xwm: Simplify override-redirect handling
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parent
4ed3aceefc
commit
5d4afa5641
5 changed files with 55 additions and 210 deletions
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@ -3,7 +3,6 @@ use std::{cell::RefCell, collections::HashMap};
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use cosmic_protocols::workspace::v1::server::zcosmic_workspace_handle_v1::State as WState;
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use smithay::{
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backend::renderer::element::Id,
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desktop::{
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layer_map_for_output, space::SpaceElement, LayerSurface, PopupManager, WindowSurfaceType,
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},
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@ -61,7 +60,7 @@ pub struct Shell {
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pub tiling_enabled: bool,
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pub pending_windows: Vec<(CosmicSurface, Seat<State>)>,
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pub pending_layers: Vec<(LayerSurface, Output, Seat<State>)>,
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pub override_redirect_windows: Vec<OverrideRedirectWindow>,
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pub override_redirect_windows: Vec<X11Surface>,
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// wayland_state
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pub layer_shell_state: WlrLayerShellState,
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@ -71,19 +70,6 @@ pub struct Shell {
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pub workspace_state: WorkspaceState<State>,
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}
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#[derive(Debug)]
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pub struct OverrideRedirectWindow {
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pub surface: X11Surface,
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pub above: Ordering,
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub enum Ordering {
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Above,
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AboveWindow(Id),
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Below,
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}
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#[derive(Debug)]
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pub struct WorkspaceSet {
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active: usize,
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@ -891,8 +877,8 @@ impl Shell {
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self.outputs()
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.filter(|o| {
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self.override_redirect_windows.iter().any(|or| {
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if or.surface.wl_surface().as_ref() == Some(surface) {
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or.surface.geometry().intersection(o.geometry()).is_some()
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if or.wl_surface().as_ref() == Some(surface) {
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or.geometry().intersection(o.geometry()).is_some()
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} else {
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false
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}
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@ -1038,11 +1024,10 @@ impl Shell {
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map.cleanup();
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}
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self.override_redirect_windows
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.retain(|or| or.surface.alive());
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self.override_redirect_windows.retain(|or| or.alive());
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self.override_redirect_windows
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.iter()
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.for_each(|or| or.surface.refresh());
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.for_each(|or| or.refresh());
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self.toplevel_info_state
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.refresh(Some(&self.workspace_state));
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@ -1122,14 +1107,7 @@ impl Shell {
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window.output_enter(&output, overlap);
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}
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state
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.common
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.shell
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.override_redirect_windows
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.push(OverrideRedirectWindow {
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surface: window,
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above: Ordering::Above,
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});
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state.common.shell.override_redirect_windows.push(window);
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}
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pub fn map_layer(state: &mut State, layer_surface: &LayerSurface) {
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@ -29,6 +29,7 @@ use smithay::{
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reexports::wayland_server::protocol::wl_surface::WlSurface,
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utils::{Buffer as BufferCoords, IsAlive, Logical, Physical, Point, Rectangle, Scale, Size},
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wayland::{seat::WaylandFocus, shell::wlr_layer::Layer},
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xwayland::X11Surface,
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};
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use std::collections::HashMap;
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@ -36,7 +37,7 @@ use super::{
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element::CosmicMapped,
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focus::{FocusStack, FocusStackMut},
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grabs::{ResizeEdge, ResizeGrab},
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CosmicMappedRenderElement, CosmicSurface, Ordering,
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CosmicMappedRenderElement, CosmicSurface,
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};
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#[derive(Debug)]
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@ -395,7 +396,7 @@ impl Workspace {
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&self,
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renderer: &mut R,
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output: &Output,
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override_redirect_windows: &[super::OverrideRedirectWindow],
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override_redirect_windows: &[X11Surface],
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xwm_state: impl Iterator<Item = &'a mut XWaylandState>,
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) -> Result<Vec<WorkspaceRenderElement<R>>, OutputNotMapped>
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where
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@ -433,19 +434,12 @@ impl Workspace {
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render_elements.extend(
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override_redirect_windows
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.iter()
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.filter(|or| {
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or.above != Ordering::Below
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&& or
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.surface
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.geometry()
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.intersection(output.geometry())
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.is_some()
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})
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.filter(|or| or.geometry().intersection(output.geometry()).is_some())
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.flat_map(|or| {
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AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
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&or.surface,
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or,
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renderer,
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(or.surface.geometry().loc - output.geometry().loc)
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(or.geometry().loc - output.geometry().loc)
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.to_physical_precise_round(output_scale),
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Scale::from(output_scale),
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)
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@ -503,25 +497,16 @@ impl Workspace {
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lower
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};
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let mut window_elements = Vec::new();
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// OR windows above all
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window_elements.extend(
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render_elements.extend(
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override_redirect_windows
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.iter()
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.filter(|or| {
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or.above == Ordering::Above
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&& or
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.surface
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.geometry()
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.intersection(output.geometry())
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.is_some()
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})
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.filter(|or| or.geometry().intersection(output.geometry()).is_some())
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.flat_map(|or| {
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AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
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&or.surface,
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or,
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renderer,
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(or.surface.geometry().loc - output.geometry().loc)
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(or.geometry().loc - output.geometry().loc)
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.to_physical_precise_round(output_scale),
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Scale::from(output_scale),
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)
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@ -529,7 +514,7 @@ impl Workspace {
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);
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// floating surfaces
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window_elements.extend(
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render_elements.extend(
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self.floating_layer
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.render_output::<R>(renderer, output)?
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.into_iter()
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@ -537,66 +522,16 @@ impl Workspace {
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);
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//tiling surfaces
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window_elements.extend(
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render_elements.extend(
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self.tiling_layer
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.render_output::<R>(renderer, output)?
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.into_iter()
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.map(WorkspaceRenderElement::from),
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);
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// Sort other OR windows in between
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for or in override_redirect_windows.iter().filter(|or| {
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matches!(or.above, Ordering::AboveWindow(_))
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&& or
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.surface
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.geometry()
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.intersection(output.geometry())
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.is_some()
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}) {
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let pos = window_elements
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.iter()
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.position(|w| Ordering::AboveWindow(w.id().clone()) == or.above)
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.unwrap_or(0);
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for element in AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
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&or.surface,
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renderer,
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(or.surface.geometry().loc - output.geometry().loc)
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.to_physical_precise_round(output_scale),
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Scale::from(output_scale),
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)
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.into_iter()
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.rev()
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{
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window_elements.insert(pos, element);
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}
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}
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// OR windows below all
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window_elements.extend(
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override_redirect_windows
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.iter()
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.filter(|or| {
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or.above == Ordering::Below
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&& or
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.surface
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.geometry()
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.intersection(output.geometry())
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.is_some()
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})
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.flat_map(|or| {
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AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
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&or.surface,
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renderer,
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(or.surface.geometry().loc - output.geometry().loc)
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.to_physical_precise_round(output_scale),
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Scale::from(output_scale),
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)
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}),
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);
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for xwm in xwm_state.flat_map(|state| state.xwm.as_mut()) {
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if let Err(err) =
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xwm.update_stacking_order_upwards(window_elements.iter().rev().map(|e| e.id()))
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xwm.update_stacking_order_upwards(render_elements.iter().rev().map(|e| e.id()))
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{
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slog_scope::warn!(
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"Failed to update Xwm ({:?}) stacking order: {}",
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@ -606,8 +541,6 @@ impl Workspace {
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}
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}
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render_elements.extend(window_elements.into_iter());
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// bottom and background layer surfaces
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{
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render_elements.extend(
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