render: Implement workspace transitions

This commit is contained in:
Victoria Brekenfeld 2023-05-22 20:19:11 +02:00
parent 0d1894e08f
commit 7b3ac7fa77
8 changed files with 320 additions and 126 deletions

View file

@ -87,6 +87,7 @@ pub struct Shell {
#[derive(Debug)]
pub struct WorkspaceSet {
previously_active: Option<(usize, Instant)>,
active: usize,
amount: WorkspaceAmount,
group: WorkspaceGroupHandle,
@ -155,6 +156,7 @@ impl WorkspaceSet {
};
WorkspaceSet {
previously_active: None,
active: 0,
amount,
group: group_handle,
@ -170,6 +172,7 @@ impl WorkspaceSet {
let old_active = self.active;
state.remove_workspace_state(&self.workspaces[old_active].handle, WState::Active);
state.add_workspace_state(&self.workspaces[idx].handle, WState::Active);
self.previously_active = Some((old_active, Instant::now()));
self.active = idx;
}
}
@ -180,12 +183,19 @@ impl WorkspaceSet {
toplevel_info: &mut ToplevelInfoState<State, CosmicSurface>,
outputs: impl Iterator<Item = (&'a Output, Point<i32, Logical>)>,
) {
if let Some((_, start)) = self.previously_active {
if Instant::now().duration_since(start).as_millis() >= ANIMATION_DURATION.as_millis() {
self.previously_active = None;
}
}
match self.amount {
WorkspaceAmount::Dynamic => self.ensure_last_empty(state, outputs),
WorkspaceAmount::Static(len) => {
self.ensure_static(len as usize, state, toplevel_info, outputs)
}
}
self.workspaces[self.active].refresh();
}
@ -371,12 +381,20 @@ impl WorkspaceMode {
}
}
pub fn active(&self, output: &Output) -> &Workspace {
pub fn active(&self, output: &Output) -> (Option<(&Workspace, Instant)>, &Workspace) {
match self {
WorkspaceMode::Global(set) => &set.workspaces[set.active],
WorkspaceMode::Global(set) => (
set.previously_active
.map(|(idx, start)| (&set.workspaces[idx], start)),
&set.workspaces[set.active],
),
WorkspaceMode::OutputBound(sets, _) => {
let set = sets.get(output).unwrap();
&set.workspaces[set.active]
(
set.previously_active
.map(|(idx, start)| (&set.workspaces[idx], start)),
&set.workspaces[set.active],
)
}
}
}
@ -391,12 +409,12 @@ impl WorkspaceMode {
}
}
pub fn active_num(&self, output: &Output) -> usize {
pub fn active_num(&self, output: &Output) -> (Option<usize>, usize) {
match self {
WorkspaceMode::Global(set) => set.active,
WorkspaceMode::Global(set) => (set.previously_active.map(|(idx, _)| idx), set.active),
WorkspaceMode::OutputBound(sets, _) => {
let set = sets.get(output).unwrap();
set.active
(set.previously_active.map(|(idx, _)| idx), set.active)
}
}
}
@ -1050,7 +1068,12 @@ impl Shell {
}
pub fn animations_going(&self) -> bool {
matches!(self.overview_mode, OverviewMode::None)
(match &self.workspaces {
WorkspaceMode::Global(set) => set.previously_active.is_some(),
WorkspaceMode::OutputBound(sets, _) => {
sets.values().any(|set| set.previously_active.is_some())
}
}) || matches!(self.overview_mode, OverviewMode::None)
|| self
.workspaces
.spaces()
@ -1233,7 +1256,7 @@ impl Shell {
follow: bool,
) -> Option<Point<i32, Logical>> {
let (to_output, to_idx) = to;
let to_idx = to_idx.unwrap_or(state.common.shell.workspaces.active_num(to_output));
let to_idx = to_idx.unwrap_or(state.common.shell.workspaces.active_num(to_output).1);
if state
.common
.shell
@ -1245,7 +1268,7 @@ impl Shell {
}
if from_output == to_output
&& to_idx == state.common.shell.workspaces.active_num(from_output)
&& to_idx == state.common.shell.workspaces.active_num(from_output).1
{
return None;
}

View file

@ -13,7 +13,7 @@ use crate::{
state::State,
utils::prelude::*,
wayland::{
handlers::screencopy::{DropableSession, WORKSPACE_OVERVIEW_NAMESPACE},
handlers::screencopy::DropableSession,
protocols::{
screencopy::{BufferParams, Session as ScreencopySession},
toplevel_info::ToplevelInfoState,
@ -38,12 +38,12 @@ use smithay::{
ImportAll, ImportMem, Renderer,
},
},
desktop::{layer_map_for_output, space::SpaceElement, LayerSurface},
desktop::{layer_map_for_output, space::SpaceElement},
input::{pointer::GrabStartData as PointerGrabStartData, Seat},
output::Output,
reexports::wayland_server::protocol::wl_surface::WlSurface,
utils::{Buffer as BufferCoords, IsAlive, Logical, Physical, Point, Rectangle, Scale, Size},
wayland::{seat::WaylandFocus, shell::wlr_layer::Layer},
wayland::seat::WaylandFocus,
xwayland::X11Surface,
};
use std::{collections::HashMap, time::Instant};
@ -470,7 +470,6 @@ impl Workspace {
draw_focus_indicator: Option<&Seat<State>>,
overview: OverviewMode,
indicator_thickness: u8,
exclude_workspace_overview: bool,
) -> Result<Vec<WorkspaceRenderElement<R>>, OutputNotMapped>
where
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
@ -488,32 +487,6 @@ impl Workspace {
let layer_map = layer_map_for_output(output);
if let Some(fullscreen) = self.fullscreen.get(output) {
// overlay layer surfaces
render_elements.extend(
layer_map
.layers()
.rev()
.filter(|s| {
s.layer() == Layer::Overlay
&& !(exclude_workspace_overview
&& s.namespace() == WORKSPACE_OVERVIEW_NAMESPACE)
})
.filter_map(|surface| {
layer_map
.layer_geometry(surface)
.map(|geo| (geo.loc, surface))
})
.flat_map(|(loc, surface)| {
AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
surface,
renderer,
loc.to_physical_precise_round(output_scale),
Scale::from(output_scale),
1.0,
)
}),
);
render_elements.extend(
override_redirect_windows
.iter()
@ -557,39 +530,6 @@ impl Workspace {
// - keyboard window swapping
// - resizing in tiling
// overlay and top layer surfaces
let lower = {
let (lower, upper): (Vec<&LayerSurface>, Vec<&LayerSurface>) = layer_map
.layers()
.rev()
.filter(|s| {
!(exclude_workspace_overview
&& s.namespace() == "cosmic-workspace-overview")
})
.partition(|s| matches!(s.layer(), Layer::Background | Layer::Bottom));
render_elements.extend(
upper
.into_iter()
.filter_map(|surface| {
layer_map
.layer_geometry(surface)
.map(|geo| (geo.loc, surface))
})
.flat_map(|(loc, surface)| {
AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
surface,
renderer,
loc.to_physical_precise_round(output_scale),
Scale::from(output_scale),
1.0,
)
}),
);
lower
};
// OR windows above all
render_elements.extend(
override_redirect_windows
@ -609,6 +549,7 @@ impl Workspace {
let focused =
draw_focus_indicator.and_then(|seat| self.focus_stack.get(seat).last().cloned());
// floating surfaces
let alpha = match &overview {
OverviewMode::Started(_, started) => {
@ -716,28 +657,6 @@ impl Workspace {
.into(),
)
}
// bottom and background layer surfaces
{
render_elements.extend(
lower
.into_iter()
.filter_map(|surface| {
layer_map
.layer_geometry(surface)
.map(|geo| (geo.loc, surface))
})
.flat_map(|(loc, surface)| {
AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
surface,
renderer,
loc.to_physical_precise_round(output_scale),
Scale::from(output_scale),
1.0,
)
}),
);
}
}
Ok(render_elements)