chore: Update smithay

This commit is contained in:
Victoria Brekenfeld 2024-02-07 12:33:32 +01:00 committed by Victoria Brekenfeld
parent 3d3864b357
commit 83ec68d383
9 changed files with 748 additions and 200 deletions

View file

@ -1,12 +1,10 @@
// SPDX-License-Identifier: GPL-3.0-only
#[cfg(feature = "debug")]
use crate::backend::render::element::AsGlowRenderer;
use crate::{
backend::render::{workspace_elements, CLEAR_COLOR},
config::OutputConfig,
shell::Shell,
state::{BackendData, ClientState, Common, Fps, SurfaceDmabufFeedback},
state::{BackendData, Common, Fps, SurfaceDmabufFeedback},
utils::prelude::*,
wayland::{
handlers::screencopy::{render_session, UserdataExt},
@ -20,9 +18,9 @@ use libc::dev_t;
use smithay::{
backend::{
allocator::{
dmabuf::{AnyError, Dmabuf, DmabufAllocator},
dmabuf::Dmabuf,
gbm::{GbmAllocator, GbmBufferFlags, GbmDevice},
Allocator, Format, Fourcc,
Format, Fourcc,
},
drm::{
compositor::{BlitFrameResultError, DrmCompositor, FrameError, PrimaryPlaneElement},
@ -65,7 +63,7 @@ use smithay::{
},
wayland_server::{
protocol::{wl_buffer::WlBuffer, wl_surface::WlSurface},
Client, DisplayHandle, Resource, Weak,
Client, DisplayHandle, Weak,
},
},
utils::{DeviceFd, Size, Transform},
@ -76,7 +74,6 @@ use smithay::{
seat::WaylandFocus,
shm::{shm_format_to_fourcc, with_buffer_contents},
},
xwayland::XWaylandClientData,
};
use tracing::{error, info, trace, warn};
@ -92,7 +89,7 @@ mod drm_helpers;
mod socket;
use socket::*;
use super::render::{init_shaders, CursorMode, GlMultiRenderer};
use super::render::{element::AsGlowRenderer, init_shaders, CursorMode, GlMultiRenderer};
// for now we assume we need at least 3ms
const MIN_RENDER_TIME: Duration = Duration::from_millis(3);
@ -100,7 +97,7 @@ const MIN_RENDER_TIME: Duration = Duration::from_millis(3);
pub struct KmsState {
pub devices: HashMap<DrmNode, Device>,
pub input_devices: HashMap<String, input::Device>,
pub api: GpuManager<GbmGlesBackend<GlowRenderer>>,
pub api: GpuManager<GbmGlesBackend<GlowRenderer, DrmDeviceFd>>,
pub primary_node: DrmNode,
session: LibSeatSession,
pub auto_assign: bool,
@ -112,7 +109,6 @@ pub struct Device {
surfaces: HashMap<crtc::Handle, Surface>,
pub drm: DrmDevice,
gbm: GbmDevice<DrmDeviceFd>,
allocator: Box<dyn Allocator<Buffer = Dmabuf, Error = AnyError>>,
formats: HashSet<Format>,
supports_atomic: bool,
pub non_desktop_connectors: Vec<(connector::Handle, crtc::Handle)>,
@ -130,7 +126,6 @@ impl fmt::Debug for Device {
.field("surfaces", &self.surfaces)
.field("drm", &self.drm)
.field("gbm", &self.gbm)
.field("allocator", &"...")
.field("formats", &self.formats)
.field("supports_atomic", &self.supports_atomic)
.field("non_desktop_connectors", &self.non_desktop_connectors)
@ -211,7 +206,7 @@ pub fn init_backend(
})
.map_err(|err| err.error)
.context("Failed to initialize libinput event source")?;
let api = GpuManager::new(GbmGlesBackend::<GlowRenderer>::default())
let api = GpuManager::new(GbmGlesBackend::<GlowRenderer, DrmDeviceFd>::default())
.context("Failed to initialize renderers")?;
// TODO get this info from system76-power, if available and setup a watcher
@ -586,15 +581,10 @@ impl State {
}
};
let allocator = Box::new(DmabufAllocator(GbmAllocator::new(
gbm.clone(),
GbmBufferFlags::RENDERING,
)));
let mut device = Device {
render_node,
surfaces: HashMap::new(),
gbm: gbm.clone(),
allocator,
drm,
formats,
supports_atomic,
@ -972,7 +962,7 @@ impl Device {
crtc: crtc::Handle,
conn: connector::Handle,
position: (i32, i32),
renderer: &mut GlMultiRenderer<'_, '_>,
renderer: &mut GlMultiRenderer<'_>,
) -> Result<Output> {
let drm = &mut self.drm;
let crtc_info = drm.get_crtc(crtc)?;
@ -1067,19 +1057,13 @@ impl Device {
}
}
fn source_node_for_surface<'a>(
w: &WlSurface,
mut devices: impl Iterator<Item = &'a Device>,
) -> Option<DrmNode> {
fn source_node_for_surface<'a>(w: &WlSurface) -> Option<DrmNode> {
with_renderer_surface_state(w, |state| {
state.buffer().and_then(|buffer| {
devices.find_map(|dev| {
dev.active_buffers
.contains(&buffer.downgrade())
.then_some(dev.render_node)
})
})
state
.buffer()
.and_then(|buffer| get_dmabuf(buffer).ok().and_then(|dmabuf| dmabuf.node()))
})
.flatten()
}
fn render_node_for_output(
@ -1087,7 +1071,6 @@ fn render_node_for_output(
primary_node: DrmNode,
target_node: DrmNode,
shell: &Shell,
non_target_devices: &Vec<(&DrmNode, &mut Device)>,
) -> DrmNode {
if target_node == primary_node {
return target_node;
@ -1099,17 +1082,10 @@ fn render_node_for_output(
.map(|w| vec![w.clone()])
.unwrap_or_else(|| workspace.windows().collect::<Vec<_>>())
.into_iter()
.flat_map(|w| {
w.wl_surface().and_then(|s| {
source_node_for_surface(&s, non_target_devices.iter().map(|(_, dev)| &**dev))
})
})
.flat_map(|w| w.wl_surface().and_then(|s| source_node_for_surface(&s)))
.collect::<Vec<_>>();
if nodes.is_empty() {
// we don't want to force needlessly expensive imports,
// so we only choose the target node if it is save and use the main_device otherwise.
// (possibly fixable, once we have kernel API to test for migrations or dmabuf-v5)
if nodes.contains(&target_node) || nodes.is_empty() {
target_node
} else {
primary_node
@ -1149,7 +1125,10 @@ fn get_surface_dmabuf_feedback(
.collect::<Vec<_>>();
let target_node = surface.device_fd().dev_id().unwrap();
let mut builder = DmabufFeedbackBuilder::new(render_node.dev_id(), render_formats);
let builder = DmabufFeedbackBuilder::new(render_node.dev_id(), render_formats);
/*
// iris doesn't handle nvidia buffers very well (it hangs).
// so only do this in the future with v6 and clients telling us the gpu
if target_node != render_node.dev_id() && !combined_formats.is_empty() {
builder = builder.add_preference_tranche(
target_node,
@ -1157,16 +1136,22 @@ fn get_surface_dmabuf_feedback(
combined_formats,
);
};
let render_feedback = builder.clone().build().unwrap();
*/
let scanout_feedback = builder
.add_preference_tranche(
target_node,
Some(zwp_linux_dmabuf_feedback_v1::TrancheFlags::Scanout),
planes_formats,
)
.build()
.unwrap();
let render_feedback = builder.clone().build().unwrap();
// we would want to do this in other cases as well, but same thing as above applies
let scanout_feedback = if target_node == render_node.dev_id() {
builder
.add_preference_tranche(
target_node,
Some(zwp_linux_dmabuf_feedback_v1::TrancheFlags::Scanout),
planes_formats,
)
.build()
.unwrap()
} else {
builder.build().unwrap()
};
SurfaceDmabufFeedback {
render_feedback,
@ -1177,11 +1162,8 @@ fn get_surface_dmabuf_feedback(
impl Surface {
pub fn render_output(
&mut self,
api: &mut GpuManager<GbmGlesBackend<GlowRenderer>>,
render_node: Option<(
&DrmNode,
&mut dyn Allocator<Buffer = Dmabuf, Error = AnyError>,
)>,
api: &mut GpuManager<GbmGlesBackend<GlowRenderer, DrmDeviceFd>>,
render_node: Option<&DrmNode>,
target_node: &DrmNode,
state: &mut Common,
screencopy: Option<&[(ScreencopySession, BufferParams)]>,
@ -1195,9 +1177,9 @@ impl Surface {
let compositor = self.surface.as_mut().unwrap();
let (render_node, mut renderer) = match render_node {
Some((render_node, allocator)) => (
Some(render_node) => (
render_node,
api.renderer(&render_node, &target_node, allocator, compositor.format())
api.renderer(&render_node, &target_node, compositor.format())
.unwrap(),
),
None => (target_node, api.single_renderer(&target_node).unwrap()),
@ -1536,6 +1518,7 @@ impl KmsState {
}
Ok(())
}
pub fn target_node_for_output(&self, output: &Output) -> Option<DrmNode> {
self.devices
.values()
@ -1546,34 +1529,13 @@ impl KmsState {
pub fn try_early_import(
&mut self,
dh: &DisplayHandle,
surface: &WlSurface,
output: &Output,
target: DrmNode,
shell: &Shell,
) {
let render = render_node_for_output(
&output,
self.primary_node,
target,
&shell,
&self.devices.iter_mut().collect(),
);
if let Err(err) = self.api.early_import(
if let Some(client) = dh.get_client(surface.id()).ok() {
if let Some(normal_client) = client.get_data::<ClientState>() {
normal_client.advertised_drm_node.clone()
} else if let Some(xwayland_client) = client.get_data::<XWaylandClientData>() {
xwayland_client.user_data().get::<DrmNode>().cloned()
} else {
None
}
} else {
None
},
render,
surface,
) {
let render = render_node_for_output(&output, self.primary_node, target, &shell);
if let Err(err) = self.api.early_import(render, surface) {
trace!(?err, "Early import failed.");
}
}
@ -1616,12 +1578,17 @@ impl KmsState {
let result = self
.api
.single_renderer(&device.render_node)?
// using the MultiRenderer here would actually try multiple devices
.glow_renderer_mut()
.import_dmabuf(&dmabuf, None)
.map(|_| device.render_node)
.map_err(Into::into);
match result {
Ok(node) => return Ok(node),
Ok(node) => {
dmabuf.set_node(node); // so the MultiRenderer knows what node to use
return Ok(node);
}
Err(err) => {
trace!(?err, "Failed to import dmabuf on {:?}", device.render_node);
last_err = err;
@ -1683,16 +1650,15 @@ impl KmsState {
let target_device = &mut device[0].1;
if let Some(surface) = target_device.surfaces.get_mut(&crtc) {
let common = &mut state.common;
let target_node = target_device.render_node;
let render_node = render_node_for_output(
&surface.output,
backend.primary_node,
target_node,
&state.common.shell,
&other,
&common.shell,
);
let common = &mut state.common;
let result = if render_node != target_node {
let render_device = &mut other
.iter_mut()
@ -1701,10 +1667,7 @@ impl KmsState {
.1;
surface.render_output(
&mut backend.api,
Some((
&render_device.render_node,
render_device.allocator.as_mut(),
)),
Some(&render_device.render_node),
&target_node,
common,
screencopy_sessions.as_deref(),

View file

@ -161,10 +161,10 @@ impl RenderElement<GlowRenderer> for CosmicElement<GlowRenderer> {
}
}
impl<'a, 'b> RenderElement<GlMultiRenderer<'a, 'b>> for CosmicElement<GlMultiRenderer<'a, 'b>> {
impl<'a> RenderElement<GlMultiRenderer<'a>> for CosmicElement<GlMultiRenderer<'a>> {
fn draw<'frame>(
&self,
frame: &mut GlMultiFrame<'a, 'b, 'frame>,
frame: &mut GlMultiFrame<'a, 'frame>,
src: Rectangle<f64, BufferCoords>,
dst: Rectangle<i32, Physical>,
damage: &[Rectangle<i32, Physical>],
@ -185,10 +185,7 @@ impl<'a, 'b> RenderElement<GlMultiRenderer<'a, 'b>> for CosmicElement<GlMultiRen
}
}
fn underlying_storage(
&self,
renderer: &mut GlMultiRenderer<'a, 'b>,
) -> Option<UnderlyingStorage> {
fn underlying_storage(&self, renderer: &mut GlMultiRenderer<'a>) -> Option<UnderlyingStorage> {
match self {
CosmicElement::Workspace(elem) => elem.underlying_storage(renderer),
CosmicElement::Cursor(elem) => elem.underlying_storage(renderer),
@ -273,7 +270,7 @@ impl AsGlowRenderer for GlowRenderer {
}
}
impl<'a, 'b> AsGlowRenderer for GlMultiRenderer<'a, 'b> {
impl<'a> AsGlowRenderer for GlMultiRenderer<'a> {
fn glow_renderer(&self) -> &GlowRenderer {
self.as_ref()
}
@ -299,7 +296,7 @@ impl<'frame> AsGlowFrame<'frame> for GlowFrame<'frame> {
}
}
impl<'renderer, 'alloc, 'frame> AsGlowFrame<'frame> for GlMultiFrame<'renderer, 'alloc, 'frame> {
impl<'renderer, 'frame> AsGlowFrame<'frame> for GlMultiFrame<'renderer, 'frame> {
fn glow_frame(&self) -> &GlowFrame<'frame> {
self.as_ref()
}

View file

@ -40,7 +40,7 @@ use keyframe::{ease, functions::EaseInOutCubic};
use smithay::{
backend::{
allocator::dmabuf::Dmabuf,
drm::DrmNode,
drm::{DrmDeviceFd, DrmNode},
renderer::{
buffer_dimensions,
damage::{Error as RenderError, OutputDamageTracker, RenderOutputResult},
@ -75,11 +75,23 @@ use self::cursor::CursorRenderElement;
pub mod element;
use self::element::{AsGlowRenderer, CosmicElement};
pub type GlMultiRenderer<'a, 'b> =
MultiRenderer<'a, 'a, 'b, GbmGlesBackend<GlowRenderer>, GbmGlesBackend<GlowRenderer>>;
pub type GlMultiFrame<'a, 'b, 'frame> =
MultiFrame<'a, 'a, 'b, 'frame, GbmGlesBackend<GlowRenderer>, GbmGlesBackend<GlowRenderer>>;
pub type GlMultiError = MultiError<GbmGlesBackend<GlowRenderer>, GbmGlesBackend<GlowRenderer>>;
pub type GlMultiRenderer<'a> = MultiRenderer<
'a,
'a,
GbmGlesBackend<GlowRenderer, DrmDeviceFd>,
GbmGlesBackend<GlowRenderer, DrmDeviceFd>,
>;
pub type GlMultiFrame<'a, 'frame> = MultiFrame<
'a,
'a,
'frame,
GbmGlesBackend<GlowRenderer, DrmDeviceFd>,
GbmGlesBackend<GlowRenderer, DrmDeviceFd>,
>;
pub type GlMultiError = MultiError<
GbmGlesBackend<GlowRenderer, DrmDeviceFd>,
GbmGlesBackend<GlowRenderer, DrmDeviceFd>,
>;
pub static CLEAR_COLOR: [f32; 4] = [0.153, 0.161, 0.165, 1.0];
pub static OUTLINE_SHADER: &str = include_str!("./shaders/rounded_outline.frag");