shell: Generalize move grab
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9 changed files with 73 additions and 53 deletions
3
src/shell/layout/tiling/grabs/mod.rs
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3
src/shell/layout/tiling/grabs/mod.rs
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mod resize;
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pub use self::resize::*;
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229
src/shell/layout/tiling/grabs/resize.rs
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229
src/shell/layout/tiling/grabs/resize.rs
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// SPDX-License-Identifier: GPL-3.0-only
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use crate::{
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backend::render::cursor::{CursorShape, CursorState},
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shell::{focus::target::PointerFocusTarget, layout::Orientation},
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utils::prelude::*,
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};
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use id_tree::NodeId;
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use smithay::{
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backend::input::ButtonState,
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input::{
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pointer::{
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AxisFrame, ButtonEvent, Focus, GrabStartData as PointerGrabStartData, MotionEvent,
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PointerGrab, PointerInnerHandle, PointerTarget, RelativeMotionEvent,
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},
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Seat,
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},
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output::WeakOutput,
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utils::{IsAlive, Logical, Point},
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};
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use super::super::{Data, TilingLayout};
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#[derive(Debug, Clone, PartialEq)]
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pub struct ResizeForkTarget {
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pub node: NodeId,
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pub output: WeakOutput,
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pub left_up_idx: usize,
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pub orientation: Orientation,
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}
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impl IsAlive for ResizeForkTarget {
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fn alive(&self) -> bool {
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self.output.upgrade().is_some()
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}
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}
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impl PointerTarget<State> for ResizeForkTarget {
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fn enter(&self, seat: &Seat<State>, _data: &mut State, _event: &MotionEvent) {
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let user_data = seat.user_data();
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let cursor_state = user_data.get::<CursorState>().unwrap();
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cursor_state.set_shape(match self.orientation {
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Orientation::Horizontal => CursorShape::RowResize,
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Orientation::Vertical => CursorShape::ColResize,
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});
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}
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fn leave(
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&self,
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seat: &Seat<State>,
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_data: &mut State,
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_serial: smithay::utils::Serial,
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_time: u32,
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) {
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let user_data = seat.user_data();
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let cursor_state = user_data.get::<CursorState>().unwrap();
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cursor_state.set_shape(CursorShape::Default)
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}
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fn button(&self, seat: &Seat<State>, data: &mut State, event: &ButtonEvent) {
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if event.button == 0x110 && event.state == ButtonState::Pressed {
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let seat = seat.clone();
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let node = self.node.clone();
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let output = self.output.clone();
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let left_up_idx = self.left_up_idx;
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let orientation = self.orientation;
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let serial = event.serial;
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let button = event.button;
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data.common.event_loop_handle.insert_idle(move |data| {
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let pointer = seat.get_pointer().unwrap();
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let location = pointer.current_location();
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pointer.set_grab(
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&mut data.state,
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ResizeForkGrab {
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start_data: PointerGrabStartData {
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focus: None,
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button,
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location,
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},
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last_loc: location,
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node,
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output,
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left_up_idx,
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orientation,
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},
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serial,
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Focus::Clear,
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)
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});
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}
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}
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fn motion(&self, _seat: &Seat<State>, _data: &mut State, _event: &MotionEvent) {}
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fn relative_motion(
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&self,
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_seat: &Seat<State>,
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_data: &mut State,
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_event: &RelativeMotionEvent,
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) {
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}
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fn axis(&self, _seat: &Seat<State>, _data: &mut State, _frame: AxisFrame) {}
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}
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pub struct ResizeForkGrab {
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start_data: PointerGrabStartData<State>,
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last_loc: Point<f64, Logical>,
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node: NodeId,
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output: WeakOutput,
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left_up_idx: usize,
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orientation: Orientation,
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}
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impl PointerGrab<State> for ResizeForkGrab {
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fn motion(
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&mut self,
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data: &mut State,
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handle: &mut PointerInnerHandle<'_, State>,
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_focus: Option<(PointerFocusTarget, Point<i32, Logical>)>,
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event: &MotionEvent,
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) {
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// While the grab is active, no client has pointer focus
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handle.motion(data, None, event);
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let delta = event.location - self.last_loc;
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if let Some(output) = self.output.upgrade() {
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let tiling_layer = &mut data.common.shell.active_space_mut(&output).tiling_layer;
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if let Some(queue) = tiling_layer.queues.get_mut(&output) {
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let tree = &mut queue.trees.back_mut().unwrap().0;
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if tree.get(&self.node).is_ok() {
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let delta = match self.orientation {
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Orientation::Vertical => delta.x,
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Orientation::Horizontal => delta.y,
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}
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.round() as i32;
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// check that we are still alive
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let mut iter = tree
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.children_ids(&self.node)
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.unwrap()
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.skip(self.left_up_idx);
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let first_elem = iter.next();
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let second_elem = iter.next();
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if first_elem.is_none() || second_elem.is_none() {
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return handle.unset_grab(data, event.serial, event.time);
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};
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match tree.get_mut(&self.node).unwrap().data_mut() {
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Data::Group {
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sizes, orientation, ..
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} => {
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if sizes[self.left_up_idx] + sizes[self.left_up_idx + 1]
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< match orientation {
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Orientation::Vertical => 720,
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Orientation::Horizontal => 480,
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}
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{
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return;
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};
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let old_size = sizes[self.left_up_idx];
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sizes[self.left_up_idx] = (old_size + delta).max(
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if self.orientation == Orientation::Vertical {
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360
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} else {
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240
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},
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);
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let diff = old_size - sizes[self.left_up_idx];
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let next_size = sizes[self.left_up_idx + 1] + diff;
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sizes[self.left_up_idx + 1] =
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next_size.max(if self.orientation == Orientation::Vertical {
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360
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} else {
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240
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});
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let next_diff = next_size - sizes[self.left_up_idx + 1];
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sizes[self.left_up_idx] += next_diff;
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}
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_ => unreachable!(),
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}
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self.last_loc = event.location;
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let blocker = TilingLayout::update_positions(&output, tree, tiling_layer.gaps);
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tiling_layer.pending_blockers.extend(blocker);
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} else {
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handle.unset_grab(data, event.serial, event.time);
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}
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}
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}
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}
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fn relative_motion(
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&mut self,
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state: &mut State,
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handle: &mut PointerInnerHandle<'_, State>,
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_focus: Option<(PointerFocusTarget, Point<i32, Logical>)>,
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event: &RelativeMotionEvent,
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) {
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// While the grab is active, no client has pointer focus
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handle.relative_motion(state, None, event);
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}
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fn button(
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&mut self,
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data: &mut State,
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handle: &mut PointerInnerHandle<'_, State>,
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event: &ButtonEvent,
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) {
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handle.button(data, event);
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if handle.current_pressed().is_empty() {
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// No more buttons are pressed, release the grab.
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handle.unset_grab(data, event.serial, event.time);
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}
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}
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fn axis(
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&mut self,
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data: &mut State,
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handle: &mut PointerInnerHandle<'_, State>,
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details: AxisFrame,
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) {
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handle.axis(data, details)
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}
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fn start_data(&self) -> &PointerGrabStartData<State> {
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&self.start_data
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}
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}
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