image-copy: Use damage_output() for additional damage
The important change here is that we now apply the additional damage first, instead of using `.extend()` to add it after other elements. This is important since `OutputDamageTracker` will ignore our damage elements if there are behind an element with an opaque region. This also makes things a bit simpler, especially `take_screencopy_frames()`, which no longer needs a mutable references to extend then truncate. The implementation of `OutputDamageTracker` isn't entirely clear, but as far as I can tell this is intended to work, and it seems to work in some testing.
This commit is contained in:
parent
cac7a5aca6
commit
9bc1b6e1ee
4 changed files with 74 additions and 113 deletions
|
|
@ -1080,7 +1080,7 @@ impl SurfaceThreadState {
|
|||
let frames = self
|
||||
.mirroring
|
||||
.is_none()
|
||||
.then(|| take_screencopy_frames(&self.output, &mut elements, &mut has_cursor_mode_none))
|
||||
.then(|| take_screencopy_frames(&self.output, &elements, &mut has_cursor_mode_none))
|
||||
.unwrap_or_default();
|
||||
|
||||
// actual rendering
|
||||
|
|
@ -1606,10 +1606,9 @@ fn get_surface_dmabuf_feedback(
|
|||
}
|
||||
}
|
||||
|
||||
// TODO: Don't mutate `elements`
|
||||
fn take_screencopy_frames(
|
||||
output: &Output,
|
||||
elements: &mut Vec<CosmicElement<GlMultiRenderer>>,
|
||||
elements: &[CosmicElement<GlMultiRenderer>],
|
||||
has_cursor_mode_none: &mut bool,
|
||||
) -> Vec<(
|
||||
ScreencopySessionRef,
|
||||
|
|
@ -1624,7 +1623,15 @@ fn take_screencopy_frames(
|
|||
let session_data = session.user_data().get::<SessionData>().unwrap();
|
||||
let mut damage_tracking = session_data.lock().unwrap();
|
||||
|
||||
let old_len = if !additional_damage.is_empty() {
|
||||
let buffer = frame.buffer();
|
||||
let age = if matches!(buffer_type(&buffer), Some(BufferType::Shm)) {
|
||||
// TODO re-use offscreen buffer to damage track screencopy to shm
|
||||
0
|
||||
} else {
|
||||
damage_tracking.age_for_buffer(&buffer)
|
||||
};
|
||||
|
||||
if !additional_damage.is_empty() {
|
||||
let area = output
|
||||
.current_mode()
|
||||
.unwrap()
|
||||
|
|
@ -1634,41 +1641,26 @@ fn take_screencopy_frames(
|
|||
.to_buffer(1, Transform::Normal)
|
||||
.to_f64();
|
||||
|
||||
let old_len = elements.len();
|
||||
elements.extend(
|
||||
additional_damage
|
||||
.into_iter()
|
||||
.map(|rect| {
|
||||
rect.to_f64()
|
||||
.to_logical(
|
||||
output.current_scale().fractional_scale(),
|
||||
output.current_transform(),
|
||||
&area,
|
||||
)
|
||||
.to_i32_round()
|
||||
})
|
||||
.map(DamageElement::new)
|
||||
.map(Into::into),
|
||||
);
|
||||
|
||||
Some(old_len)
|
||||
} else {
|
||||
None
|
||||
let additional_damage_elements: Vec<_> = additional_damage
|
||||
.into_iter()
|
||||
.map(|rect| {
|
||||
rect.to_f64()
|
||||
.to_logical(
|
||||
output.current_scale().fractional_scale(),
|
||||
output.current_transform(),
|
||||
&area,
|
||||
)
|
||||
.to_i32_round()
|
||||
})
|
||||
.map(DamageElement::new)
|
||||
.collect();
|
||||
let _ = damage_tracking
|
||||
.dt
|
||||
.damage_output(age, &additional_damage_elements);
|
||||
};
|
||||
|
||||
let buffer = frame.buffer();
|
||||
let age = if matches!(buffer_type(&frame.buffer()), Some(BufferType::Shm)) {
|
||||
// TODO re-use offscreen buffer to damage track screencopy to shm
|
||||
0
|
||||
} else {
|
||||
damage_tracking.age_for_buffer(&buffer)
|
||||
};
|
||||
let res = damage_tracking.dt.damage_output(age, elements);
|
||||
|
||||
if let Some(old_len) = old_len {
|
||||
elements.truncate(old_len);
|
||||
}
|
||||
|
||||
if !session.draw_cursor() {
|
||||
*has_cursor_mode_none = true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -32,7 +32,6 @@ where
|
|||
Cursor(RescaleRenderElement<RelocateRenderElement<CursorRenderElement<R>>>),
|
||||
Dnd(WaylandSurfaceRenderElement<R>),
|
||||
MoveGrab(RescaleRenderElement<CosmicMappedRenderElement<R>>),
|
||||
AdditionalDamage(DamageElement),
|
||||
Postprocess(
|
||||
CropRenderElement<RelocateRenderElement<RescaleRenderElement<TextureShaderElement>>>,
|
||||
),
|
||||
|
|
@ -53,7 +52,6 @@ where
|
|||
CosmicElement::Cursor(elem) => elem.id(),
|
||||
CosmicElement::Dnd(elem) => elem.id(),
|
||||
CosmicElement::MoveGrab(elem) => elem.id(),
|
||||
CosmicElement::AdditionalDamage(elem) => elem.id(),
|
||||
CosmicElement::Postprocess(elem) => elem.id(),
|
||||
CosmicElement::Zoom(elem) => elem.id(),
|
||||
#[cfg(feature = "debug")]
|
||||
|
|
@ -67,7 +65,6 @@ where
|
|||
CosmicElement::Cursor(elem) => elem.current_commit(),
|
||||
CosmicElement::Dnd(elem) => elem.current_commit(),
|
||||
CosmicElement::MoveGrab(elem) => elem.current_commit(),
|
||||
CosmicElement::AdditionalDamage(elem) => elem.current_commit(),
|
||||
CosmicElement::Postprocess(elem) => elem.current_commit(),
|
||||
CosmicElement::Zoom(elem) => elem.current_commit(),
|
||||
#[cfg(feature = "debug")]
|
||||
|
|
@ -81,7 +78,6 @@ where
|
|||
CosmicElement::Cursor(elem) => elem.src(),
|
||||
CosmicElement::Dnd(elem) => elem.src(),
|
||||
CosmicElement::MoveGrab(elem) => elem.src(),
|
||||
CosmicElement::AdditionalDamage(elem) => elem.src(),
|
||||
CosmicElement::Postprocess(elem) => elem.src(),
|
||||
CosmicElement::Zoom(elem) => elem.src(),
|
||||
#[cfg(feature = "debug")]
|
||||
|
|
@ -95,7 +91,6 @@ where
|
|||
CosmicElement::Cursor(elem) => elem.geometry(scale),
|
||||
CosmicElement::Dnd(elem) => elem.geometry(scale),
|
||||
CosmicElement::MoveGrab(elem) => elem.geometry(scale),
|
||||
CosmicElement::AdditionalDamage(elem) => elem.geometry(scale),
|
||||
CosmicElement::Postprocess(elem) => elem.geometry(scale),
|
||||
CosmicElement::Zoom(elem) => elem.geometry(scale),
|
||||
#[cfg(feature = "debug")]
|
||||
|
|
@ -109,7 +104,6 @@ where
|
|||
CosmicElement::Cursor(elem) => elem.location(scale),
|
||||
CosmicElement::Dnd(elem) => elem.location(scale),
|
||||
CosmicElement::MoveGrab(elem) => elem.location(scale),
|
||||
CosmicElement::AdditionalDamage(elem) => elem.location(scale),
|
||||
CosmicElement::Postprocess(elem) => elem.location(scale),
|
||||
CosmicElement::Zoom(elem) => elem.location(scale),
|
||||
#[cfg(feature = "debug")]
|
||||
|
|
@ -123,7 +117,6 @@ where
|
|||
CosmicElement::Cursor(elem) => elem.transform(),
|
||||
CosmicElement::Dnd(elem) => elem.transform(),
|
||||
CosmicElement::MoveGrab(elem) => elem.transform(),
|
||||
CosmicElement::AdditionalDamage(elem) => elem.transform(),
|
||||
CosmicElement::Postprocess(elem) => elem.transform(),
|
||||
CosmicElement::Zoom(elem) => elem.transform(),
|
||||
#[cfg(feature = "debug")]
|
||||
|
|
@ -141,7 +134,6 @@ where
|
|||
CosmicElement::Cursor(elem) => elem.damage_since(scale, commit),
|
||||
CosmicElement::Dnd(elem) => elem.damage_since(scale, commit),
|
||||
CosmicElement::MoveGrab(elem) => elem.damage_since(scale, commit),
|
||||
CosmicElement::AdditionalDamage(elem) => elem.damage_since(scale, commit),
|
||||
CosmicElement::Postprocess(elem) => elem.damage_since(scale, commit),
|
||||
CosmicElement::Zoom(elem) => elem.damage_since(scale, commit),
|
||||
#[cfg(feature = "debug")]
|
||||
|
|
@ -155,7 +147,6 @@ where
|
|||
CosmicElement::Cursor(elem) => elem.opaque_regions(scale),
|
||||
CosmicElement::Dnd(elem) => elem.opaque_regions(scale),
|
||||
CosmicElement::MoveGrab(elem) => elem.opaque_regions(scale),
|
||||
CosmicElement::AdditionalDamage(elem) => elem.opaque_regions(scale),
|
||||
CosmicElement::Postprocess(elem) => elem.opaque_regions(scale),
|
||||
CosmicElement::Zoom(elem) => elem.opaque_regions(scale),
|
||||
#[cfg(feature = "debug")]
|
||||
|
|
@ -169,7 +160,6 @@ where
|
|||
CosmicElement::Cursor(elem) => elem.alpha(),
|
||||
CosmicElement::Dnd(elem) => elem.alpha(),
|
||||
CosmicElement::MoveGrab(elem) => elem.alpha(),
|
||||
CosmicElement::AdditionalDamage(elem) => elem.alpha(),
|
||||
CosmicElement::Postprocess(elem) => elem.alpha(),
|
||||
CosmicElement::Zoom(elem) => elem.alpha(),
|
||||
#[cfg(feature = "debug")]
|
||||
|
|
@ -183,7 +173,6 @@ where
|
|||
CosmicElement::Cursor(elem) => elem.kind(),
|
||||
CosmicElement::Dnd(elem) => elem.kind(),
|
||||
CosmicElement::MoveGrab(elem) => elem.kind(),
|
||||
CosmicElement::AdditionalDamage(elem) => elem.kind(),
|
||||
CosmicElement::Postprocess(elem) => elem.kind(),
|
||||
CosmicElement::Zoom(elem) => elem.kind(),
|
||||
#[cfg(feature = "debug")]
|
||||
|
|
@ -212,9 +201,6 @@ where
|
|||
CosmicElement::Cursor(elem) => elem.draw(frame, src, dst, damage, opaque_regions),
|
||||
CosmicElement::Dnd(elem) => elem.draw(frame, src, dst, damage, opaque_regions),
|
||||
CosmicElement::MoveGrab(elem) => elem.draw(frame, src, dst, damage, opaque_regions),
|
||||
CosmicElement::AdditionalDamage(elem) => {
|
||||
RenderElement::<R>::draw(elem, frame, src, dst, damage, opaque_regions)
|
||||
}
|
||||
CosmicElement::Postprocess(elem) => {
|
||||
let glow_frame = R::glow_frame_mut(frame);
|
||||
RenderElement::<GlowRenderer>::draw(
|
||||
|
|
@ -250,7 +236,6 @@ where
|
|||
CosmicElement::Cursor(elem) => elem.underlying_storage(renderer),
|
||||
CosmicElement::Dnd(elem) => elem.underlying_storage(renderer),
|
||||
CosmicElement::MoveGrab(elem) => elem.underlying_storage(renderer),
|
||||
CosmicElement::AdditionalDamage(elem) => elem.underlying_storage(renderer),
|
||||
CosmicElement::Postprocess(elem) => {
|
||||
let glow_renderer = renderer.glow_renderer_mut();
|
||||
elem.underlying_storage(glow_renderer)
|
||||
|
|
@ -281,17 +266,6 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
impl<R> From<DamageElement> for CosmicElement<R>
|
||||
where
|
||||
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
|
||||
R::TextureId: 'static,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
fn from(elem: DamageElement) -> Self {
|
||||
Self::AdditionalDamage(elem)
|
||||
}
|
||||
}
|
||||
|
||||
impl<R> From<MemoryRenderBufferRenderElement<R>> for CosmicElement<R>
|
||||
where
|
||||
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
|
||||
|
|
|
|||
|
|
@ -1393,21 +1393,20 @@ where
|
|||
)?;
|
||||
|
||||
let old_len = elements.len();
|
||||
elements.extend(
|
||||
additional_damage
|
||||
.into_iter()
|
||||
.map(|rect| {
|
||||
rect.to_f64()
|
||||
.to_logical(
|
||||
output.current_scale().fractional_scale(),
|
||||
output.current_transform(),
|
||||
&area,
|
||||
)
|
||||
.to_i32_round()
|
||||
})
|
||||
.map(DamageElement::new)
|
||||
.map(Into::into),
|
||||
);
|
||||
let additional_damage_elements: Vec<_> = additional_damage
|
||||
.into_iter()
|
||||
.map(|rect| {
|
||||
rect.to_f64()
|
||||
.to_logical(
|
||||
output.current_scale().fractional_scale(),
|
||||
output.current_transform(),
|
||||
&area,
|
||||
)
|
||||
.to_i32_round()
|
||||
})
|
||||
.map(DamageElement::new)
|
||||
.collect();
|
||||
dt.damage_output(age, &additional_damage_elements)?;
|
||||
|
||||
Some(old_len)
|
||||
} else {
|
||||
|
|
@ -1513,7 +1512,7 @@ where
|
|||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
WorkspaceRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
let mut elements: Vec<CosmicElement<R>> = workspace_elements(
|
||||
let elements: Vec<CosmicElement<R>> = workspace_elements(
|
||||
gpu,
|
||||
renderer,
|
||||
shell,
|
||||
|
|
@ -1528,13 +1527,12 @@ where
|
|||
|
||||
if let Some(additional_damage) = additional_damage {
|
||||
let output_geo = output.geometry().to_local(output).as_logical();
|
||||
elements.extend(
|
||||
additional_damage
|
||||
.into_iter()
|
||||
.filter_map(|rect| rect.intersection(output_geo))
|
||||
.map(DamageElement::new)
|
||||
.map(Into::<CosmicElement<R>>::into),
|
||||
);
|
||||
let additional_damage_elements: Vec<_> = additional_damage
|
||||
.into_iter()
|
||||
.filter_map(|rect| rect.intersection(output_geo))
|
||||
.map(DamageElement::new)
|
||||
.collect();
|
||||
damage_tracker.damage_output(age, &additional_damage_elements)?;
|
||||
}
|
||||
|
||||
let res = damage_tracker.render_output(
|
||||
|
|
|
|||
|
|
@ -492,7 +492,6 @@ smithay::render_elements! {
|
|||
pub WindowCaptureElement<R> where R: ImportAll + ImportMem;
|
||||
WaylandElement=WaylandSurfaceRenderElement<R>,
|
||||
CursorElement=RelocateRenderElement<cursor::CursorRenderElement<R>>,
|
||||
AdditionalDamage=DamageElement,
|
||||
}
|
||||
|
||||
pub fn render_window_to_buffer(
|
||||
|
|
@ -543,22 +542,19 @@ pub fn render_window_to_buffer(
|
|||
CosmicElement<R>: RenderElement<R>,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
let mut elements = Vec::new();
|
||||
|
||||
elements.extend(
|
||||
additional_damage
|
||||
.into_iter()
|
||||
.filter_map(|rect| {
|
||||
let logical_rect = rect.to_logical(
|
||||
1,
|
||||
Transform::Normal,
|
||||
&geometry.size.to_buffer(1, Transform::Normal),
|
||||
);
|
||||
logical_rect.intersection(Rectangle::from_size(geometry.size))
|
||||
})
|
||||
.map(DamageElement::new)
|
||||
.map(Into::<WindowCaptureElement<R>>::into),
|
||||
);
|
||||
let additional_damage_elements: Vec<_> = additional_damage
|
||||
.into_iter()
|
||||
.filter_map(|rect| {
|
||||
let logical_rect = rect.to_logical(
|
||||
1,
|
||||
Transform::Normal,
|
||||
&geometry.size.to_buffer(1, Transform::Normal),
|
||||
);
|
||||
logical_rect.intersection(Rectangle::from_size(geometry.size))
|
||||
})
|
||||
.map(DamageElement::new)
|
||||
.collect();
|
||||
dt.damage_output(age, &additional_damage_elements)?;
|
||||
|
||||
let shell = common.shell.read();
|
||||
let seat = shell.seats.last_active().clone();
|
||||
|
|
@ -581,6 +577,8 @@ pub fn render_window_to_buffer(
|
|||
};
|
||||
std::mem::drop(shell);
|
||||
|
||||
let mut elements = Vec::new();
|
||||
|
||||
if let Some(location) = location {
|
||||
if draw_cursor {
|
||||
elements.extend(
|
||||
|
|
@ -783,7 +781,17 @@ pub fn render_cursor_to_buffer(
|
|||
CosmicElement<R>: RenderElement<R>,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
let mut elements = cursor::draw_cursor(
|
||||
let additional_damage_elements: Vec<_> = additional_damage
|
||||
.into_iter()
|
||||
.filter_map(|rect| {
|
||||
let logical_rect = rect.to_logical(1, Transform::Normal, &Size::from((64, 64)));
|
||||
logical_rect.intersection(Rectangle::from_size((64, 64).into()))
|
||||
})
|
||||
.map(DamageElement::new)
|
||||
.collect();
|
||||
dt.damage_output(age, &additional_damage_elements)?;
|
||||
|
||||
let elements = cursor::draw_cursor(
|
||||
renderer,
|
||||
seat,
|
||||
Point::from((0.0, 0.0)),
|
||||
|
|
@ -797,17 +805,6 @@ pub fn render_cursor_to_buffer(
|
|||
.map(WindowCaptureElement::from)
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
elements.extend(
|
||||
additional_damage
|
||||
.into_iter()
|
||||
.filter_map(|rect| {
|
||||
let logical_rect = rect.to_logical(1, Transform::Normal, &Size::from((64, 64)));
|
||||
logical_rect.intersection(Rectangle::from_size((64, 64).into()))
|
||||
})
|
||||
.map(DamageElement::new)
|
||||
.map(Into::<WindowCaptureElement<R>>::into),
|
||||
);
|
||||
|
||||
if let Ok(dmabuf) = get_dmabuf(buffer) {
|
||||
let mut dmabuf_clone = dmabuf.clone();
|
||||
let mut fb = renderer
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue