feat: theme integration
refactor: only apply updates if there is a change in the theme refactor: include theme in state cleanup: theme integration
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c16b86d1bf
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24 changed files with 409 additions and 139 deletions
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@ -501,6 +501,7 @@ impl CosmicMapped {
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pub fn convert_to_stack<'a>(
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&mut self,
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(output, overlap): (&'a Output, Rectangle<i32, Logical>),
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theme: cosmic::Theme,
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) {
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match &self.element {
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CosmicMappedInternal::Window(window) => {
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@ -508,7 +509,7 @@ impl CosmicMapped {
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let activated = surface.is_activated(true);
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let handle = window.loop_handle();
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let stack = CosmicStack::new(std::iter::once(surface), handle);
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let stack = CosmicStack::new(std::iter::once(surface), handle, theme);
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if let Some(geo) = self.last_geometry.lock().unwrap().clone() {
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stack.set_geometry(geo.to_global(&output));
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}
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@ -527,11 +528,12 @@ impl CosmicMapped {
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&mut self,
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surface: CosmicSurface,
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(output, overlap): (&'a Output, Rectangle<i32, Logical>),
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theme: cosmic::Theme,
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) {
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let handle = self.loop_handle();
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surface.try_force_undecorated(false);
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surface.set_tiled(false);
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let window = CosmicWindow::new(surface, handle);
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let window = CosmicWindow::new(surface, handle, theme);
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if let Some(geo) = self.last_geometry.lock().unwrap().clone() {
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window.set_geometry(geo.to_global(&output));
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@ -764,6 +766,22 @@ impl CosmicMapped {
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popup_elements.into_iter().map(C::from).collect(),
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)
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}
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pub(crate) fn update_theme(&self, theme: cosmic::Theme) {
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match &self.element {
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CosmicMappedInternal::Window(w) => w.set_theme(theme),
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CosmicMappedInternal::Stack(s) => s.set_theme(theme),
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CosmicMappedInternal::_GenericCatcher(_) => {}
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}
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}
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pub(crate) fn force_redraw(&self) {
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match &self.element {
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CosmicMappedInternal::Window(w) => w.force_redraw(),
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CosmicMappedInternal::Stack(s) => s.force_redraw(),
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CosmicMappedInternal::_GenericCatcher(_) => {}
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}
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}
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}
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impl IsAlive for CosmicMapped {
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