shell: next_output - axis overlap filter logic without negation
Signed-off-by: Dusan <dusanuveric@protonmail.com>
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1 changed files with 4 additions and 4 deletions
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@ -1786,12 +1786,12 @@ impl Shell {
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let geo = o.geometry();
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match direction {
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Direction::Left | Direction::Right => {
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!(geo.loc.y + geo.size.h < current_output_geo.loc.y
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|| geo.loc.y > current_output_geo.loc.y + current_output_geo.size.h)
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geo.loc.y < current_output_geo.loc.y + current_output_geo.size.h
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&& geo.loc.y + geo.size.h > current_output_geo.loc.y
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}
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Direction::Up | Direction::Down => {
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!(geo.loc.x + geo.size.w < current_output_geo.loc.x
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|| geo.loc.x > current_output_geo.loc.x + current_output_geo.size.w)
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geo.loc.x < current_output_geo.loc.x + current_output_geo.size.w
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&& geo.loc.x + geo.size.w > current_output_geo.loc.x
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}
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}
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})
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