shell: Touch support for move grab
Touch support is still needed for other grabs. And SSDs (and libcosmic) need to start move/menu/etc. based on touch.
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5 changed files with 208 additions and 83 deletions
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@ -3234,7 +3234,10 @@ impl TilingLayout {
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}
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_ => None,
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}
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} else if matches!(overview, OverviewMode::Started(Trigger::Pointer(_), _)) {
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} else if matches!(
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overview,
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OverviewMode::Started(Trigger::Pointer(_) | Trigger::Touch(_), _)
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) {
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let non_exclusive_zone = layer_map_for_output(&self.output)
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.non_exclusive_zone()
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.as_local();
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