stacking: Tab animations
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fcc4cf231f
commit
67832f5cad
3 changed files with 146 additions and 21 deletions
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@ -590,10 +590,16 @@ impl Program for CosmicStackInternal {
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.into(),
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CosmicElement::new(
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Tabs::new(
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windows
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.iter()
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.enumerate()
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.map(|(i, w)| Tab::new(w.title(), w.app_id()).on_close(Message::Close(i))),
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windows.iter().enumerate().map(|(i, w)| {
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let user_data = w.user_data();
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user_data.insert_if_missing(Id::unique);
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Tab::new(
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w.title(),
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w.app_id(),
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user_data.get::<Id>().unwrap().clone(),
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)
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.on_close(Message::Close(i))
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}),
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active,
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windows[active].is_activated(false),
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group_focused,
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@ -14,7 +14,7 @@ use cosmic::{
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widget::{
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operation::{Operation, OperationOutputWrapper},
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tree::Tree,
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Widget,
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Id, Widget,
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},
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Clipboard, Color, Length, Rectangle, Shell, Size,
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},
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@ -114,6 +114,7 @@ pub trait TabMessage {
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}
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pub struct Tab<'a, Message: TabMessage> {
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id: Id,
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app_icon: Icon<'a>,
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title: String,
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font: Font,
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@ -124,8 +125,9 @@ pub struct Tab<'a, Message: TabMessage> {
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}
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impl<'a, Message: TabMessage> Tab<'a, Message> {
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pub fn new(title: impl Into<String>, app_id: impl Into<String>) -> Self {
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pub fn new(title: impl Into<String>, app_id: impl Into<String>, id: Id) -> Self {
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Tab {
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id,
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app_icon: icon(app_id.into(), 16),
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title: title.into(),
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font: cosmic::font::FONT,
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@ -223,6 +225,7 @@ impl<'a, Message: TabMessage> Tab<'a, Message> {
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);
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TabInternal {
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id: self.id,
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idx,
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active: self.active,
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background: self.background_theme.into(),
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@ -239,6 +242,7 @@ const TEXT_BREAKPOINT: i32 = 44;
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const CLOSE_BREAKPOINT: i32 = 125;
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pub(super) struct TabInternal<'a, Message: TabMessage, Renderer> {
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id: Id,
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idx: usize,
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active: bool,
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background: theme::Container,
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@ -251,6 +255,10 @@ where
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Renderer::Theme: ContainerStyleSheet<Style = theme::Container>,
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Message: TabMessage,
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{
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fn id(&self) -> Option<Id> {
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Some(self.id.clone())
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}
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fn children(&self) -> Vec<Tree> {
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self.elements.iter().map(Tree::new).collect()
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}
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@ -27,7 +27,10 @@ use cosmic::{
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widget::{icon, Icon},
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};
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use cosmic_time::{Cubic, Ease, Tween};
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use std::time::{Duration, Instant};
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use std::{
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collections::{HashMap, HashSet, VecDeque},
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time::{Duration, Instant},
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};
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pub struct Tabs<'a, Message, Renderer>
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where
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@ -49,12 +52,21 @@ struct ScrollAnimationState {
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end: Offset,
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}
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#[derive(Debug, Clone)]
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struct TabAnimationState {
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previous_bounds: HashMap<Id, Rectangle>,
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next_bounds: HashMap<Id, Rectangle>,
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start_time: Instant,
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}
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/// The local state of [`Tabs`].
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#[derive(Debug, Clone, Copy)]
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#[derive(Debug, Clone)]
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pub struct State {
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offset_x: Offset,
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scroll_animation: Option<ScrollAnimationState>,
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scroll_to: Option<usize>,
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last_state: Option<HashMap<Id, Rectangle>>,
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tab_animations: VecDeque<TabAnimationState>,
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}
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impl Scrollable for State {
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@ -79,6 +91,8 @@ impl Default for State {
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offset_x: Offset::Absolute(0.),
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scroll_animation: None,
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scroll_to: None,
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last_state: None,
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tab_animations: VecDeque::new(),
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}
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}
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}
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@ -98,7 +112,8 @@ impl Offset {
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}
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}
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const ANIMATION_DURATION: Duration = Duration::from_millis(200);
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const SCROLL_ANIMATION_DURATION: Duration = Duration::from_millis(200);
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const TAB_ANIMATION_DURATION: Duration = Duration::from_millis(150);
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impl<'a, Message, Renderer> Tabs<'a, Message, Renderer>
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where
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@ -234,7 +249,7 @@ impl State {
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let percentage = (Instant::now()
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.duration_since(animation.start_time)
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.as_millis() as f32
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/ ANIMATION_DURATION.as_millis() as f32)
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/ SCROLL_ANIMATION_DURATION.as_millis() as f32)
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.min(1.0);
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Ease::Cubic(Cubic::InOut).tween(percentage)
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@ -257,10 +272,19 @@ impl State {
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pub fn cleanup_old_animations(&mut self) {
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if let Some(animation) = self.scroll_animation.as_ref() {
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if Instant::now().duration_since(animation.start_time) > ANIMATION_DURATION {
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if Instant::now().duration_since(animation.start_time) > SCROLL_ANIMATION_DURATION {
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self.scroll_animation.take();
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}
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}
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if let Some(animation) = self.tab_animations.front() {
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if Instant::now().duration_since(animation.start_time) > TAB_ANIMATION_DURATION {
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self.tab_animations.pop_front();
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if let Some(next_animation) = self.tab_animations.front_mut() {
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next_animation.start_time = Instant::now();
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}
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}
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}
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}
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}
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@ -503,25 +527,79 @@ where
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renderer.with_layer(bounds, |renderer| {
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renderer.with_translation(Vector::new(-offset.x, -offset.y), |renderer| {
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for ((tab, state), layout) in self.elements[2..self.elements.len() - 3]
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let percentage = if let Some(animation) = state.tab_animations.front() {
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let percentage = (Instant::now()
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.duration_since(animation.start_time)
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.as_millis() as f32
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/ TAB_ANIMATION_DURATION.as_millis() as f32)
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.min(1.0);
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Ease::Cubic(Cubic::Out).tween(percentage)
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} else {
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1.0
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};
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for ((tab, wstate), layout) in self.elements[2..self.elements.len() - 3]
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.iter()
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.zip(tree.children.iter().skip(2))
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.zip(layout.children().skip(2))
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{
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let bounds = if let Some(animation) = state.tab_animations.front() {
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let id = tab.as_widget().id().unwrap();
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let previous =
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animation
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.previous_bounds
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.get(&id)
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.copied()
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.unwrap_or(Rectangle {
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x: layout.position().x,
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y: layout.position().y,
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width: 0.,
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height: layout.bounds().height,
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});
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let next = animation
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.next_bounds
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.get(&id)
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.copied()
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.unwrap_or(Rectangle {
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x: layout.position().x,
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y: layout.position().y,
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width: 0.,
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height: layout.bounds().height,
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});
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Rectangle {
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x: previous.x + (next.x - previous.x) * percentage,
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y: previous.y + (next.y - previous.y) * percentage,
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width: previous.width + (next.width - previous.width) * percentage,
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height: next.height,
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}
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} else {
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layout.bounds()
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};
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let cursor = match cursor {
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mouse::Cursor::Available(point) => mouse::Cursor::Available(point + offset),
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mouse::Cursor::Unavailable => mouse::Cursor::Unavailable,
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};
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tab.as_widget().draw(
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state,
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renderer,
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theme,
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style,
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layout,
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cursor,
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&offset_viewport,
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);
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renderer.with_layer(bounds, |renderer| {
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renderer.with_translation(
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Vector {
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x: bounds.x - layout.position().x,
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y: bounds.y - layout.position().y,
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},
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|renderer| {
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tab.as_widget().draw(
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wstate,
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renderer,
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theme,
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style,
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layout,
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cursor,
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&offset_viewport,
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);
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},
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)
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})
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}
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});
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});
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@ -610,6 +688,39 @@ where
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let state = tree.state.downcast_mut::<State>();
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state.cleanup_old_animations();
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let current_state = self.elements[2..self.elements.len() - 3]
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.iter()
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.zip(layout.children().skip(2))
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.map(|(element, layout)| (element.as_widget().id().unwrap(), layout.bounds()))
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.collect::<HashMap<Id, Rectangle>>();
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if state.last_state.is_none() {
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state.last_state = Some(current_state.clone());
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}
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let last_state = state.last_state.as_mut().unwrap();
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let unknown_keys = current_state
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.keys()
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.collect::<HashSet<_>>()
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.symmetric_difference(&last_state.keys().collect::<HashSet<_>>())
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.next()
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.is_some();
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if unknown_keys
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|| current_state.iter().any(|(a_id, a_bounds)| {
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let Some(b_bounds) = last_state.get(a_id) else { return true };
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a_bounds != b_bounds
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})
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{
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// new tab_animation
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state.tab_animations.push_back(TabAnimationState {
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previous_bounds: last_state.clone(),
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next_bounds: current_state.clone(),
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start_time: Instant::now(),
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});
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// update last_state
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*last_state = current_state;
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}
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let mut bounds = layout.bounds();
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let content_bounds = layout.children().fold(Size::new(0., 0.), |a, b| Size {
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width: a.width + b.bounds().width,
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