feat: add tiling variables to cosmic config
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5 changed files with 189 additions and 44 deletions
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@ -578,7 +578,11 @@ where
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Vec::new()
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};
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let active_hint = theme.active_hint as u8;
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let active_hint = if state.config.cosmic_conf.active_hint {
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theme.active_hint as u8
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} else {
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0
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};
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// overlay redirect windows
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// they need to be over sticky windows, because they could be popups of sticky windows,
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@ -664,7 +668,7 @@ where
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let offset = match previous.as_ref() {
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Some((previous, previous_idx, start)) => {
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let layout = state.config.workspace.workspace_layout;
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let layout = state.config.cosmic_conf.workspaces.workspace_layout;
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let workspace = state
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.shell
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