Initial support for workspace pinning and moving
Adds support for cosmic-workspace-v2 pin, unpin, move_after, and move_before requests. Both features need some work with workspaces span displays mode, so that will need more fixes later. We also want to generate a unique id for pinned workspaces to send in the ext-workspace-v1 protocol. But that isn't a strict requirement for anything. So I haven't yet fully implemented that. We'll also want to persist other things, like workspace naming when that's added. Overall, though, with separate workspaces per display, this is working pretty well.
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14 changed files with 622 additions and 118 deletions
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@ -20,7 +20,7 @@ use smithay::{
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use std::{collections::HashSet, sync::Mutex};
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use super::{
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Request, Workspace, WorkspaceCapabilities, WorkspaceGlobalData, WorkspaceGroup,
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Request, State, Workspace, WorkspaceCapabilities, WorkspaceGlobalData, WorkspaceGroup,
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WorkspaceGroupHandle, WorkspaceHandler, WorkspaceState,
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};
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@ -469,12 +469,23 @@ where
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changed = true;
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}
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if handle_state.states != Some(workspace.states) {
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instance.state(workspace.states);
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handle_state.states = Some(workspace.states.clone());
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let states = workspace
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.states
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.iter()
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.filter_map(|state| match state {
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State::Active => Some(ext_workspace_handle_v1::State::Active),
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State::Urgent => Some(ext_workspace_handle_v1::State::Urgent),
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State::Hidden => Some(ext_workspace_handle_v1::State::Hidden),
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_ => None,
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})
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.collect();
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if handle_state.states != Some(states) {
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instance.state(states);
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handle_state.states = Some(states);
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changed = true;
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}
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// TODO ext_workspace_handle_v1::id
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// TODO send id if pinned
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if let Some(cosmic_v2_handle) = handle_state
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.cosmic_v2_handle
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