shell: Add tablet grabs

This commit is contained in:
Victoria Brekenfeld 2026-08-11 18:18:02 +02:00 • committed by Victoria Brekenfeld
parent ca9dd27350
commit 6467f79025
18 changed files with 2262 additions and 391 deletions

View file

@ -31,7 +31,7 @@ use ordered_float::OrderedFloat;
use smithay::{
backend::{
allocator::Fourcc,
input::{ButtonState, InputTime, KeyState},
input::{ButtonState, InputTime, KeyState, TabletToolDescriptor},
renderer::{
ImportMem,
element::{
@ -45,14 +45,23 @@ use smithay::{
Seat,
keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
pointer::{
AxisFrame, ButtonEvent, GestureHoldBeginEvent, GestureHoldEndEvent,
GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent,
GestureSwipeBeginEvent, GestureSwipeEndEvent, GestureSwipeUpdateEvent, MotionEvent,
AxisFrame as PointerAxisFrame, ButtonEvent as PointerButtonEvent,
GestureHoldBeginEvent, GestureHoldEndEvent, GesturePinchBeginEvent,
GesturePinchEndEvent, GesturePinchUpdateEvent, GestureSwipeBeginEvent,
GestureSwipeEndEvent, GestureSwipeUpdateEvent, MotionEvent as PointerMotionEvent,
PointerTarget, RelativeMotionEvent,
},
tablet::{
Tablet,
tool::{
AxisFrame as ToolAxisFrame, ButtonEvent as ToolButtonEvent,
DownEvent as ToolDownEvent, MotionEvent as ToolMotionEvent, TabletToolTarget,
UpEvent as ToolUpEvent,
},
},
touch::{
DownEvent, FrameMarker, MotionEvent as TouchMotionEvent, OrientationEvent, ShapeEvent,
TouchTarget, UpEvent,
DownEvent as TouchDownEvent, FrameMarker, MotionEvent as TouchMotionEvent,
OrientationEvent, ShapeEvent, TouchTarget, UpEvent as TouchUpEvent,
},
},
output::Output,
@ -189,6 +198,7 @@ pub(crate) struct IcedElementInternal<P: Program + Send + 'static> {
touch_map: HashMap<Finger, IcedPoint>,
last_touch_frame: Option<FrameMarker>,
last_touch_serial: Option<Serial>,
last_tablet_serial: Option<Serial>,
// iced
theme: Theme,
@ -240,6 +250,7 @@ impl<P: Program + Send + Clone + 'static> Clone for IcedElementInternal<P> {
touch_map: self.touch_map.clone(),
last_touch_frame: None,
last_touch_serial: None,
last_tablet_serial: None,
theme: self.theme.clone(),
renderer,
state,
@ -267,6 +278,7 @@ impl<P: Program + Send + 'static> fmt::Debug for IcedElementInternal<P> {
.field("touch_map", &self.touch_map)
.field("last_touch_frame", &self.last_touch_frame)
.field("last_touch_serial", &self.last_touch_serial)
.field("last_tablet_serial", &self.last_tablet_serial)
.field("theme", &"...")
.field("renderer", &"...")
.field("state", &"...")
@ -326,6 +338,7 @@ impl<P: Program + Send + 'static> IcedElement<P> {
touch_map: HashMap::new(),
last_touch_frame: None,
last_touch_serial: None,
last_tablet_serial: None,
theme,
renderer,
state,
@ -481,12 +494,141 @@ impl<P: Program + Send + 'static> IcedElementInternal<P> {
}
}
impl<P: Program + Send + 'static> TabletToolTarget<crate::state::State> for IcedElement<P> {
fn proximity_in(
&self,
_seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
_tool_descriptor: &TabletToolDescriptor,
_tablet: &Tablet,
_serial: Serial,
) {
let mut internal = self.0.lock().unwrap();
internal
.state
.queue_event(Event::Mouse(MouseEvent::CursorEntered));
internal.update(false);
}
fn proximity_out(
&self,
_seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
_tool_descriptor: &TabletToolDescriptor,
) {
let mut internal = self.0.lock().unwrap();
internal
.state
.queue_event(Event::Mouse(MouseEvent::CursorLeft));
internal.update(false);
}
fn down(
&self,
seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
_tool_descriptor: &TabletToolDescriptor,
event: &ToolDownEvent,
) {
let mut internal = self.0.lock().unwrap();
let id = Finger(0);
let Some(event_location) = internal.cursor_pos else {
return;
};
let position = IcedPoint::new(event_location.x as f32, event_location.y as f32);
internal
.state
.queue_event(Event::Touch(TouchEvent::FingerPressed { id, position }));
internal.last_tablet_serial = Some(event.serial);
*internal.last_seat.lock().unwrap() = Some((seat.clone(), event.serial));
internal.update(false);
}
fn up(
&self,
seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
_tool_descriptor: &TabletToolDescriptor,
_event: &ToolUpEvent,
) {
let mut internal = self.0.lock().unwrap();
let id = Finger(0);
if let Some(event_location) = internal.cursor_pos {
*internal.last_seat.lock().unwrap() =
Some((seat.clone(), internal.last_tablet_serial.unwrap()));
let position = IcedPoint::new(event_location.x as f32, event_location.y as f32);
internal
.state
.queue_event(Event::Touch(TouchEvent::FingerLifted { id, position }));
internal.update(false);
}
}
fn motion(
&self,
seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
_tool_descriptor: &TabletToolDescriptor,
event: &ToolMotionEvent,
) {
let mut internal = self.0.lock().unwrap();
let event_location = event.location.downscale(internal.additional_scale);
let position = IcedPoint::new(event_location.x as f32, event_location.y as f32);
internal
.state
.queue_event(Event::Mouse(MouseEvent::CursorMoved { position }));
internal.cursor_pos = Some(event_location);
*internal.last_seat.lock().unwrap() = Some((seat.clone(), event.serial));
internal.update(false);
}
fn axis(
&self,
_seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
_tool_descriptor: &TabletToolDescriptor,
_frame: ToolAxisFrame,
) {
}
fn button(
&self,
seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
_tool_descriptor: &TabletToolDescriptor,
event: &ToolButtonEvent,
) {
let mut internal = self.0.lock().unwrap();
let button = match event.button {
0x110 => MouseButton::Left,
0x111 => MouseButton::Right,
0x112 => MouseButton::Middle,
x => MouseButton::Other(x as u16),
};
internal.state.queue_event(Event::Mouse(match event.state {
ButtonState::Pressed => MouseEvent::ButtonPressed(button),
ButtonState::Released => MouseEvent::ButtonReleased(button),
}));
*internal.last_seat.lock().unwrap() = Some((seat.clone(), event.serial));
internal.update(false);
}
fn frame(
&self,
_seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
_tool_descriptor: &TabletToolDescriptor,
_time: InputTime,
) {
}
}
impl<P: Program + Send + 'static> PointerTarget<crate::state::State> for IcedElement<P> {
fn enter(
&self,
seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
event: &MotionEvent,
event: &PointerMotionEvent,
) {
let mut internal = self.0.lock().unwrap();
internal
@ -507,7 +649,7 @@ impl<P: Program + Send + 'static> PointerTarget<crate::state::State> for IcedEle
&self,
seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
event: &MotionEvent,
event: &PointerMotionEvent,
) {
let mut internal = self.0.lock().unwrap();
let event_location = event.location.downscale(internal.additional_scale);
@ -532,7 +674,7 @@ impl<P: Program + Send + 'static> PointerTarget<crate::state::State> for IcedEle
&self,
seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
event: &ButtonEvent,
event: &PointerButtonEvent,
) {
let mut internal = self.0.lock().unwrap();
let button = match event.button {
@ -553,7 +695,7 @@ impl<P: Program + Send + 'static> PointerTarget<crate::state::State> for IcedEle
&self,
_seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
frame: AxisFrame,
frame: PointerAxisFrame,
) {
let mut internal = self.0.lock().unwrap();
internal
@ -653,7 +795,7 @@ impl<P: Program + Send + 'static> TouchTarget<crate::state::State> for IcedEleme
&self,
seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
event: &DownEvent,
event: &TouchDownEvent,
) {
let mut internal = self.0.lock().unwrap();
let id = Finger(i32::from(event.slot) as u64);
@ -673,7 +815,7 @@ impl<P: Program + Send + 'static> TouchTarget<crate::state::State> for IcedEleme
&self,
seat: &Seat<crate::state::State>,
_data: &mut crate::state::State,
event: &UpEvent,
event: &TouchUpEvent,
) {
let mut internal = self.0.lock().unwrap();
let id = Finger(i32::from(event.slot) as u64);