chore: update smithay
Includes the fix in https://github.com/Smithay/smithay/pull/2038, which helps addresses a regression in controller input for Steam games.
This commit is contained in:
parent
203cad8cbd
commit
9f28a764a7
4 changed files with 6 additions and 6 deletions
|
|
@ -345,7 +345,7 @@ impl CosmicSurface {
|
|||
state.is_some_and(|state| state.states.contains(ToplevelState::Resizing))
|
||||
}))
|
||||
}
|
||||
WindowSurface::X11(surface) => surface.pending_geometry().map(|_| true),
|
||||
WindowSurface::X11(surface) => surface.pending_configure().map(|_| true),
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -591,7 +591,7 @@ impl CosmicSurface {
|
|||
}
|
||||
})
|
||||
}
|
||||
WindowSurface::X11(surface) => surface.pending_geometry().is_none(),
|
||||
WindowSurface::X11(surface) => surface.pending_configure().is_none(),
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -220,12 +220,12 @@ fn render_input_order_internal<R: 'static>(
|
|||
.rev()
|
||||
.filter(|or| {
|
||||
(*or)
|
||||
.geometry()
|
||||
.last_configure()
|
||||
.as_global()
|
||||
.intersection(output.geometry())
|
||||
.is_some()
|
||||
})
|
||||
.map(|or| (or, or.geometry().loc.as_global()))
|
||||
.map(|or| (or, or.last_configure().loc.as_global()))
|
||||
{
|
||||
callback(Stage::OverrideRedirect { surface, location })?;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue