Merge pull request #2395 from hojjatabdollahi/hojjat/fix-fullscreen
fix: fullscreen x11 games opening as floating/tiled windows
This commit is contained in:
commit
6ebe2a1f04
1 changed files with 9 additions and 3 deletions
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@ -809,12 +809,14 @@ impl XwmHandler for State {
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);
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);
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}
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}
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if !shell.pending_windows.iter().any(|w| w.surface == window) {
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if !shell.pending_windows.iter().any(|w| w.surface == window) {
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let fullscreen = window.is_fullscreen().then(|| seat.active_output());
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let maximized = window.is_maximized();
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let surface = CosmicSurface::from(window);
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let surface = CosmicSurface::from(window);
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shell.pending_windows.push(PendingWindow {
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shell.pending_windows.push(PendingWindow {
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surface,
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surface,
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seat,
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seat,
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fullscreen: None,
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fullscreen,
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maximized: false,
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maximized,
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sticky: false,
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sticky: false,
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})
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})
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}
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}
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@ -914,7 +916,11 @@ impl XwmHandler for State {
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// We only allow floating X11 windows to resize themselves. Nothing else
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// We only allow floating X11 windows to resize themselves. Nothing else
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let shell = self.common.shell.read();
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let shell = self.common.shell.read();
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// TODO: Fullscreen
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if window.is_fullscreen() {
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let _ = window.configure(None);
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return;
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}
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if let Some(mapped) = shell
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if let Some(mapped) = shell
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.element_for_surface(&window)
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.element_for_surface(&window)
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.filter(|mapped| !mapped.is_minimized())
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.filter(|mapped| !mapped.is_minimized())
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