Fix build with debug feature

This commit is contained in:
Ian Douglas Scott 2023-10-20 15:22:03 -07:00
parent 809eeafa6d
commit 7e74d8db0b
3 changed files with 18 additions and 25 deletions

View file

@ -447,7 +447,6 @@ where
#[cfg(feature = "debug")]
puffin::profile_function!();
let theme = state.theme.cosmic();
let mut elements = cursor_elements(renderer, state, output, cursor_mode);
#[cfg(feature = "debug")]
@ -472,11 +471,11 @@ where
elements.push(fps_overlay.into());
}
if state.shell.outputs.first() == Some(output) {
if state.shell.outputs().next() == Some(output) {
if let Some(profiler_overlay) = profiler_ui(
state,
renderer.glow_renderer_mut(),
Rectangle::from_loc_and_size((0, 0), output_geo.size),
Rectangle::from_loc_and_size((0, 0), output_geo.size).as_logical(),
scale,
)
.map_err(<R as Renderer>::Error::from)
@ -497,6 +496,8 @@ where
return Ok(elements);
}
let theme = state.theme.cosmic();
let overview = state.shell.overview_mode();
let (resize_mode, resize_indicator) = state.shell.resize_mode();
let resize_indicator = resize_indicator.map(|indicator| (resize_mode, indicator));