state: Move shell behind RwLock
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parent
647deb81f1
commit
5d5a510691
45 changed files with 2657 additions and 2097 deletions
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@ -16,6 +16,7 @@ use crate::{
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CosmicMapped, CosmicSurface, Direction, ManagedLayer,
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},
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utils::prelude::*,
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wayland::protocols::toplevel_info::{toplevel_enter_output, toplevel_enter_workspace},
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};
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use calloop::LoopHandle;
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@ -326,10 +327,10 @@ pub struct MoveGrab {
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impl MoveGrab {
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fn update_location(&mut self, state: &mut State, location: Point<f64, Logical>) {
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let mut shell = state.common.shell.write().unwrap();
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let Some(current_output) =
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state
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.common
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.shell
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shell
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.outputs()
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.find(|output| {
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output.geometry().as_logical().overlaps_or_touches(
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@ -341,9 +342,7 @@ impl MoveGrab {
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return;
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};
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if self.cursor_output != current_output {
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state
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.common
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.shell
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shell
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.workspaces
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.active_mut(&self.cursor_output)
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.tiling_layer
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@ -362,7 +361,7 @@ impl MoveGrab {
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let mut window_geo = self.window.geometry();
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window_geo.loc += location.to_i32_round() + grab_state.window_offset;
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for output in state.common.shell.outputs() {
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for output in shell.outputs() {
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if let Some(overlap) = output.geometry().as_logical().intersection(window_geo) {
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if self.window_outputs.insert(output.clone()) {
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self.window.output_enter(output, overlap);
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@ -380,10 +379,7 @@ impl MoveGrab {
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}
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}
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let indicator_location = state
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.common
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.shell
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.stacking_indicator(¤t_output, self.previous);
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let indicator_location = shell.stacking_indicator(¤t_output, self.previous);
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if indicator_location.is_some() != grab_state.stacking_indicator.is_some() {
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grab_state.stacking_indicator = indicator_location.map(|geo| {
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let element = stack_hover(
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@ -695,6 +691,13 @@ impl MoveGrab {
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pub fn is_tiling_grab(&self) -> bool {
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self.previous == ManagedLayer::Tiling
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}
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pub fn is_touch_grab(&self) -> bool {
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match self.start_data {
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GrabStartData::Touch(_) => true,
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GrabStartData::Pointer(_) => false,
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}
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}
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}
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impl Drop for MoveGrab {
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@ -716,23 +719,17 @@ impl Drop for MoveGrab {
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if grab_state.window.alive() {
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let window_location =
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(grab_state.location.to_i32_round() + grab_state.window_offset).as_global();
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let mut shell = state.common.shell.write().unwrap();
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let workspace_handle = state.common.shell.active_space(&output).handle;
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let workspace_handle = shell.active_space(&output).handle;
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for old_output in window_outputs.iter().filter(|o| *o != &output) {
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grab_state.window.output_leave(old_output);
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}
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for (window, _) in grab_state.window.windows() {
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state
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.common
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.shell
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.toplevel_info_state
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.toplevel_enter_output(&window, &output);
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toplevel_enter_output(&window, &output);
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if previous != ManagedLayer::Sticky {
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state
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.common
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.shell
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.toplevel_info_state
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.toplevel_enter_workspace(&window, &workspace_handle);
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toplevel_enter_workspace(&window, &workspace_handle);
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}
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}
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@ -742,19 +739,15 @@ impl Drop for MoveGrab {
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window_location,
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grab_state.window.geometry().size.as_global(),
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));
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let set = state.common.shell.workspaces.sets.get_mut(&output).unwrap();
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let set = shell.workspaces.sets.get_mut(&output).unwrap();
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let (window, location) = set
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.sticky_layer
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.drop_window(grab_state.window, window_location.to_local(&output));
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Some((window, location.to_global(&output)))
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}
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ManagedLayer::Tiling
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if state.common.shell.active_space(&output).tiling_enabled =>
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{
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let (window, location) = state
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.common
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.shell
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ManagedLayer::Tiling if shell.active_space(&output).tiling_enabled => {
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let (window, location) = shell
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.active_space_mut(&output)
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.tiling_layer
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.drop_window(grab_state.window);
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@ -765,8 +758,8 @@ impl Drop for MoveGrab {
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window_location,
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grab_state.window.geometry().size.as_global(),
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));
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let theme = state.common.shell.theme.clone();
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let workspace = state.common.shell.active_space_mut(&output);
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let theme = shell.theme.clone();
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let workspace = shell.active_space_mut(&output);
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let (window, location) = workspace.floating_layer.drop_window(
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grab_state.window,
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window_location.to_local(&workspace.output),
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@ -775,7 +768,7 @@ impl Drop for MoveGrab {
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if previous == ManagedLayer::Floating {
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if let Some(sz) = grab_state.snapping_zone {
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if sz == SnappingZone::Maximize {
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state.common.shell.maximize_toggle(&window, &seat);
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shell.maximize_toggle(&window, &seat);
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} else {
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let directions = match sz {
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SnappingZone::Maximize => vec![],
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