tiling: Cleanup old code from spanning outputs
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parent
134bb9f59b
commit
a668df27ae
3 changed files with 23 additions and 39 deletions
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@ -1252,10 +1252,6 @@ impl TilingLayout {
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}
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}
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pub fn output_for_element(&self, elem: &CosmicMapped) -> Option<&Output> {
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self.mapped().find_map(|(o, m, _)| (m == elem).then_some(o))
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}
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// TODO: Move would needs this to be accurate during animations
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pub fn element_geometry(&self, elem: &CosmicMapped) -> Option<Rectangle<i32, Local>> {
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if let Some(id) = elem.tiling_node_id.lock().unwrap().as_ref() {
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@ -2101,14 +2097,14 @@ impl TilingLayout {
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let dead_windows = self
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.mapped()
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.map(|(_, w, _)| w.clone())
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.map(|(w, _)| w.clone())
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.filter(|w| !w.alive())
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.collect::<Vec<_>>();
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for dead_window in dead_windows.iter() {
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self.unmap_window_internal(dead_window);
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}
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for (_, mapped, _) in self.mapped() {
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for (mapped, _) in self.mapped() {
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mapped.refresh();
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}
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}
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@ -3428,7 +3424,7 @@ impl TilingLayout {
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}
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}
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pub fn mapped(&self) -> impl Iterator<Item = (&Output, &CosmicMapped, Rectangle<i32, Global>)> {
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pub fn mapped(&self) -> impl Iterator<Item = (&CosmicMapped, Rectangle<i32, Local>)> {
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let tree = &self.queue.trees.back().unwrap().0;
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let iter = if let Some(root) = tree.root_node_id() {
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Some(
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@ -3444,10 +3440,7 @@ impl TilingLayout {
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mapped,
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last_geometry,
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..
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} => (&self.output, mapped, {
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let geo = last_geometry.clone();
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geo.to_global(&self.output)
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}),
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} => (mapped, last_geometry.clone()),
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_ => unreachable!(),
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})
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.chain(
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@ -3463,10 +3456,7 @@ impl TilingLayout {
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mapped,
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last_geometry,
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..
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} => (&self.output, mapped, {
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let geo = last_geometry.clone();
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geo.to_global(&self.output)
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}),
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} => (mapped, last_geometry.clone()),
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_ => unreachable!(),
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}),
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),
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@ -3477,15 +3467,13 @@ impl TilingLayout {
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iter.into_iter().flatten()
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}
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pub fn windows(
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&self,
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) -> impl Iterator<Item = (Output, CosmicSurface, Rectangle<i32, Global>)> + '_ {
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self.mapped().flat_map(|(output, mapped, geo)| {
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pub fn windows(&self) -> impl Iterator<Item = (CosmicSurface, Rectangle<i32, Local>)> + '_ {
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self.mapped().flat_map(|(mapped, geo)| {
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mapped.windows().map(move |(w, p)| {
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(output.clone(), w, {
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(w, {
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let mut geo = geo.clone();
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geo.loc += p.as_global();
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geo.size -= p.to_size().as_global();
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geo.loc += p.as_local();
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geo.size -= p.to_size().as_local();
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geo
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})
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})
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