shell: Properly propagate tiling state

This commit is contained in:
Victoria Brekenfeld 2023-01-27 13:26:28 +01:00
parent 037a210c90
commit 5a8840b12e
4 changed files with 62 additions and 20 deletions

View file

@ -92,5 +92,5 @@
},
workspace_mode: OutputBound,
workspace_amount: Dynamic,
floating_default: false,
tiling_enabled: false,
)

View file

@ -35,7 +35,7 @@ pub struct StaticConfig {
pub key_bindings: HashMap<KeyPattern, Action>,
pub workspace_mode: WorkspaceMode,
pub workspace_amount: WorkspaceAmount,
pub floating_default: bool,
pub tiling_enabled: bool,
}
#[derive(Debug, Deserialize, Clone, Copy, PartialEq, Eq)]
@ -219,7 +219,7 @@ impl Config {
key_bindings: HashMap::new(),
workspace_mode: WorkspaceMode::Global,
workspace_amount: WorkspaceAmount::Dynamic,
floating_default: false,
tiling_enabled: false,
}
}

View file

@ -58,7 +58,7 @@ pub struct Shell {
pub popups: PopupManager,
pub outputs: Vec<Output>,
pub workspaces: WorkspaceMode,
pub floating_default: bool,
pub tiling_enabled: bool,
pub pending_windows: Vec<(CosmicSurface, Seat<State>)>,
pub pending_layers: Vec<(LayerSurface, Output, Seat<State>)>,
pub override_redirect_windows: Vec<OverrideRedirectWindow>,
@ -90,6 +90,7 @@ pub struct WorkspaceSet {
amount: WorkspaceAmount,
group: WorkspaceGroupHandle,
idx: usize,
tiling_enabled: bool,
pub(crate) workspaces: Vec<Workspace>,
}
@ -103,6 +104,7 @@ fn create_workspace(
state: &mut WorkspaceUpdateGuard<'_, State>,
group_handle: &WorkspaceGroupHandle,
active: bool,
tiling: bool,
) -> Workspace {
let workspace_handle = state.create_workspace(&group_handle).unwrap();
if active {
@ -112,7 +114,7 @@ fn create_workspace(
&workspace_handle,
[WorkspaceCapabilities::Activate].into_iter(),
);
Workspace::new(workspace_handle)
Workspace::new(workspace_handle, tiling)
}
impl WorkspaceSet {
@ -120,12 +122,13 @@ impl WorkspaceSet {
state: &mut WorkspaceUpdateGuard<'_, State>,
amount: WorkspaceAmount,
idx: usize,
tiling_enabled: bool,
) -> WorkspaceSet {
let group_handle = state.create_workspace_group();
let workspaces = match amount {
WorkspaceAmount::Dynamic => {
let workspace = create_workspace(state, &group_handle, true);
let workspace = create_workspace(state, &group_handle, true, tiling_enabled);
workspace_set_idx(state, 1, idx, &workspace.handle);
state.set_workspace_capabilities(
&workspace.handle,
@ -135,7 +138,7 @@ impl WorkspaceSet {
}
WorkspaceAmount::Static(len) => (0..len)
.map(|i| {
let workspace = create_workspace(state, &group_handle, i == 0);
let workspace = create_workspace(state, &group_handle, i == 0, tiling_enabled);
workspace_set_idx(state, i + 1, idx, &workspace.handle);
state.set_workspace_capabilities(
&workspace.handle,
@ -151,6 +154,7 @@ impl WorkspaceSet {
amount,
group: group_handle,
idx,
tiling_enabled,
workspaces,
}
}
@ -188,7 +192,8 @@ impl WorkspaceSet {
// add empty at the end, if necessary
if self.workspaces.last().unwrap().windows().next().is_some() {
let mut workspace = create_workspace(&mut state, &self.group, false);
let mut workspace =
create_workspace(&mut state, &self.group, false, self.tiling_enabled);
workspace_set_idx(
&mut state,
self.workspaces.len() as u8 + 1,
@ -271,7 +276,8 @@ impl WorkspaceSet {
// add empty ones
let outputs = outputs.collect::<Vec<_>>();
while amount > self.workspaces.len() {
let mut workspace = create_workspace(&mut state, &self.group, false);
let mut workspace =
create_workspace(&mut state, &self.group, false, self.tiling_enabled);
workspace_set_idx(
&mut state,
self.workspaces.len() as u8 + 1,
@ -296,6 +302,15 @@ impl WorkspaceSet {
workspace_set_idx(state, i as u8 + 1, idx, &workspace.handle);
}
}
fn update_tiling_status(&mut self, seat: &Seat<State>, tiling_enabled: bool) {
self.tiling_enabled = tiling_enabled;
for workspace in &mut self.workspaces {
if workspace.tiling_enabled != tiling_enabled {
workspace.toggle_tiling(seat);
}
}
}
}
#[derive(Debug)]
@ -309,10 +324,11 @@ impl WorkspaceMode {
config: crate::config::WorkspaceMode,
amount: WorkspaceAmount,
state: &mut WorkspaceUpdateGuard<'_, State>,
tiling_enabled: bool,
) -> WorkspaceMode {
match config {
crate::config::WorkspaceMode::Global => {
WorkspaceMode::Global(WorkspaceSet::new(state, amount, 0))
WorkspaceMode::Global(WorkspaceSet::new(state, amount, 0, tiling_enabled))
}
crate::config::WorkspaceMode::OutputBound => {
WorkspaceMode::OutputBound(HashMap::new(), amount)
@ -412,6 +428,17 @@ impl WorkspaceMode {
}
}
}
pub fn update_tiling_status(&mut self, seat: &Seat<State>, tiling: bool) {
match self {
WorkspaceMode::Global(set) => set.update_tiling_status(seat, tiling),
WorkspaceMode::OutputBound(sets, _) => {
for set in sets.values_mut() {
set.update_tiling_status(seat, tiling)
}
}
}
}
}
impl Shell {
@ -439,18 +466,19 @@ impl Shell {
|_| true,
);
let tiling_enabled = config.static_conf.tiling_enabled;
let mode = WorkspaceMode::new(
config.static_conf.workspace_mode,
config.static_conf.workspace_amount,
&mut workspace_state.update(),
tiling_enabled,
);
let floating_default = config.static_conf.floating_default;
Shell {
popups: PopupManager::new(None),
outputs: Vec::new(),
workspaces: mode,
floating_default,
tiling_enabled,
pending_windows: Vec::new(),
pending_layers: Vec::new(),
@ -476,7 +504,8 @@ impl Shell {
WorkspaceMode::OutputBound(sets, amount) => {
// TODO: Restore previously assigned workspaces, if possible!
if !sets.contains_key(output) {
let set = WorkspaceSet::new(&mut state, *amount, sets.len());
let set =
WorkspaceSet::new(&mut state, *amount, sets.len(), self.tiling_enabled);
state.add_group_output(&set.group, &output);
sets.insert(output.clone(), set);
}
@ -521,6 +550,9 @@ impl Shell {
match &mut self.workspaces {
WorkspaceMode::OutputBound(sets, _) => {
// TODO:
// If amount::static merge them instead of appending
if let Some(set) = sets.remove(output) {
// TODO: Heuristic which output to move to.
// It is supposed to be the *most* internal, we just pick the first one for now
@ -599,7 +631,12 @@ impl Shell {
};
// in this case we have to merge our sets, preserving placing of windows as nicely as possible
let mut new_set = WorkspaceSet::new(&mut state, WorkspaceAmount::Static(0), 0);
let mut new_set = WorkspaceSet::new(
&mut state,
WorkspaceAmount::Static(0),
0,
self.tiling_enabled,
);
for output in &self.outputs {
state.add_group_output(&new_set.group, output);
}
@ -660,7 +697,7 @@ impl Shell {
);
workspace_set_idx(&mut state, i as u8 + 1, 0, &workspace_handle);
let mut new_workspace = Workspace::new(workspace_handle);
let mut new_workspace = Workspace::new(workspace_handle, self.tiling_enabled);
for output in self.outputs.iter() {
new_workspace.map_output(output, output.current_location());
}
@ -705,7 +742,12 @@ impl Shell {
// split workspaces apart, preserving window positions relative to their outputs
let mut sets = HashMap::new();
for (i, output) in self.outputs.iter().enumerate() {
let set = WorkspaceSet::new(&mut state, WorkspaceAmount::Static(0), i);
let set = WorkspaceSet::new(
&mut state,
WorkspaceAmount::Static(0),
i,
self.tiling_enabled,
);
state.add_group_output(&set.group, output);
sets.insert(output.clone(), set);
}
@ -770,7 +812,7 @@ impl Shell {
.filter(|(key, _)| *key == output)
.map(|(o, w)| (o.clone(), w.clone()))
.collect(),
..Workspace::new(new_workspace_handle)
..Workspace::new(new_workspace_handle, true)
};
for toplevel in new_workspace.windows() {
self.toplevel_info_state
@ -1036,7 +1078,7 @@ impl Shell {
{
mapped.set_debug(state.common.egui.active);
}
if layout::should_be_floating(&window) || state.common.shell.floating_default {
if layout::should_be_floating(&window) || !workspace.tiling_enabled {
workspace.floating_layer.map(mapped.clone(), &seat, None);
} else {
let focus_stack = workspace.focus_stack.get(&seat);

View file

@ -61,11 +61,11 @@ pub enum ManagedState {
}
impl Workspace {
pub fn new(handle: WorkspaceHandle) -> Workspace {
pub fn new(handle: WorkspaceHandle, tiling_enabled: bool) -> Workspace {
Workspace {
tiling_layer: TilingLayout::new(),
floating_layer: FloatingLayout::new(),
tiling_enabled: true,
tiling_enabled,
fullscreen: HashMap::new(),
handle,
focus_stack: FocusStacks::default(),