debug: split fps overlay and debug ui
This commit is contained in:
parent
2d76672188
commit
78cc1713ad
2 changed files with 178 additions and 145 deletions
260
src/debug.rs
260
src/debug.rs
|
|
@ -4,25 +4,43 @@ use crate::state::{Common, Fps};
|
|||
use smithay::utils::{Logical, Rectangle};
|
||||
use smithay_egui::EguiFrame;
|
||||
|
||||
pub fn debug_ui(
|
||||
state: &mut Common,
|
||||
fps: &Fps,
|
||||
pub fn fps_ui(
|
||||
state: &Common,
|
||||
fps: &mut Fps,
|
||||
area: Rectangle<i32, Logical>,
|
||||
scale: f64,
|
||||
primary: bool,
|
||||
) -> EguiFrame {
|
||||
let size = area.size;
|
||||
let alpha = state.egui.alpha;
|
||||
use egui::widgets::plot::{Bar, BarChart, HLine, Legend, Plot};
|
||||
|
||||
state.egui.state.run(
|
||||
let (max, min, avg, avg_fps) = (
|
||||
fps.max_frametime().as_secs_f64(),
|
||||
fps.min_frametime().as_secs_f64(),
|
||||
fps.avg_frametime().as_secs_f64(),
|
||||
fps.avg_fps(),
|
||||
);
|
||||
let bars = fps
|
||||
.frames
|
||||
.iter()
|
||||
.rev()
|
||||
.take(30)
|
||||
.rev()
|
||||
.enumerate()
|
||||
.map(|(i, (_, d))| {
|
||||
let value = d.as_secs_f64();
|
||||
let transformed = ((value - min) / (max - min) * 255.0).round() as u8;
|
||||
Bar::new(i as f64, transformed as f64).fill(egui::Color32::from_rgb(
|
||||
transformed,
|
||||
255 - transformed,
|
||||
0,
|
||||
))
|
||||
})
|
||||
.collect();
|
||||
|
||||
fps.state.run(
|
||||
|ctx| {
|
||||
egui::Area::new("main")
|
||||
.anchor(egui::Align2::LEFT_TOP, (10.0, 10.0))
|
||||
.show(ctx, |ui| {
|
||||
use egui::widgets::plot::{Bar, BarChart, HLine, Legend, Plot};
|
||||
|
||||
// Basics
|
||||
|
||||
let label_res = ui.label(format!(
|
||||
"cosmic-comp version {}",
|
||||
std::env!("CARGO_PKG_VERSION")
|
||||
|
|
@ -34,43 +52,15 @@ pub fn debug_ui(
|
|||
if !state.egui.active {
|
||||
ui.label("Press Mod+Escape for debug menu");
|
||||
} else {
|
||||
ui.set_max_width(label_res.rect.width());
|
||||
ui.set_max_width(label_res.rect.min.x + label_res.rect.width());
|
||||
ui.separator();
|
||||
|
||||
// FPS
|
||||
|
||||
let (max, min, avg, avg_fps) = (
|
||||
fps.max_frametime().as_secs_f64(),
|
||||
fps.min_frametime().as_secs_f64(),
|
||||
fps.avg_frametime().as_secs_f64(),
|
||||
fps.avg_fps(),
|
||||
);
|
||||
|
||||
ui.label(egui::RichText::new(format!("FPS: {:>7.3}", avg_fps)).heading());
|
||||
ui.label("Frame Times:");
|
||||
ui.label(egui::RichText::new(format!("avg: {:>7.6}", avg)).code());
|
||||
ui.label(egui::RichText::new(format!("min: {:>7.6}", min)).code());
|
||||
ui.label(egui::RichText::new(format!("max: {:>7.6}", max)).code());
|
||||
let fps_chart = BarChart::new(
|
||||
fps.frames
|
||||
.iter()
|
||||
.rev()
|
||||
.take(30)
|
||||
.rev()
|
||||
.enumerate()
|
||||
.map(|(i, d)| {
|
||||
let value = d.as_secs_f64();
|
||||
let transformed =
|
||||
((value - min) / (max - min) * 255.0).round() as u8;
|
||||
Bar::new(i as f64, value).fill(egui::Color32::from_rgb(
|
||||
transformed,
|
||||
255 - transformed,
|
||||
0,
|
||||
))
|
||||
})
|
||||
.collect(),
|
||||
)
|
||||
.vertical();
|
||||
let fps_chart = BarChart::new(bars).vertical();
|
||||
|
||||
Plot::new("FPS")
|
||||
.legend(Legend::default())
|
||||
|
|
@ -78,7 +68,7 @@ pub fn debug_ui(
|
|||
.include_x(0.0)
|
||||
.include_x(30.0)
|
||||
.include_y(0.0)
|
||||
.include_y(max * 2.0)
|
||||
.include_y(300.0)
|
||||
.show_x(false)
|
||||
.show(ui, |plot_ui| {
|
||||
plot_ui.bar_chart(fps_chart);
|
||||
|
|
@ -86,117 +76,133 @@ pub fn debug_ui(
|
|||
HLine::new(avg).highlight().color(egui::Color32::LIGHT_BLUE),
|
||||
);
|
||||
});
|
||||
|
||||
ui.separator();
|
||||
|
||||
// Toggles and stuff
|
||||
ui.add(
|
||||
egui::Slider::new(&mut state.egui.alpha, 0.1..=1.0)
|
||||
.clamp_to_range(true)
|
||||
.text("Opacity"),
|
||||
);
|
||||
ui.checkbox(&mut state.egui.spaces, "Workspace UI");
|
||||
//TODO: ui.checkbox(&mut state.egui.outputs, "Outputs UI");
|
||||
}
|
||||
});
|
||||
},
|
||||
area,
|
||||
scale,
|
||||
1.0,
|
||||
&state.start_time,
|
||||
fps.modifiers.clone(),
|
||||
)
|
||||
}
|
||||
|
||||
// don't show these one others then the primary monitor
|
||||
if primary {
|
||||
egui::Window::new("Workspaces")
|
||||
.open(&mut state.egui.spaces)
|
||||
.vscroll(true)
|
||||
.show(ctx, |ui| {
|
||||
use crate::shell::workspaces::{ActiveWorkspace, Mode, MAX_WORKSPACES};
|
||||
pub fn debug_ui(
|
||||
state: &mut Common,
|
||||
area: Rectangle<i32, Logical>,
|
||||
scale: f64,
|
||||
) -> Option<EguiFrame> {
|
||||
if !state.egui.active {
|
||||
return None;
|
||||
}
|
||||
|
||||
ui.set_min_width(250.0);
|
||||
Some(state.egui.state.run(
|
||||
|ctx| {
|
||||
egui::Window::new("Workspaces")
|
||||
.default_pos([0.0, 300.0])
|
||||
.vscroll(true)
|
||||
.collapsible(true)
|
||||
.show(ctx, |ui| {
|
||||
use crate::shell::workspaces::{ActiveWorkspace, Mode, MAX_WORKSPACES};
|
||||
|
||||
// Mode
|
||||
ui.set_min_width(250.0);
|
||||
|
||||
ui.label(egui::RichText::new("Mode").heading());
|
||||
let mut mode = *state.spaces.mode();
|
||||
let active = if let Mode::Global { active } = mode {
|
||||
active
|
||||
} else {
|
||||
0
|
||||
};
|
||||
ui.radio_value(&mut mode, Mode::OutputBound, "Output bound");
|
||||
ui.radio_value(&mut mode, Mode::Global { active }, "Global");
|
||||
state.spaces.set_mode(mode);
|
||||
// Mode
|
||||
|
||||
match *state.spaces.mode() {
|
||||
Mode::OutputBound => {
|
||||
ui.label("Workspaces:");
|
||||
for output in state.spaces.outputs().cloned().collect::<Vec<_>>() {
|
||||
ui.horizontal(|ui| {
|
||||
let active = output
|
||||
.user_data()
|
||||
.get::<ActiveWorkspace>()
|
||||
.unwrap()
|
||||
.get()
|
||||
.unwrap();
|
||||
let mut active_val = active as f64;
|
||||
ui.label(output.name());
|
||||
ui.add(
|
||||
egui::DragValue::new(&mut active_val)
|
||||
.clamp_range(0..=(MAX_WORKSPACES - 1))
|
||||
.speed(1.0),
|
||||
);
|
||||
if active != active_val as usize {
|
||||
state.spaces.activate(&output, active_val as usize);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
Mode::Global { active } => {
|
||||
ui.label(egui::RichText::new("Mode").heading());
|
||||
let mut mode = *state.spaces.mode();
|
||||
let active = if let Mode::Global { active } = mode {
|
||||
active
|
||||
} else {
|
||||
0
|
||||
};
|
||||
ui.radio_value(&mut mode, Mode::OutputBound, "Output bound");
|
||||
ui.radio_value(&mut mode, Mode::Global { active }, "Global");
|
||||
state.spaces.set_mode(mode);
|
||||
|
||||
match *state.spaces.mode() {
|
||||
Mode::OutputBound => {
|
||||
ui.label("Workspaces:");
|
||||
for output in state.spaces.outputs().cloned().collect::<Vec<_>>() {
|
||||
ui.horizontal(|ui| {
|
||||
let active = output
|
||||
.user_data()
|
||||
.get::<ActiveWorkspace>()
|
||||
.unwrap()
|
||||
.get()
|
||||
.unwrap();
|
||||
let mut active_val = active as f64;
|
||||
ui.label("Workspace:");
|
||||
ui.label(output.name());
|
||||
ui.add(
|
||||
egui::DragValue::new(&mut active_val)
|
||||
.clamp_range(0..=(MAX_WORKSPACES - 1))
|
||||
.speed(1.0),
|
||||
);
|
||||
if active != active_val as usize {
|
||||
let output =
|
||||
state.spaces.outputs().next().cloned().unwrap();
|
||||
state.spaces.activate(&output, active_val as usize);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Spaces
|
||||
for (i, space) in state.spaces.spaces.iter().enumerate() {
|
||||
ui.collapsing(format!("Space: {}", i), |ui| {
|
||||
ui.collapsing(format!("Windows"), |ui| {
|
||||
for window in space.windows() {
|
||||
ui.collapsing(format!("{:?}", window.toplevel()), |ui| {
|
||||
ui.label(format!(
|
||||
"Rect: {:?}",
|
||||
space.window_geometry(window)
|
||||
));
|
||||
ui.label(format!(
|
||||
"Bounding box: {:?}",
|
||||
space.window_bbox(window)
|
||||
));
|
||||
});
|
||||
}
|
||||
})
|
||||
Mode::Global { active } => {
|
||||
ui.horizontal(|ui| {
|
||||
let mut active_val = active as f64;
|
||||
ui.label("Workspace:");
|
||||
ui.add(
|
||||
egui::DragValue::new(&mut active_val)
|
||||
.clamp_range(0..=(MAX_WORKSPACES - 1))
|
||||
.speed(1.0),
|
||||
);
|
||||
if active != active_val as usize {
|
||||
let output = state.spaces.outputs().next().cloned().unwrap();
|
||||
state.spaces.activate(&output, active_val as usize);
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
egui::Window::new("Outputs")
|
||||
.open(&mut state.egui.outputs)
|
||||
.hscroll(true)
|
||||
.show(ctx, |ui| {});
|
||||
}
|
||||
// Spaces
|
||||
for (i, space) in state.spaces.spaces.iter().enumerate() {
|
||||
ui.collapsing(format!("Space: {}", i), |ui| {
|
||||
ui.collapsing(format!("Windows"), |ui| {
|
||||
for window in space.windows() {
|
||||
ui.collapsing(format!("{:?}", window.toplevel()), |ui| {
|
||||
ui.label(format!(
|
||||
"Rect: {:?}",
|
||||
space.window_geometry(window)
|
||||
));
|
||||
ui.label(format!(
|
||||
"Bounding box: {:?}",
|
||||
space.window_bbox(window)
|
||||
));
|
||||
});
|
||||
}
|
||||
})
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
egui::Window::new("Outputs")
|
||||
.collapsible(true)
|
||||
.hscroll(true)
|
||||
.default_pos([300.0, 300.0])
|
||||
.show(ctx, |ui| {
|
||||
ui.label(format!("Global Space: {:?}", state.spaces.global_space()));
|
||||
for output in state.spaces.outputs().cloned().collect::<Vec<_>>().into_iter() {
|
||||
ui.separator();
|
||||
ui.collapsing(output.name(), |ui| {
|
||||
ui.label(format!("Output: {:#?}", output));
|
||||
ui.label(format!("Geometry: {:?}", state.spaces.output_geometry(&output)));
|
||||
ui.label(format!("Local Geometry: {:?}", state.spaces.active_space(&output).output_geometry(&output)));
|
||||
ui.label(format!("Relative Geometry: {:?}", state.spaces.space_relative_output_geometry((0, 0), &output)));
|
||||
});
|
||||
}
|
||||
});
|
||||
},
|
||||
area,
|
||||
size.to_f64().to_physical(scale).to_i32_round(),
|
||||
scale,
|
||||
alpha,
|
||||
state.egui.alpha,
|
||||
&state.start_time,
|
||||
state.egui.modifiers.clone(),
|
||||
)
|
||||
))
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue