deps: Update smithay
- Use new GAT frame - Bugfixes - Finish window debug overlay
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18 changed files with 445 additions and 279 deletions
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@ -363,7 +363,7 @@ impl PointerTarget<State> for CosmicStack {
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render_elements! {
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pub CosmicStackRenderElement<R> where R: ImportAll;
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Window=WaylandSurfaceRenderElement,
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Window=WaylandSurfaceRenderElement<R>,
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}
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impl<R> AsRenderElements<R> for CosmicStack
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@ -374,11 +374,13 @@ where
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type RenderElement = CosmicStackRenderElement<R>;
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fn render_elements<C: From<Self::RenderElement>>(
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&self,
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renderer: &mut R,
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location: Point<i32, Physical>,
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scale: Scale<f64>,
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) -> Vec<C> {
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AsRenderElements::<R>::render_elements::<CosmicStackRenderElement<R>>(
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&self.windows.lock().unwrap()[self.active.load(Ordering::SeqCst)],
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renderer,
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location,
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scale,
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)
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