render: Fix shader obj leak
This commit is contained in:
parent
a0f8c4ed99
commit
7684cd1b2c
2 changed files with 6 additions and 6 deletions
|
|
@ -5286,7 +5286,7 @@ where
|
|||
swap_elements.push(CosmicMappedRenderElement::FocusIndicator(
|
||||
IndicatorShader::focus_element(
|
||||
renderer,
|
||||
Key::Static(swapping_stack_surface_id.clone()),
|
||||
Key::from(swapping_stack_surface_id.clone()),
|
||||
swap_geo,
|
||||
4,
|
||||
transition.unwrap_or(1.0),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue