Split off KeyboardHandle::filter callback to separate method
This saves 7 levels of indentation, which seems like a plus. The `InputEvent::Keyboard` branch of the `match` now fits clearly in one screen. The `filter_keyboard_input()` method could probably still be broken up more. The method needs a few arguments, but it seems nice to make what it depends on explicit.
This commit is contained in:
parent
fb32d39b1b
commit
96c931a0c3
1 changed files with 420 additions and 324 deletions
744
src/input/mod.rs
744
src/input/mod.rs
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@ -32,16 +32,16 @@ use smithay::{
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backend::input::{
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AbsolutePositionEvent, Axis, AxisSource, Device, DeviceCapability, GestureBeginEvent,
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GestureEndEvent, GesturePinchUpdateEvent as _, GestureSwipeUpdateEvent as _, InputBackend,
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InputEvent, KeyState, PointerAxisEvent, ProximityState, TabletToolButtonEvent,
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TabletToolEvent, TabletToolProximityEvent, TabletToolTipEvent, TabletToolTipState,
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TouchEvent,
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InputEvent, KeyState, KeyboardKeyEvent, PointerAxisEvent, ProximityState,
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TabletToolButtonEvent, TabletToolEvent, TabletToolProximityEvent, TabletToolTipEvent,
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TabletToolTipState, TouchEvent,
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},
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desktop::{
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layer_map_for_output, space::SpaceElement, utils::under_from_surface_tree,
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WindowSurfaceType,
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},
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input::{
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keyboard::{FilterResult, KeysymHandle},
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keyboard::{FilterResult, KeysymHandle, ModifiersState},
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pointer::{
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AxisFrame, ButtonEvent, GestureHoldBeginEvent, GestureHoldEndEvent,
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GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent,
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@ -196,8 +196,6 @@ impl State {
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InputEvent::Keyboard { event, .. } => {
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use smithay::backend::input::KeyboardKeyEvent;
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let loop_handle = self.common.event_loop_handle.clone();
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let maybe_seat = self
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.common
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.shell
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@ -209,18 +207,6 @@ impl State {
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if let Some(seat) = maybe_seat {
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self.common.idle_notifier_state.notify_activity(&seat);
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let current_focus = seat.get_keyboard().unwrap().current_focus();
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//this should fall back to active output since there may not be a focused output
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let focused_output = seat.focused_or_active_output();
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let shortcuts_inhibited = current_focus.is_some_and(|f| {
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f.wl_surface()
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.and_then(|surface| {
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seat.keyboard_shortcuts_inhibitor_for_surface(&surface)
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.map(|inhibitor| inhibitor.is_active())
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})
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.unwrap_or(false)
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});
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let keycode = event.key_code();
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let state = event.state();
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trace!(?keycode, ?state, "key");
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@ -228,314 +214,35 @@ impl State {
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let serial = SERIAL_COUNTER.next_serial();
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let time = Event::time_msec(&event);
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let keyboard = seat.get_keyboard().unwrap();
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let pointer = seat.get_pointer().unwrap();
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let is_grabbed = keyboard.is_grabbed() || pointer.is_grabbed();
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let current_focus = keyboard.current_focus();
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let shell_ref = self.common.shell.clone();
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let mut shell = shell_ref.write().unwrap();
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if let Some((action, pattern)) = keyboard
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.input(
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self,
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keycode,
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state,
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serial,
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time,
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|data, modifiers, handle| {
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// Leave move overview mode, if any modifier was released
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if let Some(Trigger::KeyboardMove(action_modifiers)) =
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shell.overview_mode().0.active_trigger()
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{
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if (action_modifiers.ctrl && !modifiers.ctrl)
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|| (action_modifiers.alt && !modifiers.alt)
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|| (action_modifiers.logo && !modifiers.logo)
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|| (action_modifiers.shift && !modifiers.shift)
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{
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shell.set_overview_mode(None, data.common.event_loop_handle.clone());
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}
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}
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// Leave swap overview mode, if any key was released
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if let Some(Trigger::KeyboardSwap(action_pattern, old_descriptor)) =
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shell.overview_mode().0.active_trigger()
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{
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if (action_pattern.modifiers.ctrl && !modifiers.ctrl)
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|| (action_pattern.modifiers.alt && !modifiers.alt)
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|| (action_pattern.modifiers.logo && !modifiers.logo)
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|| (action_pattern.modifiers.shift && !modifiers.shift)
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|| (action_pattern.key.is_some() && handle.raw_syms().contains(&action_pattern.key.unwrap()) && state == KeyState::Released)
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{
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shell.set_overview_mode(None, data.common.event_loop_handle.clone());
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if let Some(focus) = current_focus {
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if let Some(new_descriptor) = shell.workspaces.active(&focused_output).1.node_desc(focus) {
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let mut spaces = shell.workspaces.spaces_mut();
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if old_descriptor.handle != new_descriptor.handle {
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let (mut old_w, mut other_w) = spaces.partition::<Vec<_>, _>(|w| w.handle == old_descriptor.handle);
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if let Some(old_workspace) = old_w.get_mut(0) {
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if let Some(new_workspace) = other_w.iter_mut().find(|w| w.handle == new_descriptor.handle) {
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{
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let mut stack = new_workspace.focus_stack.get_mut(&seat);
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for elem in old_descriptor.focus_stack.iter().flat_map(|node_id| {
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old_workspace.tiling_layer.element_for_node(node_id)
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}) {
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stack.append(elem);
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}
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}
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{
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let mut stack = old_workspace.focus_stack.get_mut(&seat);
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for elem in new_descriptor.focus_stack.iter().flat_map(|node_id| {
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new_workspace.tiling_layer.element_for_node(node_id)
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}) {
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stack.append(elem);
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}
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}
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if let Some(focus) = TilingLayout::swap_trees(&mut old_workspace.tiling_layer, Some(&mut new_workspace.tiling_layer), &old_descriptor, &new_descriptor) {
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let seat = seat.clone();
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data.common.event_loop_handle.insert_idle(move |state| {
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Shell::set_focus(state, Some(&focus), &seat, None,true);
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});
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}
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old_workspace.refresh_focus_stack();
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new_workspace.refresh_focus_stack();
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}
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}
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} else {
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if let Some(workspace) = spaces.find(|w| w.handle == new_descriptor.handle) {
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if let Some(focus) = TilingLayout::swap_trees(&mut workspace.tiling_layer, None, &old_descriptor, &new_descriptor) {
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std::mem::drop(spaces);
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let seat = seat.clone();
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data.common.event_loop_handle.insert_idle(move |state| {
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Shell::set_focus(state, Some(&focus), &seat, None,true);
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});
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}
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workspace.refresh_focus_stack();
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}
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}
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}
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} else {
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let new_workspace = shell.workspaces.active(&focused_output).1.handle;
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if new_workspace != old_descriptor.handle {
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let spaces = shell.workspaces.spaces_mut();
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let (mut old_w, mut other_w) = spaces.partition::<Vec<_>, _>(|w| w.handle == old_descriptor.handle);
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if let Some(old_workspace) = old_w.get_mut(0) {
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if let Some(new_workspace) = other_w.iter_mut().find(|w| w.handle == new_workspace) {
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if new_workspace.tiling_layer.windows().next().is_none() {
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{
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let mut stack = new_workspace.focus_stack.get_mut(&seat);
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for elem in old_descriptor.focus_stack.iter().flat_map(|node_id| {
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old_workspace.tiling_layer.element_for_node(node_id)
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}) {
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stack.append(elem);
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}
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}
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if let Some(focus) = TilingLayout::move_tree(&mut old_workspace.tiling_layer, &mut new_workspace.tiling_layer, &new_workspace.handle, &seat, new_workspace.focus_stack.get(&seat).iter(), old_descriptor.clone(), None) {
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let seat = seat.clone();
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data.common.event_loop_handle.insert_idle(move |state| {
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Shell::set_focus(state, Some(&focus), &seat, None,true);
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});
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}
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old_workspace.refresh_focus_stack();
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}
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}
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}
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}
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}
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}
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}
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// Leave or update resize mode, if modifiers changed or initial key was released
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if let Some(action_pattern) =
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shell.resize_mode().0.active_binding()
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{
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if action_pattern.key.is_some() && state == KeyState::Released
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&& handle.raw_syms().contains(&action_pattern.key.unwrap())
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{
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shell.set_resize_mode(None, &data.common.config, data.common.event_loop_handle.clone());
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} else if !cosmic_modifiers_eq_smithay(&action_pattern.modifiers, modifiers) {
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let mut new_pattern = action_pattern.clone();
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new_pattern.modifiers = cosmic_modifiers_from_smithay(modifiers.clone());
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let enabled = data
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.common
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.config
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.shortcuts
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.iter()
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.find_map(move |(binding, action)| {
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if binding == &new_pattern
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&& matches!(action, shortcuts::Action::Resizing(_))
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{
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let shortcuts::Action::Resizing(direction) = action else { unreachable!() };
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Some((new_pattern.clone(), *direction))
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} else {
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None
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}
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});
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shell.set_resize_mode(enabled, &data.common.config, data.common.event_loop_handle.clone());
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}
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}
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// Special case resizing with regards to arrow keys
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if let Some(direction) =
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shell.resize_mode().0.active_direction()
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{
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let resize_edge = match handle.modified_sym() {
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Keysym::Left | Keysym::h | Keysym::H => Some(ResizeEdge::LEFT),
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Keysym::Down | Keysym::j | Keysym::J => Some(ResizeEdge::BOTTOM),
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Keysym::Up | Keysym::k | Keysym::K => Some(ResizeEdge::TOP),
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Keysym::Right | Keysym::l | Keysym::L => Some(ResizeEdge::RIGHT),
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_ => None,
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};
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if let Some(mut edge) = resize_edge {
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if direction == ResizeDirection::Inwards {
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edge.flip_direction();
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}
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let action = Action::Private(PrivateAction::Resizing(direction, edge.into(), cosmic_keystate_from_smithay(state)));
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let key_pattern = shortcuts::Binding {
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modifiers: cosmic_modifiers_from_smithay(modifiers.clone()),
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key: Some(handle.modified_sym()),
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description: None,
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};
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if state == KeyState::Released {
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if let Some(tokens) = seat.supressed_keys().filter(&handle) {
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for token in tokens {
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loop_handle.remove(token);
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}
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}
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} else {
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let token = if needs_key_repetition {
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let seat_clone = seat.clone();
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let action_clone = action.clone();
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let key_pattern_clone = key_pattern.clone();
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let start = Instant::now();
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loop_handle.insert_source(Timer::from_duration(Duration::from_millis(200)), move |current, _, state| {
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let duration = current.duration_since(start).as_millis();
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state.handle_action(action_clone.clone(), &seat_clone, serial, time.overflowing_add(duration as u32).0, key_pattern_clone.clone(), None, true);
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calloop::timer::TimeoutAction::ToDuration(Duration::from_millis(25))
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}).ok()
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} else { None };
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seat.supressed_keys()
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.add(&handle, token);
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}
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return FilterResult::Intercept(Some((
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action,
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key_pattern
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)));
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}
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}
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std::mem::drop(shell);
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// cancel grabs
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if is_grabbed
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&& handle.modified_sym() == Keysym::Escape
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&& state == KeyState::Pressed
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&& !modifiers.alt
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&& !modifiers.ctrl
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&& !modifiers.logo
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&& !modifiers.shift
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{
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seat.supressed_keys()
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.add(&handle, None);
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return FilterResult::Intercept(Some((
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Action::Private(PrivateAction::Escape),
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shortcuts::Binding {
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modifiers: shortcuts::Modifiers::default(),
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key: Some(Keysym::Escape),
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description: None,
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}
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)));
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}
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// Skip released events for initially surpressed keys
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if state == KeyState::Released {
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if let Some(tokens) = seat.supressed_keys().filter(&handle) {
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for token in tokens {
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loop_handle.remove(token);
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}
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return FilterResult::Intercept(None);
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}
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}
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// Handle VT switches
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if state == KeyState::Pressed
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&& (Keysym::XF86_Switch_VT_1.raw() ..= Keysym::XF86_Switch_VT_12.raw())
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.contains(&handle.modified_sym().raw())
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{
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if let Err(err) = data.backend.kms().switch_vt(
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(handle.modified_sym().raw() - Keysym::XF86_Switch_VT_1.raw()
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+ 1)
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as i32,
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) {
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error!(?err, "Failed switching virtual terminal.");
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}
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seat.supressed_keys().add(&handle, None);
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return FilterResult::Intercept(None);
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}
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// handle the rest of the global shortcuts
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let mut clear_queue = true;
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if !shortcuts_inhibited {
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let modifiers_queue = seat.modifiers_shortcut_queue();
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for (binding, action) in
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data.common.config.shortcuts.iter()
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{
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if *action == shortcuts::Action::Disable {
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continue;
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}
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// is this a released (triggered) modifier-only binding?
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if binding.key.is_none()
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&& state == KeyState::Released
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&& !cosmic_modifiers_eq_smithay(&binding.modifiers, modifiers)
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&& modifiers_queue.take(binding)
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{
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modifiers_queue.clear();
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return FilterResult::Intercept(Some((
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Action::Shortcut(action.clone()),
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binding.clone(),
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)));
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}
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// could this potentially become a modifier-only binding?
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if binding.key.is_none() && state == KeyState::Pressed && cosmic_modifiers_eq_smithay(&binding.modifiers, modifiers) {
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modifiers_queue.set(binding.clone());
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clear_queue = false;
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}
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// is this a normal binding?
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if binding.key.is_some()
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&& state == KeyState::Pressed
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&& handle.raw_syms().contains(&binding.key.unwrap())
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&& cosmic_modifiers_eq_smithay(&binding.modifiers, modifiers)
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{
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modifiers_queue.clear();
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seat.supressed_keys().add(&handle, None);
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return FilterResult::Intercept(Some((
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Action::Shortcut(action.clone()),
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binding.clone(),
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)));
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}
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}
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}
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// no binding
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if clear_queue {
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seat.modifiers_shortcut_queue().clear();
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}
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// keys are passed through to apps
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FilterResult::Forward
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},
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)
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.flatten()
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{
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if pattern.key.is_none() && state == KeyState::Released {
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// we still want to send release-events and not have apps stuck on some modifiers.
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keyboard.input(self, keycode, state, serial, time, |_, _, _| FilterResult::<()>::Forward);
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}
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self.handle_action(action, &seat, serial, time, pattern, None, true)
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.input(
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self,
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keycode,
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state,
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serial,
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time,
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|data, modifiers, handle| {
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Self::filter_keyboard_input(
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data,
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&event,
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&seat,
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modifiers,
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handle,
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serial,
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needs_key_repetition,
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)
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},
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)
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.flatten()
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{
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if pattern.key.is_none() && state == KeyState::Released {
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// we still want to send release-events and not have apps stuck on some modifiers.
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keyboard.input(self, keycode, state, serial, time, |_, _, _| {
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FilterResult::<()>::Forward
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});
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}
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self.handle_action(action, &seat, serial, time, pattern, None, true)
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}
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}
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}
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|
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@ -1721,6 +1428,395 @@ impl State {
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}
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}
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/// Determine is key event should be intercepted as a key binding, or forwarded to surface
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pub fn filter_keyboard_input<B: InputBackend, E: KeyboardKeyEvent<B>>(
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&mut self,
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event: &E,
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seat: &Seat<Self>,
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modifiers: &ModifiersState,
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handle: KeysymHandle<'_>,
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serial: Serial,
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needs_key_repetition: bool,
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) -> FilterResult<Option<(Action, shortcuts::Binding)>> {
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let mut shell = self.common.shell.write().unwrap();
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let keyboard = seat.get_keyboard().unwrap();
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let pointer = seat.get_pointer().unwrap();
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let is_grabbed = keyboard.is_grabbed() || pointer.is_grabbed();
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let current_focus = keyboard.current_focus();
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//this should fall back to active output since there may not be a focused output
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let focused_output = seat.focused_or_active_output();
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let shortcuts_inhibited = current_focus.as_ref().is_some_and(|f| {
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f.wl_surface()
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.and_then(|surface| {
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seat.keyboard_shortcuts_inhibitor_for_surface(&surface)
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.map(|inhibitor| inhibitor.is_active())
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})
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.unwrap_or(false)
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});
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|
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// Leave move overview mode, if any modifier was released
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if let Some(Trigger::KeyboardMove(action_modifiers)) =
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shell.overview_mode().0.active_trigger()
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{
|
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if (action_modifiers.ctrl && !modifiers.ctrl)
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|| (action_modifiers.alt && !modifiers.alt)
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|| (action_modifiers.logo && !modifiers.logo)
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|| (action_modifiers.shift && !modifiers.shift)
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{
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shell.set_overview_mode(None, self.common.event_loop_handle.clone());
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}
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}
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// Leave swap overview mode, if any key was released
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if let Some(Trigger::KeyboardSwap(action_pattern, old_descriptor)) =
|
||||
shell.overview_mode().0.active_trigger()
|
||||
{
|
||||
if (action_pattern.modifiers.ctrl && !modifiers.ctrl)
|
||||
|| (action_pattern.modifiers.alt && !modifiers.alt)
|
||||
|| (action_pattern.modifiers.logo && !modifiers.logo)
|
||||
|| (action_pattern.modifiers.shift && !modifiers.shift)
|
||||
|| (action_pattern.key.is_some()
|
||||
&& handle.raw_syms().contains(&action_pattern.key.unwrap())
|
||||
&& event.state() == KeyState::Released)
|
||||
{
|
||||
shell.set_overview_mode(None, self.common.event_loop_handle.clone());
|
||||
|
||||
if let Some(focus) = current_focus {
|
||||
if let Some(new_descriptor) =
|
||||
shell.workspaces.active(&focused_output).1.node_desc(focus)
|
||||
{
|
||||
let mut spaces = shell.workspaces.spaces_mut();
|
||||
if old_descriptor.handle != new_descriptor.handle {
|
||||
let (mut old_w, mut other_w) = spaces
|
||||
.partition::<Vec<_>, _>(|w| w.handle == old_descriptor.handle);
|
||||
if let Some(old_workspace) = old_w.get_mut(0) {
|
||||
if let Some(new_workspace) = other_w
|
||||
.iter_mut()
|
||||
.find(|w| w.handle == new_descriptor.handle)
|
||||
{
|
||||
{
|
||||
let mut stack = new_workspace.focus_stack.get_mut(&seat);
|
||||
for elem in
|
||||
old_descriptor.focus_stack.iter().flat_map(|node_id| {
|
||||
old_workspace.tiling_layer.element_for_node(node_id)
|
||||
})
|
||||
{
|
||||
stack.append(elem);
|
||||
}
|
||||
}
|
||||
{
|
||||
let mut stack = old_workspace.focus_stack.get_mut(&seat);
|
||||
for elem in
|
||||
new_descriptor.focus_stack.iter().flat_map(|node_id| {
|
||||
new_workspace.tiling_layer.element_for_node(node_id)
|
||||
})
|
||||
{
|
||||
stack.append(elem);
|
||||
}
|
||||
}
|
||||
if let Some(focus) = TilingLayout::swap_trees(
|
||||
&mut old_workspace.tiling_layer,
|
||||
Some(&mut new_workspace.tiling_layer),
|
||||
&old_descriptor,
|
||||
&new_descriptor,
|
||||
) {
|
||||
let seat = seat.clone();
|
||||
self.common.event_loop_handle.insert_idle(move |state| {
|
||||
Shell::set_focus(
|
||||
state,
|
||||
Some(&focus),
|
||||
&seat,
|
||||
None,
|
||||
true,
|
||||
);
|
||||
});
|
||||
}
|
||||
old_workspace.refresh_focus_stack();
|
||||
new_workspace.refresh_focus_stack();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if let Some(workspace) =
|
||||
spaces.find(|w| w.handle == new_descriptor.handle)
|
||||
{
|
||||
if let Some(focus) = TilingLayout::swap_trees(
|
||||
&mut workspace.tiling_layer,
|
||||
None,
|
||||
&old_descriptor,
|
||||
&new_descriptor,
|
||||
) {
|
||||
std::mem::drop(spaces);
|
||||
let seat = seat.clone();
|
||||
self.common.event_loop_handle.insert_idle(move |state| {
|
||||
Shell::set_focus(state, Some(&focus), &seat, None, true);
|
||||
});
|
||||
}
|
||||
workspace.refresh_focus_stack();
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
let new_workspace = shell.workspaces.active(&focused_output).1.handle;
|
||||
if new_workspace != old_descriptor.handle {
|
||||
let spaces = shell.workspaces.spaces_mut();
|
||||
let (mut old_w, mut other_w) =
|
||||
spaces.partition::<Vec<_>, _>(|w| w.handle == old_descriptor.handle);
|
||||
if let Some(old_workspace) = old_w.get_mut(0) {
|
||||
if let Some(new_workspace) =
|
||||
other_w.iter_mut().find(|w| w.handle == new_workspace)
|
||||
{
|
||||
if new_workspace.tiling_layer.windows().next().is_none() {
|
||||
{
|
||||
let mut stack = new_workspace.focus_stack.get_mut(&seat);
|
||||
for elem in
|
||||
old_descriptor.focus_stack.iter().flat_map(|node_id| {
|
||||
old_workspace.tiling_layer.element_for_node(node_id)
|
||||
})
|
||||
{
|
||||
stack.append(elem);
|
||||
}
|
||||
}
|
||||
if let Some(focus) = TilingLayout::move_tree(
|
||||
&mut old_workspace.tiling_layer,
|
||||
&mut new_workspace.tiling_layer,
|
||||
&new_workspace.handle,
|
||||
&seat,
|
||||
new_workspace.focus_stack.get(&seat).iter(),
|
||||
old_descriptor.clone(),
|
||||
None,
|
||||
) {
|
||||
let seat = seat.clone();
|
||||
self.common.event_loop_handle.insert_idle(move |state| {
|
||||
Shell::set_focus(
|
||||
state,
|
||||
Some(&focus),
|
||||
&seat,
|
||||
None,
|
||||
true,
|
||||
);
|
||||
});
|
||||
}
|
||||
old_workspace.refresh_focus_stack();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Leave or update resize mode, if modifiers changed or initial key was released
|
||||
if let Some(action_pattern) = shell.resize_mode().0.active_binding() {
|
||||
if action_pattern.key.is_some()
|
||||
&& event.state() == KeyState::Released
|
||||
&& handle.raw_syms().contains(&action_pattern.key.unwrap())
|
||||
{
|
||||
shell.set_resize_mode(
|
||||
None,
|
||||
&self.common.config,
|
||||
self.common.event_loop_handle.clone(),
|
||||
);
|
||||
} else if !cosmic_modifiers_eq_smithay(&action_pattern.modifiers, modifiers) {
|
||||
let mut new_pattern = action_pattern.clone();
|
||||
new_pattern.modifiers = cosmic_modifiers_from_smithay(modifiers.clone());
|
||||
let enabled =
|
||||
self.common
|
||||
.config
|
||||
.shortcuts
|
||||
.iter()
|
||||
.find_map(move |(binding, action)| {
|
||||
if binding == &new_pattern
|
||||
&& matches!(action, shortcuts::Action::Resizing(_))
|
||||
{
|
||||
let shortcuts::Action::Resizing(direction) = action else {
|
||||
unreachable!()
|
||||
};
|
||||
Some((new_pattern.clone(), *direction))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
});
|
||||
shell.set_resize_mode(
|
||||
enabled,
|
||||
&self.common.config,
|
||||
self.common.event_loop_handle.clone(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Special case resizing with regards to arrow keys
|
||||
if let Some(direction) = shell.resize_mode().0.active_direction() {
|
||||
let resize_edge = match handle.modified_sym() {
|
||||
Keysym::Left | Keysym::h | Keysym::H => Some(ResizeEdge::LEFT),
|
||||
Keysym::Down | Keysym::j | Keysym::J => Some(ResizeEdge::BOTTOM),
|
||||
Keysym::Up | Keysym::k | Keysym::K => Some(ResizeEdge::TOP),
|
||||
Keysym::Right | Keysym::l | Keysym::L => Some(ResizeEdge::RIGHT),
|
||||
_ => None,
|
||||
};
|
||||
|
||||
if let Some(mut edge) = resize_edge {
|
||||
if direction == ResizeDirection::Inwards {
|
||||
edge.flip_direction();
|
||||
}
|
||||
let action = Action::Private(PrivateAction::Resizing(
|
||||
direction,
|
||||
edge.into(),
|
||||
cosmic_keystate_from_smithay(event.state()),
|
||||
));
|
||||
let key_pattern = shortcuts::Binding {
|
||||
modifiers: cosmic_modifiers_from_smithay(modifiers.clone()),
|
||||
key: Some(handle.modified_sym()),
|
||||
description: None,
|
||||
};
|
||||
|
||||
if event.state() == KeyState::Released {
|
||||
if let Some(tokens) = seat.supressed_keys().filter(&handle) {
|
||||
for token in tokens {
|
||||
self.common.event_loop_handle.remove(token);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
let token = if needs_key_repetition {
|
||||
let seat_clone = seat.clone();
|
||||
let action_clone = action.clone();
|
||||
let key_pattern_clone = key_pattern.clone();
|
||||
let start = Instant::now();
|
||||
let time = event.time_msec();
|
||||
self.common
|
||||
.event_loop_handle
|
||||
.insert_source(
|
||||
Timer::from_duration(Duration::from_millis(200)),
|
||||
move |current, _, state| {
|
||||
let duration = current.duration_since(start).as_millis();
|
||||
state.handle_action(
|
||||
action_clone.clone(),
|
||||
&seat_clone,
|
||||
serial,
|
||||
time.overflowing_add(duration as u32).0,
|
||||
key_pattern_clone.clone(),
|
||||
None,
|
||||
true,
|
||||
);
|
||||
calloop::timer::TimeoutAction::ToDuration(
|
||||
Duration::from_millis(25),
|
||||
)
|
||||
},
|
||||
)
|
||||
.ok()
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
seat.supressed_keys().add(&handle, token);
|
||||
}
|
||||
return FilterResult::Intercept(Some((action, key_pattern)));
|
||||
}
|
||||
}
|
||||
|
||||
std::mem::drop(shell);
|
||||
|
||||
// cancel grabs
|
||||
if is_grabbed
|
||||
&& handle.modified_sym() == Keysym::Escape
|
||||
&& event.state() == KeyState::Pressed
|
||||
&& !modifiers.alt
|
||||
&& !modifiers.ctrl
|
||||
&& !modifiers.logo
|
||||
&& !modifiers.shift
|
||||
{
|
||||
seat.supressed_keys().add(&handle, None);
|
||||
return FilterResult::Intercept(Some((
|
||||
Action::Private(PrivateAction::Escape),
|
||||
shortcuts::Binding {
|
||||
modifiers: shortcuts::Modifiers::default(),
|
||||
key: Some(Keysym::Escape),
|
||||
description: None,
|
||||
},
|
||||
)));
|
||||
}
|
||||
|
||||
// Skip released events for initially surpressed keys
|
||||
if event.state() == KeyState::Released {
|
||||
if let Some(tokens) = seat.supressed_keys().filter(&handle) {
|
||||
for token in tokens {
|
||||
self.common.event_loop_handle.remove(token);
|
||||
}
|
||||
return FilterResult::Intercept(None);
|
||||
}
|
||||
}
|
||||
|
||||
// Handle VT switches
|
||||
if event.state() == KeyState::Pressed
|
||||
&& (Keysym::XF86_Switch_VT_1.raw()..=Keysym::XF86_Switch_VT_12.raw())
|
||||
.contains(&handle.modified_sym().raw())
|
||||
{
|
||||
if let Err(err) = self.backend.kms().switch_vt(
|
||||
(handle.modified_sym().raw() - Keysym::XF86_Switch_VT_1.raw() + 1) as i32,
|
||||
) {
|
||||
error!(?err, "Failed switching virtual terminal.");
|
||||
}
|
||||
seat.supressed_keys().add(&handle, None);
|
||||
return FilterResult::Intercept(None);
|
||||
}
|
||||
|
||||
// handle the rest of the global shortcuts
|
||||
let mut clear_queue = true;
|
||||
if !shortcuts_inhibited {
|
||||
let modifiers_queue = seat.modifiers_shortcut_queue();
|
||||
|
||||
for (binding, action) in self.common.config.shortcuts.iter() {
|
||||
if *action == shortcuts::Action::Disable {
|
||||
continue;
|
||||
}
|
||||
|
||||
// is this a released (triggered) modifier-only binding?
|
||||
if binding.key.is_none()
|
||||
&& event.state() == KeyState::Released
|
||||
&& !cosmic_modifiers_eq_smithay(&binding.modifiers, modifiers)
|
||||
&& modifiers_queue.take(binding)
|
||||
{
|
||||
modifiers_queue.clear();
|
||||
return FilterResult::Intercept(Some((
|
||||
Action::Shortcut(action.clone()),
|
||||
binding.clone(),
|
||||
)));
|
||||
}
|
||||
|
||||
// could this potentially become a modifier-only binding?
|
||||
if binding.key.is_none()
|
||||
&& event.state() == KeyState::Pressed
|
||||
&& cosmic_modifiers_eq_smithay(&binding.modifiers, modifiers)
|
||||
{
|
||||
modifiers_queue.set(binding.clone());
|
||||
clear_queue = false;
|
||||
}
|
||||
|
||||
// is this a normal binding?
|
||||
if binding.key.is_some()
|
||||
&& event.state() == KeyState::Pressed
|
||||
&& handle.raw_syms().contains(&binding.key.unwrap())
|
||||
&& cosmic_modifiers_eq_smithay(&binding.modifiers, modifiers)
|
||||
{
|
||||
modifiers_queue.clear();
|
||||
seat.supressed_keys().add(&handle, None);
|
||||
return FilterResult::Intercept(Some((
|
||||
Action::Shortcut(action.clone()),
|
||||
binding.clone(),
|
||||
)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// no binding
|
||||
if clear_queue {
|
||||
seat.modifiers_shortcut_queue().clear();
|
||||
}
|
||||
// keys are passed through to apps
|
||||
FilterResult::Forward
|
||||
}
|
||||
|
||||
// TODO: Try to get rid of the *mutable* Shell references (needed for hovered_stack in floating_layout)
|
||||
pub fn surface_under(
|
||||
global_pos: Point<f64, Global>,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue