chore: updates after iced rebase

This commit is contained in:
Ashley Wulber 2026-02-24 15:18:57 -05:00 committed by Ashley Wulber
parent 7bb5ae7cfe
commit a48c4fc47d
16 changed files with 753 additions and 736 deletions

View file

@ -52,13 +52,13 @@ where
}
fn layout(
&self,
&mut self,
state: &mut Tree,
renderer: &cosmic::Renderer,
limits: &layout::Limits,
) -> layout::Node {
let state = &mut state.children[0];
let node = self.elem.as_widget().layout(state, renderer, limits);
let node = self.elem.as_widget_mut().layout(state, renderer, limits);
layout::Node::with_children(node.size(), vec![node])
}
@ -81,6 +81,7 @@ where
renderer.fill_quad(
Quad {
snap: true,
bounds: layout.bounds(),
border: Border {
radius: styling.border_radius,
@ -128,7 +129,7 @@ where
}
fn operate(
&self,
&mut self,
state: &mut Tree,
layout: Layout<'_>,
renderer: &cosmic::Renderer,
@ -137,21 +138,21 @@ where
let state = &mut state.children[0];
let layout = layout.children().next().unwrap();
self.elem
.as_widget()
.as_widget_mut()
.operate(state, layout, renderer, operation)
}
fn on_event(
fn update(
&mut self,
state: &mut Tree,
event: Event,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &cosmic::Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) -> event::Status {
) {
let mut bounds = layout.bounds();
// fix padding 1 and event... don't ask.
@ -180,9 +181,9 @@ where
let state = &mut state.children[0];
let layout = layout.children().next().unwrap();
self.elem.as_widget_mut().on_event(
self.elem.as_widget_mut().update(
state, event, layout, cursor, renderer, clipboard, shell, viewport,
)
);
}
fn mouse_interaction(
@ -203,15 +204,16 @@ where
fn overlay<'b>(
&'b mut self,
state: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &cosmic::Renderer,
viewport: &Rectangle,
translation: cosmic::iced::Vector,
) -> Option<overlay::Element<'b, Message, cosmic::Theme, cosmic::Renderer>> {
let state = &mut state.children[0];
let layout = layout.children().next().unwrap();
self.elem
.as_widget_mut()
.overlay(state, layout, renderer, translation)
.overlay(state, layout, renderer, viewport, translation)
}
}

View file

@ -13,7 +13,7 @@ use cosmic::{
iced_core::{Border, Length, Rectangle as IcedRectangle, alignment::Horizontal},
iced_widget::{self, Column, Row, text::Style as TextStyle},
theme,
widget::{button, divider, horizontal_space, icon::from_name, text},
widget::{button, divider, icon::from_name, space, text},
};
use smithay::{
backend::{
@ -392,7 +392,7 @@ impl Program for ContextMenu {
match item {
Item::Separator => divider::horizontal::light().into(),
Item::Submenu { title, .. } => Row::with_children(vec![
horizontal_space().width(16).into(),
space::horizontal().width(16).into(),
text::body(title).width(mode).into(),
from_name("go-next-symbolic")
.size(16)
@ -425,7 +425,7 @@ impl Program for ContextMenu {
}))
.into()
} else {
horizontal_space().width(16).into()
space::horizontal().width(16).into()
},
text::body(title)
.width(mode)
@ -441,7 +441,7 @@ impl Program for ContextMenu {
theme::Text::Default
})
.into(),
horizontal_space().width(16).into(),
space::horizontal().width(16).into(),
];
if let Some(shortcut) = shortcut.as_ref() {
components.push(
@ -479,6 +479,7 @@ impl Program for ContextMenu {
let cosmic = theme.cosmic();
let component = &cosmic.background.component;
iced_widget::container::Style {
snap: true,
icon_color: Some(cosmic.accent.base.into()),
text_color: Some(component.on.into()),
background: Some(Background::Color(component.base.into())),