layout/tiling: Resize shadows to fit scaled windows
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6 changed files with 57 additions and 44 deletions
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@ -209,6 +209,7 @@ impl MoveGrabState {
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renderer,
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(render_location - self.window.geometry().loc).to_physical_precise_round(output_scale),
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output_scale,
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scale,
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alpha,
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);
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