Update smithay

This commit is contained in:
Ian Douglas Scott 2024-04-24 09:34:46 -07:00 committed by Victoria Brekenfeld
parent a9740e5040
commit 73b12194c0
19 changed files with 202 additions and 137 deletions

View file

@ -161,7 +161,7 @@ pub fn draw_surface_cursor<R>(
) -> Vec<(CursorRenderElement<R>, Point<i32, BufferCoords>)>
where
R: Renderer + ImportAll,
<R as Renderer>::TextureId: 'static,
<R as Renderer>::TextureId: Clone + 'static,
{
let position = location.into();
let scale = scale.into();
@ -202,7 +202,7 @@ pub fn draw_dnd_icon<R>(
) -> Vec<WaylandSurfaceRenderElement<R>>
where
R: Renderer + ImportAll,
<R as Renderer>::TextureId: 'static,
<R as Renderer>::TextureId: Clone + 'static,
{
if get_role(&surface) != Some("dnd_icon") {
warn!(

View file

@ -458,8 +458,11 @@ pub fn init_backend(
}
}
}
X11Event::Input(event) => state.process_x11_event(event),
X11Event::Focus(_) => {} // TODO: release all keys when losing focus and make sure to go through our keyboard filter code
X11Event::Input {
event,
window_id: _,
} => state.process_x11_event(event),
X11Event::Focus { .. } => {} // TODO: release all keys when losing focus and make sure to go through our keyboard filter code
})
.map_err(|_| anyhow::anyhow!("Failed to insert X11 Backend into event loop"))?;