chore: smithay update
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f8fae8a5b0
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95b27637ae
23 changed files with 336 additions and 373 deletions
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@ -131,7 +131,7 @@ pub fn draw_surface_cursor<R>(
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) -> Vec<(CursorRenderElement<R>, Point<i32, BufferCoords>)>
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where
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R: Renderer + ImportAll,
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<R as Renderer>::TextureId: Clone + 'static,
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R::TextureId: Clone + 'static,
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{
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let position = location.into();
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let scale = scale.into();
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@ -172,7 +172,7 @@ pub fn draw_dnd_icon<R>(
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) -> Vec<WaylandSurfaceRenderElement<R>>
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where
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R: Renderer + ImportAll,
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<R as Renderer>::TextureId: Clone + 'static,
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R::TextureId: Clone + 'static,
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{
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if get_role(&surface) != Some("dnd_icon") {
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warn!(
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@ -262,7 +262,7 @@ pub fn draw_cursor<R>(
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) -> Vec<(CursorRenderElement<R>, Point<i32, BufferCoords>)>
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where
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R: Renderer + ImportMem + ImportAll,
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<R as Renderer>::TextureId: Send + Clone + 'static,
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R::TextureId: Send + Clone + 'static,
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{
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// draw the cursor as relevant
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// reset the cursor if the surface is no longer alive
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