shell/tiling: semi-working stacking

This commit is contained in:
Victoria Brekenfeld 2023-06-05 17:52:47 +02:00
parent fc7dd3398a
commit b3401eb18a
7 changed files with 251 additions and 12 deletions

View file

@ -1010,6 +1010,8 @@ pub enum Action {
ToggleOrientation,
Orientation(crate::shell::layout::Orientation),
ToggleStacking,
ToggleTiling,
ToggleWindowFloating,

View file

@ -1120,6 +1120,12 @@ impl State {
.tiling_layer
.update_orientation(Some(orientation), &seat);
}
Action::ToggleStacking => {
let output = seat.active_output();
let workspace = self.common.shell.active_space_mut(&output);
let focus_stack = workspace.focus_stack.get_mut(seat);
workspace.tiling_layer.toggle_stacking(seat, focus_stack);
}
Action::ToggleTiling => {
let output = seat.active_output();
let workspace = self.common.shell.active_space_mut(&output);

View file

@ -6,6 +6,7 @@ use crate::{
state::State,
utils::prelude::SeatExt,
};
use calloop::LoopHandle;
use id_tree::NodeId;
use smithay::{
backend::{
@ -228,8 +229,7 @@ impl CosmicMapped {
pub fn handle_focus(&self, direction: FocusDirection) -> bool {
if let CosmicMappedInternal::Stack(stack) = &self.element {
//TODO: stack.handle_focus(direction)
false
stack.handle_focus(direction)
} else {
false
}
@ -458,6 +458,62 @@ impl CosmicMapped {
}
}
pub fn convert_to_stack<'a>(
&mut self,
outputs: impl Iterator<Item = (&'a Output, Rectangle<i32, Logical>)>,
) {
match &self.element {
CosmicMappedInternal::Window(window) => {
let surface = window.surface();
let activated = surface.is_activated();
let handle = window.loop_handle();
let stack = CosmicStack::new(std::iter::once(surface), handle);
if let Some(geo) = self.last_geometry.lock().unwrap().clone() {
stack.set_geometry(geo);
}
for (output, overlap) in outputs {
stack.output_enter(output, overlap);
}
stack.set_activate(activated);
stack.active().send_configure();
stack.refresh();
self.element = CosmicMappedInternal::Stack(stack);
}
_ => {}
}
}
pub fn convert_to_surface<'a>(
&mut self,
surface: CosmicSurface,
outputs: impl Iterator<Item = (&'a Output, Rectangle<i32, Logical>)>,
) {
let handle = self.loop_handle();
let window = CosmicWindow::new(surface, handle);
if let Some(geo) = self.last_geometry.lock().unwrap().clone() {
window.set_geometry(geo);
}
for (output, overlap) in outputs {
window.output_enter(output, overlap);
}
window.set_activate(self.is_activated());
window.surface().send_configure();
window.refresh();
self.element = CosmicMappedInternal::Window(window);
}
pub(super) fn loop_handle(&self) -> LoopHandle<'static, crate::state::Data> {
match &self.element {
CosmicMappedInternal::Stack(stack) => stack.loop_handle(),
CosmicMappedInternal::Window(window) => window.loop_handle(),
_ => unreachable!(),
}
}
#[cfg(feature = "debug")]
pub fn set_debug(&self, flag: bool) {
let mut debug = self.debug.lock().unwrap();

View file

@ -1,4 +1,5 @@
use crate::{
shell::focus::FocusDirection,
state::State,
utils::iced::{IcedElement, Program},
utils::prelude::SeatExt,
@ -126,6 +127,10 @@ impl CosmicStack {
pub fn remove_window(&self, window: &CosmicSurface) {
self.0.with_program(|p| {
let mut windows = p.windows.lock().unwrap();
if windows.len() == 1 {
return;
}
let Some(idx) = windows.iter().position(|w| w == window) else { return };
windows.remove(idx);
p.active.fetch_min(windows.len() - 1, Ordering::SeqCst);
@ -135,11 +140,14 @@ impl CosmicStack {
pub fn remove_idx(&self, idx: usize) {
self.0.with_program(|p| {
let mut windows = p.windows.lock().unwrap();
if windows.len() == 1 {
return;
}
if windows.len() >= idx {
return;
}
windows.remove(idx);
p.active.fetch_min(windows.len(), Ordering::SeqCst);
p.active.fetch_min(windows.len() - 1, Ordering::SeqCst);
})
}
@ -147,6 +155,32 @@ impl CosmicStack {
self.0.with_program(|p| p.windows.lock().unwrap().len())
}
pub fn handle_focus(&self, direction: FocusDirection) -> bool {
self.0.with_program(|p| {
match direction {
FocusDirection::Left => p
.active
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |val| val.checked_sub(1))
.is_ok(),
FocusDirection::Right => {
let max = p.windows.lock().unwrap().len();
p.active
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |val| {
if val < max - 1 {
Some(val + 1)
} else {
None
}
})
.is_ok()
}
FocusDirection::Out => false, //TODO
FocusDirection::In => false, //TODO
_ => false,
}
})
}
pub fn active(&self) -> CosmicSurface {
self.0
.with_program(|p| p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)].clone())
@ -267,6 +301,10 @@ impl CosmicStack {
active
})
}
pub(super) fn loop_handle(&self) -> LoopHandle<'static, crate::state::Data> {
self.0.loop_handle()
}
}
impl Program for CosmicStackInternal {
@ -396,12 +434,19 @@ impl SpaceElement for CosmicStack {
fn refresh(&self) {
self.0.with_program(|p| {
let mut windows = p.windows.lock().unwrap();
windows.retain(IsAlive::alive); // TODO: We don't handle empty stacks properly
// don't let the stack become empty
let active = windows[p.active.load(Ordering::SeqCst)].clone();
windows.retain(IsAlive::alive);
if windows.is_empty() {
windows.push(active);
}
let len = windows.len();
let _ = p
.active
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |active| {
(active > len).then_some(len - 1)
(active >= len).then_some(len - 1)
});
windows.iter().for_each(|w| SpaceElement::refresh(w))
})
@ -490,11 +535,9 @@ impl PointerTarget<State> for CosmicStack {
if event.location.y < TAB_HEIGHT as f64 {
let focus = p.swap_focus(Focus::Header);
assert_eq!(focus, Focus::None);
true
} else {
let focus = p.swap_focus(Focus::Window);
assert_eq!(focus, Focus::None);
*p.last_location.lock().unwrap() = Some((event.location, event.serial, event.time));
let active = p.active.load(Ordering::SeqCst);

View file

@ -165,6 +165,10 @@ impl CosmicWindow {
Point::from((0, 0))
}
}
pub(super) fn loop_handle(&self) -> LoopHandle<'static, crate::state::Data> {
self.0.loop_handle()
}
}
#[derive(Debug, Clone, Copy)]

View file

@ -3,10 +3,13 @@
use crate::{
backend::render::{element::AsGlowRenderer, BackdropShader, IndicatorShader, Key, GROUP_COLOR},
shell::{
element::{window::CosmicWindowRenderElement, CosmicMapped, CosmicMappedRenderElement},
element::{
window::CosmicWindowRenderElement, CosmicMapped, CosmicMappedRenderElement,
CosmicStack, CosmicWindow,
},
focus::{
target::{KeyboardFocusTarget, WindowGroup},
FocusDirection,
FocusDirection, FocusStackMut,
},
grabs::ResizeEdge,
layout::Orientation,
@ -393,6 +396,19 @@ impl TilingLayout {
let queue = self.queues.get_mut(output).expect("Output not mapped?");
let mut tree = queue.trees.back().unwrap().0.copy_clone();
TilingLayout::map_to_tree(&mut tree, window, output, focus_stack, direction);
let blocker = TilingLayout::update_positions(output, &mut tree, self.gaps);
queue.push_tree(tree, blocker);
}
fn map_to_tree<'a>(
mut tree: &mut Tree<Data>,
window: impl Into<CosmicMapped>,
output: &Output,
focus_stack: Option<impl Iterator<Item = &'a CosmicMapped> + 'a>,
direction: Option<Direction>,
) {
let window = window.into();
let new_window = Node::new(Data::Mapped {
mapped: window.clone(),
@ -457,9 +473,6 @@ impl TilingLayout {
};
*window.tiling_node_id.lock().unwrap() = Some(window_id);
let blocker = TilingLayout::update_positions(output, &mut tree, self.gaps);
queue.push_tree(tree, blocker);
}
pub fn unmap(&mut self, window: &CosmicMapped) -> Option<Output> {
@ -1052,6 +1065,120 @@ impl TilingLayout {
}
}
pub fn toggle_stacking<'a>(&mut self, seat: &Seat<State>, mut focus_stack: FocusStackMut) {
let output = seat.active_output();
let Some(queue) = self.queues.get_mut(&output) else { return };
let mut tree = queue.trees.back().unwrap().0.copy_clone();
if let Some((last_active, last_active_data)) =
TilingLayout::currently_focused_node(&tree, seat)
{
match last_active_data {
FocusedNodeData::Window(mapped) => {
if mapped.is_window() {
// if it is just a window
match tree.get_mut(&last_active).unwrap().data_mut() {
Data::Mapped { mapped, .. } => {
mapped.convert_to_stack(std::iter::once((&output, mapped.bbox())));
focus_stack.append(&mapped);
}
_ => unreachable!(),
};
} else {
// if we have a stack
let mut surfaces = mapped.windows().map(|(s, _)| s);
let first = surfaces.next().expect("Stack without a window?");
let handle = match tree.get_mut(&last_active).unwrap().data_mut() {
Data::Mapped { mapped, .. } => {
let handle = mapped.loop_handle();
mapped.convert_to_surface(
first,
std::iter::once((&output, mapped.bbox())),
);
focus_stack.append(&mapped);
handle
}
_ => unreachable!(),
};
// map the rest
for other in surfaces {
let window =
CosmicMapped::from(CosmicWindow::new(other, handle.clone()));
window.output_enter(&output, window.bbox());
window.set_bounds(output.geometry().size);
TilingLayout::map_to_tree(
&mut tree,
window,
&output,
Some(focus_stack.iter()),
None,
)
}
// TODO: Focus the new group
}
}
FocusedNodeData::Group(_, _) => {
let mut handle = None;
let surfaces = tree
.traverse_pre_order(&last_active)
.unwrap()
.flat_map(|node| match node.data() {
Data::Mapped { mapped, .. } => {
if handle.is_none() {
handle = Some(mapped.loop_handle());
}
Some(mapped.windows().map(|(s, _)| s))
}
Data::Group { .. } => None,
})
.flatten()
.collect::<Vec<_>>();
if surfaces.is_empty() {
return;
}
let handle = handle.unwrap();
let stack = CosmicStack::new(surfaces.into_iter(), handle);
for child in tree
.children_ids(&last_active)
.unwrap()
.cloned()
.collect::<Vec<_>>()
.into_iter()
{
tree.remove_node(child, RemoveBehavior::DropChildren)
.unwrap();
}
let data = tree.get_mut(&last_active).unwrap().data_mut();
let geo = *data.geometry();
stack.set_geometry(geo);
stack.output_enter(&output, stack.bbox());
stack.set_activate(true);
stack.active().send_configure();
stack.refresh();
let mapped = CosmicMapped::from(stack);
*mapped.last_geometry.lock().unwrap() = Some(geo);
*mapped.tiling_node_id.lock().unwrap() = Some(last_active);
focus_stack.append(&mapped);
*data = Data::Mapped {
mapped,
last_geometry: geo,
};
}
}
let blocker = TilingLayout::update_positions(&output, &mut tree, self.gaps);
queue.push_tree(tree, blocker);
}
}
pub fn recalculate(&mut self, output: &Output) {
let Some(queue) = self.queues.get_mut(output) else { return };
let mut tree = queue.trees.back().unwrap().0.copy_clone();