iced: Handle blur internally
This commit is contained in:
parent
5ee2fa911a
commit
ab9f13b36f
3 changed files with 74 additions and 15 deletions
|
|
@ -1,7 +1,10 @@
|
|||
use crate::{
|
||||
backend::render::element::AsGlowRenderer,
|
||||
state::State,
|
||||
utils::{iced::IcedElementInternal, prelude::*},
|
||||
utils::{
|
||||
iced::{IcedElementInternal, IcedRenderElement},
|
||||
prelude::*,
|
||||
},
|
||||
};
|
||||
use calloop::LoopHandle;
|
||||
use cosmic_comp_config::AppearanceConfig;
|
||||
|
|
@ -13,7 +16,6 @@ use smithay::{
|
|||
renderer::{
|
||||
element::{
|
||||
Element, Kind, RenderElement, UnderlyingStorage,
|
||||
memory::MemoryRenderBufferRenderElement,
|
||||
utils::{CropRenderElement, RelocateRenderElement, RescaleRenderElement},
|
||||
},
|
||||
gles::element::PixelShaderElement,
|
||||
|
|
@ -1127,7 +1129,7 @@ where
|
|||
GrabbedWindow(RescaleRenderElement<self::window::CosmicWindowRenderElement<R>>),
|
||||
FocusIndicator(PixelShaderElement),
|
||||
Overlay(PixelShaderElement),
|
||||
StackHoverIndicator(MemoryRenderBufferRenderElement<R>),
|
||||
StackHoverIndicator(IcedRenderElement<R>),
|
||||
#[cfg(feature = "debug")]
|
||||
Egui(TextureRenderElement<GlesTexture>),
|
||||
}
|
||||
|
|
@ -1581,13 +1583,13 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
impl<R> From<MemoryRenderBufferRenderElement<R>> for CosmicMappedRenderElement<R>
|
||||
impl<R> From<IcedRenderElement<R>> for CosmicMappedRenderElement<R>
|
||||
where
|
||||
R: AsGlowRenderer,
|
||||
R::TextureId: 'static,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
fn from(elem: MemoryRenderBufferRenderElement<R>) -> Self {
|
||||
fn from(elem: IcedRenderElement<R>) -> Self {
|
||||
CosmicMappedRenderElement::StackHoverIndicator(elem)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue