shell: Cleanup and don't abstract over layouts anymore
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a088f7fd6e
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12 changed files with 1165 additions and 1974 deletions
270
src/shell/focus.rs
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270
src/shell/focus.rs
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@ -0,0 +1,270 @@
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use std::{
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cell::{Ref, RefMut, RefCell},
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collections::HashMap,
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sync::Mutex,
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};
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use indexmap::IndexSet;
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use smithay::{
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desktop::{
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Window, WindowSurfaceType,
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PopupUngrabStrategy,
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},
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reexports::wayland_server::{
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DisplayHandle,
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protocol::wl_surface::WlSurface,
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},
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wayland::{
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compositor::with_states,
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seat::Seat,
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shell::xdg::XdgToplevelSurfaceRoleAttributes,
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Serial,
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SERIAL_COUNTER,
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},
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utils::IsAlive,
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};
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use crate::{
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state::Common,
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shell::{Shell, OutputBoundState, Workspace, WorkspaceMode},
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wayland::handlers::xdg_shell::PopupGrabData,
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utils::prelude::*,
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};
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#[derive(Debug, serde::Deserialize, Clone, Copy, PartialEq, Eq)]
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pub enum FocusDirection {
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Left,
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Right,
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Up,
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Down,
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In,
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Out,
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}
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pub struct FocusStack<'a>(Ref<'a, IndexSet<Window>>);
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pub struct FocusStackMut<'a>(RefMut<'a, IndexSet<Window>>);
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impl<'a> FocusStack<'a> {
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pub fn last(&self) -> Option<Window> {
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self.0.iter().rev().find(|w| w.toplevel().alive()).cloned()
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}
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pub fn iter(&self) -> impl Iterator<Item = &'_ Window> {
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self.0.iter().rev().filter(|w| w.toplevel().alive())
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}
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}
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impl<'a> FocusStackMut<'a> {
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pub fn append(&mut self, window: &Window) {
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self.0.retain(|w| w.toplevel().alive());
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self.0.shift_remove(window);
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self.0.insert(window.clone());
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}
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pub fn last(&self) -> Option<Window> {
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self.0.iter().rev().find(|w| w.toplevel().alive()).cloned()
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}
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pub fn iter(&self) -> impl Iterator<Item = &'_ Window> {
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self.0.iter().rev().filter(|w| w.toplevel().alive())
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}
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}
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type FocusStackData = RefCell<(HashMap<u8, IndexSet<Window>>, IndexSet<Window>)>;
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impl Workspace {
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pub fn focus_stack<'a, 'b>(&'b self, seat: &'a Seat<State>) -> FocusStack<'a> {
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seat.user_data()
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.insert_if_missing(|| FocusStackData::new((HashMap::new(), IndexSet::new())));
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let idx = self.idx;
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FocusStack(Ref::map(
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seat.user_data().get::<FocusStackData>().unwrap().borrow(),
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|map| map.0.get(&idx).unwrap_or(&map.1), //TODO: workaround until Ref::filter_map goes stable
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))
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}
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pub fn focus_stack_mut<'a, 'b>(&'b self, seat: &'a Seat<State>) -> FocusStackMut<'a> {
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seat.user_data()
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.insert_if_missing(|| FocusStackData::new((HashMap::new(), IndexSet::new())));
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let idx = self.idx;
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FocusStackMut(RefMut::map(
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seat.user_data()
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.get::<FocusStackData>()
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.unwrap()
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.borrow_mut(),
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|map| map.0.entry(idx).or_insert_with(|| IndexSet::new()),
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))
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}
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}
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pub struct ActiveFocus(RefCell<Option<WlSurface>>);
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impl ActiveFocus {
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fn set(seat: &Seat<State>, surface: Option<WlSurface>) {
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if !seat
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.user_data()
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.insert_if_missing(|| ActiveFocus(RefCell::new(surface.clone())))
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{
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*seat
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.user_data()
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.get::<ActiveFocus>()
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.unwrap()
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.0
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.borrow_mut() = surface;
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}
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}
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fn get(seat: &Seat<State>) -> Option<WlSurface> {
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seat.user_data()
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.get::<ActiveFocus>()
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.and_then(|a| a.0.borrow().clone())
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}
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}
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impl Shell {
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pub fn set_focus<'a>(
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&mut self,
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dh: &DisplayHandle,
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surface: Option<&WlSurface>,
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active_seat: &Seat<State>,
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serial: Option<Serial>,
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) {
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// update FocusStack and notify layouts about new focus (if any window)
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if let Some(surface) = surface {
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if let Some(workspace) = self.space_for_surface_mut(surface) {
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if let Some(window) = workspace.space.window_for_surface(surface, WindowSurfaceType::ALL) {
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let mut focus_stack = workspace.focus_stack_mut(active_seat);
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if Some(window) != focus_stack.last().as_ref() {
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slog_scope::debug!("Focusing window: {:?}", window);
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focus_stack.append(window);
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// also remove popup grabs, if we are switching focus
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if let Some(mut popup_grab) = active_seat
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.user_data()
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.get::<PopupGrabData>()
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.and_then(|x| x.take())
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{
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if !popup_grab.has_ended() {
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popup_grab.ungrab(dh, PopupUngrabStrategy::All);
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}
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}
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}
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}
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}
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}
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// update keyboard focus
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if let Some(keyboard) = active_seat.get_keyboard() {
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ActiveFocus::set(active_seat, surface.cloned());
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keyboard.set_focus(
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dh,
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surface,
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serial.unwrap_or_else(|| SERIAL_COUNTER.next_serial()),
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);
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}
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}
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fn update_active<'a>(&mut self, seats: impl Iterator<Item = &'a Seat<State>>) {
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// update activate status
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let focused_windows = seats
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.flat_map(|seat| {
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self.outputs
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.iter()
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.flat_map(|o| self.active_space(o).focus_stack(seat).last().clone())
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})
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.collect::<Vec<_>>();
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for output in self.outputs.iter() {
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let workspace = match &self.workspace_mode {
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WorkspaceMode::OutputBound => {
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let active = output
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.user_data()
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.get::<OutputBoundState>()
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.unwrap()
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.active
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.get();
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&mut self.spaces[active]
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}
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WorkspaceMode::Global { active, .. } => &mut self.spaces[*active],
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};
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for focused in focused_windows.iter() {
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workspace.space.raise_window(focused, true);
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}
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for window in workspace.space.windows() {
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window.set_activated(focused_windows.contains(window));
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window.configure();
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}
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}
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}
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}
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impl Common {
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pub fn set_focus(
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&mut self,
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dh: &DisplayHandle,
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surface: Option<&WlSurface>,
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active_seat: &Seat<State>,
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serial: Option<Serial>,
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) {
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self.shell.set_focus(dh, surface, active_seat, serial);
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self.shell.update_active(self.seats.iter());
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}
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pub fn refresh_focus(&mut self, dh: &DisplayHandle) {
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for seat in &self.seats {
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let mut fixup = false;
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let output = active_output(seat, &self);
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let last_known_focus = ActiveFocus::get(seat);
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if let Some(surface) = last_known_focus {
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if surface.alive() {
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let is_toplevel = with_states(&surface, |states| {
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states
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.data_map
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.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
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.is_some()
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});
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if !is_toplevel {
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continue;
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}
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let workspace = self.shell.active_space(&output);
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if let Some(window) = workspace.space.window_for_surface(&surface, WindowSurfaceType::ALL) {
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let focus_stack = workspace.focus_stack(&seat);
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if focus_stack.last().map(|w| &w != window).unwrap_or(true) {
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fixup = true;
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}
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} else {
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fixup = true;
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}
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} else {
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fixup = true;
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}
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}
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if fixup {
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// also remove popup grabs, if we are switching focus
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if let Some(mut popup_grab) = seat
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.user_data()
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.get::<PopupGrabData>()
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.and_then(|x| x.take())
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{
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if !popup_grab.has_ended() {
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popup_grab.ungrab(dh, PopupUngrabStrategy::All);
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}
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}
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// update keyboard focus
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let surface = self
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.shell
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.active_space(&output)
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.focus_stack(seat)
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.last()
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.map(|w| w.toplevel().wl_surface().clone());
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if let Some(keyboard) = seat.get_keyboard() {
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keyboard.set_focus(dh, surface.as_ref(), SERIAL_COUNTER.next_serial());
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ActiveFocus::set(seat, surface);
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}
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}
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}
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self.shell.update_active(self.seats.iter())
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}
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}
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