shell: Cleanup and don't abstract over layouts anymore

This commit is contained in:
Victoria Brekenfeld 2022-07-04 15:28:03 +02:00
parent a088f7fd6e
commit b126dfaf77
12 changed files with 1165 additions and 1974 deletions

View file

@ -1,13 +1,16 @@
// SPDX-License-Identifier: GPL-3.0-only
use super::Orientation;
use crate::{
utils::prelude::*,
shell::layout::Orientation,
};
use atomic_float::AtomicF64;
use smithay::{
reexports::wayland_server::protocol::{wl_pointer::ButtonState, wl_surface},
utils::{Logical, Point, Size},
wayland::{
seat::{AxisFrame, PointerGrab, PointerGrabStartData, PointerInnerHandle},
Serial,
reexports::wayland_server::{
DisplayHandle,
},
utils::{Logical, Size},
wayland::seat::{AxisFrame, PointerGrab, PointerGrabStartData, PointerInnerHandle, MotionEvent, ButtonEvent},
};
use std::sync::{atomic::Ordering, Arc};
@ -19,19 +22,18 @@ pub struct ResizeForkGrab {
pub ratio: Arc<AtomicF64>,
}
impl PointerGrab for ResizeForkGrab {
impl PointerGrab<State> for ResizeForkGrab {
fn motion(
&mut self,
handle: &mut PointerInnerHandle<'_>,
location: Point<f64, Logical>,
_focus: Option<(wl_surface::WlSurface, Point<i32, Logical>)>,
serial: Serial,
time: u32,
_data: &mut State,
_dh: &DisplayHandle,
handle: &mut PointerInnerHandle<'_, State>,
event: &MotionEvent
) {
// While the grab is active, no client has pointer focus
handle.motion(location, None, serial, time);
handle.motion(event.location, None, event.serial, event.time);
let delta = location - self.start_data.location;
let delta = event.location - self.start_data.location;
let delta = match self.orientation {
Orientation::Vertical => delta.x / self.initial_size.w as f64,
Orientation::Horizontal => delta.y / self.initial_size.h as f64,
@ -44,20 +46,24 @@ impl PointerGrab for ResizeForkGrab {
fn button(
&mut self,
handle: &mut PointerInnerHandle<'_>,
button: u32,
state: ButtonState,
serial: Serial,
time: u32,
_data: &mut State,
_dh: &DisplayHandle,
handle: &mut PointerInnerHandle<'_, State>,
event: &ButtonEvent,
) {
handle.button(button, state, serial, time);
handle.button(event.button, event.state, event.serial, event.time);
if handle.current_pressed().is_empty() {
// No more buttons are pressed, release the grab.
handle.unset_grab(serial, time);
handle.unset_grab(event.serial, event.time);
}
}
fn axis(&mut self, handle: &mut PointerInnerHandle<'_>, details: AxisFrame) {
fn axis(&mut self,
_data: &mut State,
_dh: &DisplayHandle,
handle: &mut PointerInnerHandle<'_, State>,
details: AxisFrame,
) {
handle.axis(details)
}