry().loc.as_global()
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} else {
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@ -257,7 +257,7 @@ impl TiledCorners {
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),
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};
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Rectangle::from_loc_and_size(loc, size).as_local()
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Rectangle::new(loc, size).as_local()
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}
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}
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@ -463,9 +463,9 @@ impl FloatingLayout {
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&& output_geometry.contains_rect(*geo)
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})
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.map(|geometry| {
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let mut geometry: Rectangle<u32, Logical> = Rectangle::from_loc_and_size(
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(geometry.loc.x as u32, geometry.loc.y as u32),
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(geometry.size.w as u32, geometry.size.h as u32),
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let mut geometry: Rectangle<u32, Logical> = Rectangle::new(
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(geometry.loc.x as u32, geometry.loc.y as u32).into(),
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(geometry.size.w as u32, geometry.size.h as u32).into(),
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);
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// move down
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@ -572,8 +572,7 @@ impl FloatingLayout {
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});
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mapped.set_tiled(false);
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mapped
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.set_geometry(Rectangle::from_loc_and_size(position, win_geo.size).to_global(&output));
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mapped.set_geometry(Rectangle::new(position, win_geo.size).to_global(&output));
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mapped.configure();
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if let Some(previous_geometry) = prev.or(already_mapped) {
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@ -604,7 +603,7 @@ impl FloatingLayout {
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mapped.set_geometry(geometry.to_global(&output));
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mapped.configure();
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} else {
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mapped.set_geometry(Rectangle::from_loc_and_size(
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mapped.set_geometry(Rectangle::new(
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position.to_global(&output),
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window_size.as_global(),
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));
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@ -633,7 +632,7 @@ impl FloatingLayout {
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if let Some(location) = self.space.element_location(window) {
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window.set_tiled(false);
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window.set_geometry(
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Rectangle::from_loc_and_size(location, last_size.as_logical())
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Rectangle::new(location, last_size.as_logical())
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.as_local()
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.to_global(self.space.outputs().next().unwrap()),
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);
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@ -644,7 +643,7 @@ impl FloatingLayout {
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} else if !window.is_maximized(true) && !window.is_fullscreen(true) {
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if let Some(location) = self.space.element_location(window) {
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*window.last_geometry.lock().unwrap() = Some(
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Rectangle::from_loc_and_size(
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Rectangle::new(
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location,
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window
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.pending_size()
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@ -476,7 +476,7 @@ impl TilingLayout {
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*current_sizes = sizes;
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let new_node = Node::new(Data::Mapped {
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mapped: window.clone(),
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last_geometry: Rectangle::from_loc_and_size((0, 0), (100, 100)),
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last_geometry: Rectangle::from_size((100, 100).into()),
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minimize_rect: Some(from),
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});
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let new_id = tree
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@ -499,7 +499,7 @@ impl TilingLayout {
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let sibling_id = sibling.unwrap();
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let new_node = Node::new(Data::Mapped {
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mapped: window.clone(),
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last_geometry: Rectangle::from_loc_and_size((0, 0), (100, 100)),
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last_geometry: Rectangle::from_size((100, 100).into()),
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minimize_rect: Some(from),
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});
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@ -546,7 +546,7 @@ impl TilingLayout {
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let window = window.into();
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let new_window = Node::new(Data::Mapped {
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mapped: window.clone(),
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last_geometry: Rectangle::from_loc_and_size((0, 0), (100, 100)),
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last_geometry: Rectangle::from_size((100, 100).into()),
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minimize_rect,
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});
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@ -1511,7 +1511,7 @@ impl TilingLayout {
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let new_node = Node::new(Data::Mapped {
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mapped: mapped.clone(),
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last_geometry: Rectangle::from_loc_and_size((0, 0), (100, 100)),
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last_geometry: Rectangle::from_size((100, 100).into()),
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minimize_rect: None,
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});
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let new_id = tree.insert(new_node, InsertBehavior::AsRoot).unwrap();
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@ -2651,7 +2651,7 @@ impl TilingLayout {
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.insert(
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Node::new(Data::Mapped {
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mapped: window.clone(),
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last_geometry: Rectangle::from_loc_and_size((0, 0), (100, 100)),
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last_geometry: Rectangle::from_size((100, 100).into()),
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minimize_rect: None,
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}),
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InsertBehavior::UnderNode(group_id),
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@ -2687,7 +2687,7 @@ impl TilingLayout {
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.insert(
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Node::new(Data::Mapped {
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mapped: window.clone(),
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last_geometry: Rectangle::from_loc_and_size((0, 0), (100, 100)),
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last_geometry: Rectangle::from_size((100, 100).into()),
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minimize_rect: None,
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}),
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InsertBehavior::UnderNode(group_id),
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@ -2720,7 +2720,7 @@ impl TilingLayout {
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.insert(
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Node::new(Data::Mapped {
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mapped: window.clone(),
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last_geometry: Rectangle::from_loc_and_size((0, 0), (100, 100)),
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last_geometry: Rectangle::from_size((100, 100).into()),
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minimize_rect: None,
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}),
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InsertBehavior::UnderNode(&window_id),
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@ -2861,7 +2861,7 @@ impl TilingLayout {
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) -> Result<NodeId, NodeIdError> {
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let new_group = Node::new(Data::new_group(
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orientation,
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Rectangle::from_loc_and_size((0, 0), (100, 100)),
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Rectangle::from_size((100, 100).into()),
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));
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let old = tree.get(old_id)?;
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let parent_id = old.parent().cloned();
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@ -3059,9 +3059,9 @@ impl TilingLayout {
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let mut previous: i32 = sizes.iter().sum();
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for size in sizes.iter().rev() {
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previous -= *size;
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stack.push(Rectangle::from_loc_and_size(
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(geo.loc.x, geo.loc.y + previous),
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(geo.size.w, *size),
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stack.push(Rectangle::new(
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(geo.loc.x, geo.loc.y + previous).into(),
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(geo.size.w, *size).into(),
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));
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}
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}
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@ -3069,9 +3069,9 @@ impl TilingLayout {
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let mut previous: i32 = sizes.iter().sum();
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for size in sizes.iter().rev() {
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previous -= *size;
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stack.push(Rectangle::from_loc_and_size(
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(geo.loc.x + previous, geo.loc.y),
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(*size, geo.size.h),
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stack.push(Rectangle::new(
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(geo.loc.x + previous, geo.loc.y).into(),
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(*size, geo.size.h).into(),
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));
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}
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}
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@ -3422,18 +3422,18 @@ impl TilingLayout {
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Some((_, TargetZone::GroupEdge(id, Direction::Left)))
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if *id == res_id =>
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{
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let zone = Rectangle::from_loc_and_size(
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let zone = Rectangle::new(
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last_geometry.loc,
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(80, last_geometry.size.h),
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(80, last_geometry.size.h).into(),
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);
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last_geometry.loc.x += 80;
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last_geometry.size.w -= 80;
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zone
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}
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_ => {
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let zone = Rectangle::from_loc_and_size(
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let zone = Rectangle::new(
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last_geometry.loc,
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(32, last_geometry.size.h),
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(32, last_geometry.size.h).into(),
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);
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last_geometry.loc.x += 32;
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last_geometry.size.w -= 32;
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@ -3444,18 +3444,18 @@ impl TilingLayout {
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Some((_, TargetZone::GroupEdge(id, Direction::Up)))
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if *id == res_id =>
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{
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let zone = Rectangle::from_loc_and_size(
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let zone = Rectangle::new(
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last_geometry.loc,
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(last_geometry.size.w, 80),
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(last_geometry.size.w, 80).into(),
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);
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last_geometry.loc.y += 80;
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last_geometry.size.h -= 80;
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zone
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}
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_ => {
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let zone = Rectangle::from_loc_and_size(
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let zone = Rectangle::new(
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last_geometry.loc,
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(last_geometry.size.w, 32),
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(last_geometry.size.w, 32).into(),
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);
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last_geometry.loc.y += 32;
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last_geometry.size.h -= 32;
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@ -3466,23 +3466,25 @@ impl TilingLayout {
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Some((_, TargetZone::GroupEdge(id, Direction::Right)))
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if *id == res_id =>
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{
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let zone = Rectangle::from_loc_and_size(
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let zone = Rectangle::new(
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(
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last_geometry.loc.x + last_geometry.size.w - 80,
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last_geometry.loc.y,
|
||||
),
|
||||
(80, last_geometry.size.h),
|
||||
)
|
||||
.into(),
|
||||
(80, last_geometry.size.h).into(),
|
||||
);
|
||||
last_geometry.size.w -= 80;
|
||||
zone
|
||||
}
|
||||
_ => {
|
||||
let zone = Rectangle::from_loc_and_size(
|
||||
let zone = Rectangle::new(
|
||||
(
|
||||
last_geometry.loc.x + last_geometry.size.w - 32,
|
||||
last_geometry.loc.y,
|
||||
),
|
||||
(32, last_geometry.size.h),
|
||||
)
|
||||
.into(),
|
||||
(32, last_geometry.size.h).into(),
|
||||
);
|
||||
last_geometry.size.w -= 32;
|
||||
zone
|
||||
|
|
@ -3492,23 +3494,25 @@ impl TilingLayout {
|
|||
Some((_, TargetZone::GroupEdge(id, Direction::Down)))
|
||||
if *id == res_id =>
|
||||
{
|
||||
let zone = Rectangle::from_loc_and_size(
|
||||
let zone = Rectangle::new(
|
||||
(
|
||||
last_geometry.loc.x,
|
||||
last_geometry.loc.y + last_geometry.size.h - 80,
|
||||
),
|
||||
(last_geometry.size.w, 80),
|
||||
)
|
||||
.into(),
|
||||
(last_geometry.size.w, 80).into(),
|
||||
);
|
||||
last_geometry.size.h -= 80;
|
||||
zone
|
||||
}
|
||||
_ => {
|
||||
let zone = Rectangle::from_loc_and_size(
|
||||
let zone = Rectangle::new(
|
||||
(
|
||||
last_geometry.loc.x,
|
||||
last_geometry.loc.y + last_geometry.size.h - 32,
|
||||
),
|
||||
(last_geometry.size.w, 32),
|
||||
)
|
||||
.into(),
|
||||
(last_geometry.size.w, 32).into(),
|
||||
);
|
||||
last_geometry.size.h -= 32;
|
||||
zone
|
||||
|
|
@ -3722,9 +3726,8 @@ impl TilingLayout {
|
|||
let id = tree
|
||||
.insert(
|
||||
Node::new(Data::Placeholder {
|
||||
last_geometry: Rectangle::from_loc_and_size(
|
||||
(0, 0),
|
||||
(100, 100),
|
||||
last_geometry: Rectangle::from_size(
|
||||
(100, 100).into(),
|
||||
),
|
||||
initial_placeholder: false,
|
||||
}),
|
||||
|
|
@ -4244,7 +4247,7 @@ fn swap_geometry(
|
|||
relative_to.loc.y,
|
||||
));
|
||||
|
||||
Rectangle::from_loc_and_size(loc, new_size)
|
||||
Rectangle::new(loc, new_size)
|
||||
}
|
||||
|
||||
fn geometries_for_groupview<'a, R>(
|
||||
|
|
@ -4284,7 +4287,7 @@ where
|
|||
let mut stack = Vec::new();
|
||||
if swap_tree.is_some() {
|
||||
// push bogos value, that will get ignored anyway
|
||||
stack.push((Rectangle::from_loc_and_size((0, 0), (320, 240)), 0));
|
||||
stack.push((Rectangle::from_size((320, 240).into()), 0));
|
||||
}
|
||||
if root.is_some() {
|
||||
stack.push((non_exclusive_zone, 0));
|
||||
|
|
@ -4553,44 +4556,38 @@ where
|
|||
if let Some(PillIndicator::Outer(direction)) = pill_indicator {
|
||||
let (pill_geo, remaining_geo) = match direction {
|
||||
Direction::Left => (
|
||||
Rectangle::from_loc_and_size(
|
||||
(geo.loc.x, geo.loc.y),
|
||||
(16, geo.size.h),
|
||||
Rectangle::new(
|
||||
(geo.loc.x, geo.loc.y).into(),
|
||||
(16, geo.size.h).into(),
|
||||
),
|
||||
Rectangle::from_loc_and_size(
|
||||
(geo.loc.x + 48, geo.loc.y),
|
||||
(geo.size.w - 48, geo.size.h),
|
||||
Rectangle::new(
|
||||
(geo.loc.x + 48, geo.loc.y).into(),
|
||||
(geo.size.w - 48, geo.size.h).into(),
|
||||
),
|
||||
),
|
||||
Direction::Up => (
|
||||
Rectangle::from_loc_and_size(
|
||||
(geo.loc.x, geo.loc.y),
|
||||
(geo.size.w, 16),
|
||||
Rectangle::new(
|
||||
(geo.loc.x, geo.loc.y).into(),
|
||||
(geo.size.w, 16).into(),
|
||||
),
|
||||
Rectangle::from_loc_and_size(
|
||||
(geo.loc.x, geo.loc.y + 48),
|
||||
(geo.size.w, geo.size.h - 48),
|
||||
Rectangle::new(
|
||||
(geo.loc.x, geo.loc.y + 48).into(),
|
||||
(geo.size.w, geo.size.h - 48).into(),
|
||||
),
|
||||
),
|
||||
Direction::Right => (
|
||||
Rectangle::from_loc_and_size(
|
||||
(geo.loc.x + geo.size.w - 16, geo.loc.y),
|
||||
(16, geo.size.h),
|
||||
),
|
||||
Rectangle::from_loc_and_size(
|
||||
geo.loc,
|
||||
(geo.size.w - 48, geo.size.h),
|
||||
Rectangle::new(
|
||||
(geo.loc.x + geo.size.w - 16, geo.loc.y).into(),
|
||||
(16, geo.size.h).into(),
|
||||
),
|
||||
Rectangle::new(geo.loc, (geo.size.w - 48, geo.size.h).into()),
|
||||
),
|
||||
Direction::Down => (
|
||||
Rectangle::from_loc_and_size(
|
||||
(geo.loc.x, geo.loc.y + geo.size.h - 16),
|
||||
(geo.size.w, 16),
|
||||
),
|
||||
Rectangle::from_loc_and_size(
|
||||
geo.loc,
|
||||
(geo.size.w, geo.size.h - 48),
|
||||
Rectangle::new(
|
||||
(geo.loc.x, geo.loc.y + geo.size.h - 16).into(),
|
||||
(geo.size.w, 16).into(),
|
||||
),
|
||||
Rectangle::new(geo.loc, (geo.size.w, geo.size.h - 48).into()),
|
||||
),
|
||||
};
|
||||
|
||||
|
|
@ -4683,9 +4680,9 @@ where
|
|||
let mut previous: i32 = sizes.iter().sum();
|
||||
for (idx, size) in sizes.iter().enumerate().rev() {
|
||||
previous -= *size;
|
||||
let mut geo = Rectangle::from_loc_and_size(
|
||||
(geo.loc.x, geo.loc.y + previous),
|
||||
(geo.size.w, *size),
|
||||
let mut geo = Rectangle::new(
|
||||
(geo.loc.x, geo.loc.y + previous).into(),
|
||||
(geo.size.w, *size).into(),
|
||||
);
|
||||
if mouse_tiling.is_some() {
|
||||
if let Some(PillIndicator::Inner(pill_idx)) = pill_indicator {
|
||||
|
|
@ -4702,9 +4699,9 @@ where
|
|||
BackdropShader::element(
|
||||
*renderer,
|
||||
placeholder_id.clone(),
|
||||
Rectangle::from_loc_and_size(
|
||||
(geo.loc.x, geo.loc.y - 8),
|
||||
(geo.size.w, 16),
|
||||
Rectangle::new(
|
||||
(geo.loc.x, geo.loc.y - 8).into(),
|
||||
(geo.size.w, 16).into(),
|
||||
),
|
||||
8.,
|
||||
alpha * 0.4,
|
||||
|
|
@ -4725,9 +4722,9 @@ where
|
|||
let mut previous: i32 = sizes.iter().sum();
|
||||
for (idx, size) in sizes.iter().enumerate().rev() {
|
||||
previous -= *size;
|
||||
let mut geo = Rectangle::from_loc_and_size(
|
||||
(geo.loc.x + previous, geo.loc.y),
|
||||
(*size, geo.size.h),
|
||||
let mut geo = Rectangle::new(
|
||||
(geo.loc.x + previous, geo.loc.y).into(),
|
||||
(*size, geo.size.h).into(),
|
||||
);
|
||||
if mouse_tiling.is_some() {
|
||||
if let Some(PillIndicator::Inner(pill_idx)) = pill_indicator {
|
||||
|
|
@ -4744,9 +4741,9 @@ where
|
|||
BackdropShader::element(
|
||||
*renderer,
|
||||
placeholder_id.clone(),
|
||||
Rectangle::from_loc_and_size(
|
||||
(geo.loc.x - 8, geo.loc.y),
|
||||
(16, geo.size.h),
|
||||
Rectangle::new(
|
||||
(geo.loc.x - 8, geo.loc.y).into(),
|
||||
(16, geo.size.h).into(),
|
||||
),
|
||||
8.,
|
||||
alpha * 0.4,
|
||||
|
|
@ -5076,12 +5073,13 @@ fn render_old_tree(
|
|||
.unwrap_or_else(|| (1.0.into(), (0, 0).into()));
|
||||
let geo = scaled_geo
|
||||
.map(|adapted_geo| {
|
||||
Rectangle::from_loc_and_size(
|
||||
Rectangle::new(
|
||||
adapted_geo.loc + offset,
|
||||
(
|
||||
(original_geo.size.w as f64 * scale).round() as i32,
|
||||
(original_geo.size.h as f64 * scale).round() as i32,
|
||||
),
|
||||
)
|
||||
.into(),
|
||||
)
|
||||
})
|
||||
.unwrap_or(*original_geo);
|
||||
|
|
@ -5643,12 +5641,13 @@ fn render_new_tree(
|
|||
old_scaled_geo
|
||||
.unwrap()
|
||||
.map(|adapted_geo| {
|
||||
Rectangle::from_loc_and_size(
|
||||
Rectangle::new(
|
||||
adapted_geo.loc + offset,
|
||||
(
|
||||
(original_geo.size.w as f64 * scale).round() as i32,
|
||||
(original_geo.size.h as f64 * scale).round() as i32,
|
||||
),
|
||||
)
|
||||
.into(),
|
||||
)
|
||||
})
|
||||
.unwrap_or(*original_geo),
|
||||
|
|
@ -5672,12 +5671,13 @@ fn render_new_tree(
|
|||
.unwrap_or_else(|| (1.0.into(), (0, 0).into()));
|
||||
let new_geo = scaled_geo
|
||||
.map(|adapted_geo| {
|
||||
Rectangle::from_loc_and_size(
|
||||
Rectangle::new(
|
||||
adapted_geo.loc + offset,
|
||||
(
|
||||
(original_geo.size.w as f64 * scale).round() as i32,
|
||||
(original_geo.size.h as f64 * scale).round() as i32,
|
||||
),
|
||||
)
|
||||
.into(),
|
||||
)
|
||||
})
|
||||
.unwrap_or(*original_geo);
|
||||
|
|
|
|||
|
|
@ -2714,14 +2714,18 @@ impl Shell {
|
|||
let pointer = seat.get_pointer().unwrap();
|
||||
let pos = pointer.current_location().as_global();
|
||||
|
||||
let cursor_output = if let Some(output) =
|
||||
self.outputs()
|
||||
.find(|output| {
|
||||
output.geometry().as_logical().overlaps_or_touches(
|
||||
Rectangle::from_loc_and_size(start_data.location().to_i32_floor(), (0, 0)),
|
||||
)
|
||||
})
|
||||
.cloned()
|
||||
let cursor_output = if let Some(output) = self
|
||||
.outputs()
|
||||
.find(|output| {
|
||||
output
|
||||
.geometry()
|
||||
.as_logical()
|
||||
.overlaps_or_touches(Rectangle::new(
|
||||
start_data.location().to_i32_floor(),
|
||||
(0, 0).into(),
|
||||
))
|
||||
})
|
||||
.cloned()
|
||||
{
|
||||
output
|
||||
} else {
|
||||
|
|
|
|||
|
|
@ -347,8 +347,8 @@ impl SeatExt for Seat<State> {
|
|||
.hotspot
|
||||
});
|
||||
let geo = bbox_from_surface_tree(&surface, (location.x, location.y));
|
||||
let buffer_geo = Rectangle::from_loc_and_size(
|
||||
(geo.loc.x, geo.loc.y),
|
||||
let buffer_geo = Rectangle::new(
|
||||
(geo.loc.x, geo.loc.y).into(),
|
||||
geo.size.to_buffer(1, Transform::Normal),
|
||||
);
|
||||
Some((buffer_geo, (hotspot.x, hotspot.y).into()))
|
||||
|
|
@ -364,10 +364,7 @@ impl SeatExt for Seat<State> {
|
|||
.get_image(1, time.as_millis());
|
||||
|
||||
Some((
|
||||
Rectangle::from_loc_and_size(
|
||||
location,
|
||||
(frame.width as i32, frame.height as i32),
|
||||
),
|
||||
Rectangle::new(location, (frame.width as i32, frame.height as i32).into()),
|
||||
(frame.xhot as i32, frame.yhot as i32).into(),
|
||||
))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -438,8 +438,7 @@ impl Workspace {
|
|||
self.fullscreen.as_ref().map(|fullscreen| {
|
||||
let bbox = fullscreen.surface.bbox().as_local();
|
||||
|
||||
let mut full_geo =
|
||||
Rectangle::from_loc_and_size((0, 0), self.output.geometry().size.as_local());
|
||||
let mut full_geo = Rectangle::from_size(self.output.geometry().size.as_local());
|
||||
if bbox != full_geo {
|
||||
if bbox.size.w < full_geo.size.w {
|
||||
full_geo.loc.x += (full_geo.size.w - bbox.size.w) / 2;
|
||||
|
|
@ -1175,7 +1174,7 @@ impl Workspace {
|
|||
if let Some(fullscreen) = self.fullscreen.as_ref() {
|
||||
// fullscreen window
|
||||
let bbox = fullscreen.surface.bbox().as_local();
|
||||
let element_geo = Rectangle::from_loc_and_size(
|
||||
let element_geo = Rectangle::new(
|
||||
self.element_for_surface(&fullscreen.surface)
|
||||
.and_then(|elem| {
|
||||
self.floating_layer
|
||||
|
|
@ -1191,8 +1190,7 @@ impl Workspace {
|
|||
fullscreen.original_geometry.size.as_local(),
|
||||
);
|
||||
|
||||
let mut full_geo =
|
||||
Rectangle::from_loc_and_size((0, 0), self.output.geometry().size.as_local());
|
||||
let mut full_geo = Rectangle::from_size(self.output.geometry().size.as_local());
|
||||
if fullscreen.start_at.is_none() {
|
||||
if bbox != full_geo {
|
||||
if bbox.size.w < full_geo.size.w {
|
||||
|
|
@ -1339,10 +1337,7 @@ impl Workspace {
|
|||
Into::<CosmicMappedRenderElement<R>>::into(BackdropShader::element(
|
||||
renderer,
|
||||
self.backdrop_id.clone(),
|
||||
Rectangle::from_loc_and_size(
|
||||
(0, 0),
|
||||
self.output.geometry().size.as_local(),
|
||||
),
|
||||
Rectangle::from_size(self.output.geometry().size.as_local()),
|
||||
0.,
|
||||
alpha * 0.85,
|
||||
[0.0, 0.0, 0.0],
|
||||
|
|
@ -1382,7 +1377,7 @@ impl Workspace {
|
|||
if let Some(fullscreen) = self.fullscreen.as_ref() {
|
||||
// fullscreen window
|
||||
let bbox = fullscreen.surface.bbox().as_local();
|
||||
let element_geo = Rectangle::from_loc_and_size(
|
||||
let element_geo = Rectangle::new(
|
||||
self.element_for_surface(&fullscreen.surface)
|
||||
.and_then(|elem| {
|
||||
self.floating_layer
|
||||
|
|
@ -1398,8 +1393,7 @@ impl Workspace {
|
|||
fullscreen.original_geometry.size.as_local(),
|
||||
);
|
||||
|
||||
let mut full_geo =
|
||||
Rectangle::from_loc_and_size((0, 0), self.output.geometry().size.as_local());
|
||||
let mut full_geo = Rectangle::from_size(self.output.geometry().size.as_local());
|
||||
if fullscreen.start_at.is_none() {
|
||||
if bbox != full_geo {
|
||||
if bbox.size.w < full_geo.size.w {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue