tiling: Add group selection highlight
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56131b13ae
commit
a9e06741d4
2 changed files with 49 additions and 60 deletions
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@ -92,36 +92,44 @@ pub static RECTANGLE_SHADER: &str = include_str!("./shaders/rounded_rectangle.fr
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pub struct IndicatorShader(pub GlesPixelProgram);
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#[derive(Clone)]
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pub enum IndicatorKey {
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pub enum Key {
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Static(Id),
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Group(Weak<()>),
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Window(CosmicMapped),
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}
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impl std::hash::Hash for IndicatorKey {
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impl std::hash::Hash for Key {
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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match self {
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IndicatorKey::Group(arc) => (arc.as_ptr() as usize).hash(state),
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IndicatorKey::Window(window) => window.hash(state),
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Key::Static(id) => id.hash(state),
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Key::Group(arc) => (arc.as_ptr() as usize).hash(state),
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Key::Window(window) => window.hash(state),
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}
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}
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}
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impl PartialEq for IndicatorKey {
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impl PartialEq for Key {
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fn eq(&self, other: &Self) -> bool {
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match (self, other) {
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(IndicatorKey::Group(g1), IndicatorKey::Group(g2)) => Weak::ptr_eq(g1, g2),
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(IndicatorKey::Window(w1), IndicatorKey::Window(w2)) => w1 == w2,
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(Key::Static(s1), Key::Static(s2)) => s1 == s2,
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(Key::Group(g1), Key::Group(g2)) => Weak::ptr_eq(g1, g2),
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(Key::Window(w1), Key::Window(w2)) => w1 == w2,
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_ => false,
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}
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}
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}
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impl Eq for IndicatorKey {}
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impl From<CosmicMapped> for IndicatorKey {
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impl Eq for Key {}
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impl From<CosmicMapped> for Key {
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fn from(window: CosmicMapped) -> Self {
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IndicatorKey::Window(window)
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Key::Window(window)
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}
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}
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impl From<WindowGroup> for IndicatorKey {
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impl From<WindowGroup> for Key {
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fn from(group: WindowGroup) -> Self {
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IndicatorKey::Group(group.alive.clone())
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Key::Group(group.alive.clone())
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}
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}
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impl From<Id> for Key {
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fn from(id: Id) -> Self {
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Key::Static(id)
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}
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}
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@ -131,7 +139,7 @@ struct IndicatorSettings {
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alpha: f32,
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color: [f32; 3],
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}
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type IndicatorCache = RefCell<HashMap<IndicatorKey, (IndicatorSettings, PixelShaderElement)>>;
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type IndicatorCache = RefCell<HashMap<Key, (IndicatorSettings, PixelShaderElement)>>;
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impl IndicatorShader {
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pub fn get<R: AsGlowRenderer>(renderer: &R) -> GlesPixelProgram {
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@ -146,7 +154,7 @@ impl IndicatorShader {
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pub fn focus_element<R: AsGlowRenderer>(
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renderer: &R,
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key: impl Into<IndicatorKey>,
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key: impl Into<Key>,
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mut element_geo: Rectangle<i32, Logical>,
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thickness: u8,
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alpha: f32,
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@ -161,7 +169,7 @@ impl IndicatorShader {
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pub fn element<R: AsGlowRenderer>(
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renderer: &R,
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key: impl Into<IndicatorKey>,
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key: impl Into<Key>,
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geo: Rectangle<i32, Logical>,
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thickness: u8,
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alpha: f32,
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@ -180,8 +188,9 @@ impl IndicatorShader {
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user_data.insert_if_missing(|| IndicatorCache::new(HashMap::new()));
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let mut cache = user_data.get::<IndicatorCache>().unwrap().borrow_mut();
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cache.retain(|k, _| match k {
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IndicatorKey::Group(w) => w.upgrade().is_some(),
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IndicatorKey::Window(w) => w.alive(),
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Key::Static(_) => true,
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Key::Group(w) => w.upgrade().is_some(),
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Key::Window(w) => w.alive(),
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});
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let key = key.into();
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@ -217,47 +226,13 @@ impl IndicatorShader {
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pub struct BackdropShader(pub GlesPixelProgram);
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#[derive(Clone)]
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pub enum BackdropKey {
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Static(Id),
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Window(CosmicMapped),
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}
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impl std::hash::Hash for BackdropKey {
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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match self {
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BackdropKey::Static(id) => id.hash(state),
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BackdropKey::Window(window) => window.hash(state),
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}
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}
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}
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impl PartialEq for BackdropKey {
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fn eq(&self, other: &Self) -> bool {
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match (self, other) {
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(BackdropKey::Static(s1), BackdropKey::Static(s2)) => s1 == s2,
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(BackdropKey::Window(w1), BackdropKey::Window(w2)) => w1 == w2,
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_ => false,
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}
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}
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}
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impl Eq for BackdropKey {}
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impl From<CosmicMapped> for BackdropKey {
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fn from(window: CosmicMapped) -> Self {
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BackdropKey::Window(window)
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}
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}
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impl From<Id> for BackdropKey {
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fn from(id: Id) -> Self {
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BackdropKey::Static(id)
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}
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}
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#[derive(PartialEq)]
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struct BackdropSettings {
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radius: f32,
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alpha: f32,
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color: [f32; 3],
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}
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type BackdropCache = RefCell<HashMap<BackdropKey, (BackdropSettings, PixelShaderElement)>>;
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type BackdropCache = RefCell<HashMap<Key, (BackdropSettings, PixelShaderElement)>>;
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impl BackdropShader {
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pub fn get<R: AsGlowRenderer>(renderer: &R) -> GlesPixelProgram {
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@ -272,7 +247,7 @@ impl BackdropShader {
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pub fn element<R: AsGlowRenderer>(
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renderer: &R,
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key: impl Into<BackdropKey>,
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key: impl Into<Key>,
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geo: Rectangle<i32, Logical>,
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radius: f32,
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alpha: f32,
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@ -291,8 +266,9 @@ impl BackdropShader {
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user_data.insert_if_missing(|| BackdropCache::new(HashMap::new()));
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let mut cache = user_data.get::<BackdropCache>().unwrap().borrow_mut();
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cache.retain(|k, _| match k {
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BackdropKey::Static(_) => true,
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BackdropKey::Window(w) => w.alive(),
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Key::Static(_) => true,
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Key::Group(a) => a.upgrade().is_some(),
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Key::Window(w) => w.alive(),
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});
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let key = key.into();
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@ -2,7 +2,7 @@
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use crate::{
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backend::render::{
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element::AsGlowRenderer, IndicatorKey, IndicatorShader, ACTIVE_GROUP_COLOR,
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element::AsGlowRenderer, BackdropShader, IndicatorShader, Key, ACTIVE_GROUP_COLOR,
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FOCUS_INDICATOR_COLOR, GROUP_COLOR,
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},
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shell::{
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@ -1815,7 +1815,7 @@ where
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elements.push(
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IndicatorShader::element(
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renderer,
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IndicatorKey::Group(Arc::downgrade(&alive)),
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Key::Group(Arc::downgrade(&alive)),
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geo,
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3,
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alpha,
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@ -2152,9 +2152,7 @@ where
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renderer,
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match data {
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Data::Mapped { mapped, .. } => mapped.clone().into(),
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Data::Group { alive, .. } => {
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IndicatorKey::Group(Arc::downgrade(alive))
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}
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Data::Group { alive, .. } => Key::Group(Arc::downgrade(alive)),
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},
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geo,
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indicator_thickness,
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@ -2163,6 +2161,21 @@ where
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);
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elements.push(element.into());
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}
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if data.is_group() {
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let element = BackdropShader::element(
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renderer,
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match data {
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Data::Mapped { mapped, .. } => mapped.clone().into(),
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Data::Group { alive, .. } => Key::Group(Arc::downgrade(alive)),
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},
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geo,
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(indicator_thickness * 2) as f32,
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0.25,
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FOCUS_INDICATOR_COLOR,
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);
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elements.push(element.into());
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}
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}
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if let Data::Mapped { mapped, .. } = data {
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