update smithay, iced; reworked window for xwayland

This commit is contained in:
Victoria Brekenfeld 2023-01-16 15:12:25 +01:00
parent 47dfc85314
commit 7992ad67f6
27 changed files with 2285 additions and 1106 deletions

226
Cargo.lock generated
View file

@ -10,9 +10,9 @@ checksum = "fe438c63458706e03479442743baae6c88256498e6431708f6dfc520a26515d3"
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version = "0.42.0"
version = "0.42.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f40009d85759725a34da6d89a94e63d7bdc50a862acf0dbc7c8e488f1edcb6f5"
checksum = "447660ad36a13288b1db4d4248e857b510e8c3a225c822ba4fb748c0aafecffd"
[[package]]
name = "winit"
@ -4422,7 +4467,23 @@ dependencies = [
"nix 0.24.3",
"winapi",
"winapi-wsapoll",
"x11rb-protocol",
"x11rb-protocol 0.10.0",
]
[[package]]
name = "x11rb"
version = "0.11.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cdf3c79412dd91bae7a7366b8ad1565a85e35dd049affc3a6a2c549e97419617"
dependencies = [
"gethostname",
"libc",
"libloading",
"nix 0.25.1",
"once_cell",
"winapi",
"winapi-wsapoll",
"x11rb-protocol 0.11.1",
]
[[package]]
@ -4434,6 +4495,15 @@ dependencies = [
"nix 0.24.3",
]
[[package]]
name = "x11rb-protocol"
version = "0.11.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e0b1513b141123073ce54d5bb1d33f801f17508fbd61e02060b1214e96d39c56"
dependencies = [
"nix 0.25.1",
]
[[package]]
name = "xcursor"
version = "0.3.4"

View file

@ -38,8 +38,9 @@ libsystemd = "0.5"
wayland-backend = "0.1.0"
wayland-scanner = "0.30.0"
cosmic-protocols = { git = "https://github.com/pop-os/cosmic-protocols", branch = "main", default-features = false, features = ["server"] }
libcosmic = { path = "../libcosmic", default-features = false, features = ["swbuf"] } #{ git = "https://github.com/pop-os/libcosmic", rev = "444e389496", default-features = false, features = ["swbuf"] }
iced_swbuf = { path = "../libcosmic/iced/swbuf" }
libcosmic = { git = "https://github.com/pop-os/libcosmic", branch = "ci_add_without_shell", default-features = false, features = ["softbuffer"] }
iced_softbuffer = { git = "https://github.com/pop-os/libcosmic", branch = "ci_add_without_shell" }
ordered-float = "3.0"
[dependencies.smithay]
version = "0.3"

View file

@ -46,7 +46,7 @@ use smithay::{
wayland_server::{protocol::wl_surface::WlSurface, DisplayHandle, Resource},
},
utils::{DeviceFd, Size, Transform},
wayland::dmabuf::DmabufGlobal,
wayland::{dmabuf::DmabufGlobal, seat::WaylandFocus},
};
use std::{
@ -787,7 +787,7 @@ fn render_node_for_output(
.unwrap_or_else(|| workspace.windows().collect::<Vec<_>>())
.into_iter()
.flat_map(|w| {
dh.get_client(w.toplevel().wl_surface().id())
dh.get_client(w.wl_surface()?.id())
.ok()?
.get_data::<ClientState>()
.unwrap()

View file

@ -4,7 +4,7 @@ use smithay::{
backend::renderer::{
element::{Element, RenderElement, UnderlyingStorage},
glow::{GlowFrame, GlowRenderer},
Frame, ImportAll, Renderer,
Frame, ImportAll, ImportMem, Renderer,
},
utils::{Buffer as BufferCoords, Physical, Point, Rectangle, Scale},
};
@ -18,7 +18,7 @@ use super::{cursor::CursorRenderElement, GlMultiFrame, GlMultiRenderer};
pub enum CosmicElement<R>
where
R: AsGlowRenderer + Renderer + ImportAll,
R: AsGlowRenderer + Renderer + ImportAll + ImportMem,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
@ -31,7 +31,7 @@ where
impl<R> Element for CosmicElement<R>
where
R: AsGlowRenderer + Renderer + ImportAll,
R: AsGlowRenderer + Renderer + ImportAll + ImportMem,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
@ -203,7 +203,7 @@ impl<'a> RenderElement<GlMultiRenderer<'a>> for CosmicElement<GlMultiRenderer<'a
impl<R> From<WorkspaceRenderElement<R>> for CosmicElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
@ -214,7 +214,7 @@ where
impl<R> From<CursorRenderElement<R>> for CosmicElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
@ -225,7 +225,7 @@ where
impl<R> From<CosmicMappedRenderElement<R>> for CosmicElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
@ -237,7 +237,7 @@ where
#[cfg(feature = "debug")]
impl<R> From<TextureRenderElement<Gles2Texture>> for CosmicElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{

View file

@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
use anyhow::Result;
use slog::Drain;
use slog::{Drain, Level};
pub struct LogState {
_guard: slog_scope::GlobalLoggerGuard,
@ -16,7 +16,27 @@ pub fn init_logger() -> Result<LogState> {
let drain = slog::Duplicate::new(term_drain, journald_drain);
// usually we would not want to use a Mutex here, but this is usefull for a prototype,
// to make sure we do not miss any in-flight messages, when we crash.
let logger = slog::Logger::root(std::sync::Mutex::new(drain).fuse(), slog::o!());
let logger = slog::Logger::root(
std::sync::Mutex::new(drain.filter(|record| {
if record.module().starts_with("smithay") || record.module().starts_with("cosmic_comp")
{
return true;
}
if record.module().contains("cosmic_text") {
// cosmic-text is very chatty
return record.level().is_at_least(Level::Error);
}
if cfg!(debug_assertions) {
record.level().is_at_least(Level::Warning)
} else {
record.level().is_at_least(Level::Error)
}
}))
.fuse(),
slog::o!(),
);
let _guard = slog_scope::set_global_logger(logger);
slog_stdlog::init_with_level(if cfg!(debug_assertions) {

View file

@ -10,28 +10,24 @@ use smithay::{
renderer::{
element::{AsRenderElements, Element, RenderElement, UnderlyingStorage},
glow::GlowRenderer,
ImportAll, Renderer,
ImportAll, ImportMem, Renderer,
},
},
desktop::{space::SpaceElement, PopupManager, Window, WindowSurfaceType},
desktop::{space::SpaceElement, PopupManager, WindowSurfaceType},
input::{
keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
pointer::{AxisFrame, ButtonEvent, MotionEvent, PointerTarget},
Seat,
},
output::Output,
reexports::{
wayland_protocols::xdg::shell::server::xdg_toplevel::State as XdgState,
wayland_server::{backend::ObjectId, protocol::wl_surface::WlSurface},
},
reexports::wayland_server::{backend::ObjectId, protocol::wl_surface::WlSurface},
space_elements,
utils::{
Buffer as BufferCoords, IsAlive, Logical, Physical, Point, Rectangle, Scale, Serial, Size,
},
wayland::{
compositor::{with_states, with_surface_tree_downward, TraversalAction},
compositor::{with_surface_tree_downward, TraversalAction},
seat::WaylandFocus,
shell::xdg::XdgToplevelSurfaceRoleAttributes,
},
};
use std::{
@ -41,6 +37,8 @@ use std::{
sync::{Arc, Mutex},
};
pub mod surface;
pub use self::surface::CosmicSurface;
pub mod stack;
pub use self::stack::CosmicStack;
pub mod window;
@ -110,68 +108,48 @@ impl Hash for CosmicMapped {
}
impl CosmicMapped {
pub fn windows(&self) -> impl Iterator<Item = (Window, Point<i32, Logical>)> + '_ {
pub fn windows(&self) -> impl Iterator<Item = (CosmicSurface, Point<i32, Logical>)> + '_ {
match &self.element {
CosmicMappedInternal::Stack(stack) => Box::new(stack.windows().map(|w| {
(
w,
stack
.header
.lock()
.unwrap()
.as_ref()
.map(|header| Point::from((0, header.height() as i32)))
.unwrap_or(Point::from((0, 0))),
)
}))
as Box<dyn Iterator<Item = (Window, Point<i32, Logical>)>>,
CosmicMappedInternal::Window(window) => Box::new(std::iter::once((
window.window.clone(),
window
.header
.lock()
.unwrap()
.as_ref()
.map(|header| Point::from((0, header.height() as i32)))
.unwrap_or(Point::from((0, 0))),
))),
CosmicMappedInternal::Stack(stack) => {
Box::new(stack.surfaces().map(|w| (w, stack.offset())))
as Box<dyn Iterator<Item = (CosmicSurface, Point<i32, Logical>)>>
}
CosmicMappedInternal::Window(window) => {
Box::new(std::iter::once((window.surface(), window.offset())))
}
_ => Box::new(std::iter::empty()),
}
}
pub fn active_window(&self) -> Window {
pub fn active_window(&self) -> CosmicSurface {
match &self.element {
CosmicMappedInternal::Stack(stack) => stack.active(),
CosmicMappedInternal::Window(win) => win.window.clone(),
CosmicMappedInternal::Window(win) => win.surface(),
_ => unreachable!(),
}
}
pub fn active_window_offset(&self) -> Rectangle<i32, Logical> {
pub fn active_window_offset(&self) -> Point<i32, Logical> {
match &self.element {
CosmicMappedInternal::Stack(stack) => stack.offset(),
CosmicMappedInternal::Window(window) => window.offset(),
_ => unreachable!(),
}
}
pub fn active_window_geometry(&self) -> Rectangle<i32, Logical> {
match &self.element {
CosmicMappedInternal::Stack(stack) => {
let location = (
0,
stack
.header
.lock()
.unwrap()
.as_ref()
.map_or(0, |header| header.height()),
);
let size = stack.active().geometry().size;
let win = stack.active();
let location = stack.offset();
let mut size = win.geometry().size;
size -= location.to_size();
Rectangle::from_loc_and_size(location, size)
}
CosmicMappedInternal::Window(win) => {
let location = (
0,
win.header
.lock()
.unwrap()
.as_ref()
.map_or(0, |header| header.height()),
);
let size = win.window.geometry().size;
let location = win.offset();
let mut size = win.geometry().size;
size -= location.to_size();
Rectangle::from_loc_and_size(location, size)
}
_ => unreachable!(),
@ -186,13 +164,13 @@ impl CosmicMapped {
.cloned()
}
pub fn set_active(&self, window: &Window) {
pub fn set_active(&self, window: &CosmicSurface) {
if let CosmicMappedInternal::Stack(stack) = &self.element {
stack.set_active(window);
}
}
pub fn focus_window(&self, window: &Window) {
pub fn focus_window(&self, window: &CosmicSurface) {
match &self.element {
CosmicMappedInternal::Stack(stack) => stack.set_active(window),
_ => {}
@ -201,10 +179,10 @@ impl CosmicMapped {
pub fn has_surface(&self, surface: &WlSurface, surface_type: WindowSurfaceType) -> bool {
self.windows().any(|(w, _)| {
let toplevel = w.toplevel().wl_surface();
let Some(toplevel ) = w.wl_surface() else { return false };
if surface_type.contains(WindowSurfaceType::TOPLEVEL) {
if toplevel == surface {
if toplevel == *surface {
return true;
}
}
@ -214,7 +192,7 @@ impl CosmicMapped {
let found = AtomicBool::new(false);
with_surface_tree_downward(
toplevel,
&toplevel,
surface,
|_, _, search| TraversalAction::DoChildren(search),
|s, _, search| {
@ -228,7 +206,7 @@ impl CosmicMapped {
}
if surface_type.contains(WindowSurfaceType::POPUP) {
PopupManager::popups_for_surface(toplevel).any(|(p, _)| p.wl_surface() == surface)
PopupManager::popups_for_surface(&toplevel).any(|(p, _)| p.wl_surface() == surface)
} else {
false
}
@ -247,158 +225,110 @@ impl CosmicMapped {
pub fn set_resizing(&self, resizing: bool) {
for window in match &self.element {
CosmicMappedInternal::Stack(s) => {
Box::new(s.windows()) as Box<dyn Iterator<Item = Window>>
Box::new(s.surfaces()) as Box<dyn Iterator<Item = CosmicSurface>>
}
CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.window.clone())),
CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.surface())),
_ => unreachable!(),
} {
window.toplevel().with_pending_state(|state| {
if resizing {
state.states.set(XdgState::Resizing);
} else {
state.states.unset(XdgState::Resizing);
}
});
window.set_resizing(resizing);
}
}
pub fn is_resizing(&self) -> bool {
pub fn is_resizing(&self) -> Option<bool> {
let window = match &self.element {
CosmicMappedInternal::Stack(s) => s.active(),
CosmicMappedInternal::Window(w) => w.window.clone(),
CosmicMappedInternal::Window(w) => w.surface(),
_ => unreachable!(),
};
let xdg = window.toplevel();
xdg.current_state().states.contains(XdgState::Resizing)
|| xdg.with_pending_state(|states| states.states.contains(XdgState::Resizing))
window.is_resizing()
}
pub fn set_tiled(&self, tiled: bool) {
for xdg in match &self.element {
for window in match &self.element {
// we use the tiled state of stack windows anyway to get rid of decorations
CosmicMappedInternal::Stack(_) => None,
CosmicMappedInternal::Window(w) => Some(w.window.toplevel()),
CosmicMappedInternal::Window(w) => Some(w.surface()),
_ => unreachable!(),
} {
xdg.with_pending_state(|state| {
if tiled {
state.states.set(XdgState::TiledLeft);
state.states.set(XdgState::TiledRight);
state.states.set(XdgState::TiledTop);
state.states.set(XdgState::TiledBottom);
} else {
state.states.unset(XdgState::TiledLeft);
state.states.unset(XdgState::TiledRight);
state.states.unset(XdgState::TiledTop);
state.states.unset(XdgState::TiledBottom);
}
});
window.set_tiled(tiled)
}
}
pub fn is_tiled(&self) -> bool {
pub fn is_tiled(&self) -> Option<bool> {
let window = match &self.element {
CosmicMappedInternal::Stack(s) => s.active(),
CosmicMappedInternal::Window(w) => w.window.clone(),
CosmicMappedInternal::Window(w) => w.surface(),
_ => unreachable!(),
};
window
.toplevel()
.current_state()
.states
.contains(XdgState::TiledLeft)
window.is_tiled()
}
pub fn set_fullscreen(&self, fullscreen: bool) {
for window in match &self.element {
CosmicMappedInternal::Stack(s) => {
Box::new(s.windows()) as Box<dyn Iterator<Item = Window>>
Box::new(s.surfaces()) as Box<dyn Iterator<Item = CosmicSurface>>
}
CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.window.clone())),
CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.surface())),
_ => unreachable!(),
} {
window.toplevel().with_pending_state(|state| {
if fullscreen {
state.states.set(XdgState::Fullscreen);
} else {
state.states.unset(XdgState::Fullscreen);
}
});
window.set_fullscreen(fullscreen);
}
}
pub fn is_fullscreen(&self) -> bool {
let window = match &self.element {
CosmicMappedInternal::Stack(s) => s.active(),
CosmicMappedInternal::Window(w) => w.window.clone(),
CosmicMappedInternal::Window(w) => w.surface(),
_ => unreachable!(),
};
let xdg = window.toplevel();
xdg.current_state().states.contains(XdgState::Fullscreen)
|| xdg.with_pending_state(|states| states.states.contains(XdgState::Fullscreen))
window.is_fullscreen()
}
pub fn set_maximized(&self, maximized: bool) {
for window in match &self.element {
CosmicMappedInternal::Stack(s) => {
Box::new(s.windows()) as Box<dyn Iterator<Item = Window>>
Box::new(s.surfaces()) as Box<dyn Iterator<Item = CosmicSurface>>
}
CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.window.clone())),
CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.surface())),
_ => unreachable!(),
} {
window.toplevel().with_pending_state(|state| {
if maximized {
state.states.set(XdgState::Maximized);
} else {
state.states.unset(XdgState::Maximized);
}
});
window.set_maximized(maximized)
}
}
pub fn is_maximized(&self) -> bool {
let window = match &self.element {
CosmicMappedInternal::Stack(s) => s.active(),
CosmicMappedInternal::Window(w) => w.window.clone(),
CosmicMappedInternal::Window(w) => w.surface(),
_ => unreachable!(),
};
let xdg = window.toplevel();
xdg.current_state().states.contains(XdgState::Maximized)
|| xdg.with_pending_state(|states| states.states.contains(XdgState::Maximized))
window.is_maximized()
}
pub fn set_activated(&self, activated: bool) {
for window in match &self.element {
CosmicMappedInternal::Stack(s) => {
Box::new(s.windows()) as Box<dyn Iterator<Item = Window>>
Box::new(s.surfaces()) as Box<dyn Iterator<Item = CosmicSurface>>
}
CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.window.clone())),
CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.surface())),
_ => unreachable!(),
} {
window.toplevel().with_pending_state(|state| {
if activated {
state.states.set(XdgState::Activated);
} else {
state.states.unset(XdgState::Activated);
}
});
window.set_activated(activated)
}
}
pub fn is_activated(&self) -> bool {
let window = match &self.element {
CosmicMappedInternal::Stack(s) => s.active(),
CosmicMappedInternal::Window(w) => w.window.clone(),
CosmicMappedInternal::Window(w) => w.surface(),
_ => unreachable!(),
};
let xdg = window.toplevel();
xdg.current_state().states.contains(XdgState::Activated)
|| xdg.with_pending_state(|states| states.states.contains(XdgState::Activated))
window.is_activated()
}
pub fn set_size(&self, size: Size<i32, Logical>) {
@ -409,57 +339,34 @@ impl CosmicMapped {
}
}
pub fn min_size(&self) -> Size<i32, Logical> {
pub fn min_size(&self) -> Option<Size<i32, Logical>> {
match &self.element {
CosmicMappedInternal::Stack(stack) => stack
.windows()
.fold(None, |min_size, window| {
let win_min_size = with_states(window.toplevel().wl_surface(), |states| {
let attrs = states
.data_map
.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap();
attrs.min_size
});
CosmicMappedInternal::Stack(stack) => {
stack.surfaces().fold(None, |min_size, window| {
let win_min_size = window.min_size();
match (min_size, win_min_size) {
(None, x) => Some(x),
(Some(min1), min2) => Some((min1.w.max(min2.w), min1.h.max(min2.h)).into()),
(None, None) => None,
(None, x) | (x, None) => x,
(Some(min1), Some(min2)) => {
Some((min1.w.max(min2.w), min1.h.max(min2.h)).into())
}
}
})
.expect("Empty stack?"),
CosmicMappedInternal::Window(window) => {
with_states(window.window.toplevel().wl_surface(), |states| {
let attrs = states
.data_map
.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap();
attrs.min_size
})
}
CosmicMappedInternal::Window(window) => window.surface().min_size(),
_ => unreachable!(),
}
}
pub fn max_size(&self) -> Size<i32, Logical> {
pub fn max_size(&self) -> Option<Size<i32, Logical>> {
match &self.element {
CosmicMappedInternal::Stack(stack) => {
let theoretical_max = stack.windows().fold(None, |max_size, window| {
let win_max_size = with_states(window.toplevel().wl_surface(), |states| {
let attrs = states
.data_map
.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap();
attrs.max_size
});
let theoretical_max = stack.surfaces().fold(None, |max_size, window| {
let win_max_size = window.max_size();
match (max_size, win_max_size) {
(None, x) => Some(x),
(Some(max1), max2) => Some(
(None, None) => None,
(None, x) | (x, None) => x,
(Some(max1), Some(max2)) => Some(
(
if max1.w == 0 {
max2.w
@ -483,21 +390,12 @@ impl CosmicMapped {
// The problem is, with accumulated sizes, the minimum size could be larger than our maximum...
let min_size = self.min_size();
match (theoretical_max, min_size) {
(None, _) => (0, 0).into(),
(Some(max), min) => (max.w.max(min.w), max.h.max(min.h)).into(),
(None, _) => None,
(Some(max), None) => Some(max),
(Some(max), Some(min)) => Some((max.w.max(min.w), max.h.max(min.h)).into()),
}
}
CosmicMappedInternal::Window(window) => {
with_states(window.window.toplevel().wl_surface(), |states| {
let attrs = states
.data_map
.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap();
attrs.max_size
})
}
CosmicMappedInternal::Window(window) => window.surface().max_size(),
_ => unreachable!(),
}
}
@ -505,23 +403,23 @@ impl CosmicMapped {
pub fn configure(&self) {
for window in match &self.element {
CosmicMappedInternal::Stack(s) => {
Box::new(s.windows()) as Box<dyn Iterator<Item = Window>>
Box::new(s.surfaces()) as Box<dyn Iterator<Item = CosmicSurface>>
}
CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.window.clone())),
CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.surface())),
_ => unreachable!(),
} {
window.toplevel().send_configure();
window.send_configure();
}
}
pub fn send_close(&self) {
let window = match &self.element {
CosmicMappedInternal::Stack(s) => s.active(),
CosmicMappedInternal::Window(w) => w.window.clone(),
CosmicMappedInternal::Window(w) => w.surface(),
_ => unreachable!(),
};
window.toplevel().send_close();
window.close();
}
#[cfg(feature = "debug")]
@ -680,7 +578,7 @@ impl PointerTarget<State> for CosmicMapped {
impl WaylandFocus for CosmicMapped {
fn wl_surface(&self) -> Option<WlSurface> {
match &self.element {
CosmicMappedInternal::Window(w) => w.window.wl_surface().clone(),
CosmicMappedInternal::Window(w) => w.surface().wl_surface().clone(),
CosmicMappedInternal::Stack(s) => s.active().wl_surface().clone(),
_ => None,
}
@ -688,8 +586,8 @@ impl WaylandFocus for CosmicMapped {
fn same_client_as(&self, object_id: &ObjectId) -> bool {
match &self.element {
CosmicMappedInternal::Window(w) => w.window.same_client_as(object_id),
CosmicMappedInternal::Stack(s) => s.windows().any(|w| w.same_client_as(object_id)),
CosmicMappedInternal::Window(w) => w.surface().same_client_as(object_id),
CosmicMappedInternal::Stack(s) => s.surfaces().any(|w| w.same_client_as(object_id)),
_ => false,
}
}
@ -725,7 +623,7 @@ impl From<CosmicStack> for CosmicMapped {
pub enum CosmicMappedRenderElement<R>
where
R: AsGlowRenderer + Renderer + ImportAll,
R: AsGlowRenderer + Renderer + ImportAll + ImportMem,
<R as Renderer>::TextureId: 'static,
{
Stack(self::stack::CosmicStackRenderElement<R>),
@ -736,7 +634,7 @@ where
impl<R> Element for CosmicMappedRenderElement<R>
where
R: AsGlowRenderer + Renderer + ImportAll,
R: AsGlowRenderer + Renderer + ImportAll + ImportMem,
<R as Renderer>::TextureId: 'static,
{
fn id(&self) -> &smithay::backend::renderer::element::Id {
@ -892,7 +790,7 @@ impl<'a> RenderElement<GlMultiRenderer<'a>> for CosmicMappedRenderElement<GlMult
impl<R> From<stack::CosmicStackRenderElement<R>> for CosmicMappedRenderElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
@ -902,7 +800,7 @@ where
}
impl<R> From<window::CosmicWindowRenderElement<R>> for CosmicMappedRenderElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
@ -924,7 +822,7 @@ where
impl<R> AsRenderElements<R> for CosmicMapped
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{

View file

@ -1,16 +1,24 @@
use crate::{
state::State, utils::prelude::SeatExt, wayland::handlers::screencopy::ScreencopySessions,
state::State,
utils::iced::{IcedElement, Program},
utils::prelude::SeatExt,
wayland::handlers::screencopy::ScreencopySessions,
};
use calloop::LoopHandle;
use cosmic::Element;
use cosmic_protocols::screencopy::v1::server::zcosmic_screencopy_session_v1::InputType;
use smithay::{
backend::{
input::KeyState,
renderer::{
element::{surface::WaylandSurfaceRenderElement, AsRenderElements},
ImportAll, Renderer,
element::{
memory::MemoryRenderBufferRenderElement, surface::WaylandSurfaceRenderElement,
AsRenderElements,
},
ImportAll, ImportMem, Renderer,
},
},
desktop::{space::SpaceElement, Window},
desktop::space::SpaceElement,
input::{
keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
pointer::{AxisFrame, ButtonEvent, MotionEvent, PointerTarget},
@ -21,84 +29,136 @@ use smithay::{
utils::{IsAlive, Logical, Physical, Point, Rectangle, Scale, Serial, Size},
};
use std::{
fmt,
hash::Hash,
sync::{
atomic::{AtomicUsize, Ordering},
atomic::{AtomicU8, AtomicUsize, Ordering},
Arc, Mutex,
},
};
use super::CosmicSurface;
#[derive(Clone, PartialEq, Eq, Hash)]
pub struct CosmicStack(IcedElement<CosmicStackInternal>);
impl fmt::Debug for CosmicStack {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
self.0.with_program(|stack| {
f.debug_struct("CosmicStack")
.field("internal", stack)
.finish_non_exhaustive()
})
}
}
#[derive(Debug, Clone)]
pub struct CosmicStack {
windows: Arc<Mutex<Vec<Window>>>,
pub struct CosmicStackInternal {
windows: Arc<Mutex<Vec<CosmicSurface>>>,
active: Arc<AtomicUsize>,
last_location: Arc<Mutex<Option<(Point<f64, Logical>, Serial, u32)>>>,
previous_keyboard: Arc<AtomicUsize>,
pointer_entered: Option<Arc<AtomicU8>>,
previous_pointer: Arc<AtomicUsize>,
pub(super) header: Arc<Mutex<Option<HeaderBar>>>,
last_location: Arc<Mutex<Option<(Point<f64, Logical>, Serial, u32)>>>,
}
impl PartialEq for CosmicStack {
fn eq(&self, other: &Self) -> bool {
*self.windows.lock().unwrap() == *other.windows.lock().unwrap()
impl CosmicStackInternal {
pub fn swap_focus(&self, focus: Focus) -> Focus {
if let Some(pointer_entered) = self.pointer_entered.as_ref() {
unsafe {
std::mem::transmute::<u8, Focus>(
pointer_entered.swap(focus as u8, Ordering::SeqCst),
)
}
} else {
Focus::Window
}
}
impl Eq for CosmicStack {}
impl Hash for CosmicStack {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
Arc::as_ptr(&self.windows).hash(state)
pub fn current_focus(&self) -> Focus {
if let Some(pointer_entered) = self.pointer_entered.as_ref() {
unsafe { std::mem::transmute::<u8, Focus>(pointer_entered.load(Ordering::SeqCst)) }
} else {
Focus::Window
}
}
}
#[derive(Debug)]
pub struct HeaderBar {}
const TAB_HEIGHT: i32 = 24;
impl HeaderBar {
pub fn height(&self) -> i32 {
0
}
#[repr(u8)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum Focus {
None,
Header,
Window,
}
impl CosmicStack {
pub fn active(&self) -> Window {
self.windows.lock().unwrap()[self.active.load(Ordering::SeqCst)].clone()
pub fn new(
window: impl Into<CosmicSurface>,
handle: LoopHandle<'static, crate::state::Data>,
) -> CosmicStack {
let window = window.into();
let width = window.geometry().size.w;
CosmicStack(IcedElement::new(
CosmicStackInternal {
windows: Arc::new(Mutex::new(vec![window])),
active: Arc::new(AtomicUsize::new(0)),
previous_keyboard: Arc::new(AtomicUsize::new(0)),
pointer_entered: None,
previous_pointer: Arc::new(AtomicUsize::new(0)),
last_location: Arc::new(Mutex::new(None)),
},
(width, TAB_HEIGHT),
handle,
))
}
pub fn set_active(&self, window: &Window) {
if let Some(val) = self
.windows
//pub fn add_window()
//pub fn remove_window()
//pub fn len
pub fn active(&self) -> CosmicSurface {
self.0
.with_program(|p| p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)].clone())
}
pub fn set_active(&self, window: &CosmicSurface) {
self.0.with_program(|p| {
if let Some(val) = p.windows.lock().unwrap().iter().position(|w| w == window) {
let old = p.active.swap(val, Ordering::SeqCst);
p.previous_keyboard.store(old, Ordering::SeqCst);
p.previous_pointer.store(old, Ordering::SeqCst);
}
})
}
pub fn surfaces(&self) -> impl Iterator<Item = CosmicSurface> {
self.0.with_program(|p| {
p.windows
.lock()
.unwrap()
.iter()
.position(|w| w == window)
{
let old = self.active.swap(val, Ordering::SeqCst);
self.previous_keyboard.store(old, Ordering::SeqCst);
self.previous_pointer.store(old, Ordering::SeqCst);
.cloned()
.collect::<Vec<_>>()
.into_iter()
})
}
pub fn offset(&self) -> Point<i32, Logical> {
Point::from((0, TAB_HEIGHT))
}
pub fn set_size(&self, size: Size<i32, Logical>) {
let surface_size = (
size.w,
size.h
- self
.header
.lock()
.unwrap()
.as_ref()
.map(|h| h.height())
.unwrap_or(0),
)
.into();
self.0.with_program(|p| {
let surface_size = (size.w, size.h - TAB_HEIGHT).into();
for window in self.windows.lock().unwrap().iter() {
window
.toplevel()
.with_pending_state(|state| state.size = Some(surface_size));
for window in p.windows.lock().unwrap().iter() {
window.set_size(surface_size);
}
});
self.0.resize(Size::from((size.w, TAB_HEIGHT)));
}
fn keyboard_leave_if_previous(
@ -107,13 +167,21 @@ impl CosmicStack {
data: &mut State,
serial: Serial,
) -> usize {
let active = self.active.load(Ordering::SeqCst);
let previous = self.previous_keyboard.swap(active, Ordering::SeqCst);
self.0.with_program(|p| {
let active = p.active.load(Ordering::SeqCst);
let previous = p.previous_keyboard.swap(active, Ordering::SeqCst);
if previous != active {
KeyboardTarget::leave(&self.windows.lock().unwrap()[previous], seat, data, serial);
// TODO: KeyboardTarget::enter(&self.windows.lock().unwrap()[active], seat, data, serial, seat.keys())
KeyboardTarget::leave(&p.windows.lock().unwrap()[previous], seat, data, serial);
KeyboardTarget::enter(
&p.windows.lock().unwrap()[active],
seat,
data,
Vec::new(), //seat.keys(),
serial,
)
}
active
})
}
fn pointer_leave_if_previous(
@ -124,10 +192,11 @@ impl CosmicStack {
time: u32,
location: Point<f64, Logical>,
) -> usize {
let active = self.active.load(Ordering::SeqCst);
let previous = self.previous_pointer.swap(active, Ordering::SeqCst);
self.0.with_program(|p| {
let active = p.active.load(Ordering::SeqCst);
let previous = p.previous_pointer.swap(active, Ordering::SeqCst);
if previous != active {
if let Some(sessions) = self.windows.lock().unwrap()[previous]
if let Some(sessions) = p.windows.lock().unwrap()[previous]
.user_data()
.get::<ScreencopySessions>()
{
@ -136,13 +205,13 @@ impl CosmicStack {
}
}
PointerTarget::leave(
&self.windows.lock().unwrap()[previous],
&p.windows.lock().unwrap()[previous],
seat,
data,
serial,
time,
);
if let Some(sessions) = self.windows.lock().unwrap()[active]
if let Some(sessions) = p.windows.lock().unwrap()[active]
.user_data()
.get::<ScreencopySessions>()
{
@ -151,7 +220,7 @@ impl CosmicStack {
}
}
PointerTarget::enter(
&self.windows.lock().unwrap()[active],
&p.windows.lock().unwrap()[active],
seat,
data,
&MotionEvent {
@ -162,62 +231,102 @@ impl CosmicStack {
);
}
active
})
}
}
impl Program for CosmicStackInternal {
type Message = ();
fn view(&self) -> Element<'_, Self::Message> {
cosmic::iced::widget::text("TODO").into()
}
}
impl IsAlive for CosmicStack {
fn alive(&self) -> bool {
self.windows.lock().unwrap().iter().any(IsAlive::alive)
self.0
.with_program(|p| p.windows.lock().unwrap().iter().any(IsAlive::alive))
}
}
impl SpaceElement for CosmicStack {
fn bbox(&self) -> Rectangle<i32, Logical> {
SpaceElement::bbox(&self.windows.lock().unwrap()[self.active.load(Ordering::SeqCst)])
self.0.with_program(|p| {
let mut bbox =
SpaceElement::bbox(&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)]);
bbox.size.h += TAB_HEIGHT;
bbox
})
}
fn is_in_input_region(&self, point: &Point<f64, Logical>) -> bool {
let mut point = *point;
if point.y < TAB_HEIGHT as f64 {
return true;
}
point.y -= TAB_HEIGHT as f64;
self.0.with_program(|p| {
SpaceElement::is_in_input_region(
&self.windows.lock().unwrap()[self.active.load(Ordering::SeqCst)],
point,
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
&point,
)
})
}
fn set_activate(&self, activated: bool) {
self.windows
SpaceElement::set_activate(&self.0, activated);
self.0.with_program(|p| {
p.windows
.lock()
.unwrap()
.iter()
.for_each(|w| SpaceElement::set_activate(w, activated))
})
}
fn output_enter(&self, output: &Output, overlap: Rectangle<i32, Logical>) {
self.windows
SpaceElement::output_enter(&self.0, output, overlap);
self.0.with_program(|p| {
p.windows
.lock()
.unwrap()
.iter()
.for_each(|w| SpaceElement::output_enter(w, output, overlap))
})
}
fn output_leave(&self, output: &Output) {
self.windows
SpaceElement::output_leave(&self.0, output);
self.0.with_program(|p| {
p.windows
.lock()
.unwrap()
.iter()
.for_each(|w| SpaceElement::output_leave(w, output))
})
}
fn geometry(&self) -> Rectangle<i32, Logical> {
SpaceElement::geometry(&self.windows.lock().unwrap()[self.active.load(Ordering::SeqCst)])
self.0.with_program(|p| {
let mut geo =
SpaceElement::geometry(&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)]);
geo.size.h += TAB_HEIGHT;
geo
})
}
fn z_index(&self) -> u8 {
SpaceElement::z_index(&self.windows.lock().unwrap()[self.active.load(Ordering::SeqCst)])
self.0.with_program(|p| {
SpaceElement::z_index(&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)])
})
}
fn refresh(&self) {
let mut windows = self.windows.lock().unwrap();
windows.retain(IsAlive::alive);
self.0.with_program(|p| {
let mut windows = p.windows.lock().unwrap();
windows.retain(IsAlive::alive); // TODO: We don't handle empty stacks properly
let len = windows.len();
let _ = self
let _ = p
.active
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |active| {
(active > len).then_some(len - 1)
});
windows.iter().for_each(|w| SpaceElement::refresh(w))
})
}
}
@ -229,19 +338,23 @@ impl KeyboardTarget<State> for CosmicStack {
keys: Vec<KeysymHandle<'_>>,
serial: Serial,
) {
let active = self.active.load(Ordering::SeqCst);
self.previous_keyboard.store(active, Ordering::SeqCst);
self.0.with_program(|p| {
let active = p.active.load(Ordering::SeqCst);
p.previous_keyboard.store(active, Ordering::SeqCst);
KeyboardTarget::enter(
&self.windows.lock().unwrap()[self.active.load(Ordering::SeqCst)],
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
seat,
data,
keys,
serial,
)
})
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial) {
let active = self.keyboard_leave_if_previous(seat, data, serial);
KeyboardTarget::leave(&self.windows.lock().unwrap()[active], seat, data, serial)
self.0.with_program(|p| {
KeyboardTarget::leave(&p.windows.lock().unwrap()[active], seat, data, serial)
})
}
fn key(
&self,
@ -253,8 +366,9 @@ impl KeyboardTarget<State> for CosmicStack {
time: u32,
) {
let active = self.keyboard_leave_if_previous(seat, data, serial);
self.0.with_program(|p| {
KeyboardTarget::key(
&self.windows.lock().unwrap()[active],
&p.windows.lock().unwrap()[active],
seat,
data,
key,
@ -262,6 +376,7 @@ impl KeyboardTarget<State> for CosmicStack {
serial,
time,
)
})
}
fn modifiers(
&self,
@ -271,40 +386,63 @@ impl KeyboardTarget<State> for CosmicStack {
serial: Serial,
) {
let active = self.keyboard_leave_if_previous(seat, data, serial);
self.0.with_program(|p| {
KeyboardTarget::modifiers(
&self.windows.lock().unwrap()[active],
&p.windows.lock().unwrap()[active],
seat,
data,
modifiers,
serial,
)
})
}
}
impl PointerTarget<State> for CosmicStack {
fn enter(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
if let Some(sessions) = self.active().user_data().get::<ScreencopySessions>() {
if self.0.with_program(|p| {
if let Some(sessions) = p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)]
.user_data()
.get::<ScreencopySessions>()
{
for session in &*sessions.0.borrow() {
session.cursor_enter(seat, InputType::Pointer)
}
}
*self.last_location.lock().unwrap() = Some((event.location, event.serial, event.time));
let active = self.active.load(Ordering::SeqCst);
self.previous_pointer.store(active, Ordering::SeqCst);
if event.location.y < TAB_HEIGHT as f64 {
let focus = p.swap_focus(Focus::Header);
assert_eq!(focus, Focus::None);
true
} else {
let focus = p.swap_focus(Focus::Window);
assert_eq!(focus, Focus::None);
*p.last_location.lock().unwrap() = Some((event.location, event.serial, event.time));
let active = p.active.load(Ordering::SeqCst);
p.previous_pointer.store(active, Ordering::SeqCst);
PointerTarget::enter(
&self.windows.lock().unwrap()[self.active.load(Ordering::SeqCst)],
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
seat,
data,
event,
)
);
false
}
}) {
PointerTarget::enter(&self.0, seat, data, event)
}
}
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
let active =
self.pointer_leave_if_previous(seat, data, event.serial, event.time, event.location);
if let Some(sessions) = self.active().user_data().get::<ScreencopySessions>() {
if let Some((previous, next)) = self.0.with_program(|p| {
if let Some(sessions) = p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)]
.user_data()
.get::<ScreencopySessions>()
{
for session in &*sessions.0.borrow() {
let buffer_loc = (event.location.x, event.location.y); // we always screencast windows at 1x1 scale
if let Some((geo, hotspot)) =
@ -315,88 +453,158 @@ impl PointerTarget<State> for CosmicStack {
}
}
PointerTarget::motion(&self.windows.lock().unwrap()[active], seat, data, event)
if event.location.y < TAB_HEIGHT as f64 {
let previous = p.swap_focus(Focus::Header);
if previous == Focus::Window {
PointerTarget::leave(
&p.windows.lock().unwrap()[active],
seat,
data,
event.serial,
event.time,
);
}
Some((previous, Focus::Header))
} else {
let mut event = event.clone();
event.location.y -= TAB_HEIGHT as f64;
let previous = p.swap_focus(Focus::Window);
if previous != Focus::Window {
PointerTarget::enter(&p.windows.lock().unwrap()[active], seat, data, &event);
} else {
PointerTarget::motion(&p.windows.lock().unwrap()[active], seat, data, &event);
}
Some((previous, Focus::Window))
}
}) {
match (previous, next) {
(Focus::Header, Focus::Header) => PointerTarget::motion(&self.0, seat, data, event),
(_, Focus::Header) => PointerTarget::enter(&self.0, seat, data, event),
(Focus::Header, _) => {
PointerTarget::leave(&self.0, seat, data, event.serial, event.time)
}
_ => {}
}
}
}
fn button(&self, seat: &Seat<State>, data: &mut State, event: &ButtonEvent) {
if let Some((location, _serial, _time)) = self.last_location.lock().unwrap().clone() {
if let Some((location, _serial, _time)) = self
.0
.with_program(|p| p.last_location.lock().unwrap().clone())
{
self.pointer_leave_if_previous(seat, data, event.serial, event.time, location);
}
match self.0.with_program(|p| p.current_focus()) {
Focus::Header => PointerTarget::button(&self.0, seat, data, event),
Focus::Window => self.0.with_program(|p| {
PointerTarget::button(
&self.windows.lock().unwrap()[self.active.load(Ordering::SeqCst)],
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
seat,
data,
event,
)
}),
_ => {}
}
}
fn axis(&self, seat: &Seat<State>, data: &mut State, frame: AxisFrame) {
if let Some((location, serial, time)) = self.last_location.lock().unwrap().clone() {
if let Some((location, serial, time)) = self
.0
.with_program(|p| p.last_location.lock().unwrap().clone())
{
self.pointer_leave_if_previous(seat, data, serial, time, location);
}
match self.0.with_program(|p| p.current_focus()) {
Focus::Header => PointerTarget::axis(&self.0, seat, data, frame),
Focus::Window => self.0.with_program(|p| {
PointerTarget::axis(
&self.windows.lock().unwrap()[self.active.load(Ordering::SeqCst)],
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
seat,
data,
frame,
)
}),
_ => {}
}
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
if let Some((location, serial, time)) = self.last_location.lock().unwrap().clone() {
if let Some((location, serial, time)) = self
.0
.with_program(|p| p.last_location.lock().unwrap().clone())
{
self.pointer_leave_if_previous(seat, data, serial, time, location);
}
if let Some(sessions) = self.active().user_data().get::<ScreencopySessions>() {
let previous = self.0.with_program(|p| {
if let Some(sessions) = p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)]
.user_data()
.get::<ScreencopySessions>()
{
for session in &*sessions.0.borrow() {
session.cursor_leave(seat, InputType::Pointer)
}
}
p.swap_focus(Focus::None)
});
assert!(previous != Focus::None);
match previous {
Focus::Header => PointerTarget::leave(&self.0, seat, data, serial, time),
Focus::Window => self.0.with_program(|p| {
PointerTarget::leave(
&self.windows.lock().unwrap()[self.active.load(Ordering::SeqCst)],
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
seat,
data,
serial,
time,
)
}),
_ => {}
}
}
}
render_elements! {
pub CosmicStackRenderElement<R> where R: ImportAll;
pub CosmicStackRenderElement<R> where R: ImportAll + ImportMem;
Header=MemoryRenderBufferRenderElement<R>,
Window=WaylandSurfaceRenderElement<R>,
}
impl<R> AsRenderElements<R> for CosmicStack
where
R: Renderer + ImportAll,
R: Renderer + ImportAll + ImportMem,
<R as Renderer>::TextureId: 'static,
{
type RenderElement = CosmicStackRenderElement<R>;
fn render_elements<C: From<Self::RenderElement>>(
&self,
renderer: &mut R,
location: Point<i32, Physical>,
mut location: Point<i32, Physical>,
scale: Scale<f64>,
) -> Vec<C> {
AsRenderElements::<R>::render_elements::<CosmicStackRenderElement<R>>(
&self.windows.lock().unwrap()[self.active.load(Ordering::SeqCst)],
let mut elements = AsRenderElements::<R>::render_elements::<CosmicStackRenderElement<R>>(
&self.0, renderer, location, scale,
);
location.y += TAB_HEIGHT;
elements.extend(self.0.with_program(|p| {
let elements = AsRenderElements::<R>::render_elements::<CosmicStackRenderElement<R>>(
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
renderer,
location,
scale,
)
.into_iter()
.map(C::from)
.collect()
}
}
impl CosmicStack {
pub fn windows(&self) -> impl Iterator<Item = Window> {
self.windows
.lock()
.unwrap()
.iter()
.cloned()
.collect::<Vec<_>>()
.into_iter()
);
elements
}));
elements.into_iter().map(C::from).collect()
}
}

View file

@ -0,0 +1,579 @@
use std::time::Duration;
use smithay::{
backend::renderer::{
element::{surface::WaylandSurfaceRenderElement, AsRenderElements},
ImportAll, Renderer,
},
desktop::{
utils::{
send_frames_surface_tree, take_presentation_feedback_surface_tree,
with_surfaces_surface_tree, OutputPresentationFeedback,
},
Window,
},
input::{keyboard::KeyboardTarget, pointer::PointerTarget},
output::Output,
reexports::{
wayland_protocols::{
wp::presentation_time::server::wp_presentation_feedback::Kind,
xdg::{
decoration::zv1::server::zxdg_toplevel_decoration_v1::Mode as DecorationMode,
shell::server::xdg_toplevel::State as ToplevelState,
},
},
wayland_server::protocol::wl_surface::WlSurface,
},
space_elements,
utils::{user_data::UserDataMap, Logical, Rectangle, Size},
wayland::{
compositor::{with_states, SurfaceData},
seat::WaylandFocus,
shell::xdg::XdgToplevelSurfaceData,
},
xwayland::X11Surface,
};
space_elements! {
#[derive(Debug, Clone, PartialEq)]
pub CosmicSurface;
Wayland=Window,
X11=X11Surface,
}
pub const SSD_HEIGHT: i32 = 48;
impl CosmicSurface {
pub fn title(&self) -> String {
match self {
CosmicSurface::Wayland(window) => {
with_states(window.toplevel().wl_surface(), |states| {
states
.data_map
.get::<XdgToplevelSurfaceData>()
.unwrap()
.lock()
.unwrap()
.title
.clone()
.unwrap_or_default()
})
}
CosmicSurface::X11(surface) => surface.title(),
_ => unreachable!(),
}
}
pub fn app_id(&self) -> String {
match self {
CosmicSurface::Wayland(window) => {
with_states(window.toplevel().wl_surface(), |states| {
states
.data_map
.get::<XdgToplevelSurfaceData>()
.unwrap()
.lock()
.unwrap()
.app_id
.clone()
.unwrap_or_default()
})
}
CosmicSurface::X11(surface) => surface.class(),
_ => unreachable!(),
}
}
pub fn set_size(&self, size: Size<i32, Logical>) {
match self {
CosmicSurface::Wayland(window) => window
.toplevel()
.with_pending_state(|state| state.size = Some(size)),
CosmicSurface::X11(surface) => {
let rect = Rectangle::from_loc_and_size(surface.geometry().loc, size);
let _ = surface.configure(rect);
}
_ => {}
}
}
pub fn is_activated(&self) -> bool {
match self {
CosmicSurface::Wayland(window) => window
.toplevel()
.current_state()
.states
.contains(ToplevelState::Activated),
CosmicSurface::X11(surface) => surface.is_activated(),
_ => unreachable!(),
}
}
pub fn set_activated(&self, activated: bool) {
match self {
CosmicSurface::Wayland(window) => window.toplevel().with_pending_state(|state| {
if activated {
state.states.set(ToplevelState::Activated);
} else {
state.states.unset(ToplevelState::Activated);
}
}),
CosmicSurface::X11(surface) => {
let _ = surface.set_activated(activated);
}
_ => unreachable!(),
}
}
pub fn is_decorated(&self) -> bool {
match self {
CosmicSurface::Wayland(window) => window
.toplevel()
.current_state()
.decoration_mode
.map(|mode| mode == DecorationMode::ClientSide)
.unwrap_or(true),
CosmicSurface::X11(surface) => surface.is_decorated(),
_ => unreachable!(),
}
}
pub fn is_resizing(&self) -> Option<bool> {
match self {
CosmicSurface::Wayland(window) => {
let xdg = window.toplevel();
Some(
xdg.current_state().states.contains(ToplevelState::Resizing)
|| xdg.with_pending_state(|states| {
states.states.contains(ToplevelState::Resizing)
}),
)
}
_ => None,
}
}
pub fn set_resizing(&self, resizing: bool) {
match self {
CosmicSurface::Wayland(window) => window.toplevel().with_pending_state(|state| {
if resizing {
state.states.set(ToplevelState::Resizing);
} else {
state.states.unset(ToplevelState::Resizing);
}
}),
_ => {}
}
}
pub fn is_tiled(&self) -> Option<bool> {
match self {
CosmicSurface::Wayland(window) => Some(
window
.toplevel()
.current_state()
.states
.contains(ToplevelState::TiledLeft),
),
_ => None,
}
}
pub fn set_tiled(&self, tiled: bool) {
match self {
CosmicSurface::Wayland(window) => window.toplevel().with_pending_state(|state| {
if tiled {
state.states.set(ToplevelState::TiledLeft);
state.states.set(ToplevelState::TiledRight);
state.states.set(ToplevelState::TiledTop);
state.states.set(ToplevelState::TiledBottom);
} else {
state.states.unset(ToplevelState::TiledLeft);
state.states.unset(ToplevelState::TiledRight);
state.states.unset(ToplevelState::TiledTop);
state.states.unset(ToplevelState::TiledBottom);
}
}),
_ => {}
}
}
pub fn is_fullscreen(&self) -> bool {
match self {
CosmicSurface::Wayland(window) => {
let xdg = window.toplevel();
xdg.current_state()
.states
.contains(ToplevelState::Fullscreen)
|| xdg.with_pending_state(|state| {
state.states.contains(ToplevelState::Fullscreen)
})
}
CosmicSurface::X11(surface) => surface.is_fullscreen(),
_ => unreachable!(),
}
}
pub fn set_fullscreen(&self, fullscreen: bool) {
match self {
CosmicSurface::Wayland(window) => window.toplevel().with_pending_state(|state| {
if fullscreen {
state.states.set(ToplevelState::Fullscreen);
} else {
state.states.unset(ToplevelState::Fullscreen);
}
}),
CosmicSurface::X11(surface) => {
let _ = surface.set_fullscreen(fullscreen);
}
_ => unreachable!(),
}
}
pub fn is_maximized(&self) -> bool {
match self {
CosmicSurface::Wayland(window) => {
let xdg = window.toplevel();
xdg.current_state()
.states
.contains(ToplevelState::Maximized)
|| xdg
.with_pending_state(|state| state.states.contains(ToplevelState::Maximized))
}
CosmicSurface::X11(surface) => surface.is_maximized(),
_ => unreachable!(),
}
}
pub fn set_maximized(&self, maximized: bool) {
match self {
CosmicSurface::Wayland(window) => window.toplevel().with_pending_state(|state| {
if maximized {
state.states.set(ToplevelState::Maximized);
} else {
state.states.unset(ToplevelState::Maximized);
}
}),
CosmicSurface::X11(surface) => {
let _ = surface.set_maximized(maximized);
}
_ => unreachable!(),
}
}
pub fn min_size(&self) -> Option<Size<i32, Logical>> {
match self {
CosmicSurface::Wayland(window) => {
Some(with_states(window.toplevel().wl_surface(), |states| {
let attrs = states
.data_map
.get::<XdgToplevelSurfaceData>()
.unwrap()
.lock()
.unwrap();
attrs.min_size
}))
.filter(|size| !(size.w == 0 && size.h == 0))
}
CosmicSurface::X11(surface) => surface.min_size(),
_ => unreachable!(),
}
}
pub fn max_size(&self) -> Option<Size<i32, Logical>> {
match self {
CosmicSurface::Wayland(window) => {
Some(with_states(window.toplevel().wl_surface(), |states| {
let attrs = states
.data_map
.get::<XdgToplevelSurfaceData>()
.unwrap()
.lock()
.unwrap();
attrs.max_size
}))
.filter(|size| !(size.w == 0 && size.h == 0))
}
CosmicSurface::X11(surface) => surface.max_size(),
_ => unreachable!(),
}
}
pub fn send_configure(&self) {
match self {
CosmicSurface::Wayland(window) => window.toplevel().send_configure(),
CosmicSurface::X11(surface) => {
let _ = surface.configure(None);
}
_ => unreachable!(),
}
}
pub fn close(&self) {
match self {
CosmicSurface::Wayland(window) => window.toplevel().send_close(),
CosmicSurface::X11(surface) => {
let _ = surface.close();
}
_ => unreachable!(),
}
}
pub fn on_commit(&self) {
match self {
CosmicSurface::Wayland(window) => window.on_commit(),
_ => {}
}
}
pub fn send_frame<T, F>(
&self,
output: &Output,
time: T,
throttle: Option<Duration>,
primary_scan_out_output: F,
) where
T: Into<Duration>,
F: FnMut(&WlSurface, &SurfaceData) -> Option<Output> + Copy,
{
match self {
CosmicSurface::Wayland(window) => {
window.send_frame(output, time, throttle, primary_scan_out_output)
}
CosmicSurface::X11(surface) => {
if let Some(wl_surface) = surface.wl_surface() {
send_frames_surface_tree(
&wl_surface,
output,
time,
throttle,
primary_scan_out_output,
)
}
}
_ => unreachable!(),
}
}
pub fn take_presentation_feedback<F1, F2>(
&self,
output_feedback: &mut OutputPresentationFeedback,
primary_scan_out_output: F1,
presentation_feedback_flags: F2,
) where
F1: FnMut(&WlSurface, &SurfaceData) -> Option<Output> + Copy,
F2: FnMut(&WlSurface, &SurfaceData) -> Kind + Copy,
{
match self {
CosmicSurface::Wayland(window) => window.take_presentation_feedback(
output_feedback,
primary_scan_out_output,
presentation_feedback_flags,
),
CosmicSurface::X11(surface) => {
if let Some(wl_surface) = surface.wl_surface() {
take_presentation_feedback_surface_tree(
&wl_surface,
output_feedback,
primary_scan_out_output,
presentation_feedback_flags,
)
}
}
_ => unreachable!(),
}
}
pub fn with_surfaces<F>(&self, processor: F)
where
F: FnMut(&WlSurface, &SurfaceData) + Copy,
{
match self {
CosmicSurface::Wayland(window) => window.with_surfaces(processor),
CosmicSurface::X11(surface) => {
if let Some(wl_surface) = surface.wl_surface() {
with_surfaces_surface_tree(&wl_surface, processor)
}
}
_ => unreachable!(),
}
}
pub fn user_data(&self) -> &UserDataMap {
match self {
CosmicSurface::Wayland(window) => window.user_data(),
CosmicSurface::X11(surface) => surface.user_data(),
_ => unreachable!(),
}
}
}
impl KeyboardTarget<crate::state::State> for CosmicSurface {
fn enter(
&self,
seat: &smithay::input::Seat<crate::state::State>,
data: &mut crate::state::State,
keys: Vec<smithay::input::keyboard::KeysymHandle<'_>>,
serial: smithay::utils::Serial,
) {
match self {
CosmicSurface::Wayland(window) => {
KeyboardTarget::enter(window, seat, data, keys, serial)
}
CosmicSurface::X11(surface) => KeyboardTarget::enter(surface, seat, data, keys, serial),
_ => unreachable!(),
}
}
fn leave(
&self,
seat: &smithay::input::Seat<crate::state::State>,
data: &mut crate::state::State,
serial: smithay::utils::Serial,
) {
match self {
CosmicSurface::Wayland(window) => KeyboardTarget::leave(window, seat, data, serial),
CosmicSurface::X11(surface) => KeyboardTarget::leave(surface, seat, data, serial),
_ => unreachable!(),
}
}
fn key(
&self,
seat: &smithay::input::Seat<crate::state::State>,
data: &mut crate::state::State,
key: smithay::input::keyboard::KeysymHandle<'_>,
state: smithay::backend::input::KeyState,
serial: smithay::utils::Serial,
time: u32,
) {
match self {
CosmicSurface::Wayland(window) => {
KeyboardTarget::key(window, seat, data, key, state, serial, time)
}
CosmicSurface::X11(surface) => {
KeyboardTarget::key(surface, seat, data, key, state, serial, time)
}
_ => unreachable!(),
}
}
fn modifiers(
&self,
seat: &smithay::input::Seat<crate::state::State>,
data: &mut crate::state::State,
modifiers: smithay::input::keyboard::ModifiersState,
serial: smithay::utils::Serial,
) {
match self {
CosmicSurface::Wayland(window) => {
KeyboardTarget::modifiers(window, seat, data, modifiers, serial)
}
CosmicSurface::X11(surface) => {
KeyboardTarget::modifiers(surface, seat, data, modifiers, serial)
}
_ => unreachable!(),
}
}
}
impl PointerTarget<crate::state::State> for CosmicSurface {
fn enter(
&self,
seat: &smithay::input::Seat<crate::state::State>,
data: &mut crate::state::State,
event: &smithay::input::pointer::MotionEvent,
) {
match self {
CosmicSurface::Wayland(window) => PointerTarget::enter(window, seat, data, event),
CosmicSurface::X11(surface) => PointerTarget::enter(surface, seat, data, event),
_ => unreachable!(),
}
}
fn motion(
&self,
seat: &smithay::input::Seat<crate::state::State>,
data: &mut crate::state::State,
event: &smithay::input::pointer::MotionEvent,
) {
match self {
CosmicSurface::Wayland(window) => PointerTarget::motion(window, seat, data, event),
CosmicSurface::X11(surface) => PointerTarget::motion(surface, seat, data, event),
_ => unreachable!(),
}
}
fn button(
&self,
seat: &smithay::input::Seat<crate::state::State>,
data: &mut crate::state::State,
event: &smithay::input::pointer::ButtonEvent,
) {
match self {
CosmicSurface::Wayland(window) => PointerTarget::button(window, seat, data, event),
CosmicSurface::X11(surface) => PointerTarget::button(surface, seat, data, event),
_ => unreachable!(),
}
}
fn axis(
&self,
seat: &smithay::input::Seat<crate::state::State>,
data: &mut crate::state::State,
frame: smithay::input::pointer::AxisFrame,
) {
match self {
CosmicSurface::Wayland(window) => PointerTarget::axis(window, seat, data, frame),
CosmicSurface::X11(surface) => PointerTarget::axis(surface, seat, data, frame),
_ => unreachable!(),
}
}
fn leave(
&self,
seat: &smithay::input::Seat<crate::state::State>,
data: &mut crate::state::State,
serial: smithay::utils::Serial,
time: u32,
) {
match self {
CosmicSurface::Wayland(window) => {
PointerTarget::leave(window, seat, data, serial, time)
}
CosmicSurface::X11(surface) => PointerTarget::leave(surface, seat, data, serial, time),
_ => unreachable!(),
}
}
}
impl WaylandFocus for CosmicSurface {
fn wl_surface(&self) -> Option<WlSurface> {
match self {
CosmicSurface::Wayland(window) => window.wl_surface(),
CosmicSurface::X11(surface) => surface.wl_surface(),
_ => unreachable!(),
}
}
}
impl<R> AsRenderElements<R> for CosmicSurface
where
R: Renderer + ImportAll,
<R as Renderer>::TextureId: 'static,
{
type RenderElement = WaylandSurfaceRenderElement<R>;
fn render_elements<C: From<Self::RenderElement>>(
&self,
renderer: &mut R,
location: smithay::utils::Point<i32, smithay::utils::Physical>,
scale: smithay::utils::Scale<f64>,
) -> Vec<C> {
match self {
CosmicSurface::Wayland(window) => window.render_elements(renderer, location, scale),
CosmicSurface::X11(surface) => surface.render_elements(renderer, location, scale),
_ => unreachable!(),
}
}
}

View file

@ -1,152 +1,280 @@
use crate::{
state::State, utils::prelude::SeatExt, wayland::handlers::screencopy::ScreencopySessions,
state::State,
utils::{
iced::{IcedElement, Program},
prelude::SeatExt,
},
wayland::handlers::screencopy::ScreencopySessions,
};
use calloop::LoopHandle;
use cosmic::{iced_native::Command, Element};
use cosmic_protocols::screencopy::v1::server::zcosmic_screencopy_session_v1::InputType;
use iced_softbuffer::native::raqote::{DrawOptions, DrawTarget, PathBuilder, SolidSource, Source};
use smithay::{
backend::{
input::KeyState,
renderer::{
element::{surface::WaylandSurfaceRenderElement, AsRenderElements},
ImportAll, Renderer,
element::{
memory::MemoryRenderBufferRenderElement, surface::WaylandSurfaceRenderElement,
AsRenderElements,
},
ImportAll, ImportMem, Renderer,
},
},
desktop::{space::SpaceElement, Window},
desktop::space::SpaceElement,
input::{
keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
pointer::{AxisFrame, ButtonEvent, MotionEvent, PointerTarget},
Seat,
},
output::Output,
reexports::wayland_protocols::xdg::decoration::zv1::server::zxdg_toplevel_decoration_v1::Mode as DecorationMode,
render_elements,
utils::{IsAlive, Logical, Physical, Point, Rectangle, Scale, Serial, Size},
wayland::shell::xdg::ToplevelSurface,
};
use std::{
fmt,
hash::Hash,
sync::{Arc, Mutex},
sync::{
atomic::{AtomicU8, Ordering},
Arc,
},
};
use super::{surface::SSD_HEIGHT, CosmicSurface};
#[derive(Clone, PartialEq, Eq, Hash)]
pub struct CosmicWindow(IcedElement<CosmicWindowInternal>);
impl fmt::Debug for CosmicWindow {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
self.0.with_program(|window| {
f.debug_struct("CosmicWindow")
.field("internal", window)
.finish_non_exhaustive()
})
}
}
#[derive(Debug, Clone)]
pub struct CosmicWindow {
pub(super) window: Window,
pub(super) header: Arc<Mutex<Option<HeaderBar>>>,
pub struct CosmicWindowInternal {
pub(super) window: CosmicSurface,
pointer_entered: Option<Arc<AtomicU8>>,
}
impl PartialEq<Window> for CosmicWindow {
fn eq(&self, other: &Window) -> bool {
&self.window == other
#[repr(u8)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum Focus {
None,
Header,
Window,
}
impl CosmicWindowInternal {
pub fn swap_focus(&self, focus: Focus) -> Focus {
if let Some(pointer_entered) = self.pointer_entered.as_ref() {
unsafe {
std::mem::transmute::<u8, Focus>(
pointer_entered.swap(focus as u8, Ordering::SeqCst),
)
}
} else {
Focus::Window
}
}
impl PartialEq<CosmicWindow> for Window {
fn eq(&self, other: &CosmicWindow) -> bool {
self == &other.window
pub fn current_focus(&self) -> Focus {
if let Some(pointer_entered) = self.pointer_entered.as_ref() {
unsafe { std::mem::transmute::<u8, Focus>(pointer_entered.load(Ordering::SeqCst)) }
} else {
Focus::Window
}
}
impl PartialEq for CosmicWindow {
fn eq(&self, other: &Self) -> bool {
self.window == other.window
}
}
impl Eq for CosmicWindow {}
impl Hash for CosmicWindow {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.window.hash(state)
pub fn has_ssd(&self) -> bool {
self.pointer_entered.is_some()
}
}
impl CosmicWindow {
pub fn set_size(&self, size: Size<i32, Logical>) {
let surface_size = (
size.w,
size.h
- self
.header
.lock()
.unwrap()
.as_ref()
.map(|h| h.height())
.unwrap_or(0),
)
.into();
self.window
.toplevel()
.with_pending_state(|state| state.size = Some(surface_size));
}
}
impl From<Window> for CosmicWindow {
fn from(window: Window) -> Self {
let is_ssd = matches!(
window.toplevel().current_state().decoration_mode,
Some(DecorationMode::ServerSide)
);
CosmicWindow {
pub fn new(
window: impl Into<CosmicSurface>,
handle: LoopHandle<'static, crate::state::Data>,
) -> CosmicWindow {
let window = window.into();
let needs_ssd = !window.is_decorated();
let width = window.geometry().size.w;
CosmicWindow(IcedElement::new(
CosmicWindowInternal {
window,
header: Arc::new(Mutex::new(is_ssd.then_some(HeaderBar::default()))),
pointer_entered: if needs_ssd {
Some(Arc::new(AtomicU8::new(Focus::None as u8)))
} else {
None
},
},
(width, SSD_HEIGHT),
handle,
))
}
pub fn set_size(&self, size: Size<i32, Logical>) {
self.0.with_program(|p| {
let surface_size = (size.w, size.h - if p.has_ssd() { SSD_HEIGHT } else { 0 }).into();
p.window.set_size(surface_size)
});
self.0.resize(Size::from((size.w, SSD_HEIGHT)));
}
pub fn surface(&self) -> CosmicSurface {
self.0.with_program(|p| p.window.clone())
}
pub fn offset(&self) -> Point<i32, Logical> {
let has_ssd = self.0.with_program(|p| p.has_ssd());
if has_ssd {
Point::from((0, SSD_HEIGHT))
} else {
Point::from((0, 0))
}
}
}
impl From<ToplevelSurface> for CosmicWindow {
fn from(surf: ToplevelSurface) -> Self {
let is_ssd = matches!(
surf.current_state().decoration_mode,
Some(DecorationMode::ServerSide)
#[derive(Debug, Clone, Copy)]
pub enum Message {
DragStart,
Maximize,
Close,
}
impl Program for CosmicWindowInternal {
type Message = Message;
fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
/*
match message {
Message::DragStart => match &self.window {
CosmicWindowSurface::Wayland(window) => self
.with_program(|internal| internal.loop_handle())
.insert_idle(|data| {}),
CosmicWindowSurface::X11(surface) => {}
_ => unreachable!(),
},
}
*/
Command::none()
}
fn background(&self, target: &mut DrawTarget<&mut [u32]>) {
let radius = 8.;
let (w, h) = (target.width() as f32, target.height() as f32);
let mut pb = PathBuilder::new();
pb.move_to(0., h); // lower-left
// upper-left rounded corner
pb.line_to(0., radius);
pb.quad_to(0., 0., radius, 0.);
// upper-right rounded corner
pb.line_to(w - radius, 0.);
pb.quad_to(w, 0., w, radius);
pb.line_to(w, h); // lower-right
let path = pb.finish();
target.push_clip(&path);
if self.window.is_activated() {
target.clear(SolidSource::from_unpremultiplied_argb(u8::MAX, 30, 30, 30));
} else {
target.clear(SolidSource::from_unpremultiplied_argb(u8::MAX, 39, 39, 39));
}
}
fn view(&self) -> Element<'_, Self::Message> {
cosmic::widget::header_bar()
.title(self.window.title())
.on_drag(Message::DragStart)
.on_maximize(Message::Maximize)
.on_close(Message::Close)
.into_element()
}
fn foreground(&self, target: &mut DrawTarget<&mut [u32]>) {
if !self.window.is_activated() {
let (w, h) = (target.width() as f32, target.height() as f32);
let mut options = DrawOptions::new();
options.alpha = 0.4;
target.fill_rect(
0.,
0.,
w,
h,
&Source::Solid(SolidSource::from_unpremultiplied_argb(u8::MAX, 0, 0, 0)),
&options,
);
CosmicWindow {
window: Window::new(surf),
header: Arc::new(Mutex::new(is_ssd.then_some(HeaderBar::default()))),
}
}
}
#[derive(Debug, Default, PartialEq)]
pub(super) struct HeaderBar {
pointer_loc: Option<Point<f64, Logical>>,
close_button_hover: bool,
maximize_button_hover: bool,
}
impl HeaderBar {
pub fn height(&self) -> i32 {
0
}
}
impl IsAlive for CosmicWindow {
fn alive(&self) -> bool {
self.window.alive()
self.0.with_program(|p| p.window.alive())
}
}
impl SpaceElement for CosmicWindow {
fn bbox(&self) -> Rectangle<i32, Logical> {
SpaceElement::bbox(&self.window)
self.0.with_program(|p| {
let mut bbox = SpaceElement::bbox(&p.window);
if p.has_ssd() {
bbox.size.h += SSD_HEIGHT;
}
bbox
})
}
fn is_in_input_region(&self, point: &Point<f64, Logical>) -> bool {
SpaceElement::is_in_input_region(&self.window, point)
let mut point = *point;
self.0.with_program(|p| {
if p.has_ssd() {
if point.y < SSD_HEIGHT as f64 {
return true;
} else {
point.y -= SSD_HEIGHT as f64;
}
}
SpaceElement::is_in_input_region(&p.window, &point)
})
}
fn set_activate(&self, activated: bool) {
SpaceElement::set_activate(&self.window, activated)
SpaceElement::set_activate(&self.0, activated);
self.0
.with_program(|p| SpaceElement::set_activate(&p.window, activated));
}
fn output_enter(&self, output: &Output, overlap: Rectangle<i32, Logical>) {
SpaceElement::output_enter(&self.window, output, overlap)
SpaceElement::output_enter(&self.0, output, overlap);
self.0
.with_program(|p| SpaceElement::output_enter(&p.window, output, overlap));
}
fn output_leave(&self, output: &Output) {
SpaceElement::output_leave(&self.window, output)
SpaceElement::output_leave(&self.0, output);
self.0
.with_program(|p| SpaceElement::output_leave(&p.window, output));
}
fn geometry(&self) -> Rectangle<i32, Logical> {
SpaceElement::geometry(&self.window)
self.0.with_program(|p| {
let mut geo = SpaceElement::geometry(&p.window);
if p.has_ssd() {
geo.size.h += SSD_HEIGHT;
}
geo
})
}
fn z_index(&self) -> u8 {
SpaceElement::z_index(&self.window)
self.0.with_program(|p| SpaceElement::z_index(&p.window))
}
fn refresh(&self) {
SpaceElement::refresh(&self.window)
self.0.with_program(|p| SpaceElement::refresh(&p.window))
}
}
@ -158,10 +286,12 @@ impl KeyboardTarget<State> for CosmicWindow {
keys: Vec<KeysymHandle<'_>>,
serial: Serial,
) {
KeyboardTarget::enter(&self.window, seat, data, keys, serial)
self.0
.with_program(|p| KeyboardTarget::enter(&p.window, seat, data, keys, serial))
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial) {
KeyboardTarget::leave(&self.window, seat, data, serial)
self.0
.with_program(|p| KeyboardTarget::leave(&p.window, seat, data, serial))
}
fn key(
&self,
@ -172,7 +302,8 @@ impl KeyboardTarget<State> for CosmicWindow {
serial: Serial,
time: u32,
) {
KeyboardTarget::key(&self.window, seat, data, key, state, serial, time)
self.0
.with_program(|p| KeyboardTarget::key(&p.window, seat, data, key, state, serial, time))
}
fn modifiers(
&self,
@ -181,26 +312,45 @@ impl KeyboardTarget<State> for CosmicWindow {
modifiers: ModifiersState,
serial: Serial,
) {
KeyboardTarget::modifiers(&self.window, seat, data, modifiers, serial)
self.0
.with_program(|p| KeyboardTarget::modifiers(&p.window, seat, data, modifiers, serial))
}
}
impl PointerTarget<State> for CosmicWindow {
fn enter(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
use cosmic_protocols::screencopy::v1::server::zcosmic_screencopy_session_v1::InputType;
if let Some(sessions) = self.window.user_data().get::<ScreencopySessions>() {
if self.0.with_program(|p| {
if let Some(sessions) = p.window.user_data().get::<ScreencopySessions>() {
for session in &*sessions.0.borrow() {
session.cursor_enter(seat, InputType::Pointer)
}
}
PointerTarget::enter(&self.window, seat, data, event)
}
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
use cosmic_protocols::screencopy::v1::server::zcosmic_screencopy_session_v1::InputType;
if p.has_ssd() {
if event.location.y < SSD_HEIGHT as f64 {
let focus = p.swap_focus(Focus::Header);
assert_eq!(focus, Focus::None);
return true;
} else {
let focus = p.swap_focus(Focus::Window);
assert_eq!(focus, Focus::None);
if let Some(sessions) = self.window.user_data().get::<ScreencopySessions>() {
let mut event = event.clone();
event.location.y -= SSD_HEIGHT as f64;
PointerTarget::enter(&p.window, seat, data, &event)
}
} else {
PointerTarget::enter(&p.window, seat, data, event)
}
false
}) {
PointerTarget::enter(&self.0, seat, data, event)
}
}
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
if let Some((previous, next)) = self.0.with_program(|p| {
if let Some(sessions) = p.window.user_data().get::<ScreencopySessions>() {
for session in &*sessions.0.borrow() {
let buffer_loc = (event.location.x, event.location.y); // we always screencast windows at 1x1 scale
if let Some((geo, hotspot)) =
@ -211,52 +361,120 @@ impl PointerTarget<State> for CosmicWindow {
}
}
PointerTarget::motion(&self.window, seat, data, event)
if p.has_ssd() {
if event.location.y < SSD_HEIGHT as f64 {
let previous = p.swap_focus(Focus::Header);
if previous == Focus::Window {
PointerTarget::leave(&p.window, seat, data, event.serial, event.time);
}
fn button(&self, seat: &Seat<State>, data: &mut State, event: &ButtonEvent) {
PointerTarget::button(&self.window, seat, data, event)
}
fn axis(&self, seat: &Seat<State>, data: &mut State, frame: AxisFrame) {
PointerTarget::axis(&self.window, seat, data, frame)
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
use cosmic_protocols::screencopy::v1::server::zcosmic_screencopy_session_v1::InputType;
Some((previous, Focus::Header))
} else {
let mut event = event.clone();
event.location.y -= SSD_HEIGHT as f64;
if let Some(sessions) = self.window.user_data().get::<ScreencopySessions>() {
let previous = p.swap_focus(Focus::Window);
if previous != Focus::Window {
PointerTarget::enter(&p.window, seat, data, &event);
} else {
PointerTarget::motion(&p.window, seat, data, &event);
}
Some((previous, Focus::Window))
}
} else {
PointerTarget::motion(&p.window, seat, data, event);
None
}
}) {
match (previous, next) {
(Focus::Header, Focus::Header) => PointerTarget::motion(&self.0, seat, data, event),
(_, Focus::Header) => PointerTarget::enter(&self.0, seat, data, event),
(Focus::Header, _) => {
PointerTarget::leave(&self.0, seat, data, event.serial, event.time)
}
_ => {}
};
}
}
fn button(&self, seat: &Seat<State>, data: &mut State, event: &ButtonEvent) {
match self.0.with_program(|p| p.current_focus()) {
Focus::Header => PointerTarget::button(&self.0, seat, data, event),
Focus::Window => self
.0
.with_program(|p| PointerTarget::button(&p.window, seat, data, event)),
_ => {}
}
}
fn axis(&self, seat: &Seat<State>, data: &mut State, frame: AxisFrame) {
match self.0.with_program(|p| p.current_focus()) {
Focus::Header => PointerTarget::axis(&self.0, seat, data, frame),
Focus::Window => self
.0
.with_program(|p| PointerTarget::axis(&p.window, seat, data, frame)),
_ => {}
}
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
let previous = self.0.with_program(|p| {
if let Some(sessions) = p.window.user_data().get::<ScreencopySessions>() {
for session in &*sessions.0.borrow() {
session.cursor_leave(seat, InputType::Pointer)
}
}
PointerTarget::leave(&self.window, seat, data, serial, time)
p.swap_focus(Focus::None)
});
assert!(previous != Focus::None);
match previous {
Focus::Header => PointerTarget::leave(&self.0, seat, data, serial, time),
Focus::Window => self
.0
.with_program(|p| PointerTarget::leave(&p.window, seat, data, serial, time)),
_ => {}
}
}
}
render_elements! {
pub CosmicWindowRenderElement<R> where R: ImportAll;
pub CosmicWindowRenderElement<R> where R: ImportAll + ImportMem;
Header=MemoryRenderBufferRenderElement<R>,
Window=WaylandSurfaceRenderElement<R>,
}
impl<R> AsRenderElements<R> for CosmicWindow
where
R: Renderer + ImportAll,
R: Renderer + ImportAll + ImportMem,
<R as Renderer>::TextureId: 'static,
{
type RenderElement = CosmicWindowRenderElement<R>;
fn render_elements<C: From<Self::RenderElement>>(
&self,
renderer: &mut R,
location: Point<i32, Physical>,
mut location: Point<i32, Physical>,
scale: Scale<f64>,
) -> Vec<C> {
let has_ssd = self.0.with_program(|p| p.has_ssd());
let mut elements = if has_ssd {
let elements = AsRenderElements::<R>::render_elements::<CosmicWindowRenderElement<R>>(
&self.0, renderer, location, scale,
);
location.y += SSD_HEIGHT;
elements
} else {
Vec::new()
};
elements.extend(self.0.with_program(|p| {
AsRenderElements::<R>::render_elements::<CosmicWindowRenderElement<R>>(
&self.window,
renderer,
location,
scale,
&p.window, renderer, location, scale,
)
.into_iter()
.map(C::from)
.collect()
}));
elements.into_iter().map(C::from).collect()
}
}

View file

@ -1,10 +1,13 @@
use std::sync::Weak;
use crate::{shell::element::CosmicMapped, utils::prelude::*};
use crate::{
shell::{element::CosmicMapped, CosmicSurface},
utils::prelude::*,
};
use id_tree::NodeId;
use smithay::{
backend::input::KeyState,
desktop::{LayerSurface, PopupKind, Window},
desktop::{LayerSurface, PopupKind},
input::{
keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
pointer::{AxisFrame, ButtonEvent, MotionEvent, PointerTarget},
@ -19,7 +22,7 @@ use smithay::{
#[derive(Debug, Clone, PartialEq)]
pub enum PointerFocusTarget {
Element(CosmicMapped),
Fullscreen(Window),
Fullscreen(CosmicSurface),
LayerSurface(LayerSurface),
Popup(PopupKind),
}
@ -27,7 +30,7 @@ pub enum PointerFocusTarget {
#[derive(Debug, Clone, PartialEq)]
pub enum KeyboardFocusTarget {
Element(CosmicMapped),
Fullscreen(Window),
Fullscreen(CosmicSurface),
Group(WindowGroup),
LayerSurface(LayerSurface),
Popup(PopupKind),
@ -263,9 +266,9 @@ impl From<CosmicMapped> for PointerFocusTarget {
}
}
impl From<Window> for PointerFocusTarget {
fn from(w: Window) -> Self {
PointerFocusTarget::Fullscreen(w)
impl From<CosmicSurface> for PointerFocusTarget {
fn from(s: CosmicSurface) -> Self {
PointerFocusTarget::Fullscreen(s)
}
}
@ -287,9 +290,9 @@ impl From<CosmicMapped> for KeyboardFocusTarget {
}
}
impl From<Window> for KeyboardFocusTarget {
fn from(w: Window) -> Self {
KeyboardFocusTarget::Fullscreen(w)
impl From<CosmicSurface> for KeyboardFocusTarget {
fn from(s: CosmicSurface) -> Self {
KeyboardFocusTarget::Fullscreen(s)
}
}

View file

@ -12,7 +12,7 @@ use crate::{
use smithay::{
backend::renderer::{
element::{AsRenderElements, RenderElement},
ImportAll, Renderer,
ImportAll, ImportMem, Renderer,
},
desktop::space::SpaceElement,
input::{
@ -38,7 +38,7 @@ pub struct MoveGrabState {
impl MoveGrabState {
pub fn render<I, R>(&self, renderer: &mut R, seat: &Seat<State>, output: &Output) -> Vec<I>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
I: From<CosmicMappedRenderElement<R>>,

View file

@ -1,7 +1,9 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::{
shell::{element::CosmicMapped, focus::target::PointerFocusTarget, grabs::ResizeEdge},
shell::{
element::CosmicMapped, focus::target::PointerFocusTarget, grabs::ResizeEdge, CosmicSurface,
},
utils::prelude::*,
};
use smithay::{
@ -84,18 +86,10 @@ impl PointerGrab<State> for ResizeSurfaceGrab {
let (min_size, max_size) = (self.window.min_size(), self.window.max_size());
let min_width = min_size.w.max(1);
let min_height = min_size.h.max(1);
let max_width = if max_size.w == 0 {
i32::max_value()
} else {
max_size.w
};
let max_height = if max_size.h == 0 {
i32::max_value()
} else {
max_size.h
};
let min_width = min_size.map(|s| s.w).unwrap_or(1);
let min_height = min_size.map(|s| s.h).unwrap_or(1);
let max_width = max_size.map(|s| s.w).unwrap_or(i32::max_value());
let max_height = max_size.map(|s| s.h).unwrap_or(i32::max_value());
new_window_width = new_window_width.max(min_width).min(max_width);
new_window_height = new_window_height.max(min_height).min(max_height);
@ -210,7 +204,7 @@ impl ResizeSurfaceGrab {
// Finish resizing.
if let Some(ResizeState::WaitingForCommit(_)) = *resize_state {
if !window.is_resizing() {
if !window.is_resizing().unwrap_or(false) {
*resize_state = None;
}
}
@ -218,12 +212,14 @@ impl ResizeSurfaceGrab {
if let Some(new_location) = new_location {
for (window, offset) in window.windows() {
if let CosmicSurface::Wayland(window) = window {
update_reactive_popups(
&window,
new_location + offset,
space.floating_layer.space.outputs(),
);
}
}
space
.floating_layer
.space

View file

@ -1,11 +1,11 @@
// SPDX-License-Identifier: GPL-3.0-only
use smithay::{
backend::renderer::{element::RenderElement, ImportAll, Renderer},
desktop::{layer_map_for_output, space::SpaceElement, Space, Window},
backend::renderer::{element::RenderElement, ImportAll, ImportMem, Renderer},
desktop::{layer_map_for_output, space::SpaceElement, Space},
input::{pointer::GrabStartData as PointerGrabStartData, Seat},
output::Output,
utils::{Logical, Point, Rectangle, Serial},
utils::{Logical, Point, Rectangle, Serial, Size},
};
use std::collections::HashMap;
@ -14,7 +14,7 @@ use crate::{
shell::{
element::{CosmicMapped, CosmicMappedRenderElement},
grabs::ResizeEdge,
OutputNotMapped,
CosmicSurface, OutputNotMapped,
},
state::State,
utils::prelude::*,
@ -81,7 +81,10 @@ impl FloatingLayout {
win_geo.size = size;
}
{
let (min_size, max_size) = (mapped.min_size(), mapped.max_size());
let (min_size, max_size) = (
mapped.min_size().unwrap_or((0, 0).into()),
mapped.max_size().unwrap_or((0, 0).into()),
);
if win_geo.size.w > geometry.size.w / 3 * 2 {
// try a more reasonable size
let mut width = geometry.size.w / 3 * 2;
@ -155,7 +158,7 @@ impl FloatingLayout {
self.space.element_geometry(elem)
}
pub fn maximize_request(&mut self, window: &Window) {
pub fn maximize_request(&mut self, window: &CosmicSurface) {
if let Some(mapped) = self
.space
.elements()
@ -170,7 +173,7 @@ impl FloatingLayout {
}
}
pub fn unmaximize_request(&mut self, window: &Window) {
pub fn unmaximize_request(&mut self, window: &CosmicSurface) -> Option<Size<i32, Logical>> {
let maybe_mapped = self
.space
.elements()
@ -179,9 +182,13 @@ impl FloatingLayout {
if let Some(mapped) = maybe_mapped {
let last_geometry = mapped.last_geometry.lock().unwrap().clone();
mapped.set_size(last_geometry.map(|g| g.size).expect("No previous size?"));
let last_size = last_geometry.map(|g| g.size).expect("No previous size?");
mapped.set_size(last_size);
let last_location = last_geometry.map(|g| g.loc).expect("No previous location?");
self.space.map_element(mapped, last_location, true);
Some(last_size)
} else {
None
}
}
@ -213,7 +220,7 @@ impl FloatingLayout {
self.space.elements()
}
pub fn windows(&self) -> impl Iterator<Item = Window> + '_ {
pub fn windows(&self) -> impl Iterator<Item = CosmicSurface> + '_ {
self.mapped().flat_map(|e| e.windows().map(|(w, _)| w))
}
@ -298,7 +305,7 @@ impl FloatingLayout {
output: &Output,
) -> Result<Vec<CosmicMappedRenderElement<R>>, OutputNotMapped>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{

View file

@ -2,10 +2,11 @@
use regex::RegexSet;
use smithay::{
desktop::Window,
wayland::{compositor::with_states, shell::xdg::XdgToplevelSurfaceRoleAttributes},
wayland::{compositor::with_states, shell::xdg::XdgToplevelSurfaceData},
xwayland::xwm::WmWindowType,
};
use std::sync::Mutex;
use super::CosmicSurface;
pub mod floating;
pub mod tiling;
@ -95,27 +96,47 @@ lazy_static::lazy_static! {
]).unwrap();
}
pub fn should_be_floating(window: &Window) -> bool {
let surface = window.toplevel().wl_surface();
with_states(surface, |states| {
pub fn should_be_floating(window: &CosmicSurface) -> bool {
// Check "window type"
match window {
CosmicSurface::Wayland(window) => {
if with_states(window.toplevel().wl_surface(), |states| {
let attrs = states
.data_map
.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
.get::<XdgToplevelSurfaceData>()
.unwrap()
.lock()
.unwrap();
// simple heuristic taken from
// sway/desktop/xdg_shell.c:188 @ 0ee54a52
if attrs.parent.is_some()
|| (attrs.min_size.w != 0 && attrs.min_size.h != 0 && attrs.min_size == attrs.max_size)
attrs.parent.is_some()
}) {
return true;
}
}
CosmicSurface::X11(surface) => {
if surface.is_override_redirect()
|| surface.is_popup()
|| !matches!(
surface.window_type(),
None | Some(WmWindowType::Normal) | Some(WmWindowType::Utility)
)
{
return true;
}
}
_ => {}
};
// Check if sizing suggest dialog
let max_size = window.max_size();
let min_size = window.min_size();
if min_size.is_some() && min_size == max_size {
return true;
}
// else take a look at our exceptions
let appid_matches = EXCEPTIONS_APPID.matches(attrs.app_id.as_deref().unwrap_or(""));
let title_matches = EXCEPTIONS_TITLE.matches(attrs.app_id.as_deref().unwrap_or(""));
let appid_matches = EXCEPTIONS_APPID.matches(&window.app_id());
let title_matches = EXCEPTIONS_TITLE.matches(&window.title());
for idx in appid_matches.into_iter() {
if title_matches.matched(idx) {
return true;
@ -123,5 +144,4 @@ pub fn should_be_floating(window: &Window) -> bool {
}
false
})
}

View file

@ -10,7 +10,7 @@ use crate::{
},
grabs::ResizeEdge,
layout::Orientation,
OutputNotMapped,
CosmicSurface, OutputNotMapped,
},
utils::prelude::*,
wayland::handlers::xdg_shell::popup::get_popup_toplevel,
@ -20,12 +20,13 @@ use id_tree::{InsertBehavior, MoveBehavior, Node, NodeId, NodeIdError, RemoveBeh
use smithay::{
backend::renderer::{
element::{AsRenderElements, RenderElement},
ImportAll, Renderer,
ImportAll, ImportMem, Renderer,
},
desktop::{layer_map_for_output, space::SpaceElement, PopupKind, Window},
desktop::{layer_map_for_output, space::SpaceElement, PopupKind},
input::{pointer::GrabStartData as PointerGrabStartData, Seat},
output::Output,
utils::{IsAlive, Logical, Point, Rectangle, Scale, Serial},
wayland::seat::WaylandFocus,
};
use std::{borrow::Borrow, collections::HashMap, hash::Hash, sync::Arc};
@ -1003,7 +1004,7 @@ impl TilingLayout {
.find(|node| match node.data() {
Data::Mapped { mapped, .. } => mapped
.windows()
.any(|(w, _)| w.toplevel().wl_surface() == &toplevel_surface),
.any(|(w, _)| w.wl_surface().as_ref() == Some(&toplevel_surface)),
_ => false,
})?;
@ -1200,7 +1201,9 @@ impl TilingLayout {
.flatten()
}
pub fn windows(&self) -> impl Iterator<Item = (Output, Window, Point<i32, Logical>)> + '_ {
pub fn windows(
&self,
) -> impl Iterator<Item = (Output, CosmicSurface, Point<i32, Logical>)> + '_ {
self.mapped().flat_map(|(output, mapped, loc)| {
mapped
.windows()
@ -1265,7 +1268,7 @@ impl TilingLayout {
output: &Output,
) -> Result<Vec<CosmicMappedRenderElement<R>>, OutputNotMapped>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{

View file

@ -3,7 +3,7 @@ use std::{cell::RefCell, collections::HashMap};
use cosmic_protocols::workspace::v1::server::zcosmic_workspace_handle_v1::State as WState;
use smithay::{
desktop::{layer_map_for_output, LayerSurface, PopupManager, Window, WindowSurfaceType},
desktop::{layer_map_for_output, LayerSurface, PopupManager, WindowSurfaceType},
input::Seat,
output::Output,
reexports::wayland_server::{protocol::wl_surface::WlSurface, DisplayHandle},
@ -37,7 +37,7 @@ pub mod focus;
pub mod grabs;
pub mod layout;
mod workspace;
pub use self::element::CosmicMappedRenderElement;
pub use self::element::{CosmicMappedRenderElement, CosmicSurface};
pub use self::workspace::*;
use self::{
element::{CosmicMapped, CosmicWindow},
@ -50,12 +50,12 @@ pub struct Shell {
pub outputs: Vec<Output>,
pub workspaces: WorkspaceMode,
pub floating_default: bool,
pub pending_windows: Vec<(Window, Seat<State>)>,
pub pending_windows: Vec<(CosmicSurface, Seat<State>)>,
pub pending_layers: Vec<(LayerSurface, Output, Seat<State>)>,
// wayland_state
pub layer_shell_state: WlrLayerShellState,
pub toplevel_info_state: ToplevelInfoState<State>,
pub toplevel_info_state: ToplevelInfoState<State, CosmicSurface>,
pub toplevel_management_state: ToplevelManagementState,
pub xdg_shell_state: XdgShellState,
pub workspace_state: WorkspaceState<State>,
@ -144,7 +144,7 @@ impl WorkspaceSet {
fn refresh<'a>(
&mut self,
state: &mut WorkspaceState<State>,
toplevel_info: &mut ToplevelInfoState<State>,
toplevel_info: &mut ToplevelInfoState<State, CosmicSurface>,
outputs: impl Iterator<Item = (&'a Output, Point<i32, Logical>)>,
) {
match self.amount {
@ -213,7 +213,7 @@ impl WorkspaceSet {
&mut self,
amount: usize,
state: &mut WorkspaceState<State>,
toplevel_info: &mut ToplevelInfoState<State>,
toplevel_info: &mut ToplevelInfoState<State, CosmicSurface>,
outputs: impl Iterator<Item = (&'a Output, Point<i32, Logical>)>,
) {
if amount < self.workspaces.len() {
@ -957,7 +957,7 @@ impl Shell {
.refresh(Some(&self.workspace_state));
}
pub fn map_window(state: &mut State, window: &Window, output: &Output) {
pub fn map_window(state: &mut State, window: &CosmicSurface, output: &Output) {
let pos = state
.common
.shell
@ -979,7 +979,10 @@ impl Shell {
.toplevel_info_state
.toplevel_enter_workspace(&window, &workspace.handle);
let mapped = CosmicMapped::from(CosmicWindow::from(window.clone()));
let mapped = CosmicMapped::from(CosmicWindow::new(
window.clone(),
state.common.event_loop_handle.clone(),
));
#[cfg(feature = "debug")]
{
mapped.set_debug(state.common.egui.active);
@ -1111,6 +1114,7 @@ impl Shell {
if let Some(workspace) = self.space_for(mapped) {
let element_loc = workspace.element_geometry(mapped).unwrap().loc;
for (toplevel, offset) in mapped.windows() {
if let CosmicSurface::Wayland(toplevel) = toplevel {
let window_geo_offset = toplevel.geometry().loc;
update_reactive_popups(
&toplevel,
@ -1121,6 +1125,7 @@ impl Shell {
}
}
}
}
fn workspace_set_idx<'a>(
state: &mut WorkspaceUpdateGuard<'a, State>,

View file

@ -19,17 +19,19 @@ use indexmap::IndexSet;
use smithay::{
backend::renderer::{
element::{surface::WaylandSurfaceRenderElement, AsRenderElements, Element, RenderElement},
ImportAll, Renderer,
ImportAll, ImportMem, Renderer,
},
desktop::{layer_map_for_output, space::SpaceElement, LayerSurface, Window},
desktop::{layer_map_for_output, space::SpaceElement, LayerSurface},
input::{pointer::GrabStartData as PointerGrabStartData, Seat},
output::Output,
reexports::{
wayland_protocols::xdg::shell::server::xdg_toplevel::{self, ResizeEdge},
wayland_protocols::xdg::shell::server::xdg_toplevel::ResizeEdge,
wayland_server::protocol::wl_surface::WlSurface,
},
utils::{Buffer as BufferCoords, IsAlive, Logical, Physical, Point, Rectangle, Scale, Serial},
wayland::shell::wlr_layer::Layer,
utils::{
Buffer as BufferCoords, IsAlive, Logical, Physical, Point, Rectangle, Scale, Serial, Size,
},
wayland::{seat::WaylandFocus, shell::wlr_layer::Layer},
};
use std::collections::HashMap;
@ -37,7 +39,7 @@ use super::{
element::CosmicMapped,
focus::{FocusStack, FocusStackMut},
grabs::ResizeGrab,
CosmicMappedRenderElement,
CosmicMappedRenderElement, CosmicSurface,
};
#[derive(Debug)]
@ -45,7 +47,7 @@ pub struct Workspace {
pub tiling_layer: TilingLayout,
pub floating_layer: FloatingLayout,
pub tiling_enabled: bool,
pub fullscreen: HashMap<Output, Window>,
pub fullscreen: HashMap<Output, CosmicSurface>,
pub handle: WorkspaceHandle,
pub focus_stack: FocusStacks,
pub pending_buffers: Vec<(ScreencopySession, BufferParams)>,
@ -85,7 +87,7 @@ impl Workspace {
if let Some(mapped) = self.element_for_surface(surface) {
mapped
.windows()
.find(|(w, _)| w.toplevel().wl_surface() == surface)
.find(|(w, _)| w.wl_surface().as_ref() == Some(surface))
.unwrap()
.0
.on_commit();
@ -131,7 +133,7 @@ impl Workspace {
.chain(self.tiling_layer.mapped().map(|(_, w, _)| w))
.find(|e| {
e.windows()
.any(|(w, _)| w.toplevel().wl_surface() == surface)
.any(|(w, _)| w.wl_surface().as_ref() == Some(surface))
})
}
@ -190,41 +192,37 @@ impl Workspace {
})
}
pub fn maximize_request(&mut self, window: &Window, output: &Output) {
pub fn maximize_request(&mut self, window: &CosmicSurface, output: &Output) {
if self.fullscreen.contains_key(output) {
return;
}
self.floating_layer.maximize_request(window);
window.toplevel().with_pending_state(|state| {
state.states.set(xdg_toplevel::State::Maximized);
state.states.unset(xdg_toplevel::State::Fullscreen);
});
window.set_fullscreen(false);
window.set_maximized(true);
self.set_fullscreen(window, output)
}
pub fn unmaximize_request(&mut self, window: &Window) {
pub fn unmaximize_request(&mut self, window: &CosmicSurface) -> Option<Size<i32, Logical>> {
if self.fullscreen.values().any(|w| w == window) {
self.unfullscreen_request(window);
self.floating_layer.unmaximize_request(window);
self.floating_layer.unmaximize_request(window)
} else {
None
}
}
pub fn fullscreen_request(&mut self, window: &Window, output: &Output) {
pub fn fullscreen_request(&mut self, window: &CosmicSurface, output: &Output) {
if self.fullscreen.contains_key(output) {
return;
}
window.toplevel().with_pending_state(|state| {
state.states.set(xdg_toplevel::State::Fullscreen);
state.states.unset(xdg_toplevel::State::Maximized);
});
window.set_maximized(false);
window.set_fullscreen(true);
self.set_fullscreen(window, output)
}
fn set_fullscreen(&mut self, window: &Window, output: &Output) {
fn set_fullscreen(&mut self, window: &CosmicSurface, output: &Output) {
if let Some(mapped) = self
.mapped()
.find(|m| m.windows().any(|(w, _)| &w == window))
@ -232,9 +230,7 @@ impl Workspace {
mapped.set_active(window);
}
let xdg = window.toplevel();
xdg.with_pending_state(|state| {
state.size = Some(
window.set_size(
output
.current_mode()
.map(|m| m.size)
@ -243,35 +239,30 @@ impl Workspace {
.to_logical(output.current_scale().fractional_scale())
.to_i32_round(),
);
});
xdg.send_configure();
window.send_configure();
self.fullscreen.insert(output.clone(), window.clone());
}
pub fn unfullscreen_request(&mut self, window: &Window) {
pub fn unfullscreen_request(&mut self, window: &CosmicSurface) {
if self.fullscreen.values().any(|w| w == window) {
let xdg = window.toplevel();
xdg.with_pending_state(|state| {
state.states.unset(xdg_toplevel::State::Fullscreen);
state.states.unset(xdg_toplevel::State::Maximized);
state.size = None;
});
window.set_maximized(false);
window.set_fullscreen(false);
self.floating_layer.refresh();
self.tiling_layer.refresh();
xdg.send_configure();
window.send_configure();
self.fullscreen.retain(|_, w| w != window);
}
}
pub fn maximize_toggle(&mut self, window: &Window, output: &Output) {
pub fn maximize_toggle(&mut self, window: &CosmicSurface, output: &Output) {
if self.fullscreen.contains_key(output) {
self.unmaximize_request(window)
self.unmaximize_request(window);
} else {
self.maximize_request(window, output)
self.maximize_request(window, output);
}
}
pub fn get_fullscreen(&self, output: &Output) -> Option<&Window> {
pub fn get_fullscreen(&self, output: &Output) -> Option<&CosmicSurface> {
self.fullscreen.get(output).filter(|w| w.alive())
}
@ -303,7 +294,7 @@ impl Workspace {
pub fn move_request(
&mut self,
window: &Window,
window: &CosmicSurface,
seat: &Seat<State>,
output: &Output,
_serial: Serial,
@ -312,15 +303,12 @@ impl Workspace {
let pointer = seat.get_pointer().unwrap();
let pos = pointer.current_location();
let mapped = self
.element_for_surface(window.toplevel().wl_surface())?
.clone();
let mapped = self.element_for_surface(&window.wl_surface()?)?.clone();
let mut initial_window_location = self.element_geometry(&mapped).unwrap().loc;
if mapped.is_fullscreen() || mapped.is_maximized() {
// If surface is maximized then unmaximize it
self.unmaximize_request(window);
let new_size = window.toplevel().with_pending_state(|state| state.size);
let new_size = self.unmaximize_request(window);
let ratio = pos.x / output.geometry().size.w as f64;
initial_window_location = new_size
@ -396,7 +384,7 @@ impl Workspace {
.chain(self.tiling_layer.mapped().map(|(_, w, _)| w))
}
pub fn windows(&self) -> impl Iterator<Item = Window> + '_ {
pub fn windows(&self) -> impl Iterator<Item = CosmicSurface> + '_ {
self.floating_layer
.windows()
.chain(self.tiling_layer.windows().map(|(_, w, _)| w))
@ -408,7 +396,7 @@ impl Workspace {
output: &Output,
) -> Result<Vec<WorkspaceRenderElement<R>>, OutputNotMapped>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
@ -534,7 +522,7 @@ pub struct OutputNotMapped;
pub enum WorkspaceRenderElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
{
Wayland(WaylandSurfaceRenderElement<R>),
@ -543,7 +531,7 @@ where
impl<R> Element for WorkspaceRenderElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
{
fn id(&self) -> &smithay::backend::renderer::element::Id {
@ -609,7 +597,7 @@ where
impl<R> RenderElement<R> for WorkspaceRenderElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
@ -640,7 +628,7 @@ where
impl<R> From<WaylandSurfaceRenderElement<R>> for WorkspaceRenderElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
@ -651,7 +639,7 @@ where
impl<R> From<CosmicMappedRenderElement<R>> for WorkspaceRenderElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{

View file

@ -1,22 +1,31 @@
use std::{
collections::HashMap,
fmt,
hash::{Hash, Hasher},
sync::{mpsc::Receiver, Arc, Mutex},
};
use cosmic::iced_native::{
pub use cosmic::Renderer as IcedRenderer;
use cosmic::Theme;
use cosmic::{
iced_native::{
command::Action,
event::Event,
keyboard::{Event as KeyboardEvent, Modifiers as IcedModifiers},
mouse::{Button as MouseButton, Event as MouseEvent, ScrollDelta},
program::{Program, State},
program::{Program as IcedProgram, State},
renderer::Style,
window::{Event as WindowEvent, Id},
Debug, Point as IcedPoint, Size as IcedSize,
Command, Debug, Point as IcedPoint, Size as IcedSize,
},
Element,
};
use iced_softbuffer::{
native::{raqote::DrawTarget, *},
Backend,
};
pub use cosmic::Renderer as IcedRenderer;
use cosmic::Theme;
use iced_swbuf::{native::*, Backend};
use ordered_float::OrderedFloat;
use smithay::{
backend::{
input::{ButtonState, KeyState},
@ -41,30 +50,64 @@ use smithay::{
};
#[derive(Debug)]
pub struct IcedElement<P: Program<Renderer = IcedRenderer> + Send + 'static>(
Arc<Mutex<IcedElementInternal<P>>>,
);
pub struct IcedElement<P: Program + Send + 'static>(Arc<Mutex<IcedElementInternal<P>>>);
// SAFETY: We cannot really be sure about `iced_native::program::State` sadly,
// but the rest should be fine.
unsafe impl<P: Program<Renderer = IcedRenderer> + Send + 'static> Send for IcedElementInternal<P> {}
unsafe impl<P: Program + Send + 'static> Send for IcedElementInternal<P> {}
impl<P: Program<Renderer = IcedRenderer> + Send + 'static> Clone for IcedElement<P> {
impl<P: Program + Send + 'static> Clone for IcedElement<P> {
fn clone(&self) -> Self {
IcedElement(self.0.clone())
}
}
impl<P: Program<Renderer = IcedRenderer> + Send + 'static> PartialEq for IcedElement<P> {
impl<P: Program + Send + 'static> PartialEq for IcedElement<P> {
fn eq(&self, other: &Self) -> bool {
Arc::ptr_eq(&self.0, &other.0)
}
}
impl<P: Program + Send + 'static> Eq for IcedElement<P> {}
struct IcedElementInternal<P: Program<Renderer = IcedRenderer> + Send + 'static> {
impl<P: Program + Send + 'static> Hash for IcedElement<P> {
fn hash<H: Hasher>(&self, state: &mut H) {
(Arc::as_ptr(&self.0) as usize).hash(state)
}
}
pub trait Program {
type Message: std::fmt::Debug + Send;
fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
let _ = message;
Command::none()
}
fn view(&self) -> Element<'_, Self::Message>;
fn background(&self, target: &mut DrawTarget<&mut [u32]>) {
let _ = target;
}
fn foreground(&self, target: &mut DrawTarget<&mut [u32]>) {
let _ = target;
}
}
struct ProgramWrapper<P: Program>(P);
impl<P: Program> IcedProgram for ProgramWrapper<P> {
type Message = <P as Program>::Message;
type Renderer = IcedRenderer;
fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
self.0.update(message)
}
fn view(&self) -> Element<'_, Self::Message> {
self.0.view()
}
}
struct IcedElementInternal<P: Program + Send + 'static> {
// draw buffer
memory: MemoryRenderBuffer,
needs_redraw: bool,
buffers: HashMap<OrderedFloat<f64>, (MemoryRenderBuffer, bool)>,
// state
size: Size<i32, Logical>,
@ -73,7 +116,7 @@ struct IcedElementInternal<P: Program<Renderer = IcedRenderer> + Send + 'static>
// iced
theme: Theme,
renderer: IcedRenderer,
state: State<P>,
state: State<ProgramWrapper<P>>,
debug: Debug,
// futures
@ -83,53 +126,57 @@ struct IcedElementInternal<P: Program<Renderer = IcedRenderer> + Send + 'static>
rx: Receiver<<P as Program>::Message>,
}
impl<P: Program<Renderer = IcedRenderer> + Send + 'static> fmt::Debug for IcedElementInternal<P> {
impl<P: Program + Send + 'static> fmt::Debug for IcedElementInternal<P> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("IcedElementInternal")
.field("memory", &self.memory)
.field("needs_redraw", &self.needs_redraw)
.field("buffers", &"...")
.field("size", &self.size)
.field("cursor_pos", &self.cursor_pos)
.field("theme", &self.theme)
.finish_non_exhaustive()
.field("renderer", &"...")
.field("state", &"...")
.field("debug", &self.debug)
.field("handle", &self.handle)
.field("scheduler", &self.scheduler)
.field("executor_token", &self.executor_token)
.field("rx", &self.rx)
.finish()
}
}
impl<P: Program<Renderer = IcedRenderer> + Send + 'static> Drop for IcedElementInternal<P> {
impl<P: Program + Send + 'static> Drop for IcedElementInternal<P> {
fn drop(&mut self) {
self.handle.remove(self.executor_token.take().unwrap());
}
}
impl<P: Program<Renderer = IcedRenderer> + Send + 'static> IcedElement<P> {
impl<P: Program + Send + 'static> IcedElement<P> {
pub fn new(
program: P,
size: impl Into<Size<i32, Logical>>,
scale: i32,
handle: LoopHandle<'static, crate::state::Data>,
) -> calloop::error::Result<IcedElement<P>> {
) -> IcedElement<P> {
let size = size.into();
let buffer_size = size.to_buffer(scale, Transform::Normal);
let mut renderer = IcedRenderer::new(Backend::new());
let mut debug = Debug::new();
let state = State::new(
program,
ProgramWrapper(program),
IcedSize::new(size.w as f32, size.h as f32),
&mut renderer,
&mut debug,
);
let (executor, scheduler) = calloop::futures::executor()?;
let (executor, scheduler) = calloop::futures::executor().expect("Out of file descriptors");
let (tx, rx) = std::sync::mpsc::channel();
let executor_token = handle.insert_source(executor, |message, _, _| {
tx.send(message);
})?;
let executor_token = handle
.insert_source(executor, move |message, _, _| {
let _ = tx.send(message);
})
.ok();
let mut internal = IcedElementInternal {
memory: MemoryRenderBuffer::new(buffer_size, scale, Transform::Normal, None),
needs_redraw: true,
buffers: HashMap::new(),
size,
cursor_pos: None,
theme: Theme::Dark, // TODO
@ -138,16 +185,41 @@ impl<P: Program<Renderer = IcedRenderer> + Send + 'static> IcedElement<P> {
debug,
handle,
scheduler,
executor_token: Some(executor_token),
executor_token,
rx,
};
let _ = internal.update(true);
Ok(IcedElement(Arc::new(Mutex::new(internal))))
IcedElement(Arc::new(Mutex::new(internal)))
}
pub fn with_program<R>(&self, func: impl FnOnce(&P) -> R) -> R {
let internal = self.0.lock().unwrap();
func(&internal.state.program().0)
}
pub fn loop_handle(&self) -> LoopHandle<'static, crate::state::Data> {
self.0.lock().unwrap().handle.clone()
}
pub fn resize(&self, size: Size<i32, Logical>) {
let mut internal = self.0.lock().unwrap();
let internal_ref = &mut *internal;
internal_ref.size = size;
for (scale, (buffer, needs_redraw)) in internal_ref.buffers.iter_mut() {
let buffer_size = internal_ref
.size
.to_f64()
.to_buffer(**scale, Transform::Normal)
.to_i32_round();
*buffer = MemoryRenderBuffer::new(buffer_size, 1, Transform::Normal, None);
*needs_redraw = true;
}
let _ = internal_ref.update(true);
}
}
impl<P: Program<Renderer = IcedRenderer> + Send + 'static> IcedElementInternal<P> {
impl<P: Program + Send + 'static> IcedElementInternal<P> {
fn update(&mut self, mut force: bool) -> Vec<Action<<P as Program>::Message>> {
let cursor_pos = self.cursor_pos.unwrap_or(Point::from((-1.0, -1.0)));
@ -177,7 +249,9 @@ impl<P: Program<Renderer = IcedRenderer> + Send + 'static> IcedElementInternal<P
.map(|command| command.actions());
if actions.is_some() {
self.needs_redraw = true;
for (_buffer, ref mut needs_redraw) in self.buffers.values_mut() {
*needs_redraw = true;
}
}
let actions = actions.unwrap_or_default();
actions
@ -194,9 +268,7 @@ impl<P: Program<Renderer = IcedRenderer> + Send + 'static> IcedElementInternal<P
}
}
impl<P: Program<Renderer = IcedRenderer> + Send + 'static> PointerTarget<crate::state::State>
for IcedElement<P>
{
impl<P: Program + Send + 'static> PointerTarget<crate::state::State> for IcedElement<P> {
fn enter(
&self,
_seat: &Seat<crate::state::State>,
@ -290,9 +362,7 @@ impl<P: Program<Renderer = IcedRenderer> + Send + 'static> PointerTarget<crate::
}
}
impl<P: Program<Renderer = IcedRenderer> + Send + 'static> KeyboardTarget<crate::state::State>
for IcedElement<P>
{
impl<P: Program + Send + 'static> KeyboardTarget<crate::state::State> for IcedElement<P> {
fn enter(
&self,
_seat: &Seat<crate::state::State>,
@ -352,13 +422,13 @@ impl<P: Program<Renderer = IcedRenderer> + Send + 'static> KeyboardTarget<crate:
}
}
impl<P: Program<Renderer = IcedRenderer> + Send + 'static> IsAlive for IcedElement<P> {
impl<P: Program + Send + 'static> IsAlive for IcedElement<P> {
fn alive(&self) -> bool {
true
}
}
impl<P: Program<Renderer = IcedRenderer> + Send + 'static> SpaceElement for IcedElement<P> {
impl<P: Program + Send + 'static> SpaceElement for IcedElement<P> {
fn bbox(&self) -> Rectangle<i32, Logical> {
Rectangle::from_loc_and_size((0, 0), self.0.lock().unwrap().size)
}
@ -380,12 +450,29 @@ impl<P: Program<Renderer = IcedRenderer> + Send + 'static> SpaceElement for Iced
let _ = internal.update(true); // TODO
}
fn output_enter(&self, _output: &Output, _overlap: Rectangle<i32, Logical>) {
// TODO: Update scale, once supported to the highest one
fn output_enter(&self, output: &Output, _overlap: Rectangle<i32, Logical>) {
let mut internal = self.0.lock().unwrap();
let scale = output.current_scale().fractional_scale();
if !internal.buffers.contains_key(&OrderedFloat(scale)) {
let buffer_size = internal
.size
.to_f64()
.to_buffer(scale, Transform::Normal)
.to_i32_round();
internal.buffers.insert(
OrderedFloat(scale),
(
MemoryRenderBuffer::new(buffer_size, 1, Transform::Normal, None),
true,
),
);
}
}
fn output_leave(&self, _output: &Output) {
// TODO: Update scale, once supported to the highest one
fn output_leave(&self, output: &Output) {
let mut internal = self.0.lock().unwrap();
let scale = output.current_scale().fractional_scale();
internal.buffers.remove(&OrderedFloat(scale));
}
fn z_index(&self) -> u8 {
@ -398,7 +485,7 @@ impl<P: Program<Renderer = IcedRenderer> + Send + 'static> SpaceElement for Iced
impl<P, R> AsRenderElements<R> for IcedElement<P>
where
P: Program<Renderer = IcedRenderer> + Send + 'static,
P: Program + Send + 'static,
R: Renderer + ImportMem,
<R as Renderer>::TextureId: 'static,
{
@ -408,19 +495,25 @@ where
&self,
renderer: &mut R,
location: Point<i32, Physical>,
_scale: Scale<f64>,
scale: Scale<f64>,
) -> Vec<C> {
let mut internal = self.0.lock().unwrap();
let _ = internal.update(false); // TODO
// makes partial borrows easier
let internal_ref = &mut *internal;
if internal_ref.needs_redraw {
if let Some((buffer, ref mut needs_redraw)) =
internal_ref.buffers.get_mut(&OrderedFloat(scale.x))
{
if *needs_redraw {
let renderer = &mut internal_ref.renderer;
let size = internal_ref.size;
internal_ref
.memory
let size = internal_ref
.size
.to_f64()
.to_buffer(scale.x, Transform::Normal)
.to_i32_round();
let state_ref = &internal_ref.state;
buffer
.render()
.draw(move |buf| {
let mut target = raqote::DrawTarget::from_backing(
@ -430,6 +523,7 @@ where
);
target.clear(raqote::SolidSource::from_unpremultiplied_argb(0, 0, 0, 0));
state_ref.program().0.background(&mut target);
let draw_options = raqote::DrawOptions {
// Default to antialiasing off for now
@ -445,32 +539,35 @@ where
renderer.with_primitives(|backend, primitives| {
for primitive in primitives.iter() {
draw_primitive(&mut target, &draw_options, backend, primitive);
draw_primitive(
&mut target,
&draw_options,
backend,
scale.x as f32,
primitive,
);
}
});
target.pop_clip();
Result::<_, ()>::Ok(vec![Rectangle::from_loc_and_size(
(0, 0),
size.to_buffer(1, Transform::Normal),
)])
state_ref.program().0.foreground(&mut target);
Result::<_, ()>::Ok(vec![Rectangle::from_loc_and_size((0, 0), size)])
})
.unwrap();
internal_ref.needs_redraw = false;
*needs_redraw = false;
}
let Ok(buffer) = MemoryRenderBufferRenderElement::from_buffer(
if let Ok(buffer) = MemoryRenderBufferRenderElement::from_buffer(
renderer,
location.to_f64(),
&internal.memory,
&buffer,
None,
None,
None,
slog_scope::logger(),
) else {
return Vec::new()
};
vec![C::from(buffer)]
) {
return vec![C::from(buffer)];
}
}
Vec::new()
}
}

View file

@ -1,6 +1,9 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::{state::BackendData, utils::prelude::*, wayland::protocols::screencopy::SessionType};
use crate::{
shell::CosmicSurface, state::BackendData, utils::prelude::*,
wayland::protocols::screencopy::SessionType,
};
use smithay::{
backend::renderer::utils::{on_commit_buffer_handler, with_renderer_surface_state},
delegate_compositor,
@ -8,6 +11,7 @@ use smithay::{
reexports::wayland_server::protocol::wl_surface::WlSurface,
wayland::{
compositor::{with_states, CompositorHandler, CompositorState},
seat::WaylandFocus,
shell::{
wlr_layer::LayerSurfaceAttributes,
xdg::{
@ -113,12 +117,16 @@ impl CompositorHandler for State {
.shell
.pending_windows
.iter()
.find(|(window, _)| window.toplevel().wl_surface() == surface)
.find(|(window, _)| window.wl_surface().as_ref() == Some(surface))
.cloned()
{
let toplevel = window.toplevel();
match window {
CosmicSurface::Wayland(ref wl_window) => {
let toplevel = wl_window.toplevel();
if self.toplevel_ensure_initial_configure(&toplevel)
&& with_renderer_surface_state(&surface, |state| state.wl_buffer().is_some())
&& with_renderer_surface_state(&surface, |state| {
state.wl_buffer().is_some()
})
{
let output = seat.active_output();
Shell::map_window(self, &window, &output);
@ -126,6 +134,13 @@ impl CompositorHandler for State {
return;
}
}
CosmicSurface::X11(_) => {
let output = seat.active_output();
Shell::map_window(self, &window, &output);
}
_ => unreachable!(),
}
}
if let Some((layer_surface, _, _)) = self
.common

View file

@ -24,7 +24,7 @@ use smithay::{
Bind, Blit, BufferType, ExportMem, ImportAll, ImportMem, Offscreen, Renderer,
},
},
desktop::Window,
desktop::space::SpaceElement,
output::Output,
reexports::wayland_server::{
protocol::{wl_buffer::WlBuffer, wl_shm::Format as ShmFormat, wl_surface::WlSurface},
@ -33,6 +33,7 @@ use smithay::{
utils::{IsAlive, Logical, Physical, Rectangle, Scale, Transform},
wayland::{
dmabuf::get_dmabuf,
seat::WaylandFocus,
shm::{with_buffer_contents, with_buffer_contents_mut},
},
};
@ -43,7 +44,7 @@ use crate::{
element::{AsGlowRenderer, CosmicElement},
render_output, render_workspace, CursorMode, CLEAR_COLOR,
},
shell::CosmicMappedRenderElement,
shell::{CosmicMappedRenderElement, CosmicSurface},
state::{BackendData, ClientState, Common, State},
utils::prelude::OutputExt,
wayland::protocols::{
@ -159,8 +160,8 @@ impl ScreencopyHandler for State {
formats
}
fn capture_toplevel(&mut self, toplevel: Window, session: Session) -> Vec<BufferInfo> {
let surface = toplevel.toplevel().wl_surface();
fn capture_toplevel(&mut self, toplevel: CosmicSurface, session: Session) -> Vec<BufferInfo> {
let Some(surface) = toplevel.wl_surface() else { return Vec::new() };
let size = toplevel.geometry().size.to_buffer(1, Transform::Normal);
let mut _kms_renderer = None;
@ -843,7 +844,7 @@ pub fn render_window_to_buffer(
state: &mut State,
session: &Session,
params: BufferParams,
window: &Window,
window: &CosmicSurface,
) -> Result<bool, (FailureReason, anyhow::Error)> {
let geometry = window.geometry();
let buffer_size = buffer_dimensions(&params.buffer).unwrap();
@ -858,7 +859,7 @@ pub fn render_window_to_buffer(
age: usize,
session: &Session,
common: &mut Common,
window: &Window,
window: &CosmicSurface,
geometry: Rectangle<i32, Logical>,
) -> Result<
(Option<Vec<Rectangle<i32, Physical>>>, RenderElementStates),
@ -889,12 +890,12 @@ pub fn render_window_to_buffer(
for seat in common.seats() {
if let Some(location) = {
// we need to find the mapped element in that case
if let Some(mapped) = common
.shell
.element_for_surface(window.toplevel().wl_surface())
if let Some(mapped) = window
.wl_surface()
.and_then(|surf| common.shell.element_for_surface(&surf))
{
mapped.cursor_position(seat).and_then(|mut p| {
p -= mapped.active_window_offset().loc.to_f64();
p -= mapped.active_window_offset().to_f64();
if p.x < 0. || p.y < 0. {
None
} else {
@ -1076,7 +1077,7 @@ impl UserdataExt for Output {
}
}
impl UserdataExt for Window {
impl UserdataExt for CosmicSurface {
fn sessions(&self) -> Vec<Session> {
self.user_data()
.get::<ScreencopySessions>()
@ -1101,7 +1102,7 @@ impl State {
pub fn schedule_window_session(&mut self, surface: &WlSurface) {
if let Some(element) = self.common.shell.element_for_surface(surface).cloned() {
let active = element.active_window();
if active.toplevel().wl_surface() == surface {
if active.wl_surface().as_ref() == Some(surface) {
for (session, params) in active.pending_buffers() {
let window = active.clone();
self.common.event_loop_handle.insert_idle(move |data| {

View file

@ -1,19 +1,54 @@
// SPDX-License-Identifier: GPL-3.0-only
use smithay::utils::user_data::UserDataMap;
use crate::{
shell::CosmicSurface,
state::State,
wayland::protocols::toplevel_info::{
delegate_toplevel_info, ToplevelInfoHandler, ToplevelInfoState,
delegate_toplevel_info, ToplevelInfoHandler, ToplevelInfoState, Window,
},
};
impl ToplevelInfoHandler for State {
fn toplevel_info_state(&self) -> &ToplevelInfoState<State> {
type Window = CosmicSurface;
fn toplevel_info_state(&self) -> &ToplevelInfoState<State, Self::Window> {
&self.common.shell.toplevel_info_state
}
fn toplevel_info_state_mut(&mut self) -> &mut ToplevelInfoState<State> {
fn toplevel_info_state_mut(&mut self) -> &mut ToplevelInfoState<State, Self::Window> {
&mut self.common.shell.toplevel_info_state
}
}
delegate_toplevel_info!(State);
impl Window for CosmicSurface {
fn title(&self) -> String {
CosmicSurface::title(self)
}
fn app_id(&self) -> String {
CosmicSurface::app_id(self)
}
fn is_activated(&self) -> bool {
CosmicSurface::is_activated(self)
}
fn is_maximized(&self) -> bool {
CosmicSurface::is_maximized(self)
}
fn is_fullscreen(&self) -> bool {
CosmicSurface::is_fullscreen(self)
}
fn is_minimized(&self) -> bool {
false // TODO
}
fn user_data(&self) -> &UserDataMap {
CosmicSurface::user_data(self)
}
}
delegate_toplevel_info!(State, CosmicSurface);

View file

@ -1,11 +1,16 @@
// SPDX-License-Identifier: GPL-3.0-only
use smithay::{desktop::Window, input::Seat, reexports::wayland_server::DisplayHandle};
use smithay::{input::Seat, reexports::wayland_server::DisplayHandle};
use crate::{
shell::CosmicSurface,
utils::prelude::*,
wayland::protocols::toplevel_management::{
delegate_toplevel_management, ToplevelManagementHandler, ToplevelManagementState,
wayland::protocols::{
toplevel_info::ToplevelInfoHandler,
toplevel_management::{
delegate_toplevel_management, ManagementWindow, ToplevelManagementHandler,
ToplevelManagementState,
},
},
};
@ -14,7 +19,12 @@ impl ToplevelManagementHandler for State {
&mut self.common.shell.toplevel_management_state
}
fn activate(&mut self, _dh: &DisplayHandle, window: &Window, seat: Option<Seat<Self>>) {
fn activate(
&mut self,
_dh: &DisplayHandle,
window: &<Self as ToplevelInfoHandler>::Window,
seat: Option<Seat<Self>>,
) {
for output in self
.common
.shell
@ -47,8 +57,14 @@ impl ToplevelManagementHandler for State {
}
}
fn close(&mut self, _dh: &DisplayHandle, window: &Window) {
window.toplevel().send_close();
fn close(&mut self, _dh: &DisplayHandle, window: &<Self as ToplevelInfoHandler>::Window) {
window.close();
}
}
impl ManagementWindow for CosmicSurface {
fn close(&self) {
CosmicSurface::close(self)
}
}

View file

@ -1,6 +1,6 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::{utils::prelude::*, wayland::protocols::screencopy::SessionType};
use crate::{shell::CosmicSurface, utils::prelude::*, wayland::protocols::screencopy::SessionType};
use smithay::{
delegate_xdg_shell,
desktop::{
@ -39,7 +39,7 @@ impl XdgShellHandler for State {
fn new_toplevel(&mut self, surface: ToplevelSurface) {
let seat = self.common.last_active_seat().clone();
let window = Window::new(surface);
let window = CosmicSurface::Wayland(Window::new(surface));
self.common.shell.toplevel_info_state.new_toplevel(&window);
self.common.shell.pending_windows.push((window, seat));
// We will position the window after the first commit, when we know its size hints
@ -149,7 +149,7 @@ impl XdgShellHandler for State {
let output = seat.active_output();
let (window, _) = mapped
.windows()
.find(|(w, _)| w.toplevel() == &surface)
.find(|(w, _)| w.wl_surface().as_ref() == Some(surface.wl_surface()))
.unwrap();
if let Some(grab) =
workspace.move_request(&window, &seat, &output, serial, start_data)
@ -213,7 +213,7 @@ impl XdgShellHandler for State {
if let Some(workspace) = self.common.shell.space_for_mut(&mapped) {
let (window, _) = mapped
.windows()
.find(|(w, _)| w.toplevel() == &surface)
.find(|(w, _)| w.wl_surface().as_ref() == Some(surface.wl_surface()))
.unwrap();
workspace.maximize_request(&window, &output)
}
@ -230,9 +230,9 @@ impl XdgShellHandler for State {
if let Some(workspace) = self.common.shell.space_for_mut(&mapped) {
let (window, _) = mapped
.windows()
.find(|(w, _)| w.toplevel() == &surface)
.find(|(w, _)| w.wl_surface().as_ref() == Some(surface.wl_surface()))
.unwrap();
workspace.unmaximize_request(&window)
workspace.unmaximize_request(&window);
}
}
}
@ -255,7 +255,7 @@ impl XdgShellHandler for State {
if let Some(workspace) = self.common.shell.space_for_mut(&mapped) {
let (window, _) = mapped
.windows()
.find(|(w, _)| w.toplevel() == &surface)
.find(|(w, _)| w.wl_surface().as_ref() == Some(surface.wl_surface()))
.unwrap();
workspace.fullscreen_request(&window, &output)
}
@ -272,7 +272,7 @@ impl XdgShellHandler for State {
if let Some(workspace) = self.common.shell.space_for_mut(&mapped) {
let (window, _) = mapped
.windows()
.find(|(w, _)| w.toplevel() == &surface)
.find(|(w, _)| w.wl_surface().as_ref() == Some(surface.wl_surface()))
.unwrap();
workspace.unfullscreen_request(&window)
}

View file

@ -3,7 +3,8 @@
use crate::{shell::Shell, utils::prelude::*};
use smithay::{
desktop::{
layer_map_for_output, LayerSurface, PopupKind, PopupManager, Window, WindowSurfaceType,
layer_map_for_output, space::SpaceElement, LayerSurface, PopupKind, PopupManager, Window,
WindowSurfaceType,
},
output::Output,
reexports::{
@ -15,6 +16,7 @@ use smithay::{
utils::{Logical, Point, Rectangle},
wayland::{
compositor::{get_role, with_states},
seat::WaylandFocus,
shell::xdg::{
PopupSurface, PositionerState, SurfaceCachedState, XdgPopupSurfaceRoleAttributes,
XDG_POPUP_ROLE,
@ -31,12 +33,12 @@ impl Shell {
let element_geo = workspace.element_geometry(elem).unwrap();
let (window, offset) = elem
.windows()
.find(|(w, _)| w.toplevel().wl_surface() == &parent)
.find(|(w, _)| w.wl_surface().as_ref() == Some(&parent))
.unwrap();
let window_geo_offset = window.geometry().loc;
let window_loc = element_geo.loc + offset + window_geo_offset;
let anchor_point = get_anchor_point(&positioner) + window_loc;
if elem.is_tiled() {
if elem.is_tiled().unwrap() {
if !unconstrain_xdg_popup_tile(surface, element_geo) {
if let Some(output) = workspace.output_under(anchor_point) {
unconstrain_xdg_popup(surface, window_loc, output.geometry());

View file

@ -16,7 +16,6 @@ use smithay::{
allocator::Fourcc as DrmFourcc,
drm::{DrmNode, NodeType},
},
desktop::Window,
input::{Seat, SeatHandler},
output::Output,
reexports::wayland_server::{
@ -30,10 +29,10 @@ use wayland_backend::{
server::{GlobalId, ObjectId},
};
use crate::state::State;
use crate::{shell::CosmicSurface, state::State};
use super::{
toplevel_info::window_from_handle,
toplevel_info::{window_from_handle, ToplevelInfoHandler},
workspace::{WorkspaceHandle, WorkspaceHandler},
};
@ -112,11 +111,11 @@ impl SessionDataInnerInner {
}
}
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
#[derive(Debug, Clone, PartialEq)]
pub enum SessionType {
Output(Output),
Workspace(Output, WorkspaceHandle),
Window(Window),
Window(CosmicSurface),
Cursor(Seat<State>),
#[doc(hidden)]
Unknown,
@ -490,7 +489,7 @@ pub trait ScreencopyHandler {
session: Session,
) -> Vec<BufferInfo>;
fn capture_toplevel(&mut self, toplevel: Window, session: Session) -> Vec<BufferInfo>;
fn capture_toplevel(&mut self, toplevel: CosmicSurface, session: Session) -> Vec<BufferInfo>;
fn capture_cursor(&mut self, session: CursorSession) -> Vec<BufferInfo>;
@ -605,6 +604,7 @@ where
D: GlobalDispatch<ZcosmicScreencopyManagerV1, ScreencopyGlobalData>
+ Dispatch<ZcosmicScreencopyManagerV1, Vec<WlCursorMode>>
+ Dispatch<ZcosmicScreencopySessionV1, SessionData>
+ ToplevelInfoHandler<Window = CosmicSurface>
+ ScreencopyHandler
+ WorkspaceHandler
+ 'static,
@ -664,7 +664,7 @@ where
} => {
let Some(cursor) = check_cursor(cursor, &data, resource) else { return; };
match window_from_handle(toplevel) {
match window_from_handle::<<D as ToplevelInfoHandler>::Window>(toplevel) {
Some(window) => {
let session = match init_session(
data_init,

View file

@ -3,18 +3,13 @@
use std::{collections::HashMap, sync::Mutex};
use smithay::{
desktop::Window,
output::Output,
reexports::{
wayland_protocols::xdg::shell::server::xdg_toplevel,
wayland_server::{
reexports::wayland_server::{
backend::{ClientId, GlobalId, ObjectId},
protocol::wl_surface::WlSurface,
Client, DataInit, Dispatch, DisplayHandle, GlobalDispatch, New, Resource,
},
},
utils::{IsAlive, Logical, Rectangle},
wayland::{compositor::with_states, shell::xdg::XdgToplevelSurfaceRoleAttributes},
utils::{user_data::UserDataMap, IsAlive, Logical, Rectangle},
};
use super::workspace::{WorkspaceHandle, WorkspaceHandler, WorkspaceState};
@ -24,17 +19,28 @@ use cosmic_protocols::toplevel_info::v1::server::{
zcosmic_toplevel_info_v1::{self, ZcosmicToplevelInfoV1},
};
pub struct ToplevelInfoState<D> {
pub trait Window: IsAlive + Clone + Send {
fn title(&self) -> String;
fn app_id(&self) -> String;
fn is_activated(&self) -> bool;
fn is_maximized(&self) -> bool;
fn is_fullscreen(&self) -> bool;
fn is_minimized(&self) -> bool;
fn user_data(&self) -> &UserDataMap;
}
pub struct ToplevelInfoState<D, W: Window> {
dh: DisplayHandle,
pub(super) toplevels: Vec<Window>,
pub(super) toplevels: Vec<W>,
instances: Vec<ZcosmicToplevelInfoV1>,
global: GlobalId,
_dispatch_data: std::marker::PhantomData<D>,
}
pub trait ToplevelInfoHandler: WorkspaceHandler + Sized {
fn toplevel_info_state(&self) -> &ToplevelInfoState<Self>;
fn toplevel_info_state_mut(&mut self) -> &mut ToplevelInfoState<Self>;
type Window: Window;
fn toplevel_info_state(&self) -> &ToplevelInfoState<Self, Self::Window>;
fn toplevel_info_state_mut(&mut self) -> &mut ToplevelInfoState<Self, Self::Window>;
}
pub struct ToplevelInfoGlobalData {
@ -46,23 +52,22 @@ pub(super) struct ToplevelStateInner {
instances: Vec<ZcosmicToplevelHandleV1>,
outputs: Vec<Output>,
workspaces: Vec<WorkspaceHandle>,
minimized: bool,
pub(super) rectangles: HashMap<ClientId, (WlSurface, Rectangle<i32, Logical>)>,
}
pub(super) type ToplevelState = Mutex<ToplevelStateInner>;
pub struct ToplevelHandleStateInner {
pub struct ToplevelHandleStateInner<W: Window> {
outputs: Vec<Output>,
workspaces: Vec<WorkspaceHandle>,
title: String,
app_id: String,
states: Vec<States>,
pub(super) window: Window,
pub(super) window: W,
}
pub type ToplevelHandleState = Mutex<ToplevelHandleStateInner>;
pub type ToplevelHandleState<W> = Mutex<ToplevelHandleStateInner<W>>;
impl ToplevelHandleStateInner {
fn from_window(window: &Window) -> ToplevelHandleState {
impl<W: Window> ToplevelHandleStateInner<W> {
fn from_window(window: &W) -> ToplevelHandleState<W> {
ToplevelHandleState::new(ToplevelHandleStateInner {
outputs: Vec::new(),
workspaces: Vec::new(),
@ -74,13 +79,15 @@ impl ToplevelHandleStateInner {
}
}
impl<D> GlobalDispatch<ZcosmicToplevelInfoV1, ToplevelInfoGlobalData, D> for ToplevelInfoState<D>
impl<D, W> GlobalDispatch<ZcosmicToplevelInfoV1, ToplevelInfoGlobalData, D>
for ToplevelInfoState<D, W>
where
D: GlobalDispatch<ZcosmicToplevelInfoV1, ToplevelInfoGlobalData>
+ Dispatch<ZcosmicToplevelInfoV1, ()>
+ Dispatch<ZcosmicToplevelHandleV1, ToplevelHandleState>
+ ToplevelInfoHandler
+ Dispatch<ZcosmicToplevelHandleV1, ToplevelHandleState<W>>
+ ToplevelInfoHandler<Window = W>
+ 'static,
W: Window + 'static,
{
fn bind(
state: &mut D,
@ -92,7 +99,7 @@ where
) {
let instance = data_init.init(resource, ());
for window in &state.toplevel_info_state().toplevels {
send_toplevel_to_client::<D>(dh, Some(state.workspace_state()), &instance, window);
send_toplevel_to_client::<D, W>(dh, Some(state.workspace_state()), &instance, window);
}
state.toplevel_info_state_mut().instances.push(instance);
}
@ -102,13 +109,14 @@ where
}
}
impl<D> Dispatch<ZcosmicToplevelInfoV1, (), D> for ToplevelInfoState<D>
impl<D, W> Dispatch<ZcosmicToplevelInfoV1, (), D> for ToplevelInfoState<D, W>
where
D: GlobalDispatch<ZcosmicToplevelInfoV1, ToplevelInfoGlobalData>
+ Dispatch<ZcosmicToplevelInfoV1, ()>
+ Dispatch<ZcosmicToplevelHandleV1, ToplevelHandleState>
+ ToplevelInfoHandler
+ Dispatch<ZcosmicToplevelHandleV1, ToplevelHandleState<W>>
+ ToplevelInfoHandler<Window = W>
+ 'static,
W: Window,
{
fn request(
state: &mut D,
@ -138,20 +146,21 @@ where
}
}
impl<D> Dispatch<ZcosmicToplevelHandleV1, ToplevelHandleState, D> for ToplevelInfoState<D>
impl<D, W> Dispatch<ZcosmicToplevelHandleV1, ToplevelHandleState<W>, D> for ToplevelInfoState<D, W>
where
D: GlobalDispatch<ZcosmicToplevelInfoV1, ToplevelInfoGlobalData>
+ Dispatch<ZcosmicToplevelInfoV1, ()>
+ Dispatch<ZcosmicToplevelHandleV1, ToplevelHandleState>
+ ToplevelInfoHandler
+ Dispatch<ZcosmicToplevelHandleV1, ToplevelHandleState<W>>
+ ToplevelInfoHandler<Window = W>
+ 'static,
W: Window,
{
fn request(
_state: &mut D,
_client: &Client,
_obj: &ZcosmicToplevelHandleV1,
request: zcosmic_toplevel_handle_v1::Request,
_data: &ToplevelHandleState,
_data: &ToplevelHandleState<W>,
_dh: &DisplayHandle,
_data_init: &mut DataInit<'_, D>,
) {
@ -165,7 +174,7 @@ where
state: &mut D,
_client: ClientId,
resource: ObjectId,
_data: &ToplevelHandleState,
_data: &ToplevelHandleState<W>,
) {
for toplevel in &state.toplevel_info_state_mut().toplevels {
if let Some(state) = toplevel.user_data().get::<ToplevelState>() {
@ -179,15 +188,16 @@ where
}
}
impl<D> ToplevelInfoState<D>
impl<D, W> ToplevelInfoState<D, W>
where
D: GlobalDispatch<ZcosmicToplevelInfoV1, ToplevelInfoGlobalData>
+ Dispatch<ZcosmicToplevelInfoV1, ()>
+ Dispatch<ZcosmicToplevelHandleV1, ToplevelHandleState>
+ ToplevelInfoHandler
+ Dispatch<ZcosmicToplevelHandleV1, ToplevelHandleState<W>>
+ ToplevelInfoHandler<Window = W>
+ 'static,
W: Window + 'static,
{
pub fn new<F>(dh: &DisplayHandle, client_filter: F) -> ToplevelInfoState<D>
pub fn new<F>(dh: &DisplayHandle, client_filter: F) -> ToplevelInfoState<D, W>
where
F: for<'a> Fn(&'a Client) -> bool + Send + Sync + 'static,
{
@ -206,35 +216,35 @@ where
}
}
pub fn new_toplevel(&mut self, toplevel: &Window) {
pub fn new_toplevel(&mut self, toplevel: &W) {
toplevel
.user_data()
.insert_if_missing(ToplevelState::default);
for instance in &self.instances {
send_toplevel_to_client::<D>(&self.dh, None, instance, toplevel);
send_toplevel_to_client::<D, W>(&self.dh, None, instance, toplevel);
}
self.toplevels.push(toplevel.clone());
}
pub fn toplevel_enter_output(&mut self, toplevel: &Window, output: &Output) {
pub fn toplevel_enter_output(&mut self, toplevel: &W, output: &Output) {
if let Some(state) = toplevel.user_data().get::<ToplevelState>() {
state.lock().unwrap().outputs.push(output.clone());
}
}
pub fn toplevel_leave_output(&mut self, toplevel: &Window, output: &Output) {
pub fn toplevel_leave_output(&mut self, toplevel: &W, output: &Output) {
if let Some(state) = toplevel.user_data().get::<ToplevelState>() {
state.lock().unwrap().outputs.retain(|o| o != output);
}
}
pub fn toplevel_enter_workspace(&mut self, toplevel: &Window, workspace: &WorkspaceHandle) {
pub fn toplevel_enter_workspace(&mut self, toplevel: &W, workspace: &WorkspaceHandle) {
if let Some(state) = toplevel.user_data().get::<ToplevelState>() {
state.lock().unwrap().workspaces.push(workspace.clone());
}
}
pub fn toplevel_leave_workspace(&mut self, toplevel: &Window, workspace: &WorkspaceHandle) {
pub fn toplevel_leave_workspace(&mut self, toplevel: &W, workspace: &WorkspaceHandle) {
if let Some(state) = toplevel.user_data().get::<ToplevelState>() {
state.lock().unwrap().workspaces.retain(|w| w != workspace);
}
@ -252,7 +262,7 @@ where
if window.alive() {
std::mem::drop(state);
for instance in &self.instances {
send_toplevel_to_client::<D>(&self.dh, workspace_state, instance, window);
send_toplevel_to_client::<D, W>(&self.dh, workspace_state, instance, window);
}
true
} else {
@ -276,17 +286,18 @@ where
}
}
fn send_toplevel_to_client<D>(
fn send_toplevel_to_client<D, W: 'static>(
dh: &DisplayHandle,
workspace_state: Option<&WorkspaceState<D>>,
info: &ZcosmicToplevelInfoV1,
window: &Window,
window: &W,
) where
D: GlobalDispatch<ZcosmicToplevelInfoV1, ToplevelInfoGlobalData>
+ Dispatch<ZcosmicToplevelInfoV1, ()>
+ Dispatch<ZcosmicToplevelHandleV1, ToplevelHandleState>
+ ToplevelInfoHandler
+ Dispatch<ZcosmicToplevelHandleV1, ToplevelHandleState<W>>
+ ToplevelInfoHandler<Window = W>
+ 'static,
W: Window,
{
let mut state = window
.user_data()
@ -322,75 +333,39 @@ fn send_toplevel_to_client<D>(
};
let mut handle_state = instance
.data::<ToplevelHandleState>()
.data::<ToplevelHandleState<W>>()
.unwrap()
.lock()
.unwrap();
let mut changed = false;
with_states(window.toplevel().wl_surface(), |states| {
let attributes = states
.data_map
.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap();
if handle_state.title != attributes.title.as_deref().unwrap_or(&"") {
handle_state.title = attributes.title.clone().unwrap_or_else(String::new);
if handle_state.title != window.title() {
handle_state.title = window.title();
instance.title(handle_state.title.clone());
changed = true;
}
if handle_state.app_id != attributes.app_id.as_deref().unwrap_or(&"") {
handle_state.app_id = attributes.app_id.clone().unwrap_or_else(String::new);
if handle_state.app_id != window.app_id() {
handle_state.app_id = window.app_id();
instance.app_id(handle_state.app_id.clone());
changed = true;
}
if (handle_state.states.contains(&States::Maximized)
!= attributes
.current
.states
.contains(xdg_toplevel::State::Maximized))
|| (handle_state.states.contains(&States::Fullscreen)
!= attributes
.current
.states
.contains(xdg_toplevel::State::Fullscreen))
|| (handle_state.states.contains(&States::Activated)
!= attributes
.current
.states
.contains(xdg_toplevel::State::Activated))
|| (handle_state.states.contains(&States::Minimized) != state.minimized)
if (handle_state.states.contains(&States::Maximized) != window.is_maximized())
|| (handle_state.states.contains(&States::Fullscreen) != window.is_fullscreen())
|| (handle_state.states.contains(&States::Activated) != window.is_activated())
|| (handle_state.states.contains(&States::Minimized) != window.is_minimized())
{
let mut states = Vec::new();
if attributes
.current
.states
.contains(xdg_toplevel::State::Maximized)
{
if window.is_maximized() {
states.push(States::Maximized);
}
if attributes
.current
.states
.contains(xdg_toplevel::State::Fullscreen)
{
if window.is_fullscreen() {
states.push(States::Fullscreen);
}
if attributes
.current
.states
.contains(xdg_toplevel::State::Activated)
{
if window.is_activated() {
states.push(States::Activated);
}
if attributes
.current
.states
.contains(xdg_toplevel::State::Maximized)
{
states.push(States::Maximized);
if window.is_minimized() {
states.push(States::Minimized);
}
handle_state.states = states.clone();
@ -405,7 +380,6 @@ fn send_toplevel_to_client<D>(
instance.state(states);
changed = true;
}
});
if let Ok(client) = dh.get_client(instance.id()) {
for new_output in state
@ -464,23 +438,23 @@ fn send_toplevel_to_client<D>(
}
}
pub fn window_from_handle(handle: ZcosmicToplevelHandleV1) -> Option<Window> {
pub fn window_from_handle<W: Window + 'static>(handle: ZcosmicToplevelHandleV1) -> Option<W> {
handle
.data::<ToplevelHandleState>()
.data::<ToplevelHandleState<W>>()
.map(|state| state.lock().unwrap().window.clone())
}
macro_rules! delegate_toplevel_info {
($(@<$( $lt:tt $( : $clt:tt $(+ $dlt:tt )* )? ),+>)? $ty: ty) => {
($(@<$( $lt:tt $( : $clt:tt $(+ $dlt:tt )* )? ),+>)? $ty: ty, $window: ty) => {
smithay::reexports::wayland_server::delegate_global_dispatch!($(@< $( $lt $( : $clt $(+ $dlt )* )? ),+ >)? $ty: [
cosmic_protocols::toplevel_info::v1::server::zcosmic_toplevel_info_v1::ZcosmicToplevelInfoV1: $crate::wayland::protocols::toplevel_info::ToplevelInfoGlobalData
] => $crate::wayland::protocols::toplevel_info::ToplevelInfoState<Self>);
] => $crate::wayland::protocols::toplevel_info::ToplevelInfoState<Self, $window>);
smithay::reexports::wayland_server::delegate_dispatch!($(@< $( $lt $( : $clt $(+ $dlt )* )? ),+ >)? $ty: [
cosmic_protocols::toplevel_info::v1::server::zcosmic_toplevel_info_v1::ZcosmicToplevelInfoV1: ()
] => $crate::wayland::protocols::toplevel_info::ToplevelInfoState<Self>);
] => $crate::wayland::protocols::toplevel_info::ToplevelInfoState<Self, $window>);
smithay::reexports::wayland_server::delegate_dispatch!($(@< $( $lt $( : $clt $(+ $dlt )* )? ),+ >)? $ty: [
cosmic_protocols::toplevel_info::v1::server::zcosmic_toplevel_handle_v1::ZcosmicToplevelHandleV1: $crate::wayland::protocols::toplevel_info::ToplevelHandleState
] => $crate::wayland::protocols::toplevel_info::ToplevelInfoState<Self>);
cosmic_protocols::toplevel_info::v1::server::zcosmic_toplevel_handle_v1::ZcosmicToplevelHandleV1: $crate::wayland::protocols::toplevel_info::ToplevelHandleState<$window>
] => $crate::wayland::protocols::toplevel_info::ToplevelInfoState<Self, $window>);
};
}
pub(crate) use delegate_toplevel_info;

View file

@ -1,7 +1,6 @@
// SPDX-License-Identifier: GPL-3.0-only
use smithay::{
desktop::Window,
input::{Seat, SeatHandler},
output::Output,
reexports::wayland_server::{
@ -17,7 +16,7 @@ use cosmic_protocols::toplevel_management::v1::server::zcosmic_toplevel_manager_
self, ZcosmicToplevelManagerV1,
};
use super::toplevel_info::{window_from_handle, ToplevelInfoHandler, ToplevelState};
use super::toplevel_info::{window_from_handle, ToplevelInfoHandler, ToplevelState, Window};
pub struct ToplevelManagementState {
instances: Vec<ZcosmicToplevelManagerV1>,
@ -25,19 +24,39 @@ pub struct ToplevelManagementState {
global: GlobalId,
}
pub trait ManagementWindow: Window {
fn close(&self);
}
#[allow(unused_variables)]
pub trait ToplevelManagementHandler: ToplevelInfoHandler + SeatHandler {
pub trait ToplevelManagementHandler: ToplevelInfoHandler + SeatHandler
where
<Self as ToplevelInfoHandler>::Window: ManagementWindow,
{
fn toplevel_management_state(&mut self) -> &mut ToplevelManagementState;
fn activate(&mut self, dh: &DisplayHandle, window: &Window, seat: Option<Seat<Self>>) {}
fn close(&mut self, dh: &DisplayHandle, window: &Window) {}
fn activate(
&mut self,
dh: &DisplayHandle,
window: &<Self as ToplevelInfoHandler>::Window,
seat: Option<Seat<Self>>,
) {
}
fn close(&mut self, dh: &DisplayHandle, window: &<Self as ToplevelInfoHandler>::Window) {}
fn fullscreen(&mut self, dh: &DisplayHandle, window: &Window, output: Option<Output>) {}
fn unfullscreen(&mut self, dh: &DisplayHandle, window: &Window) {}
fn maximize(&mut self, dh: &DisplayHandle, window: &Window) {}
fn unmaximize(&mut self, dh: &DisplayHandle, window: &Window) {}
fn minimize(&mut self, dh: &DisplayHandle, window: &Window) {}
fn unminimize(&mut self, dh: &DisplayHandle, window: &Window) {}
fn fullscreen(
&mut self,
dh: &DisplayHandle,
window: &<Self as ToplevelInfoHandler>::Window,
output: Option<Output>,
) {
}
fn unfullscreen(&mut self, dh: &DisplayHandle, window: &<Self as ToplevelInfoHandler>::Window) {
}
fn maximize(&mut self, dh: &DisplayHandle, window: &<Self as ToplevelInfoHandler>::Window) {}
fn unmaximize(&mut self, dh: &DisplayHandle, window: &<Self as ToplevelInfoHandler>::Window) {}
fn minimize(&mut self, dh: &DisplayHandle, window: &<Self as ToplevelInfoHandler>::Window) {}
fn unminimize(&mut self, dh: &DisplayHandle, window: &<Self as ToplevelInfoHandler>::Window) {}
}
pub struct ToplevelManagerGlobalData {
@ -55,6 +74,7 @@ impl ToplevelManagementState {
+ Dispatch<ZcosmicToplevelManagerV1, ()>
+ ToplevelManagementHandler
+ 'static,
<D as ToplevelInfoHandler>::Window: ManagementWindow,
F: for<'a> Fn(&'a Client) -> bool + Send + Sync + 'static,
{
let global = dh.create_global::<D, ZcosmicToplevelManagerV1, _>(
@ -72,7 +92,7 @@ impl ToplevelManagementState {
pub fn rectangle_for(
&mut self,
window: &Window,
window: &impl ManagementWindow,
client: &ClientId,
) -> Option<(WlSurface, Rectangle<i32, Logical>)> {
if let Some(state) = window.user_data().get::<ToplevelState>() {
@ -94,6 +114,7 @@ where
+ Dispatch<ZcosmicToplevelManagerV1, ()>
+ ToplevelManagementHandler
+ 'static,
<D as ToplevelInfoHandler>::Window: ManagementWindow,
{
fn bind(
state: &mut D,
@ -128,6 +149,7 @@ where
+ Dispatch<ZcosmicToplevelManagerV1, ()>
+ ToplevelManagementHandler
+ 'static,
<D as ToplevelInfoHandler>::Window: ManagementWindow,
{
fn request(
state: &mut D,
@ -179,7 +201,8 @@ where
width,
height,
} => {
let window = window_from_handle(toplevel).unwrap();
let window =
window_from_handle::<<D as ToplevelInfoHandler>::Window>(toplevel).unwrap();
if let Some(toplevel_state) = window.user_data().get::<ToplevelState>() {
let mut toplevel_state = toplevel_state.lock().unwrap();
if let Some(client) = surface.client() {