chore: update smithay
Includes the fix in https://github.com/Smithay/smithay/pull/2038, which helps addresses a regression in controller input for Steam games.
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parent
203cad8cbd
commit
9f28a764a7
4 changed files with 6 additions and 6 deletions
2
Cargo.lock
generated
2
Cargo.lock
generated
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@ -4924,7 +4924,7 @@ checksum = "67b1b7a3b5fe4f1376887184045fcf45c69e92af734b7aaddc05fb777b6fbd03"
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[[package]]
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name = "smithay"
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version = "0.7.0"
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source = "git+https://github.com/smithay/smithay.git?rev=df73da7#df73da7183c365b00eb4558690a48061462053f2"
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source = "git+https://github.com/smithay/smithay.git?rev=85f83ab#85f83ab61711e725aa1f3481df4f4dc5370e925b"
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dependencies = [
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"aliasable",
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"appendlist",
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@ -143,4 +143,4 @@ cosmic-protocols = { git = "https://github.com/pop-os//cosmic-protocols", branch
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cosmic-client-toolkit = { git = "https://github.com/pop-os//cosmic-protocols", branch = "main" }
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[patch.crates-io]
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smithay = { git = "https://github.com/smithay/smithay.git", rev = "df73da7" }
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smithay = { git = "https://github.com/smithay/smithay.git", rev = "85f83ab" }
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@ -345,7 +345,7 @@ impl CosmicSurface {
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state.is_some_and(|state| state.states.contains(ToplevelState::Resizing))
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}))
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}
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WindowSurface::X11(surface) => surface.pending_geometry().map(|_| true),
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WindowSurface::X11(surface) => surface.pending_configure().map(|_| true),
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}
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}
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@ -591,7 +591,7 @@ impl CosmicSurface {
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}
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})
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}
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WindowSurface::X11(surface) => surface.pending_geometry().is_none(),
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WindowSurface::X11(surface) => surface.pending_configure().is_none(),
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}
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}
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@ -220,12 +220,12 @@ fn render_input_order_internal<R: 'static>(
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.rev()
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.filter(|or| {
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(*or)
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.geometry()
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.last_configure()
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.as_global()
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.intersection(output.geometry())
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.is_some()
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})
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.map(|or| (or, or.geometry().loc.as_global()))
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.map(|or| (or, or.last_configure().loc.as_global()))
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{
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callback(Stage::OverrideRedirect { surface, location })?;
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}
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