From a28b11cd5b83e06f66a68b1ed25ed3c7e12b2fb6 Mon Sep 17 00:00:00 2001 From: Victoria Brekenfeld Date: Mon, 15 Dec 2025 18:14:35 +0100 Subject: [PATCH] floating: Animate shadow position with the window --- src/shell/layout/floating/mod.rs | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) diff --git a/src/shell/layout/floating/mod.rs b/src/shell/layout/floating/mod.rs index b8be92e7..3290677f 100644 --- a/src/shell/layout/floating/mod.rs +++ b/src/shell/layout/floating/mod.rs @@ -1501,14 +1501,6 @@ impl FloatingLayout { .unwrap_or_else(|| (self.space.element_geometry(elem).unwrap().as_local(), alpha)); let render_location = geometry.loc - elem.geometry().loc.as_local(); - let shadow_element = elem.shadow_render_element( - renderer, - render_location - .as_logical() - .to_physical_precise_round(output_scale), - output_scale.into(), - alpha, - ); let mut window_elements = elem.render_elements( renderer, render_location @@ -1518,6 +1510,16 @@ impl FloatingLayout { alpha, None, ); + window_elements.extend( + elem.shadow_render_element( + renderer, + render_location + .as_logical() + .to_physical_precise_round(output_scale), + output_scale.into(), + alpha, + ), + ); if let Some(anim) = self.animations.get(elem) { let original_geo = anim.previous_geometry(); @@ -1630,7 +1632,6 @@ impl FloatingLayout { } elements.extend(window_elements); - elements.extend(shadow_element.into_iter()); } elements