Split off KeyboardHandle::filter callback to separate method

This saves 7 levels of indentation, which seems like a plus.

The `InputEvent::Keyboard` branch of the `match` now fits clearly in one
screen. The `filter_keyboard_input()` method could probably still be
broken up more.

The method needs a few arguments, but it seems nice to make what it
depends on explicit.
This commit is contained in:
Ian Douglas Scott 2024-09-13 10:07:46 -07:00 committed by Victoria Brekenfeld
parent fb32d39b1b
commit 96c931a0c3

View file

@ -32,16 +32,16 @@ use smithay::{
backend::input::{
AbsolutePositionEvent, Axis, AxisSource, Device, DeviceCapability, GestureBeginEvent,
GestureEndEvent, GesturePinchUpdateEvent as _, GestureSwipeUpdateEvent as _, InputBackend,
InputEvent, KeyState, PointerAxisEvent, ProximityState, TabletToolButtonEvent,
TabletToolEvent, TabletToolProximityEvent, TabletToolTipEvent, TabletToolTipState,
TouchEvent,
InputEvent, KeyState, KeyboardKeyEvent, PointerAxisEvent, ProximityState,
TabletToolButtonEvent, TabletToolEvent, TabletToolProximityEvent, TabletToolTipEvent,
TabletToolTipState, TouchEvent,
},
desktop::{
layer_map_for_output, space::SpaceElement, utils::under_from_surface_tree,
WindowSurfaceType,
},
input::{
keyboard::{FilterResult, KeysymHandle},
keyboard::{FilterResult, KeysymHandle, ModifiersState},
pointer::{
AxisFrame, ButtonEvent, GestureHoldBeginEvent, GestureHoldEndEvent,
GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent,
@ -196,8 +196,6 @@ impl State {
InputEvent::Keyboard { event, .. } => {
use smithay::backend::input::KeyboardKeyEvent;
let loop_handle = self.common.event_loop_handle.clone();
let maybe_seat = self
.common
.shell
@ -209,18 +207,6 @@ impl State {
if let Some(seat) = maybe_seat {
self.common.idle_notifier_state.notify_activity(&seat);
let current_focus = seat.get_keyboard().unwrap().current_focus();
//this should fall back to active output since there may not be a focused output
let focused_output = seat.focused_or_active_output();
let shortcuts_inhibited = current_focus.is_some_and(|f| {
f.wl_surface()
.and_then(|surface| {
seat.keyboard_shortcuts_inhibitor_for_surface(&surface)
.map(|inhibitor| inhibitor.is_active())
})
.unwrap_or(false)
});
let keycode = event.key_code();
let state = event.state();
trace!(?keycode, ?state, "key");
@ -228,314 +214,35 @@ impl State {
let serial = SERIAL_COUNTER.next_serial();
let time = Event::time_msec(&event);
let keyboard = seat.get_keyboard().unwrap();
let pointer = seat.get_pointer().unwrap();
let is_grabbed = keyboard.is_grabbed() || pointer.is_grabbed();
let current_focus = keyboard.current_focus();
let shell_ref = self.common.shell.clone();
let mut shell = shell_ref.write().unwrap();
if let Some((action, pattern)) = keyboard
.input(
self,
keycode,
state,
serial,
time,
|data, modifiers, handle| {
// Leave move overview mode, if any modifier was released
if let Some(Trigger::KeyboardMove(action_modifiers)) =
shell.overview_mode().0.active_trigger()
{
if (action_modifiers.ctrl && !modifiers.ctrl)
|| (action_modifiers.alt && !modifiers.alt)
|| (action_modifiers.logo && !modifiers.logo)
|| (action_modifiers.shift && !modifiers.shift)
{
shell.set_overview_mode(None, data.common.event_loop_handle.clone());
}
}
// Leave swap overview mode, if any key was released
if let Some(Trigger::KeyboardSwap(action_pattern, old_descriptor)) =
shell.overview_mode().0.active_trigger()
{
if (action_pattern.modifiers.ctrl && !modifiers.ctrl)
|| (action_pattern.modifiers.alt && !modifiers.alt)
|| (action_pattern.modifiers.logo && !modifiers.logo)
|| (action_pattern.modifiers.shift && !modifiers.shift)
|| (action_pattern.key.is_some() && handle.raw_syms().contains(&action_pattern.key.unwrap()) && state == KeyState::Released)
{
shell.set_overview_mode(None, data.common.event_loop_handle.clone());
if let Some(focus) = current_focus {
if let Some(new_descriptor) = shell.workspaces.active(&focused_output).1.node_desc(focus) {
let mut spaces = shell.workspaces.spaces_mut();
if old_descriptor.handle != new_descriptor.handle {
let (mut old_w, mut other_w) = spaces.partition::<Vec<_>, _>(|w| w.handle == old_descriptor.handle);
if let Some(old_workspace) = old_w.get_mut(0) {
if let Some(new_workspace) = other_w.iter_mut().find(|w| w.handle == new_descriptor.handle) {
{
let mut stack = new_workspace.focus_stack.get_mut(&seat);
for elem in old_descriptor.focus_stack.iter().flat_map(|node_id| {
old_workspace.tiling_layer.element_for_node(node_id)
}) {
stack.append(elem);
}
}
{
let mut stack = old_workspace.focus_stack.get_mut(&seat);
for elem in new_descriptor.focus_stack.iter().flat_map(|node_id| {
new_workspace.tiling_layer.element_for_node(node_id)
}) {
stack.append(elem);
}
}
if let Some(focus) = TilingLayout::swap_trees(&mut old_workspace.tiling_layer, Some(&mut new_workspace.tiling_layer), &old_descriptor, &new_descriptor) {
let seat = seat.clone();
data.common.event_loop_handle.insert_idle(move |state| {
Shell::set_focus(state, Some(&focus), &seat, None,true);
});
}
old_workspace.refresh_focus_stack();
new_workspace.refresh_focus_stack();
}
}
} else {
if let Some(workspace) = spaces.find(|w| w.handle == new_descriptor.handle) {
if let Some(focus) = TilingLayout::swap_trees(&mut workspace.tiling_layer, None, &old_descriptor, &new_descriptor) {
std::mem::drop(spaces);
let seat = seat.clone();
data.common.event_loop_handle.insert_idle(move |state| {
Shell::set_focus(state, Some(&focus), &seat, None,true);
});
}
workspace.refresh_focus_stack();
}
}
}
} else {
let new_workspace = shell.workspaces.active(&focused_output).1.handle;
if new_workspace != old_descriptor.handle {
let spaces = shell.workspaces.spaces_mut();
let (mut old_w, mut other_w) = spaces.partition::<Vec<_>, _>(|w| w.handle == old_descriptor.handle);
if let Some(old_workspace) = old_w.get_mut(0) {
if let Some(new_workspace) = other_w.iter_mut().find(|w| w.handle == new_workspace) {
if new_workspace.tiling_layer.windows().next().is_none() {
{
let mut stack = new_workspace.focus_stack.get_mut(&seat);
for elem in old_descriptor.focus_stack.iter().flat_map(|node_id| {
old_workspace.tiling_layer.element_for_node(node_id)
}) {
stack.append(elem);
}
}
if let Some(focus) = TilingLayout::move_tree(&mut old_workspace.tiling_layer, &mut new_workspace.tiling_layer, &new_workspace.handle, &seat, new_workspace.focus_stack.get(&seat).iter(), old_descriptor.clone(), None) {
let seat = seat.clone();
data.common.event_loop_handle.insert_idle(move |state| {
Shell::set_focus(state, Some(&focus), &seat, None,true);
});
}
old_workspace.refresh_focus_stack();
}
}
}
}
}
}
}
// Leave or update resize mode, if modifiers changed or initial key was released
if let Some(action_pattern) =
shell.resize_mode().0.active_binding()
{
if action_pattern.key.is_some() && state == KeyState::Released
&& handle.raw_syms().contains(&action_pattern.key.unwrap())
{
shell.set_resize_mode(None, &data.common.config, data.common.event_loop_handle.clone());
} else if !cosmic_modifiers_eq_smithay(&action_pattern.modifiers, modifiers) {
let mut new_pattern = action_pattern.clone();
new_pattern.modifiers = cosmic_modifiers_from_smithay(modifiers.clone());
let enabled = data
.common
.config
.shortcuts
.iter()
.find_map(move |(binding, action)| {
if binding == &new_pattern
&& matches!(action, shortcuts::Action::Resizing(_))
{
let shortcuts::Action::Resizing(direction) = action else { unreachable!() };
Some((new_pattern.clone(), *direction))
} else {
None
}
});
shell.set_resize_mode(enabled, &data.common.config, data.common.event_loop_handle.clone());
}
}
// Special case resizing with regards to arrow keys
if let Some(direction) =
shell.resize_mode().0.active_direction()
{
let resize_edge = match handle.modified_sym() {
Keysym::Left | Keysym::h | Keysym::H => Some(ResizeEdge::LEFT),
Keysym::Down | Keysym::j | Keysym::J => Some(ResizeEdge::BOTTOM),
Keysym::Up | Keysym::k | Keysym::K => Some(ResizeEdge::TOP),
Keysym::Right | Keysym::l | Keysym::L => Some(ResizeEdge::RIGHT),
_ => None,
};
if let Some(mut edge) = resize_edge {
if direction == ResizeDirection::Inwards {
edge.flip_direction();
}
let action = Action::Private(PrivateAction::Resizing(direction, edge.into(), cosmic_keystate_from_smithay(state)));
let key_pattern = shortcuts::Binding {
modifiers: cosmic_modifiers_from_smithay(modifiers.clone()),
key: Some(handle.modified_sym()),
description: None,
};
if state == KeyState::Released {
if let Some(tokens) = seat.supressed_keys().filter(&handle) {
for token in tokens {
loop_handle.remove(token);
}
}
} else {
let token = if needs_key_repetition {
let seat_clone = seat.clone();
let action_clone = action.clone();
let key_pattern_clone = key_pattern.clone();
let start = Instant::now();
loop_handle.insert_source(Timer::from_duration(Duration::from_millis(200)), move |current, _, state| {
let duration = current.duration_since(start).as_millis();
state.handle_action(action_clone.clone(), &seat_clone, serial, time.overflowing_add(duration as u32).0, key_pattern_clone.clone(), None, true);
calloop::timer::TimeoutAction::ToDuration(Duration::from_millis(25))
}).ok()
} else { None };
seat.supressed_keys()
.add(&handle, token);
}
return FilterResult::Intercept(Some((
action,
key_pattern
)));
}
}
std::mem::drop(shell);
// cancel grabs
if is_grabbed
&& handle.modified_sym() == Keysym::Escape
&& state == KeyState::Pressed
&& !modifiers.alt
&& !modifiers.ctrl
&& !modifiers.logo
&& !modifiers.shift
{
seat.supressed_keys()
.add(&handle, None);
return FilterResult::Intercept(Some((
Action::Private(PrivateAction::Escape),
shortcuts::Binding {
modifiers: shortcuts::Modifiers::default(),
key: Some(Keysym::Escape),
description: None,
}
)));
}
// Skip released events for initially surpressed keys
if state == KeyState::Released {
if let Some(tokens) = seat.supressed_keys().filter(&handle) {
for token in tokens {
loop_handle.remove(token);
}
return FilterResult::Intercept(None);
}
}
// Handle VT switches
if state == KeyState::Pressed
&& (Keysym::XF86_Switch_VT_1.raw() ..= Keysym::XF86_Switch_VT_12.raw())
.contains(&handle.modified_sym().raw())
{
if let Err(err) = data.backend.kms().switch_vt(
(handle.modified_sym().raw() - Keysym::XF86_Switch_VT_1.raw()
+ 1)
as i32,
) {
error!(?err, "Failed switching virtual terminal.");
}
seat.supressed_keys().add(&handle, None);
return FilterResult::Intercept(None);
}
// handle the rest of the global shortcuts
let mut clear_queue = true;
if !shortcuts_inhibited {
let modifiers_queue = seat.modifiers_shortcut_queue();
for (binding, action) in
data.common.config.shortcuts.iter()
{
if *action == shortcuts::Action::Disable {
continue;
}
// is this a released (triggered) modifier-only binding?
if binding.key.is_none()
&& state == KeyState::Released
&& !cosmic_modifiers_eq_smithay(&binding.modifiers, modifiers)
&& modifiers_queue.take(binding)
{
modifiers_queue.clear();
return FilterResult::Intercept(Some((
Action::Shortcut(action.clone()),
binding.clone(),
)));
}
// could this potentially become a modifier-only binding?
if binding.key.is_none() && state == KeyState::Pressed && cosmic_modifiers_eq_smithay(&binding.modifiers, modifiers) {
modifiers_queue.set(binding.clone());
clear_queue = false;
}
// is this a normal binding?
if binding.key.is_some()
&& state == KeyState::Pressed
&& handle.raw_syms().contains(&binding.key.unwrap())
&& cosmic_modifiers_eq_smithay(&binding.modifiers, modifiers)
{
modifiers_queue.clear();
seat.supressed_keys().add(&handle, None);
return FilterResult::Intercept(Some((
Action::Shortcut(action.clone()),
binding.clone(),
)));
}
}
}
// no binding
if clear_queue {
seat.modifiers_shortcut_queue().clear();
}
// keys are passed through to apps
FilterResult::Forward
},
)
.flatten()
{
if pattern.key.is_none() && state == KeyState::Released {
// we still want to send release-events and not have apps stuck on some modifiers.
keyboard.input(self, keycode, state, serial, time, |_, _, _| FilterResult::<()>::Forward);
}
self.handle_action(action, &seat, serial, time, pattern, None, true)
.input(
self,
keycode,
state,
serial,
time,
|data, modifiers, handle| {
Self::filter_keyboard_input(
data,
&event,
&seat,
modifiers,
handle,
serial,
needs_key_repetition,
)
},
)
.flatten()
{
if pattern.key.is_none() && state == KeyState::Released {
// we still want to send release-events and not have apps stuck on some modifiers.
keyboard.input(self, keycode, state, serial, time, |_, _, _| {
FilterResult::<()>::Forward
});
}
self.handle_action(action, &seat, serial, time, pattern, None, true)
}
}
}
@ -1721,6 +1428,395 @@ impl State {
}
}
/// Determine is key event should be intercepted as a key binding, or forwarded to surface
pub fn filter_keyboard_input<B: InputBackend, E: KeyboardKeyEvent<B>>(
&mut self,
event: &E,
seat: &Seat<Self>,
modifiers: &ModifiersState,
handle: KeysymHandle<'_>,
serial: Serial,
needs_key_repetition: bool,
) -> FilterResult<Option<(Action, shortcuts::Binding)>> {
let mut shell = self.common.shell.write().unwrap();
let keyboard = seat.get_keyboard().unwrap();
let pointer = seat.get_pointer().unwrap();
let is_grabbed = keyboard.is_grabbed() || pointer.is_grabbed();
let current_focus = keyboard.current_focus();
//this should fall back to active output since there may not be a focused output
let focused_output = seat.focused_or_active_output();
let shortcuts_inhibited = current_focus.as_ref().is_some_and(|f| {
f.wl_surface()
.and_then(|surface| {
seat.keyboard_shortcuts_inhibitor_for_surface(&surface)
.map(|inhibitor| inhibitor.is_active())
})
.unwrap_or(false)
});
// Leave move overview mode, if any modifier was released
if let Some(Trigger::KeyboardMove(action_modifiers)) =
shell.overview_mode().0.active_trigger()
{
if (action_modifiers.ctrl && !modifiers.ctrl)
|| (action_modifiers.alt && !modifiers.alt)
|| (action_modifiers.logo && !modifiers.logo)
|| (action_modifiers.shift && !modifiers.shift)
{
shell.set_overview_mode(None, self.common.event_loop_handle.clone());
}
}
// Leave swap overview mode, if any key was released
if let Some(Trigger::KeyboardSwap(action_pattern, old_descriptor)) =
shell.overview_mode().0.active_trigger()
{
if (action_pattern.modifiers.ctrl && !modifiers.ctrl)
|| (action_pattern.modifiers.alt && !modifiers.alt)
|| (action_pattern.modifiers.logo && !modifiers.logo)
|| (action_pattern.modifiers.shift && !modifiers.shift)
|| (action_pattern.key.is_some()
&& handle.raw_syms().contains(&action_pattern.key.unwrap())
&& event.state() == KeyState::Released)
{
shell.set_overview_mode(None, self.common.event_loop_handle.clone());
if let Some(focus) = current_focus {
if let Some(new_descriptor) =
shell.workspaces.active(&focused_output).1.node_desc(focus)
{
let mut spaces = shell.workspaces.spaces_mut();
if old_descriptor.handle != new_descriptor.handle {
let (mut old_w, mut other_w) = spaces
.partition::<Vec<_>, _>(|w| w.handle == old_descriptor.handle);
if let Some(old_workspace) = old_w.get_mut(0) {
if let Some(new_workspace) = other_w
.iter_mut()
.find(|w| w.handle == new_descriptor.handle)
{
{
let mut stack = new_workspace.focus_stack.get_mut(&seat);
for elem in
old_descriptor.focus_stack.iter().flat_map(|node_id| {
old_workspace.tiling_layer.element_for_node(node_id)
})
{
stack.append(elem);
}
}
{
let mut stack = old_workspace.focus_stack.get_mut(&seat);
for elem in
new_descriptor.focus_stack.iter().flat_map(|node_id| {
new_workspace.tiling_layer.element_for_node(node_id)
})
{
stack.append(elem);
}
}
if let Some(focus) = TilingLayout::swap_trees(
&mut old_workspace.tiling_layer,
Some(&mut new_workspace.tiling_layer),
&old_descriptor,
&new_descriptor,
) {
let seat = seat.clone();
self.common.event_loop_handle.insert_idle(move |state| {
Shell::set_focus(
state,
Some(&focus),
&seat,
None,
true,
);
});
}
old_workspace.refresh_focus_stack();
new_workspace.refresh_focus_stack();
}
}
} else {
if let Some(workspace) =
spaces.find(|w| w.handle == new_descriptor.handle)
{
if let Some(focus) = TilingLayout::swap_trees(
&mut workspace.tiling_layer,
None,
&old_descriptor,
&new_descriptor,
) {
std::mem::drop(spaces);
let seat = seat.clone();
self.common.event_loop_handle.insert_idle(move |state| {
Shell::set_focus(state, Some(&focus), &seat, None, true);
});
}
workspace.refresh_focus_stack();
}
}
}
} else {
let new_workspace = shell.workspaces.active(&focused_output).1.handle;
if new_workspace != old_descriptor.handle {
let spaces = shell.workspaces.spaces_mut();
let (mut old_w, mut other_w) =
spaces.partition::<Vec<_>, _>(|w| w.handle == old_descriptor.handle);
if let Some(old_workspace) = old_w.get_mut(0) {
if let Some(new_workspace) =
other_w.iter_mut().find(|w| w.handle == new_workspace)
{
if new_workspace.tiling_layer.windows().next().is_none() {
{
let mut stack = new_workspace.focus_stack.get_mut(&seat);
for elem in
old_descriptor.focus_stack.iter().flat_map(|node_id| {
old_workspace.tiling_layer.element_for_node(node_id)
})
{
stack.append(elem);
}
}
if let Some(focus) = TilingLayout::move_tree(
&mut old_workspace.tiling_layer,
&mut new_workspace.tiling_layer,
&new_workspace.handle,
&seat,
new_workspace.focus_stack.get(&seat).iter(),
old_descriptor.clone(),
None,
) {
let seat = seat.clone();
self.common.event_loop_handle.insert_idle(move |state| {
Shell::set_focus(
state,
Some(&focus),
&seat,
None,
true,
);
});
}
old_workspace.refresh_focus_stack();
}
}
}
}
}
}
}
// Leave or update resize mode, if modifiers changed or initial key was released
if let Some(action_pattern) = shell.resize_mode().0.active_binding() {
if action_pattern.key.is_some()
&& event.state() == KeyState::Released
&& handle.raw_syms().contains(&action_pattern.key.unwrap())
{
shell.set_resize_mode(
None,
&self.common.config,
self.common.event_loop_handle.clone(),
);
} else if !cosmic_modifiers_eq_smithay(&action_pattern.modifiers, modifiers) {
let mut new_pattern = action_pattern.clone();
new_pattern.modifiers = cosmic_modifiers_from_smithay(modifiers.clone());
let enabled =
self.common
.config
.shortcuts
.iter()
.find_map(move |(binding, action)| {
if binding == &new_pattern
&& matches!(action, shortcuts::Action::Resizing(_))
{
let shortcuts::Action::Resizing(direction) = action else {
unreachable!()
};
Some((new_pattern.clone(), *direction))
} else {
None
}
});
shell.set_resize_mode(
enabled,
&self.common.config,
self.common.event_loop_handle.clone(),
);
}
}
// Special case resizing with regards to arrow keys
if let Some(direction) = shell.resize_mode().0.active_direction() {
let resize_edge = match handle.modified_sym() {
Keysym::Left | Keysym::h | Keysym::H => Some(ResizeEdge::LEFT),
Keysym::Down | Keysym::j | Keysym::J => Some(ResizeEdge::BOTTOM),
Keysym::Up | Keysym::k | Keysym::K => Some(ResizeEdge::TOP),
Keysym::Right | Keysym::l | Keysym::L => Some(ResizeEdge::RIGHT),
_ => None,
};
if let Some(mut edge) = resize_edge {
if direction == ResizeDirection::Inwards {
edge.flip_direction();
}
let action = Action::Private(PrivateAction::Resizing(
direction,
edge.into(),
cosmic_keystate_from_smithay(event.state()),
));
let key_pattern = shortcuts::Binding {
modifiers: cosmic_modifiers_from_smithay(modifiers.clone()),
key: Some(handle.modified_sym()),
description: None,
};
if event.state() == KeyState::Released {
if let Some(tokens) = seat.supressed_keys().filter(&handle) {
for token in tokens {
self.common.event_loop_handle.remove(token);
}
}
} else {
let token = if needs_key_repetition {
let seat_clone = seat.clone();
let action_clone = action.clone();
let key_pattern_clone = key_pattern.clone();
let start = Instant::now();
let time = event.time_msec();
self.common
.event_loop_handle
.insert_source(
Timer::from_duration(Duration::from_millis(200)),
move |current, _, state| {
let duration = current.duration_since(start).as_millis();
state.handle_action(
action_clone.clone(),
&seat_clone,
serial,
time.overflowing_add(duration as u32).0,
key_pattern_clone.clone(),
None,
true,
);
calloop::timer::TimeoutAction::ToDuration(
Duration::from_millis(25),
)
},
)
.ok()
} else {
None
};
seat.supressed_keys().add(&handle, token);
}
return FilterResult::Intercept(Some((action, key_pattern)));
}
}
std::mem::drop(shell);
// cancel grabs
if is_grabbed
&& handle.modified_sym() == Keysym::Escape
&& event.state() == KeyState::Pressed
&& !modifiers.alt
&& !modifiers.ctrl
&& !modifiers.logo
&& !modifiers.shift
{
seat.supressed_keys().add(&handle, None);
return FilterResult::Intercept(Some((
Action::Private(PrivateAction::Escape),
shortcuts::Binding {
modifiers: shortcuts::Modifiers::default(),
key: Some(Keysym::Escape),
description: None,
},
)));
}
// Skip released events for initially surpressed keys
if event.state() == KeyState::Released {
if let Some(tokens) = seat.supressed_keys().filter(&handle) {
for token in tokens {
self.common.event_loop_handle.remove(token);
}
return FilterResult::Intercept(None);
}
}
// Handle VT switches
if event.state() == KeyState::Pressed
&& (Keysym::XF86_Switch_VT_1.raw()..=Keysym::XF86_Switch_VT_12.raw())
.contains(&handle.modified_sym().raw())
{
if let Err(err) = self.backend.kms().switch_vt(
(handle.modified_sym().raw() - Keysym::XF86_Switch_VT_1.raw() + 1) as i32,
) {
error!(?err, "Failed switching virtual terminal.");
}
seat.supressed_keys().add(&handle, None);
return FilterResult::Intercept(None);
}
// handle the rest of the global shortcuts
let mut clear_queue = true;
if !shortcuts_inhibited {
let modifiers_queue = seat.modifiers_shortcut_queue();
for (binding, action) in self.common.config.shortcuts.iter() {
if *action == shortcuts::Action::Disable {
continue;
}
// is this a released (triggered) modifier-only binding?
if binding.key.is_none()
&& event.state() == KeyState::Released
&& !cosmic_modifiers_eq_smithay(&binding.modifiers, modifiers)
&& modifiers_queue.take(binding)
{
modifiers_queue.clear();
return FilterResult::Intercept(Some((
Action::Shortcut(action.clone()),
binding.clone(),
)));
}
// could this potentially become a modifier-only binding?
if binding.key.is_none()
&& event.state() == KeyState::Pressed
&& cosmic_modifiers_eq_smithay(&binding.modifiers, modifiers)
{
modifiers_queue.set(binding.clone());
clear_queue = false;
}
// is this a normal binding?
if binding.key.is_some()
&& event.state() == KeyState::Pressed
&& handle.raw_syms().contains(&binding.key.unwrap())
&& cosmic_modifiers_eq_smithay(&binding.modifiers, modifiers)
{
modifiers_queue.clear();
seat.supressed_keys().add(&handle, None);
return FilterResult::Intercept(Some((
Action::Shortcut(action.clone()),
binding.clone(),
)));
}
}
}
// no binding
if clear_queue {
seat.modifiers_shortcut_queue().clear();
}
// keys are passed through to apps
FilterResult::Forward
}
// TODO: Try to get rid of the *mutable* Shell references (needed for hovered_stack in floating_layout)
pub fn surface_under(
global_pos: Point<f64, Global>,