chore: smithay update
This commit is contained in:
parent
f8fae8a5b0
commit
95b27637ae
23 changed files with 336 additions and 373 deletions
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@ -131,7 +131,7 @@ pub fn draw_surface_cursor<R>(
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) -> Vec<(CursorRenderElement<R>, Point<i32, BufferCoords>)>
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where
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R: Renderer + ImportAll,
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<R as Renderer>::TextureId: Clone + 'static,
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R::TextureId: Clone + 'static,
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{
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let position = location.into();
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let scale = scale.into();
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@ -172,7 +172,7 @@ pub fn draw_dnd_icon<R>(
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) -> Vec<WaylandSurfaceRenderElement<R>>
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where
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R: Renderer + ImportAll,
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<R as Renderer>::TextureId: Clone + 'static,
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R::TextureId: Clone + 'static,
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{
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if get_role(&surface) != Some("dnd_icon") {
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warn!(
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@ -262,7 +262,7 @@ pub fn draw_cursor<R>(
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) -> Vec<(CursorRenderElement<R>, Point<i32, BufferCoords>)>
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where
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R: Renderer + ImportMem + ImportAll,
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<R as Renderer>::TextureId: Send + Clone + 'static,
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R::TextureId: Send + Clone + 'static,
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{
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// draw the cursor as relevant
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// reset the cursor if the surface is no longer alive
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@ -22,7 +22,7 @@ use super::{cursor::CursorRenderElement, GlMultiRenderer};
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pub enum CosmicElement<R>
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where
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R: AsGlowRenderer + Renderer + ImportAll + ImportMem,
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<R as Renderer>::TextureId: 'static,
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R::TextureId: 'static,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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Workspace(
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@ -45,7 +45,7 @@ where
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impl<R> Element for CosmicElement<R>
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where
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R: AsGlowRenderer + Renderer + ImportAll + ImportMem,
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<R as Renderer>::TextureId: 'static,
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R::TextureId: 'static,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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fn id(&self) -> &Id {
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@ -196,13 +196,13 @@ where
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impl<R> RenderElement<R> for CosmicElement<R>
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where
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R: AsGlowRenderer + Renderer + ImportAll + ImportMem,
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<R as Renderer>::TextureId: 'static,
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<R as Renderer>::Error: FromGlesError,
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R::TextureId: 'static,
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R::Error: FromGlesError,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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fn draw(
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&self,
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frame: &mut R::Frame<'_>,
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frame: &mut R::Frame<'_, '_>,
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src: Rectangle<f64, BufferCoords>,
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dst: Rectangle<i32, Physical>,
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damage: &[Rectangle<i32, Physical>],
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@ -286,7 +286,7 @@ impl<R> From<CropRenderElement<RescaleRenderElement<WorkspaceRenderElement<R>>>>
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for CosmicElement<R>
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where
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R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
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<R as Renderer>::TextureId: 'static,
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R::TextureId: 'static,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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fn from(elem: CropRenderElement<RescaleRenderElement<WorkspaceRenderElement<R>>>) -> Self {
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@ -301,7 +301,7 @@ where
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impl<R> From<DamageElement> for CosmicElement<R>
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where
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R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
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<R as Renderer>::TextureId: 'static,
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R::TextureId: 'static,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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fn from(elem: DamageElement) -> Self {
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@ -312,7 +312,7 @@ where
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impl<R> From<MemoryRenderBufferRenderElement<R>> for CosmicElement<R>
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where
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R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
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<R as Renderer>::TextureId: 'static,
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R::TextureId: 'static,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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fn from(value: MemoryRenderBufferRenderElement<R>) -> Self {
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@ -324,7 +324,7 @@ where
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impl<R> From<TextureRenderElement<GlesTexture>> for CosmicElement<R>
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where
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R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
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<R as Renderer>::TextureId: 'static,
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R::TextureId: 'static,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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fn from(elem: TextureRenderElement<GlesTexture>) -> Self {
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@ -338,8 +338,12 @@ where
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{
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fn glow_renderer(&self) -> &GlowRenderer;
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fn glow_renderer_mut(&mut self) -> &mut GlowRenderer;
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fn glow_frame<'a, 'frame>(frame: &'a Self::Frame<'frame>) -> &'a GlowFrame<'frame>;
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fn glow_frame_mut<'a, 'frame>(frame: &'a mut Self::Frame<'frame>) -> &'a mut GlowFrame<'frame>;
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fn glow_frame<'a, 'frame, 'buffer>(
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frame: &'a Self::Frame<'frame, 'buffer>,
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) -> &'a GlowFrame<'frame, 'buffer>;
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fn glow_frame_mut<'a, 'frame, 'buffer>(
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frame: &'a mut Self::Frame<'frame, 'buffer>,
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) -> &'a mut GlowFrame<'frame, 'buffer>;
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}
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impl AsGlowRenderer for GlowRenderer {
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@ -349,10 +353,14 @@ impl AsGlowRenderer for GlowRenderer {
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fn glow_renderer_mut(&mut self) -> &mut GlowRenderer {
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self
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}
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fn glow_frame<'a, 'frame>(frame: &'a Self::Frame<'frame>) -> &'a GlowFrame<'frame> {
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fn glow_frame<'a, 'frame, 'buffer>(
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frame: &'a Self::Frame<'frame, 'buffer>,
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) -> &'a GlowFrame<'frame, 'buffer> {
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frame
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}
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fn glow_frame_mut<'a, 'frame>(frame: &'a mut Self::Frame<'frame>) -> &'a mut GlowFrame<'frame> {
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fn glow_frame_mut<'a, 'frame, 'buffer>(
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frame: &'a mut Self::Frame<'frame, 'buffer>,
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) -> &'a mut GlowFrame<'frame, 'buffer> {
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frame
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}
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}
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@ -364,10 +372,14 @@ impl<'a> AsGlowRenderer for GlMultiRenderer<'a> {
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fn glow_renderer_mut(&mut self) -> &mut GlowRenderer {
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self.as_mut()
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}
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fn glow_frame<'b, 'frame>(frame: &'b Self::Frame<'frame>) -> &'b GlowFrame<'frame> {
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fn glow_frame<'b, 'frame, 'buffer>(
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frame: &'b Self::Frame<'frame, 'buffer>,
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) -> &'b GlowFrame<'frame, 'buffer> {
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frame.as_ref()
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}
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fn glow_frame_mut<'b, 'frame>(frame: &'b mut Self::Frame<'frame>) -> &'b mut GlowFrame<'frame> {
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fn glow_frame_mut<'b, 'frame, 'buffer>(
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frame: &'b mut Self::Frame<'frame, 'buffer>,
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) -> &'b mut GlowFrame<'frame, 'buffer> {
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frame.as_mut()
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}
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}
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@ -415,12 +427,12 @@ impl Element for DamageElement {
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impl<R: Renderer> RenderElement<R> for DamageElement {
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fn draw(
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&self,
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_frame: &mut <R as Renderer>::Frame<'_>,
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_frame: &mut R::Frame<'_, '_>,
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_src: Rectangle<f64, BufferCoords>,
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_dst: Rectangle<i32, Physical>,
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_damage: &[Rectangle<i32, Physical>],
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_opaque_regions: &[Rectangle<i32, Physical>],
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) -> Result<(), <R as Renderer>::Error> {
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) -> Result<(), R::Error> {
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Ok(())
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}
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}
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@ -39,7 +39,6 @@ use smithay::{
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allocator::dmabuf::Dmabuf,
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drm::{DrmDeviceFd, DrmNode},
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renderer::{
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buffer_dimensions,
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damage::{Error as RenderError, OutputDamageTracker, RenderOutputResult},
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element::{
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surface::{render_elements_from_surface_tree, WaylandSurfaceRenderElement},
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@ -60,11 +59,7 @@ use smithay::{
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input::Seat,
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output::{Output, OutputNoMode},
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utils::{IsAlive, Logical, Monotonic, Point, Rectangle, Scale, Time, Transform},
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wayland::{
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dmabuf::get_dmabuf,
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session_lock::LockSurface,
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shm::{shm_format_to_fourcc, with_buffer_contents},
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},
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wayland::{dmabuf::get_dmabuf, session_lock::LockSurface},
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};
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#[cfg(feature = "debug")]
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@ -80,8 +75,8 @@ use super::kms::Timings;
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pub type GlMultiRenderer<'a> =
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MultiRenderer<'a, 'a, GbmGlowBackend<DrmDeviceFd>, GbmGlowBackend<DrmDeviceFd>>;
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pub type GlMultiFrame<'a, 'frame> =
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MultiFrame<'a, 'a, 'frame, GbmGlowBackend<DrmDeviceFd>, GbmGlowBackend<DrmDeviceFd>>;
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pub type GlMultiFrame<'a, 'frame, 'buffer> =
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MultiFrame<'a, 'a, 'frame, 'buffer, GbmGlowBackend<DrmDeviceFd>, GbmGlowBackend<DrmDeviceFd>>;
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pub type GlMultiError = MultiError<GbmGlowBackend<DrmDeviceFd>, GbmGlowBackend<DrmDeviceFd>>;
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pub enum RendererRef<'a> {
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@ -414,7 +409,7 @@ pub fn cursor_elements<'a, 'frame, R>(
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) -> Vec<CosmicElement<R>>
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where
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R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
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<R as Renderer>::TextureId: Send + Clone + 'static,
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R::TextureId: Send + Clone + 'static,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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let scale = output.current_scale().fractional_scale();
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@ -556,8 +551,8 @@ pub fn output_elements<R>(
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) -> Result<Vec<CosmicElement<R>>, RenderError<R::Error>>
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where
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R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
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<R as Renderer>::TextureId: Send + Clone + 'static,
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<R as Renderer>::Error: FromGlesError,
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R::TextureId: Send + Clone + 'static,
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R::Error: FromGlesError,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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WorkspaceRenderElement<R>: RenderElement<R>,
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{
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@ -647,11 +642,11 @@ pub fn workspace_elements<R>(
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current: (WorkspaceHandle, usize),
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cursor_mode: CursorMode,
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element_filter: ElementFilter,
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) -> Result<Vec<CosmicElement<R>>, RenderError<<R as Renderer>::Error>>
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) -> Result<Vec<CosmicElement<R>>, RenderError<R::Error>>
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where
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R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
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<R as Renderer>::TextureId: Send + Clone + 'static,
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<R as Renderer>::Error: FromGlesError,
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R::TextureId: Send + Clone + 'static,
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R::Error: FromGlesError,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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WorkspaceRenderElement<R>: RenderElement<R>,
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{
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@ -970,7 +965,7 @@ fn session_lock_elements<R>(
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) -> Vec<WaylandSurfaceRenderElement<R>>
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where
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R: Renderer + ImportAll,
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<R as Renderer>::TextureId: Clone + 'static,
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R::TextureId: Clone + 'static,
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{
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if let Some(surface) = lock_surface {
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let scale = Scale::from(output.current_scale().fractional_scale());
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@ -988,33 +983,31 @@ where
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}
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#[profiling::function]
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pub fn render_output<'d, R, Target, OffTarget>(
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pub fn render_output<'d, R, OffTarget>(
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gpu: Option<&DrmNode>,
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renderer: &mut R,
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target: Target,
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target: &mut R::Framebuffer<'_>,
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damage_tracker: &'d mut OutputDamageTracker,
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age: usize,
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shell: &Arc<RwLock<Shell>>,
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now: Time<Monotonic>,
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output: &Output,
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cursor_mode: CursorMode,
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) -> Result<RenderOutputResult<'d>, RenderError<<R as Renderer>::Error>>
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) -> Result<RenderOutputResult<'d>, RenderError<R::Error>>
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where
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R: Renderer
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+ ImportAll
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+ ImportMem
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+ ExportMem
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+ Bind<Dmabuf>
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+ Bind<Target>
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+ Offscreen<OffTarget>
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+ Blit<Target>
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+ Blit
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+ AsGlowRenderer,
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<R as Renderer>::TextureId: Send + Clone + 'static,
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<R as Renderer>::Error: FromGlesError,
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R::TextureId: Send + Clone + 'static,
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R::Error: FromGlesError,
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CosmicElement<R>: RenderElement<R>,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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WorkspaceRenderElement<R>: RenderElement<R>,
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Target: Clone,
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{
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let shell_ref = shell.read().unwrap();
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let (previous_workspace, workspace) = shell_ref
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@ -1038,7 +1031,7 @@ where
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let result = render_workspace(
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gpu,
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renderer,
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target.clone(),
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target,
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damage_tracker,
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age,
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None,
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@ -1055,12 +1048,12 @@ where
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match result {
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Ok((res, mut elements)) => {
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for (session, frame) in output.take_pending_frames() {
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if let Some((frame, damage)) = render_session(
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if let Some((frame, damage)) = render_session::<_, _, OffTarget>(
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renderer,
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&session.user_data().get::<SessionData>().unwrap(),
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frame,
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output.current_transform(),
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|buffer, renderer, dt, age, additional_damage| {
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|buffer, renderer, offscreen, dt, age, additional_damage| {
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let old_len = if !additional_damage.is_empty() {
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let area = output
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.current_mode()
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@ -1104,29 +1097,23 @@ where
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if let (Some(ref damage), _) = &res {
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if let Ok(dmabuf) = get_dmabuf(buffer) {
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renderer
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.bind(dmabuf.clone())
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let mut dmabuf_clone = dmabuf.clone();
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let mut fb = renderer
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.bind(&mut dmabuf_clone)
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.map_err(RenderError::Rendering)?;
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for rect in damage.iter() {
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renderer
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.blit(target, &mut fb, *rect, *rect, TextureFilter::Nearest)
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.map_err(RenderError::Rendering)?;
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}
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} else {
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let size = buffer_dimensions(buffer).unwrap();
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let format = with_buffer_contents(buffer, |_, _, data| {
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shm_format_to_fourcc(data.format)
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})
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.map_err(|_| OutputNoMode)? // eh, we have to do some error
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.expect(
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"We should be able to convert all hardcoded shm screencopy formats",
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);
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let render_buffer = renderer
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.create_buffer(format, size)
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.map_err(RenderError::Rendering)?;
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renderer
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.bind(render_buffer)
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.map_err(RenderError::Rendering)?;
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}
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for rect in damage.iter() {
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renderer
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.blit_from(target.clone(), *rect, *rect, TextureFilter::Nearest)
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.map_err(RenderError::Rendering)?;
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let fb =
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offscreen.expect("shm buffers should have offscreen target");
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for rect in damage.iter() {
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renderer
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.blit(target, fb, *rect, *rect, TextureFilter::Nearest)
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.map_err(RenderError::Rendering)?;
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}
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}
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}
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@ -1148,10 +1135,10 @@ where
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}
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#[profiling::function]
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pub fn render_workspace<'d, R, Target, OffTarget>(
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pub fn render_workspace<'d, R>(
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gpu: Option<&DrmNode>,
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renderer: &mut R,
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target: Target,
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target: &mut R::Framebuffer<'_>,
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damage_tracker: &'d mut OutputDamageTracker,
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age: usize,
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additional_damage: Option<Vec<Rectangle<i32, Logical>>>,
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@ -1163,18 +1150,11 @@ pub fn render_workspace<'d, R, Target, OffTarget>(
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current: (WorkspaceHandle, usize),
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cursor_mode: CursorMode,
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element_filter: ElementFilter,
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) -> Result<(RenderOutputResult<'d>, Vec<CosmicElement<R>>), RenderError<<R as Renderer>::Error>>
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) -> Result<(RenderOutputResult<'d>, Vec<CosmicElement<R>>), RenderError<R::Error>>
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where
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R: Renderer
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+ ImportAll
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+ ImportMem
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+ ExportMem
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+ Bind<Dmabuf>
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+ Bind<Target>
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+ Offscreen<OffTarget>
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+ AsGlowRenderer,
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<R as Renderer>::TextureId: Send + Clone + 'static,
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<R as Renderer>::Error: FromGlesError,
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R: Renderer + ImportAll + ImportMem + ExportMem + Bind<Dmabuf> + AsGlowRenderer,
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R::TextureId: Send + Clone + 'static,
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R::Error: FromGlesError,
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CosmicElement<R>: RenderElement<R>,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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WorkspaceRenderElement<R>: RenderElement<R>,
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|
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@ -1203,9 +1183,9 @@ where
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);
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}
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renderer.bind(target).map_err(RenderError::Rendering)?;
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let res = damage_tracker.render_output(
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renderer,
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target,
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age,
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&elements,
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CLEAR_COLOR, // TODO use a theme neutral color
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