added cursor_follows_focus and focus_follows_cursor

This commit is contained in:
skewballfox 2024-09-04 11:13:59 -05:00 committed by Victoria Brekenfeld
parent 52280e9823
commit 7da0bc430a
22 changed files with 844 additions and 384 deletions

View file

@ -5,6 +5,8 @@
pub use input::{AccelProfile, ClickMethod, ScrollMethod, TapButtonMap};
use serde::{Deserialize, Serialize};
// Note: For the following values, None is used to represent the system default
// Configuration for input devices
#[derive(Clone, Debug, Default, PartialEq, Deserialize, Serialize)]
pub struct InputConfig {
pub state: DeviceState,

View file

@ -23,6 +23,12 @@ pub struct CosmicCompConfig {
pub autotile_behavior: TileBehavior,
/// Active hint enabled
pub active_hint: bool,
/// Enables changing keyboard focus to windows when the cursor passes into them
pub focus_follows_cursor: bool,
/// Enables warping the cursor to the focused window when focus changes due to keyboard input
pub cursor_follows_focus: bool,
/// The delay in milliseconds before focus follows mouse (if enabled)
pub focus_follows_cursor_delay: u64,
/// Let X11 applications scale themselves
pub descale_xwayland: bool,
}
@ -50,6 +56,9 @@ impl Default for CosmicCompConfig {
autotile: Default::default(),
autotile_behavior: Default::default(),
active_hint: true,
focus_follows_cursor: false,
cursor_follows_focus: false,
focus_follows_cursor_delay: 250,
descale_xwayland: false,
}
}

View file

@ -660,7 +660,7 @@ where
.lock()
.unwrap()
.is_some();
let active_output = last_active_seat.active_output();
let focused_output = last_active_seat.focused_or_active_output();
let output_size = output.geometry().size;
let output_scale = output.current_scale().fractional_scale();
@ -670,7 +670,7 @@ where
.iter()
.find(|w| w.handle == current.0)
.ok_or(OutputNoMode)?;
let is_active_space = workspace.outputs().any(|o| o == &active_output);
let is_active_space = workspace.outputs().any(|o| o == &focused_output);
let has_fullscreen = workspace
.fullscreen
@ -775,7 +775,7 @@ where
.space_for_handle(&previous)
.ok_or(OutputNoMode)?;
let has_fullscreen = workspace.fullscreen.is_some();
let is_active_space = workspace.outputs().any(|o| o == &active_output);
let is_active_space = workspace.outputs().any(|o| o == &focused_output);
let percentage = match start {
WorkspaceDelta::Shortcut(st) => ease(

View file

@ -658,6 +658,24 @@ fn config_changed(config: cosmic_config::Config, keys: Vec<String>, state: &mut
state.common.update_xwayland_scale();
}
}
"focus_follows_cursor" => {
let new = get_config::<bool>(&config, "focus_follows_cursor");
if new != state.common.config.cosmic_conf.focus_follows_cursor {
state.common.config.cosmic_conf.focus_follows_cursor = new;
}
}
"cursor_follows_focus" => {
let new = get_config::<bool>(&config, "cursor_follows_focus");
if new != state.common.config.cosmic_conf.cursor_follows_focus {
state.common.config.cosmic_conf.cursor_follows_focus = new;
}
}
"focus_follows_cursor_delay" => {
let new = get_config::<u64>(&config, "focus_follows_cursor_delay");
if new != state.common.config.cosmic_conf.focus_follows_cursor_delay {
state.common.config.cosmic_conf.focus_follows_cursor_delay = new;
}
}
_ => {}
}
}

View file

@ -27,7 +27,10 @@ use crate::{
},
},
};
use calloop::{timer::Timer, RegistrationToken};
use calloop::{
timer::{TimeoutAction, Timer},
RegistrationToken,
};
use cosmic_comp_config::{workspace::WorkspaceLayout, TileBehavior};
use cosmic_config::ConfigSet;
use cosmic_settings_config::shortcuts;
@ -86,6 +89,17 @@ use std::{
pub mod gestures;
/// Used for debouncing focus updates due to pointer motion, if after the focus change is
/// triggered the event will cancel if the pointer moves to the original target
#[derive(Debug)]
pub struct PointerFocusState {
//the window under the cursor prior to it's movement
originally_focused_window: Option<KeyboardFocusTarget>,
//the window under the cursor after it's movement
scheduled_focused_window: Option<KeyboardFocusTarget>,
token: RegistrationToken,
}
#[derive(Default)]
pub struct SupressedKeys(RefCell<Vec<(Keycode, Option<RegistrationToken>)>>);
#[derive(Default)]
@ -203,24 +217,19 @@ impl State {
.cloned();
if let Some(seat) = maybe_seat {
self.common.idle_notifier_state.notify_activity(&seat);
let current_output = seat.active_output();
let shortcuts_inhibited = self
.common
.shell
.read()
.unwrap()
.active_space(&current_output)
.focus_stack
.get(&seat)
.last()
.and_then(|window| {
window.wl_surface().and_then(|surface| {
seat.keyboard_shortcuts_inhibitor_for_surface(&surface)
})
})
.map(|inhibitor| inhibitor.is_active())
.unwrap_or(false);
let current_focus = seat.get_keyboard().unwrap().current_focus();
//this should fall back to active output since there may not be a focused output
let focused_output = seat.focused_or_active_output();
let shortcuts_inhibited = current_focus.is_some_and(|f| {
f.wl_surface()
.and_then(|surface| {
seat.keyboard_shortcuts_inhibitor_for_surface(&surface)
.map(|inhibitor| inhibitor.is_active())
})
.unwrap_or(false)
});
let keycode = event.key_code();
let state = event.state();
trace!(?keycode, ?state, "key");
@ -266,7 +275,7 @@ impl State {
shell.set_overview_mode(None, data.common.event_loop_handle.clone());
if let Some(focus) = current_focus {
if let Some(new_descriptor) = shell.workspaces.active(&current_output).1.node_desc(focus) {
if let Some(new_descriptor) = shell.workspaces.active(&focused_output).1.node_desc(focus) {
let mut spaces = shell.workspaces.spaces_mut();
if old_descriptor.handle != new_descriptor.handle {
let (mut old_w, mut other_w) = spaces.partition::<Vec<_>, _>(|w| w.handle == old_descriptor.handle);
@ -275,7 +284,7 @@ impl State {
if let Some(focus) = TilingLayout::swap_trees(&mut old_workspace.tiling_layer, Some(&mut new_workspace.tiling_layer), &old_descriptor, &new_descriptor) {
let seat = seat.clone();
data.common.event_loop_handle.insert_idle(move |state| {
Shell::set_focus(state, Some(&focus), &seat, None);
Shell::set_focus(state, Some(&focus), &seat, None,true);
});
}
old_workspace.refresh_focus_stack();
@ -288,7 +297,7 @@ impl State {
std::mem::drop(spaces);
let seat = seat.clone();
data.common.event_loop_handle.insert_idle(move |state| {
Shell::set_focus(state, Some(&focus), &seat, None);
Shell::set_focus(state, Some(&focus), &seat, None,true);
});
}
workspace.refresh_focus_stack();
@ -296,7 +305,7 @@ impl State {
}
}
} else {
let new_workspace = shell.workspaces.active(&current_output).1.handle;
let new_workspace = shell.workspaces.active(&focused_output).1.handle;
if new_workspace != old_descriptor.handle {
let spaces = shell.workspaces.spaces_mut();
let (mut old_w, mut other_w) = spaces.partition::<Vec<_>, _>(|w| w.handle == old_descriptor.handle);
@ -306,7 +315,7 @@ impl State {
if let Some(focus) = TilingLayout::move_tree(&mut old_workspace.tiling_layer, &mut new_workspace.tiling_layer, &new_workspace.handle, &seat, new_workspace.focus_stack.get(&seat).iter(), old_descriptor.clone()) {
let seat = seat.clone();
data.common.event_loop_handle.insert_idle(move |state| {
Shell::set_focus(state, Some(&focus), &seat, None);
Shell::set_focus(state, Some(&focus), &seat, None,true);
});
}
old_workspace.refresh_focus_stack();
@ -559,7 +568,7 @@ impl State {
_ => {}
});
}
let original_position = position;
position += event.delta().as_global();
let output = shell
@ -587,8 +596,8 @@ impl State {
return;
}
if ptr.is_grabbed()
&& seat
if ptr.is_grabbed() {
if seat
.user_data()
.get::<ResizeGrabMarker>()
.map(|marker| marker.get())
@ -599,6 +608,101 @@ impl State {
return;
}
}
//If the pointer isn't grabbed, we should check if the focused element should be updated
} else if self.common.config.cosmic_conf.focus_follows_cursor {
let shell = self.common.shell.read().unwrap();
let (old_keyboard_target, _) =
shell.keyboard_target_from_position(original_position, &seat);
let (new_keyboard_target, _) =
shell.keyboard_target_from_position(position, &seat);
if old_keyboard_target != new_keyboard_target
&& new_keyboard_target.is_some()
{
let create_source = if self.common.pointer_focus_state.is_none() {
true
} else {
let PointerFocusState {
originally_focused_window,
scheduled_focused_window,
token,
} = self.common.pointer_focus_state.as_ref().unwrap();
if &new_keyboard_target == originally_focused_window {
//if we moved to the original window, just cancel the event
self.common.event_loop_handle.remove(*token);
//clear the state
self.common.pointer_focus_state = None;
false
} else if &new_keyboard_target != scheduled_focused_window {
//if we moved to a new window, update the scheduled focus
self.common.event_loop_handle.remove(*token);
true
} else {
//the state doesn't need to be updated or cleared
false
}
};
if create_source {
// prevent popups from being unfocusable if there is a gap between them and their parent
let delay = calloop::timer::Timer::from_duration(
//default to 250ms
std::time::Duration::from_millis(
self.common.config.cosmic_conf.focus_follows_cursor_delay,
),
);
let seat = seat.clone();
let token = self
.common
.event_loop_handle
.insert_source(delay, move |_, _, state| {
let target = state
.common
.pointer_focus_state
.as_ref()
.unwrap()
.scheduled_focused_window
.clone();
//clear it prior in case the user twitches in the microsecond it
//takes this function to run
state.common.pointer_focus_state = None;
Shell::set_focus(
state,
target.as_ref(),
&seat,
Some(SERIAL_COUNTER.next_serial()),
false,
);
TimeoutAction::Drop
})
.ok();
if token.is_some() {
let originally_focused_window =
if self.common.pointer_focus_state.is_none() {
old_keyboard_target
} else {
// In this case, the pointer has moved to a new window (neither original, nor scheduled)
// so we should preserve the original window for the focus state
self.common
.pointer_focus_state
.as_ref()
.unwrap()
.originally_focused_window
.clone()
};
self.common.pointer_focus_state = Some(PointerFocusState {
originally_focused_window,
scheduled_focused_window: new_keyboard_target,
token: token.unwrap(),
});
}
}
}
}
let output_geometry = output.geometry();
@ -780,8 +884,18 @@ impl State {
InputEvent::PointerButton { event, .. } => {
use smithay::backend::input::{ButtonState, PointerButtonEvent};
let mut shell = self.common.shell.write().unwrap();
if let Some(seat) = shell.seats.for_device(&event.device()).cloned() {
//
let Some(seat) = self
.common
.shell
.read()
.unwrap()
.seats
.for_device(&event.device())
.cloned()
else {
return;
};
self.common.idle_notifier_state.notify_activity(&seat);
let serial = SERIAL_COUNTER.next_serial();
@ -795,77 +909,19 @@ impl State {
if !seat.get_pointer().unwrap().is_grabbed() {
let output = seat.active_output();
let pos = seat.get_pointer().unwrap().current_location().as_global();
let relative_pos = pos.to_local(&output);
let mut under: Option<KeyboardFocusTarget> = None;
if let Some(session_lock) = shell.session_lock.as_ref() {
under = session_lock
.surfaces
.get(&output)
.map(|lock| lock.clone().into());
} else if let Some(window) =
shell.active_space(&output).get_fullscreen()
{
let layers = layer_map_for_output(&output);
if let Some(layer) =
layers.layer_under(WlrLayer::Overlay, relative_pos.as_logical())
{
let layer_loc = layers.layer_geometry(layer).unwrap().loc;
if layer.can_receive_keyboard_focus()
&& layer
.surface_under(
relative_pos.as_logical() - layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
.is_some()
{
under = Some(layer.clone().into());
}
} else {
under = Some(window.clone().into());
}
} else {
let done = {
let layers = layer_map_for_output(&output);
if let Some(layer) = layers
.layer_under(WlrLayer::Overlay, relative_pos.as_logical())
.or_else(|| {
layers.layer_under(
WlrLayer::Top,
relative_pos.as_logical(),
)
})
{
let layer_loc = layers.layer_geometry(layer).unwrap().loc;
if layer.can_receive_keyboard_focus()
&& layer
.surface_under(
relative_pos.as_logical() - layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
.is_some()
{
under = Some(layer.clone().into());
true
} else {
false
}
} else {
false
}
};
if !done {
let global_position =
seat.get_pointer().unwrap().current_location().as_global();
let shell = self.common.shell.write().unwrap();
let (under, trigger_move) =
shell.keyboard_target_from_position(global_position, &seat);
if trigger_move {
// Don't check override redirect windows, because we don't set keyboard focus to them explicitly.
// These cases are handled by the XwaylandKeyboardGrab.
if let Some(target) = shell.element_under(pos, &output) {
if let Some(target) = shell.element_under(global_position, &output) {
if seat.get_keyboard().unwrap().modifier_state().logo {
if let Some(surface) =
target.toplevel().map(Cow::into_owned)
{
if let Some(surface) = target.toplevel().map(Cow::into_owned) {
let seat_clone = seat.clone();
let mouse_button =
PointerButtonEvent::button(&event);
let mouse_button = PointerButtonEvent::button(&event);
let mut supress_button = || {
// If the logo is held then the pointer event is
@ -875,13 +931,8 @@ impl State {
seat.supressed_buttons().add(button);
};
fn dispatch_grab<
G: PointerGrab<State> + 'static,
>(
grab: Option<(
G,
smithay::input::pointer::Focus,
)>,
fn dispatch_grab<G: PointerGrab<State> + 'static>(
grab: Option<(G, smithay::input::pointer::Focus)>,
seat: Seat<State>,
serial: Serial,
state: &mut State,
@ -915,28 +966,52 @@ impl State {
false,
);
drop(shell);
dispatch_grab(res, seat_clone, serial, state);
}
dispatch_grab(
res, seat_clone, serial, state,
);
},
);
}
smithay::backend::input::MouseButton::Right => {
supress_button();
self.common.event_loop_handle.insert_idle(
move |state| {
let mut shell =
state.common.shell.write().unwrap();
let Some(target_elem) = shell.element_for_surface(&surface) else { return };
let Some(target_elem) =
shell.element_for_surface(&surface)
else {
return;
};
let Some(geom) = shell
.space_for(target_elem)
.and_then(|f| f.element_geometry(target_elem)) else { return };
.and_then(|f| {
f.element_geometry(target_elem)
})
else {
return;
};
let geom = geom.to_f64();
let center = geom.loc + geom.size.downscale(2.0);
let offset = center.to_global(&output) - pos;
let edge = match (offset.x > 0.0, offset.y > 0.0) {
(true, true) => ResizeEdge::TOP_LEFT,
(false, true) => ResizeEdge::TOP_RIGHT,
(true, false) => ResizeEdge::BOTTOM_LEFT,
(false, false) => ResizeEdge::BOTTOM_RIGHT
let center =
geom.loc + geom.size.downscale(2.0);
let offset = center.to_global(&output)
- global_position;
let edge = match (
offset.x > 0.0,
offset.y > 0.0,
) {
(true, true) => {
ResizeEdge::TOP_LEFT
}
(false, true) => {
ResizeEdge::TOP_RIGHT
}
(true, false) => {
ResizeEdge::BOTTOM_LEFT
}
(false, false) => {
ResizeEdge::BOTTOM_RIGHT
}
};
let res = shell.resize_request(
&surface,
@ -946,67 +1021,36 @@ impl State {
false,
);
drop(shell);
dispatch_grab(res, seat_clone, serial, state);
}
dispatch_grab(
res, seat_clone, serial, state,
);
},
_ => {},
);
}
_ => {}
}
}
}
}
under = Some(target);
} else {
let layers = layer_map_for_output(&output);
if let Some(layer) = layers
.layer_under(
WlrLayer::Bottom,
relative_pos.as_logical(),
)
.or_else(|| {
layers.layer_under(
WlrLayer::Background,
relative_pos.as_logical(),
)
})
{
let layer_loc =
layers.layer_geometry(layer).unwrap().loc;
if layer.can_receive_keyboard_focus()
&& layer
.surface_under(
relative_pos.as_logical()
- layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
.is_some()
{
under = Some(layer.clone().into());
}
};
}
}
}
std::mem::drop(shell);
Shell::set_focus(self, under.as_ref(), &seat, Some(serial));
} else {
std::mem::drop(shell);
Shell::set_focus(self, under.as_ref(), &seat, Some(serial), false);
}
} else {
let mut shell = self.common.shell.write().unwrap();
if let Some(Trigger::Pointer(action_button)) =
shell.overview_mode().0.active_trigger()
{
if *action_button == button {
shell
.set_overview_mode(None, self.common.event_loop_handle.clone());
shell.set_overview_mode(None, self.common.event_loop_handle.clone());
}
}
std::mem::drop(shell);
};
let ptr = seat.get_pointer().unwrap();
if pass_event {
ptr.button(
self,
&ButtonEvent {
@ -1017,11 +1061,8 @@ impl State {
},
);
ptr.frame(self);
} else if event.state() == ButtonState::Released {
ptr.unset_grab(self, serial, event.time_msec())
}
}
}
InputEvent::PointerAxis { event, .. } => {
let scroll_factor =
if let Some(device) = <dyn Any>::downcast_ref::<InputDevice>(&event.device()) {
@ -1121,7 +1162,9 @@ impl State {
// Decide on action if first update
if first_update {
let mut natural_scroll = false;
if let Some(scroll_config) = &self.common.config.cosmic_conf.input_touchpad.scroll_config {
if let Some(scroll_config) =
&self.common.config.cosmic_conf.input_touchpad.scroll_config
{
if let Some(natural) = scroll_config.natural_scroll {
natural_scroll = natural;
}
@ -1157,7 +1200,7 @@ impl State {
} else {
Some(SwipeAction::PrevWorkspace)
}
},
}
Some(Direction::Down) => {
if natural_scroll {
Some(SwipeAction::PrevWorkspace)
@ -1775,11 +1818,12 @@ impl State {
}
Action::Close => {
let current_output = seat.active_output();
let shell = self.common.shell.read().unwrap();
let workspace = shell.active_space(&current_output);
if let Some(window) = workspace.focus_stack.get(seat).last() {
window.send_close();
if let Some(focus_target) = seat.get_keyboard().unwrap().current_focus() {
self.common
.shell
.read()
.unwrap()
.close_focused(&focus_target);
}
}
@ -1854,7 +1898,9 @@ impl State {
}
x @ Action::MoveToWorkspace(_) | x @ Action::SendToWorkspace(_) => {
let current_output = seat.active_output();
let Some(focused_output) = seat.focused_output() else {
return;
};
let follow = matches!(x, Action::MoveToWorkspace(_));
let workspace = match x {
Action::MoveToWorkspace(0) | Action::SendToWorkspace(0) => 9,
@ -1863,48 +1909,65 @@ impl State {
};
let res = self.common.shell.write().unwrap().move_current_window(
seat,
&current_output,
(&current_output, Some(workspace as usize)),
&focused_output,
(&focused_output, Some(workspace as usize)),
follow,
None,
&mut self.common.workspace_state.update(),
);
if let Ok(Some((target, _point))) = res {
Shell::set_focus(self, Some(&target), seat, None);
Shell::set_focus(
self,
Some(&target),
seat,
None,
matches!(x, Action::MoveToWorkspace(_)),
);
}
}
x @ Action::MoveToLastWorkspace | x @ Action::SendToLastWorkspace => {
let current_output = seat.active_output();
let Some(focused_output) = seat.focused_output() else {
return;
};
let mut shell = self.common.shell.write().unwrap();
let workspace = shell.workspaces.len(&current_output).saturating_sub(1);
let workspace = shell.workspaces.len(&focused_output).saturating_sub(1);
let res = shell.move_current_window(
seat,
&current_output,
(&current_output, Some(workspace)),
&focused_output,
(&focused_output, Some(workspace)),
matches!(x, Action::MoveToLastWorkspace),
None,
&mut self.common.workspace_state.update(),
);
// If the active workspace changed, the cursor_follows_focus should probably be checked
if let Ok(Some((target, _point))) = res {
std::mem::drop(shell);
Shell::set_focus(self, Some(&target), seat, None);
Shell::set_focus(
self,
Some(&target),
seat,
None,
matches!(x, Action::MoveToLastWorkspace),
);
}
}
x @ Action::MoveToNextWorkspace | x @ Action::SendToNextWorkspace => {
let current_output = seat.active_output();
let Some(focused_output) = seat.focused_output() else {
return;
};
let res = {
let mut shell = self.common.shell.write().unwrap();
let workspace = shell
.workspaces
.active_num(&current_output)
.active_num(&focused_output)
.1
.saturating_add(1);
shell.move_current_window(
seat,
&current_output,
(&current_output, Some(workspace)),
&focused_output,
(&focused_output, Some(workspace)),
matches!(x, Action::MoveToNextWorkspace),
direction,
&mut self.common.workspace_state.update(),
@ -1913,7 +1976,14 @@ impl State {
match res {
Ok(Some((target, _point))) => {
Shell::set_focus(self, Some(&target), seat, None);
// If the active workspace changed, the cursor_follows_focus should probably be checked
Shell::set_focus(
self,
Some(&target),
seat,
None,
matches!(x, Action::MoveToNextWorkspace),
);
}
Err(_) if propagate => {
if let Some(inferred) = pattern.inferred_direction() {
@ -1937,19 +2007,21 @@ impl State {
}
x @ Action::MoveToPreviousWorkspace | x @ Action::SendToPreviousWorkspace => {
let current_output = seat.active_output();
let Some(focused_output) = seat.focused_output() else {
return;
};
let res = {
let mut shell = self.common.shell.write().unwrap();
let workspace = shell
.workspaces
.active_num(&current_output)
.active_num(&focused_output)
.1
.saturating_sub(1);
// TODO: Possibly move to prev output, if idx < 0
shell.move_current_window(
seat,
&current_output,
(&current_output, Some(workspace)),
&focused_output,
(&focused_output, Some(workspace)),
matches!(x, Action::MoveToPreviousWorkspace),
direction,
&mut self.common.workspace_state.update(),
@ -1958,7 +2030,13 @@ impl State {
match res {
Ok(Some((target, _point))) => {
Shell::set_focus(self, Some(&target), seat, None);
Shell::set_focus(
self,
Some(&target),
seat,
None,
matches!(x, Action::MoveToPreviousWorkspace),
);
}
Err(_) if propagate => {
if let Some(inferred) = pattern.inferred_direction() {
@ -2144,14 +2222,16 @@ impl State {
_ => unreachable!(),
};
let current_output = seat.active_output();
let Some(focused_output) = seat.focused_output() else {
return;
};
let mut shell = self.common.shell.write().unwrap();
let next_output = shell.next_output(&current_output, direction).cloned();
let next_output = shell.next_output(&focused_output, direction).cloned();
if let Some(next_output) = next_output {
let res = shell.move_current_window(
seat,
&current_output,
&focused_output,
(&next_output, None),
is_move_action,
Some(direction),
@ -2159,7 +2239,7 @@ impl State {
);
if let Ok(Some((target, new_pos))) = res {
std::mem::drop(shell);
Shell::set_focus(self, Some(&target), seat, None);
Shell::set_focus(self, Some(&target), seat, None, is_move_action);
if let Some(ptr) = seat.get_pointer() {
ptr.motion(
self,
@ -2208,19 +2288,21 @@ impl State {
}
x @ Action::MoveToNextOutput | x @ Action::SendToNextOutput => {
let current_output = seat.active_output();
let Some(focused_output) = seat.focused_output() else {
return;
};
let mut shell = self.common.shell.write().unwrap();
let next_output = shell
.outputs()
.skip_while(|o| *o != &current_output)
.skip_while(|o| *o != &focused_output)
.skip(1)
.next()
.cloned();
if let Some(next_output) = next_output {
let res = shell.move_current_window(
seat,
&current_output,
&focused_output,
(&next_output, None),
matches!(x, Action::MoveToNextOutput),
direction,
@ -2228,7 +2310,13 @@ impl State {
);
if let Ok(Some((target, new_pos))) = res {
std::mem::drop(shell);
Shell::set_focus(self, Some(&target), seat, None);
Shell::set_focus(
self,
Some(&target),
seat,
None,
matches!(x, Action::MoveToNextOutput),
);
if let Some(ptr) = seat.get_pointer() {
ptr.motion(
self,
@ -2246,20 +2334,22 @@ impl State {
}
x @ Action::MoveToPreviousOutput | x @ Action::SendToPreviousOutput => {
let current_output = seat.active_output();
let Some(focused_output) = seat.focused_output() else {
return;
};
let mut shell = self.common.shell.write().unwrap();
let prev_output = shell
.outputs()
.rev()
.skip_while(|o| *o != &current_output)
.skip_while(|o| *o != &focused_output)
.skip(1)
.next()
.cloned();
if let Some(prev_output) = prev_output {
let res = shell.move_current_window(
seat,
&current_output,
&focused_output,
(&prev_output, None),
matches!(x, Action::MoveToPreviousOutput),
direction,
@ -2267,7 +2357,13 @@ impl State {
);
if let Ok(Some((target, new_pos))) = res {
std::mem::drop(shell);
Shell::set_focus(self, Some(&target), seat, None);
Shell::set_focus(
self,
Some(&target),
seat,
None,
matches!(x, Action::MoveToPreviousOutput),
);
if let Some(ptr) = seat.get_pointer() {
ptr.motion(
self,
@ -2285,58 +2381,58 @@ impl State {
}
Action::MigrateWorkspaceToNextOutput => {
let current_output = seat.active_output();
let active_output = seat.active_output();
let (active, next_output) = {
let shell = self.common.shell.read().unwrap();
let output = shell
.outputs()
.skip_while(|o| *o != &current_output)
.skip_while(|o| *o != &active_output)
.skip(1)
.next()
.cloned();
(shell.active_space(&current_output).handle, output)
(shell.active_space(&active_output).handle, output)
};
if let Some(next_output) = next_output {
self.common
.migrate_workspace(&current_output, &next_output, &active);
.migrate_workspace(&active_output, &next_output, &active);
}
}
Action::MigrateWorkspaceToPreviousOutput => {
let current_output = seat.active_output();
let active_output = seat.active_output();
let (active, prev_output) = {
let shell = self.common.shell.read().unwrap();
let output = shell
.outputs()
.rev()
.skip_while(|o| *o != &current_output)
.skip_while(|o| *o != &active_output)
.skip(1)
.next()
.cloned();
(shell.active_space(&current_output).handle, output)
(shell.active_space(&active_output).handle, output)
};
if let Some(prev_output) = prev_output {
self.common
.migrate_workspace(&current_output, &prev_output, &active);
.migrate_workspace(&active_output, &prev_output, &active);
}
}
Action::MigrateWorkspaceToOutput(direction) => {
let current_output = seat.active_output();
let active_output = seat.active_output();
let (active, next_output) = {
let shell = self.common.shell.read().unwrap();
(
shell.active_space(&current_output).handle,
shell.next_output(&current_output, direction).cloned(),
shell.active_space(&active_output).handle,
shell.next_output(&active_output, direction).cloned(),
)
};
if let Some(next_output) = next_output {
self.common
.migrate_workspace(&current_output, &next_output, &active);
.migrate_workspace(&active_output, &next_output, &active);
}
}
@ -2367,7 +2463,7 @@ impl State {
}
FocusResult::Handled => {}
FocusResult::Some(target) => {
Shell::set_focus(self, Some(&target), seat, None);
Shell::set_focus(self, Some(&target), seat, None, true);
}
}
}
@ -2390,7 +2486,7 @@ impl State {
true,
),
MoveResult::ShiftFocus(shift) => {
Shell::set_focus(self, Some(&shift), seat, None);
Shell::set_focus(self, Some(&shift), seat, None, true);
}
_ => {
let current_output = seat.active_output();
@ -2409,10 +2505,12 @@ impl State {
}
Action::SwapWindow => {
let current_output = seat.active_output();
let Some(focused_output) = seat.focused_output() else {
return;
};
let mut shell = self.common.shell.write().unwrap();
let workspace = shell.active_space_mut(&current_output);
let workspace = shell.active_space_mut(&focused_output);
if workspace.get_fullscreen().is_some() {
return; // TODO, is this what we want? Maybe disengage fullscreen instead?
}
@ -2433,9 +2531,11 @@ impl State {
}
Action::Minimize => {
let current_output = seat.active_output();
let Some(focused_output) = seat.focused_output() else {
return;
};
let mut shell = self.common.shell.write().unwrap();
let workspace = shell.active_space_mut(&current_output);
let workspace = shell.active_space_mut(&focused_output);
let focus_stack = workspace.focus_stack.get(seat);
let focused_window = focus_stack.last().cloned();
if let Some(window) = focused_window {
@ -2444,9 +2544,11 @@ impl State {
}
Action::Maximize => {
let current_output = seat.active_output();
let Some(focused_output) = seat.focused_output() else {
return;
};
let mut shell = self.common.shell.write().unwrap();
let workspace = shell.active_space(&current_output);
let workspace = shell.active_space(&focused_output);
let focus_stack = workspace.focus_stack.get(seat);
let focused_window = focus_stack.last().cloned();
if let Some(window) = focused_window {
@ -2459,7 +2561,8 @@ impl State {
&self.common.config,
self.common.event_loop_handle.clone(),
),
// NOTE: implementation currently assumes actions that apply to outputs should apply to the active output
// rather than the output that has keyboard focus
Action::ToggleOrientation => {
let output = seat.active_output();
let mut shell = self.common.shell.write().unwrap();
@ -2484,7 +2587,7 @@ impl State {
.unwrap()
.toggle_stacking_focused(seat);
if let Some(new_focus) = res {
Shell::set_focus(self, Some(&new_focus), seat, Some(serial));
Shell::set_focus(self, Some(&new_focus), seat, Some(serial), false);
}
}
@ -2521,7 +2624,9 @@ impl State {
}
Action::ToggleWindowFloating => {
let output = seat.active_output();
let Some(output) = seat.focused_output() else {
return;
};
let mut shell = self.common.shell.write().unwrap();
let workspace = shell.active_space_mut(&output);
workspace.toggle_floating_window_focused(seat);

View file

@ -177,7 +177,7 @@ impl CosmicWindowInternal {
pub fn current_focus(&self) -> Option<Focus> {
unsafe { Focus::from_u8(self.pointer_entered.load(Ordering::SeqCst)) }
}
/// returns if the window has any current or pending server-side decorations
pub fn has_ssd(&self, pending: bool) -> bool {
!self.window.is_decorated(pending)
}

View file

@ -13,12 +13,12 @@ use smithay::{
utils::{IsAlive, Serial, SERIAL_COUNTER},
wayland::{
seat::WaylandFocus,
selection::data_device::set_data_device_focus,
selection::primary_selection::set_primary_focus,
selection::{data_device::set_data_device_focus, primary_selection::set_primary_focus},
shell::wlr_layer::{KeyboardInteractivity, Layer},
},
};
use std::{borrow::Cow, sync::Mutex};
use std::{borrow::Cow, mem, sync::Mutex};
use tracing::{debug, trace};
use self::target::{KeyboardFocusTarget, WindowGroup};
@ -31,6 +31,7 @@ pub struct FocusStack<'a>(pub(super) Option<&'a IndexSet<CosmicMapped>>);
pub struct FocusStackMut<'a>(pub(super) &'a mut IndexSet<CosmicMapped>);
impl<'a> FocusStack<'a> {
/// returns the last unminimized window in the focus stack that is still alive
pub fn last(&self) -> Option<&CosmicMapped> {
self.0
.as_ref()
@ -93,11 +94,15 @@ impl ActiveFocus {
}
impl Shell {
/// Set the keyboard focus to the given target
/// Note: `update_cursor` is used to determine whether to update the pointer location if cursor_follows_focus is enabled
/// if the focus change was due to a pointer event, this should be set to false
pub fn set_focus(
state: &mut State,
target: Option<&KeyboardFocusTarget>,
seat: &Seat<State>,
serial: Option<Serial>,
update_cursor: bool,
) {
let element = match target {
Some(KeyboardFocusTarget::Element(mapped)) => Some(mapped.clone()),
@ -115,6 +120,7 @@ impl Shell {
if mapped.is_minimized() {
return;
}
state
.common
.shell
@ -123,15 +129,7 @@ impl Shell {
.append_focus_stack(&mapped, seat);
}
// update keyboard focus
if let Some(keyboard) = seat.get_keyboard() {
ActiveFocus::set(seat, target.cloned());
keyboard.set_focus(
state,
target.cloned(),
serial.unwrap_or_else(|| SERIAL_COUNTER.next_serial()),
);
}
update_focus_state(seat, target, state, serial, update_cursor);
state.common.shell.write().unwrap().update_active();
}
@ -144,7 +142,8 @@ impl Shell {
// update FocusStack and notify layouts about new focus (if any window)
let workspace = self.space_for_mut(&mapped);
let workspace = if workspace.is_none() {
self.active_space_mut(&seat.active_output())
//should this be the active output or the focused output?
self.active_space_mut(&seat.focused_or_active_output())
} else {
workspace.unwrap()
};
@ -218,6 +217,77 @@ impl Shell {
}
}
/// Internal, used to ensure that ActiveFocus, KeyboardFocusTarget, and FocusedOutput are all in sync
fn update_focus_state(
seat: &Seat<State>,
target: Option<&KeyboardFocusTarget>,
state: &mut State,
serial: Option<Serial>,
should_update_cursor: bool,
) {
// update keyboard focus
if let Some(keyboard) = seat.get_keyboard() {
if should_update_cursor && state.common.config.cosmic_conf.cursor_follows_focus {
if ActiveFocus::get(seat).as_ref() != target && target.is_some() {
//need to borrow mutably for surface under
let mut shell = state.common.shell.write().unwrap();
// get the top left corner of the target element
let geometry = shell.focused_geometry(target.unwrap());
//to avoid the nested mutable borrow of state
if geometry.is_some() {
let top_left = geometry.unwrap().loc.to_f64();
// create a pointer target from the target element
let output = shell
.outputs()
.find(|output| output.geometry().to_f64().contains(top_left))
.cloned()
.unwrap_or(seat.active_output());
let focus = shell
.surface_under(top_left, &output)
.map(|(focus, loc)| (focus, loc.as_logical()));
//drop here to avoid multiple mutable borrows
mem::drop(shell);
seat.get_pointer().unwrap().motion(
state,
focus,
&MotionEvent {
location: top_left.as_logical(),
serial: SERIAL_COUNTER.next_serial(),
time: 0,
},
);
}
}
}
ActiveFocus::set(seat, target.cloned());
keyboard.set_focus(
state,
target.cloned(),
serial.unwrap_or_else(|| SERIAL_COUNTER.next_serial()),
);
//update the focused output or set it to the active output
if target.is_some() {
// Get focused output calls visible_output_for_surface internally
// what should happen if the target is some, but it's not visible?
// should this be an error?
seat.set_focused_output(
state
.common
.shell
.read()
.unwrap()
.get_focused_output(target.unwrap()),
)
} else {
seat.set_focused_output(None);
};
}
}
fn raise_with_children(floating_layer: &mut FloatingLayout, focused: &CosmicMapped) {
if floating_layer.mapped().any(|m| m == focused) {
floating_layer.space.raise_element(focused, true);
@ -264,13 +334,16 @@ impl Common {
update_pointer_focus(state, &seat);
let mut shell = state.common.shell.write().unwrap();
let output = seat.active_output();
let output = seat.focused_or_active_output();
// If the focused or active output is not in the list of outputs, switch to the first output
if !shell.outputs().any(|o| o == &output) {
if let Some(other) = shell.outputs().next() {
seat.set_active_output(other);
}
continue;
}
let last_known_focus = ActiveFocus::get(&seat);
if let Some(target) = last_known_focus {
@ -291,15 +364,14 @@ impl Common {
if let Some(new) = popup_grab.current_grab() {
trace!("restore focus to previous popup grab");
std::mem::drop(shell);
if let Some(keyboard) = seat.get_keyboard() {
keyboard.set_focus(
// TODO: verify whether cursor should be updated at end of popup grab
update_focus_state(
seat,
Some(&new),
state,
Some(new.clone()),
SERIAL_COUNTER.next_serial(),
Some(SERIAL_COUNTER.next_serial()),
false,
);
}
ActiveFocus::set(&seat, Some(new));
seat.user_data()
.get_or_insert::<PopupGrabData, _>(PopupGrabData::default)
.set(Some(popup_grab));
@ -337,12 +409,10 @@ impl Common {
// update keyboard focus
let target = update_focus_target(&*shell, &seat, &output);
std::mem::drop(shell);
if let Some(keyboard) = seat.get_keyboard() {
//I can probably feature gate this condition
debug!("Restoring focus to {:?}", target.as_ref());
keyboard.set_focus(state, target.clone(), SERIAL_COUNTER.next_serial());
ActiveFocus::set(&seat, target);
}
update_focus_state(seat, target.as_ref(), state, None, false);
}
}

View file

@ -20,7 +20,7 @@ fn toggle_stacking(state: &mut State, mapped: &CosmicMapped) {
let seat = shell.seats.last_active().clone();
if let Some(new_focus) = shell.toggle_stacking(&seat, mapped) {
std::mem::drop(shell);
Shell::set_focus(state, Some(&new_focus), &seat, None);
Shell::set_focus(state, Some(&new_focus), &seat, None, false);
}
}
@ -52,7 +52,7 @@ fn move_prev_workspace(state: &mut State, mapped: &CosmicMapped) {
);
if let Some((target, _)) = res {
std::mem::drop(shell);
Shell::set_focus(state, Some(&target), &seat, None);
Shell::set_focus(state, Some(&target), &seat, None, true);
}
}
}
@ -85,7 +85,7 @@ fn move_next_workspace(state: &mut State, mapped: &CosmicMapped) {
);
if let Some((target, _point)) = res {
std::mem::drop(shell);
Shell::set_focus(state, Some(&target), &seat, None)
Shell::set_focus(state, Some(&target), &seat, None, true)
}
}
}

View file

@ -161,6 +161,7 @@ impl Item {
}
}
/// Menu that comes up when right-clicking an application header bar
pub struct ContextMenu {
items: Vec<Item>,
selected: AtomicBool,

View file

@ -882,6 +882,7 @@ impl Drop for MoveGrab {
Some(&KeyboardFocusTarget::from(mapped)),
&seat,
Some(serial),
false,
)
}
});

View file

@ -728,7 +728,7 @@ impl FloatingLayout {
self.space.element_geometry(elem).map(RectExt::as_local)
}
pub fn element_under(&mut self, location: Point<f64, Local>) -> Option<KeyboardFocusTarget> {
pub fn element_under(&self, location: Point<f64, Local>) -> Option<KeyboardFocusTarget> {
self.space
.element_under(location.as_logical())
.map(|(mapped, _)| mapped.clone().into())

View file

@ -3088,10 +3088,7 @@ impl TilingLayout {
None
}
pub fn element_under(
&mut self,
location_f64: Point<f64, Local>,
) -> Option<KeyboardFocusTarget> {
pub fn element_under(&self, location_f64: Point<f64, Local>) -> Option<KeyboardFocusTarget> {
let location = location_f64.to_i32_round();
for (mapped, geo) in self.mapped() {

View file

@ -8,6 +8,7 @@ use std::{
};
use wayland_backend::server::ClientId;
use crate::wayland::protocols::workspace::WorkspaceCapabilities;
use cosmic_comp_config::{
workspace::{WorkspaceLayout, WorkspaceMode},
TileBehavior,
@ -50,6 +51,8 @@ use smithay::{
xwayland::X11Surface,
};
use smithay::wayland::shell::wlr_layer::Layer as WlrLayer;
use crate::{
backend::render::animations::spring::{Spring, SpringParams},
config::Config,
@ -69,8 +72,7 @@ use crate::{
toplevel_leave_workspace, ToplevelInfoState,
},
workspace::{
WorkspaceCapabilities, WorkspaceGroupHandle, WorkspaceHandle, WorkspaceState,
WorkspaceUpdateGuard,
WorkspaceGroupHandle, WorkspaceHandle, WorkspaceState, WorkspaceUpdateGuard,
},
},
},
@ -1402,6 +1404,148 @@ impl Shell {
self.workspaces.active_mut(output)
}
/// get the parent output of the window which has keyboard focus (for a given seat)
pub fn get_focused_output(&self, focus_target: &KeyboardFocusTarget) -> Option<&Output> {
if let Some(focused_surface) = focus_target.wl_surface() {
self.visible_output_for_surface(&focused_surface)
} else {
None
}
}
/// Derives a keyboard focus target from a global position, and indicates whether the
/// the shell should start a move request event. Used during cursor related focus checks
pub fn keyboard_target_from_position(
&self,
global_position: Point<f64, Global>,
seat: &Seat<State>,
) -> (Option<KeyboardFocusTarget>, bool) {
let output = seat.active_output();
// if not done and super key pressed
let mut grab_conditions_met = false;
let relative_pos = global_position.to_local(&output);
let mut under: Option<KeyboardFocusTarget> = None;
// if the lockscreen is active
if let Some(session_lock) = self.session_lock.as_ref() {
under = session_lock
.surfaces
.get(&output)
.map(|lock| lock.clone().into());
// if the output can receive keyboard focus
} else if let Some(window) = self.active_space(&output).get_fullscreen() {
let layers = layer_map_for_output(&output);
if let Some(layer) = layers.layer_under(WlrLayer::Overlay, relative_pos.as_logical()) {
let layer_loc = layers.layer_geometry(layer).unwrap().loc;
if layer.can_receive_keyboard_focus()
&& layer
.surface_under(
relative_pos.as_logical() - layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
.is_some()
{
under = Some(layer.clone().into());
}
} else {
under = Some(window.clone().into());
}
} else {
let done = {
let layers = layer_map_for_output(&output);
if let Some(layer) = layers
.layer_under(WlrLayer::Overlay, relative_pos.as_logical())
.or_else(|| layers.layer_under(WlrLayer::Top, relative_pos.as_logical()))
{
let layer_loc = layers.layer_geometry(layer).unwrap().loc;
if layer.can_receive_keyboard_focus()
&& layer
.surface_under(
relative_pos.as_logical() - layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
.is_some()
{
under = Some(layer.clone().into());
true
} else {
false
}
} else {
false
}
};
if !done {
// Don't check override redirect windows, because we don't set keyboard focus to them explicitly.
// These cases are handled by the XwaylandKeyboardGrab.
if let Some(target) = self.element_under(global_position, &output) {
if !seat.get_keyboard().unwrap().modifier_state().logo {
under = Some(target);
} else {
grab_conditions_met = true;
}
} else {
let layers = layer_map_for_output(&output);
if let Some(layer) = layers
.layer_under(WlrLayer::Bottom, relative_pos.as_logical())
.or_else(|| {
layers.layer_under(WlrLayer::Background, relative_pos.as_logical())
})
{
let layer_loc = layers.layer_geometry(layer).unwrap().loc;
if layer.can_receive_keyboard_focus()
&& layer
.surface_under(
relative_pos.as_logical() - layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
.is_some()
{
under = Some(layer.clone().into());
}
};
}
}
}
(under, grab_conditions_met)
}
/// Coerce a keyboard focus target into a CosmicMapped element. This is useful when performing window specific
/// actions, such as closing a window
pub fn focused_element(&self, focus_target: &KeyboardFocusTarget) -> Option<CosmicMapped> {
match focus_target {
KeyboardFocusTarget::Fullscreen(surface) => self.element_for_surface(surface).cloned(),
KeyboardFocusTarget::Element(window) => Some(window).cloned(),
KeyboardFocusTarget::Popup(PopupKind::Xdg(popup)) => {
if let Some(parent) = popup.get_parent_surface() {
self.element_for_surface(&parent).cloned()
} else {
None
}
}
KeyboardFocusTarget::Popup(PopupKind::InputMethod(popup)) => {
if let Some(parent) = popup.get_parent() {
self.element_for_surface(&parent.surface).cloned()
} else {
None
}
}
_ => None,
}
}
/// Close the focused keyboard focus target
pub fn close_focused(&self, focus_target: &KeyboardFocusTarget) {
if let KeyboardFocusTarget::Group(_group) = focus_target {
//TODO: decide if we want close actions to apply to groups
return;
} else {
if let Some(mapped) = self.focused_element(focus_target) {
mapped.send_close();
}
}
}
pub fn refresh_active_space(
&mut self,
output: &Output,
@ -2130,11 +2274,11 @@ impl Shell {
}
pub fn element_under(
&mut self,
&self,
location: Point<f64, Global>,
output: &Output,
) -> Option<KeyboardFocusTarget> {
self.workspaces.sets.get_mut(output).and_then(|set| {
self.workspaces.sets.get(output).and_then(|set| {
set.sticky_layer
.space
.element_under(location.to_local(output).as_logical())
@ -2641,20 +2785,59 @@ impl Shell {
Some((grab, Focus::Clear))
}
// Just to avoid a longer lived shell reference
/// Get the window geometry of a keyboard focus target
pub fn focused_geometry(&self, target: &KeyboardFocusTarget) -> Option<Rectangle<i32, Global>> {
if let Some(element) = self.focused_element(target) {
self.element_geometry(&element)
} else {
None
}
}
pub fn element_geometry(&self, mapped: &CosmicMapped) -> Option<Rectangle<i32, Global>> {
if let Some(set) = self
.workspaces
.sets
.values()
.find(|set| set.sticky_layer.mapped().any(|m| m == mapped))
{
let geometry = set
.sticky_layer
.element_geometry(mapped)
.unwrap()
.to_global(&set.output);
Some(geometry)
} else if let Some(workspace) = self.space_for(&mapped) {
let geometry = workspace
.element_geometry(&mapped)
.unwrap()
.to_global(workspace.output());
Some(geometry)
} else {
None
}
}
#[must_use]
pub fn next_focus(&self, direction: FocusDirection, seat: &Seat<State>) -> FocusResult {
let overview = self.overview_mode().0;
let output = seat.active_output();
let Some(target) = seat.get_keyboard().unwrap().current_focus() else {
return FocusResult::None;
};
let output = self.get_focused_output(&target).unwrap();
let workspace = self.active_space(output);
if workspace.fullscreen.is_some() {
return FocusResult::None;
}
if matches!(target, KeyboardFocusTarget::Fullscreen(_)) {
return FocusResult::None;
}
let set = self.workspaces.sets.get(&output).unwrap();
let set = self.workspaces.sets.get(output).unwrap();
let sticky_layer = &set.sticky_layer;
let workspace = &set.workspaces[set.active];
@ -2791,8 +2974,17 @@ impl Shell {
}
#[must_use]
pub fn move_current_element(&mut self, direction: Direction, seat: &Seat<State>) -> MoveResult {
let output = seat.active_output();
pub fn move_current_element<'a>(
&mut self,
direction: Direction,
seat: &Seat<State>,
) -> MoveResult {
let output = seat
.get_keyboard()
.unwrap()
.current_focus()
.and_then(|target| self.get_focused_output(&target).cloned())
.unwrap();
let workspace = self.active_space(&output);
let focus_stack = workspace.focus_stack.get(seat);
let Some(last) = focus_stack.last().cloned() else {
@ -3133,7 +3325,9 @@ impl Shell {
}
pub fn resize(&mut self, seat: &Seat<State>, direction: ResizeDirection, edge: ResizeEdge) {
let output = seat.active_output();
let Some(output) = seat.focused_output() else {
return;
};
let (_, idx) = self.workspaces.active_num(&output);
let Some(focused) = seat.get_keyboard().unwrap().current_focus() else {
return;
@ -3234,7 +3428,10 @@ impl Shell {
#[must_use]
pub fn toggle_stacking_focused(&mut self, seat: &Seat<State>) -> Option<KeyboardFocusTarget> {
let set = self.workspaces.sets.get_mut(&seat.active_output()).unwrap();
let Some(focused_output) = seat.focused_output() else {
return None;
};
let set = self.workspaces.sets.get_mut(&focused_output).unwrap();
let workspace = &mut set.workspaces[set.active];
let maybe_window = workspace.focus_stack.get(seat).iter().next().cloned();
if let Some(window) = maybe_window {

View file

@ -27,6 +27,10 @@ use super::grabs::{SeatMenuGrabState, SeatMoveGrabState};
crate::utils::id_gen!(next_seat_id, SEAT_ID, SEAT_IDS);
// for more information on seats, see:
// <https://wayland-book.com/print.html#seats-handling-input>
/// Seats are an abstraction over a set of input devices grouped together, such as a keyboard, pointer and touch device.
/// i.e. Those used by a user to operate the computer.
#[derive(Debug)]
pub struct Seats {
seats: Vec<Seat<State>>,
@ -155,8 +159,13 @@ impl Drop for SeatId {
#[repr(transparent)]
struct SeatId(pub usize);
/// The output which contains the cursor associated with a seat.
struct ActiveOutput(pub Mutex<Output>);
/// The output which currently has keyboard focus
struct FocusedOutput(pub Mutex<Option<Output>>);
pub fn create_seat(
dh: &DisplayHandle,
seat_state: &mut SeatState<State>,
@ -175,6 +184,7 @@ pub fn create_seat(
userdata.insert_if_missing_threadsafe(SeatMenuGrabState::default);
userdata.insert_if_missing_threadsafe(CursorState::default);
userdata.insert_if_missing_threadsafe(|| ActiveOutput(Mutex::new(output.clone())));
userdata.insert_if_missing_threadsafe(|| FocusedOutput(Mutex::new(None)));
userdata.insert_if_missing_threadsafe(|| Mutex::new(CursorImageStatus::default_named()));
// A lot of clients bind keyboard and pointer unconditionally once on launch..
@ -213,7 +223,13 @@ pub trait SeatExt {
fn id(&self) -> usize;
fn active_output(&self) -> Output;
fn focused_output(&self) -> Option<Output>;
fn focused_or_active_output(&self) -> Output {
self.focused_output()
.unwrap_or_else(|| self.active_output())
}
fn set_active_output(&self, output: &Output);
fn set_focused_output(&self, output: Option<&Output>);
fn devices(&self) -> &Devices;
fn supressed_keys(&self) -> &SupressedKeys;
fn supressed_buttons(&self) -> &SupressedButtons;
@ -231,6 +247,9 @@ impl SeatExt for Seat<State> {
self.user_data().get::<SeatId>().unwrap().0
}
/// Returns the output that contains the cursor associated with a seat. Note that the window which has keyboard focus
/// may be on a different output. Currently, to get the focused output, first get the keyboard focus target and pass
/// it to get_focused_output in the shell.
fn active_output(&self) -> Output {
self.user_data()
.get::<ActiveOutput>()
@ -238,6 +257,21 @@ impl SeatExt for Seat<State> {
.unwrap()
}
/// Returns the output which currently has keyboard focus. If no window has keyboard focus (e.g. when there are no windows)
/// the focused output will be the same as the active output.
fn focused_output(&self) -> Option<Output> {
if self
.get_keyboard()
.is_some_and(|k| k.current_focus().is_some())
{
self.user_data()
.get::<FocusedOutput>()
.map(|x| x.0.lock().unwrap().clone())?
} else {
None
}
}
fn set_active_output(&self, output: &Output) {
*self
.user_data()
@ -248,6 +282,16 @@ impl SeatExt for Seat<State> {
.unwrap() = output.clone();
}
fn set_focused_output(&self, output: Option<&Output>) {
*self
.user_data()
.get::<FocusedOutput>()
.unwrap()
.0
.lock()
.unwrap() = output.cloned();
}
fn devices(&self) -> &Devices {
self.user_data().get::<Devices>().unwrap()
}

View file

@ -177,6 +177,7 @@ impl IsAlive for FullscreenSurface {
}
}
/// LIFO stack of focus targets
#[derive(Debug, Default)]
pub struct FocusStacks(HashMap<Seat<State>, IndexSet<CosmicMapped>>);
@ -444,7 +445,7 @@ impl Workspace {
.find(|e| e.windows().any(|(w, _)| &w == surface))
}
pub fn element_under(&mut self, location: Point<f64, Global>) -> Option<KeyboardFocusTarget> {
pub fn element_under(&self, location: Point<f64, Global>) -> Option<KeyboardFocusTarget> {
let location = location.to_local(&self.output);
self.floating_layer
.element_under(location)
@ -784,6 +785,8 @@ impl Workspace {
}
}
/// Returns the content of the current display if it is alive and
/// not in the process of rendering an animation
pub fn get_fullscreen(&self) -> Option<&CosmicSurface> {
self.fullscreen
.as_ref()

View file

@ -8,7 +8,7 @@ use crate::{
x11::X11State,
},
config::{Config, OutputConfig, OutputState},
input::gestures::GestureState,
input::{gestures::GestureState, PointerFocusState},
shell::{grabs::SeatMoveGrabState, CosmicSurface, SeatExt, Shell},
utils::prelude::OutputExt,
wayland::protocols::{
@ -226,6 +226,7 @@ pub struct Common {
pub xwayland_scale: Option<i32>,
pub xwayland_state: Option<XWaylandState>,
pub xwayland_shell_state: XWaylandShellState,
pub pointer_focus_state: Option<PointerFocusState>,
}
#[derive(Debug)]
@ -621,6 +622,7 @@ impl State {
xwayland_scale: None,
xwayland_state: None,
xwayland_shell_state,
pointer_focus_state: None,
},
backend: BackendData::Unset,
ready: Once::new(),

View file

@ -272,7 +272,7 @@ impl State {
if let Some(target) = res {
let seat = shell.seats.last_active().clone();
std::mem::drop(shell);
Shell::set_focus(self, Some(&target), &seat, None);
Shell::set_focus(self, Some(&target), &seat, None, true);
return true;
}
}
@ -290,7 +290,7 @@ impl State {
if let Some(target) = shell.map_layer(&layer_surface) {
let seat = shell.seats.last_active().clone();
std::mem::drop(shell);
Shell::set_focus(self, Some(&target), &seat, None);
Shell::set_focus(self, Some(&target), &seat, None, false);
}
layer_surface.layer_surface().send_configure();
return true;

View file

@ -87,7 +87,7 @@ impl ToplevelManagementHandler for State {
}
mapped.focus_window(window);
Shell::set_focus(self, Some(&mapped.clone().into()), &seat, None);
Shell::set_focus(self, Some(&mapped.clone().into()), &seat, None, true);
return;
}
}
@ -133,7 +133,7 @@ impl ToplevelManagementHandler for State {
);
if let Some((target, _)) = res {
std::mem::drop(shell);
Shell::set_focus(self, Some(&target), &seat, None);
Shell::set_focus(self, Some(&target), &seat, None, true);
}
return;
}

View file

@ -156,7 +156,7 @@ impl XdgActivationHandler for State {
let target = element.into();
std::mem::drop(shell);
Shell::set_focus(self, Some(&target), &seat, None);
Shell::set_focus(self, Some(&target), &seat, None, false);
} else if let Some(w) = shell.space_for(&element).map(|w| w.handle.clone())
{
shell.append_focus_stack(&element, &seat);

View file

@ -1,7 +1,10 @@
// SPDX-License-Identifier: GPL-3.0-only
use smithay::{delegate_xdg_foreign, wayland::xdg_foreign::{XdgForeignHandler, XdgForeignState}};
use crate::state::State;
use smithay::{
delegate_xdg_foreign,
wayland::xdg_foreign::{XdgForeignHandler, XdgForeignState},
};
impl XdgForeignHandler for State {
fn xdg_foreign_state(&mut self) -> &mut XdgForeignState {

View file

@ -97,7 +97,13 @@ impl XdgShellHandler for State {
grab.ungrab(PopupUngrabStrategy::All);
return;
}
Shell::set_focus(self, grab.current_grab().as_ref(), &seat, Some(serial));
Shell::set_focus(
self,
grab.current_grab().as_ref(),
&seat,
Some(serial),
false,
);
keyboard.set_grab(self, PopupKeyboardGrab::new(&grab), serial);
}
@ -226,11 +232,13 @@ impl XdgShellHandler for State {
fn fullscreen_request(&mut self, surface: ToplevelSurface, output: Option<WlOutput>) {
let mut shell = self.common.shell.write().unwrap();
let seat = shell.seats.last_active().clone();
let active_output = seat.active_output();
let Some(focused_output) = seat.focused_output() else {
return;
};
let output = output
.as_ref()
.and_then(Output::from_resource)
.unwrap_or_else(|| active_output.clone());
.unwrap_or_else(|| focused_output.clone());
if let Some(mapped) = shell.element_for_surface(surface.wl_surface()).cloned() {
let from = minimize_rectangle(&output, &mapped.active_window());

View file

@ -390,7 +390,7 @@ impl XwmHandler for State {
if let Some(target) = res {
let seat = shell.seats.last_active().clone();
std::mem::drop(shell);
Shell::set_focus(self, Some(&target), &seat, None);
Shell::set_focus(self, Some(&target), &seat, None, false);
}
}
}