wip: screencopy
This commit is contained in:
parent
dd100d65e4
commit
5a4df346a8
26 changed files with 2046 additions and 327 deletions
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@ -9,18 +9,23 @@ use crate::{
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shell::Shell,
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state::{BackendData, ClientState, Common, Data},
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utils::prelude::*,
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wayland::{
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handlers::screencopy::UserdataExt,
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protocols::screencopy::{BufferParams, Session as ScreencopySession},
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},
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};
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use anyhow::{Context, Result};
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use smithay::{
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backend::{
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allocator::{dmabuf::Dmabuf, gbm::GbmDevice, Format},
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drm::{DrmDevice, DrmEvent, DrmEventTime, DrmNode, GbmBufferedSurface, NodeType},
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drm::{DrmDevice, DrmEvent, DrmNode, GbmBufferedSurface, NodeType},
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egl::{EGLContext, EGLDevice, EGLDisplay},
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input::InputEvent,
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libinput::{LibinputInputBackend, LibinputSessionInterface},
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renderer::{
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damage::DamageTrackedRenderer,
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element::RenderElementStates,
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gles2::{Gles2Renderbuffer, Gles2Renderer},
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multigpu::{egl::EglGlesBackend, GpuManager},
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Bind,
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@ -61,7 +66,7 @@ mod socket;
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use session_fd::*;
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use socket::*;
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use super::render::GlMultiRenderer;
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use super::render::{CursorMode, GlMultiRenderer};
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pub struct KmsState {
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devices: HashMap<DrmNode, Device>,
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@ -89,7 +94,7 @@ pub struct Surface {
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damage_tracker: DamageTrackedRenderer,
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connector: connector::Handle,
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output: Output,
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last_submit: Option<DrmEventTime>,
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last_submit: Option<RenderElementStates>,
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refresh_rate: u32,
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vrr: bool,
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pending: bool,
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@ -123,12 +128,11 @@ pub fn init_backend(
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}
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data.state.process_input_event(event);
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for output in data.state.common.shell.outputs() {
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if let Err(err) = data
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.state
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.backend
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.kms()
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.schedule_render(&data.state.common.event_loop_handle, output)
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{
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if let Err(err) = data.state.backend.kms().schedule_render(
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&data.state.common.event_loop_handle,
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output,
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None,
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) {
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slog_scope::crit!(
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"Error scheduling event loop for output {}: {:?}",
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output.name(),
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@ -267,12 +271,16 @@ pub fn init_backend(
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surface.pending = false;
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}
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for output in data.state.common.shell.outputs() {
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if let Err(err) = data
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.state
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.backend
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.kms()
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.schedule_render(&data.state.common.event_loop_handle, output)
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{
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let sessions = output.pending_buffers().collect::<Vec<_>>();
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if let Err(err) = data.state.backend.kms().schedule_render(
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&data.state.common.event_loop_handle,
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output,
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if !sessions.is_empty() {
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Some(sessions)
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} else {
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None
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},
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) {
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slog_scope::crit!(
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"Error scheduling event loop for output {}: {:?}",
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output.name(),
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@ -372,9 +380,12 @@ impl State {
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if let Some(surface) = device.surfaces.get_mut(&crtc) {
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match surface.surface.as_mut().map(|x| x.frame_submitted()) {
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Some(Ok(_)) => {
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surface.last_submit = metadata.take().map(|data| data.time);
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let _submit_time = metadata.take().map(|data| data.time);
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surface.pending = false;
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data.state.common.send_frames(&surface.output);
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data.state.common.send_frames(
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&surface.output,
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&surface.last_submit.take().unwrap(),
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);
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}
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Some(Err(err)) => {
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slog_scope::warn!("Failed to submit frame: {}", err)
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@ -749,6 +760,7 @@ impl Surface {
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api: &mut GpuManager<EglGlesBackend<Gles2Renderer>>,
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target_node: &DrmNode,
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state: &mut Common,
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screencopy: Option<&[(ScreencopySession, BufferParams)]>,
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) -> Result<()> {
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if self.surface.is_none() {
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return Ok(());
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@ -766,18 +778,20 @@ impl Surface {
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.bind(buffer.clone())
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.with_context(|| "Failed to bind buffer")?;
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match render::render_output(
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match render::render_output::<_, Gles2Renderbuffer, _>(
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Some(&render_node),
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&mut renderer,
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&mut self.damage_tracker,
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age as usize,
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state,
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&self.output,
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false,
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CursorMode::All,
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screencopy.map(|sessions| (buffer, sessions)),
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#[cfg(feature = "debug")]
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Some(&mut self.fps),
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) {
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Ok(_) => {
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Ok((_damage, states)) => {
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self.last_submit = Some(states);
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surface
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.queue_buffer()
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.with_context(|| "Failed to submit buffer for display")?;
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@ -893,7 +907,16 @@ impl KmsState {
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shell.refresh_outputs();
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if recreated {
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if let Err(err) = self.schedule_render(loop_handle, output) {
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let sessions = output.pending_buffers().collect::<Vec<_>>();
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if let Err(err) = self.schedule_render(
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loop_handle,
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output,
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if !sessions.is_empty() {
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Some(sessions)
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} else {
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None
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},
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) {
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slog_scope::crit!(
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"Error scheduling event loop for output {}: {:?}",
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output.name(),
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@ -956,6 +979,7 @@ impl KmsState {
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&mut self,
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loop_handle: &LoopHandle<'_, Data>,
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output: &Output,
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mut screencopy_sessions: Option<Vec<(ScreencopySession, BufferParams)>>,
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) -> Result<(), InsertError<Timer>> {
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if let Some((device, crtc, surface)) = self
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.devices
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@ -1001,7 +1025,13 @@ impl KmsState {
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&mut backend.api,
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&device.render_node,
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&mut data.state.common,
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screencopy_sessions.as_deref(),
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) {
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if let Some(sessions) = screencopy_sessions.as_mut() {
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for (session, params) in sessions.drain(..) {
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data.state.common.still_pending(session, params);
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}
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}
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if backend.session.is_active() {
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slog_scope::error!("Error rendering: {}", err);
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return TimeoutAction::ToDuration(Duration::from_secs_f64(
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@ -172,8 +172,8 @@ pub fn draw_dnd_icon<R: Renderer + ImportAll>(
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)
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}
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struct CursorState {
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cursor: Cursor,
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pub struct CursorState {
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pub cursor: Cursor,
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current_image: RefCell<Option<Image>>,
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image_cache: RefCell<HashMap<(TypeId, usize), Vec<(Image, Box<dyn Any + 'static>)>>>,
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}
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@ -219,7 +219,7 @@ where
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if let CursorImageStatus::Surface(ref wl_surface) = cursor_status {
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return draw_surface_cursor(wl_surface, location.to_i32_round(), scale);
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} else if draw_default {
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} else if draw_default && CursorImageStatus::Default == cursor_status {
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let integer_scale = scale.x.max(scale.y).ceil() as u32;
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let seat_userdata = seat.user_data();
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@ -11,19 +11,28 @@ use crate::{
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layout::floating::SeatMoveGrabState, CosmicMappedRenderElement, WorkspaceRenderElement,
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},
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state::Common,
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wayland::handlers::data_device::get_dnd_icon,
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wayland::{
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handlers::{data_device::get_dnd_icon, screencopy::render_to_buffer},
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protocols::{
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screencopy::{BufferParams, Session as ScreencopySession},
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workspace::WorkspaceHandle,
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},
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},
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};
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use cosmic_protocols::screencopy::v1::server::zcosmic_screencopy_session_v1::FailureReason;
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use smithay::{
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backend::{
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allocator::dmabuf::Dmabuf,
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drm::DrmNode,
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renderer::{
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damage::{
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DamageTrackedRenderer, DamageTrackedRendererError as RenderError, OutputNoMode,
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},
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element::RenderElementStates,
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gles2::{Gles2Renderbuffer, Gles2Renderer},
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multigpu::{egl::EglGlesBackend, MultiFrame, MultiRenderer},
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ImportAll, ImportMem, Renderer,
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Bind, Blit, ExportMem, ImportAll, ImportMem, Offscreen, Renderer, TextureFilter,
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},
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},
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output::Output,
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@ -42,7 +51,7 @@ pub type GlMultiRenderer<'a> = MultiRenderer<
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>;
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pub type GlMultiFrame = MultiFrame<EglGlesBackend<Gles2Renderer>, EglGlesBackend<Gles2Renderer>>;
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static CLEAR_COLOR: [f32; 4] = [0.153, 0.161, 0.165, 1.0];
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pub static CLEAR_COLOR: [f32; 4] = [0.153, 0.161, 0.165, 1.0];
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smithay::render_elements! {
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pub CosmicElement<R> where R: ImportAll;
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@ -53,11 +62,18 @@ smithay::render_elements! {
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//EguiFrame=EguiFrame,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum CursorMode {
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None,
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NotDefault,
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All,
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}
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pub fn cursor_elements<E, R>(
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renderer: &mut R,
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state: &Common,
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output: &Output,
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hardware_cursor: bool,
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mode: CursorMode,
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) -> Vec<E>
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where
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R: Renderer + ImportAll + ImportMem,
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@ -76,18 +92,20 @@ where
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.shell
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.map_global_to_space(pointer.current_location().to_i32_round(), output);
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elements.extend(
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cursor::draw_cursor(
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renderer,
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seat,
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location,
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scale.into(),
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&state.start_time,
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!hardware_cursor,
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)
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.into_iter()
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.map(E::from),
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);
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if mode != CursorMode::None {
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elements.extend(
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cursor::draw_cursor(
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renderer,
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seat,
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location,
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scale.into(),
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&state.start_time,
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mode != CursorMode::NotDefault,
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)
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.into_iter()
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.map(E::from),
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);
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}
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if let Some(wl_surface) = get_dnd_icon(seat) {
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elements.extend(
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@ -112,21 +130,30 @@ where
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elements
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}
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pub fn render_output<R>(
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pub fn render_output<R, Target, Source>(
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gpu: Option<&DrmNode>,
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renderer: &mut R,
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damage_tracker: &mut DamageTrackedRenderer,
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age: usize,
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state: &mut Common,
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output: &Output,
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hardware_cursor: bool,
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cursor_mode: CursorMode,
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screencopy: Option<(Source, &[(ScreencopySession, BufferParams)])>,
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#[cfg(feature = "debug")] mut fps: Option<&mut Fps>,
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) -> Result<Option<Vec<Rectangle<i32, Physical>>>, RenderError<R>>
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) -> Result<(Option<Vec<Rectangle<i32, Physical>>>, RenderElementStates), RenderError<R>>
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where
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R: Renderer + ImportAll + ImportMem,
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R: Renderer
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+ ImportAll
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+ ImportMem
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+ ExportMem
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+ Bind<Dmabuf>
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+ Offscreen<Target>
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+ Bind<Source>
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+ Blit<Source>,
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<R as Renderer>::TextureId: Clone + 'static,
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Source: Clone,
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{
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let idx = state.shell.workspaces.active_num(output);
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let handle = state.shell.workspaces.active(output).handle;
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render_workspace(
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gpu,
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renderer,
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@ -134,24 +161,34 @@ where
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age,
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state,
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output,
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idx,
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hardware_cursor,
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&handle,
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cursor_mode,
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screencopy,
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)
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}
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pub fn render_workspace<R>(
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_gpu: Option<&DrmNode>,
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pub fn render_workspace<R, Target, Source>(
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gpu: Option<&DrmNode>,
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renderer: &mut R,
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damage_tracker: &mut DamageTrackedRenderer,
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age: usize,
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state: &mut Common,
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output: &Output,
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idx: usize,
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hardware_cursor: bool,
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handle: &WorkspaceHandle,
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cursor_mode: CursorMode,
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screencopy: Option<(Source, &[(ScreencopySession, BufferParams)])>,
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#[cfg(feature = "debug")] mut fps: Option<&mut Fps>,
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) -> Result<Option<Vec<Rectangle<i32, Physical>>>, RenderError<R>>
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) -> Result<(Option<Vec<Rectangle<i32, Physical>>>, RenderElementStates), RenderError<R>>
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where
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R: Renderer + ImportAll + ImportMem,
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R: Renderer
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+ ImportAll
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+ ImportMem
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+ ExportMem
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+ Bind<Dmabuf>
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+ Offscreen<Target>
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+ Bind<Source>
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+ Blit<Source>,
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Source: Clone,
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<R as Renderer>::TextureId: Clone + 'static,
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{
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#[cfg(feature = "debug")]
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@ -159,14 +196,9 @@ where
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fps.start();
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}
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let workspace = &state
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.shell
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.workspaces
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.get(idx, output)
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.ok_or(OutputNoMode)?;
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let workspace = state.shell.space_for_handle(&handle).ok_or(OutputNoMode)?;
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let mut elements: Vec<CosmicElement<R>> =
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cursor_elements(renderer, state, output, hardware_cursor);
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let mut elements: Vec<CosmicElement<R>> = cursor_elements(renderer, state, output, cursor_mode);
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#[cfg(feature = "debug")]
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{
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@ -219,5 +251,39 @@ where
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fps.end();
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}
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if let Some((source, buffers)) = screencopy {
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if res.is_ok() {
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for (session, params) in buffers {
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match render_to_buffer(
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gpu.cloned(),
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renderer,
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&session,
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params,
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output.current_transform(),
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|_node, renderer, dtr, age| {
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let res = dtr.damage_output(age, &elements, slog_scope::logger())?;
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if let (Some(ref damage), _) = &res {
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for rect in damage {
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renderer
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.blit_from(source.clone(), *rect, *rect, TextureFilter::Nearest)
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.map_err(RenderError::Rendering)?;
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}
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}
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Ok(res)
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},
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) {
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Ok(true) => {} // success
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Ok(false) => state.still_pending(session.clone(), params.clone()),
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Err(err) => {
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slog_scope::warn!("Error rendering to screencopy session: {}", err);
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session.failed(FailureReason::Unspec);
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}
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}
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}
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}
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}
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res
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}
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|
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|
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@ -6,11 +6,12 @@ use crate::{
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input::Devices,
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state::{BackendData, Common, Data},
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utils::prelude::*,
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wayland::protocols::screencopy::{BufferParams, Session as ScreencopySession},
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};
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use anyhow::{anyhow, Context, Result};
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use smithay::{
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backend::{
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renderer::{damage::DamageTrackedRenderer, ImportDma, ImportEgl},
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renderer::{damage::DamageTrackedRenderer, gles2::Gles2Renderbuffer, ImportDma, ImportEgl},
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winit::{self, WinitEvent, WinitGraphicsBackend, WinitVirtualDevice},
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},
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desktop::layer_map_for_output,
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|
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@ -26,11 +27,14 @@ use std::cell::RefCell;
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#[cfg(feature = "debug")]
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use crate::state::Fps;
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use super::render::CursorMode;
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pub struct WinitState {
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// The winit backend currently has no notion of multiple windows
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pub backend: WinitGraphicsBackend,
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output: Output,
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damage_tracker: DamageTrackedRenderer,
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screencopy: Vec<(ScreencopySession, BufferParams)>,
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#[cfg(feature = "debug")]
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fps: Fps,
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}
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|
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@ -42,24 +46,34 @@ impl WinitState {
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.with_context(|| "Failed to bind buffer")?;
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let age = self.backend.buffer_age().unwrap_or(0);
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match render::render_output(
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let surface = self.backend.egl_surface();
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match render::render_output::<_, Gles2Renderbuffer, _>(
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None,
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self.backend.renderer(),
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&mut self.damage_tracker,
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age,
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state,
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&self.output,
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true,
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CursorMode::NotDefault,
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if !self.screencopy.is_empty() {
|
||||
Some((surface, &self.screencopy))
|
||||
} else {
|
||||
None
|
||||
},
|
||||
#[cfg(feature = "debug")]
|
||||
Some(&mut self.fps),
|
||||
) {
|
||||
Ok(damage) => {
|
||||
state.send_frames(&self.output);
|
||||
Ok((damage, states)) => {
|
||||
self.screencopy.clear();
|
||||
self.backend
|
||||
.submit(damage.as_ref().map(|x| &**x))
|
||||
.submit(damage.as_deref())
|
||||
.with_context(|| "Failed to submit buffer for display")?;
|
||||
state.send_frames(&self.output, &states);
|
||||
}
|
||||
Err(err) => {
|
||||
for (session, params) in self.screencopy.drain(..) {
|
||||
state.still_pending(session, params)
|
||||
}
|
||||
anyhow::bail!("Rendering failed: {}", err);
|
||||
}
|
||||
};
|
||||
|
|
@ -92,6 +106,12 @@ impl WinitState {
|
|||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub fn pending_screencopy(&mut self, new: Option<Vec<(ScreencopySession, BufferParams)>>) {
|
||||
if let Some(sessions) = new {
|
||||
self.screencopy.extend(sessions);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init_backend(
|
||||
|
|
@ -186,6 +206,7 @@ pub fn init_backend(
|
|||
backend,
|
||||
output: output.clone(),
|
||||
damage_tracker: DamageTrackedRenderer::from_output(&output),
|
||||
screencopy: Vec::new(),
|
||||
#[cfg(feature = "debug")]
|
||||
fps: Fps::default(),
|
||||
});
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@ use crate::{
|
|||
input::Devices,
|
||||
state::{BackendData, Common, Data},
|
||||
utils::prelude::*,
|
||||
wayland::protocols::screencopy::{BufferParams, Session as ScreencopySession},
|
||||
};
|
||||
use anyhow::{Context, Result};
|
||||
use smithay::{
|
||||
|
|
@ -14,7 +15,9 @@ use smithay::{
|
|||
egl::{EGLContext, EGLDisplay},
|
||||
input::{Event, InputEvent},
|
||||
renderer::{
|
||||
damage::DamageTrackedRenderer, gles2::Gles2Renderer, Bind, ImportDma, ImportEgl,
|
||||
damage::DamageTrackedRenderer,
|
||||
gles2::{Gles2Renderbuffer, Gles2Renderer},
|
||||
Bind, ImportDma, ImportEgl,
|
||||
},
|
||||
x11::{Window, WindowBuilder, X11Backend, X11Event, X11Handle, X11Input, X11Surface},
|
||||
},
|
||||
|
|
@ -121,6 +124,7 @@ impl X11State {
|
|||
render: ping.clone(),
|
||||
dirty: false,
|
||||
pending: true,
|
||||
screencopy: Vec::new(),
|
||||
#[cfg(feature = "debug")]
|
||||
fps: Fps::default(),
|
||||
});
|
||||
|
|
@ -130,9 +134,16 @@ impl X11State {
|
|||
Ok(output)
|
||||
}
|
||||
|
||||
pub fn schedule_render(&mut self, output: &Output) {
|
||||
pub fn schedule_render(
|
||||
&mut self,
|
||||
output: &Output,
|
||||
screencopy: Option<Vec<(ScreencopySession, BufferParams)>>,
|
||||
) {
|
||||
if let Some(surface) = self.surfaces.iter_mut().find(|s| s.output == *output) {
|
||||
surface.dirty = true;
|
||||
if let Some(sessions) = screencopy {
|
||||
surface.screencopy.extend(sessions);
|
||||
}
|
||||
if !surface.pending {
|
||||
surface.render.ping();
|
||||
}
|
||||
|
|
@ -172,6 +183,7 @@ impl X11State {
|
|||
pub struct Surface {
|
||||
window: Window,
|
||||
damage_tracker: DamageTrackedRenderer,
|
||||
screencopy: Vec<(ScreencopySession, BufferParams)>,
|
||||
surface: X11Surface,
|
||||
output: Output,
|
||||
render: ping::Ping,
|
||||
|
|
@ -192,27 +204,36 @@ impl Surface {
|
|||
.buffer()
|
||||
.with_context(|| "Failed to allocate buffer")?;
|
||||
renderer
|
||||
.bind(buffer)
|
||||
.bind(buffer.clone())
|
||||
.with_context(|| "Failed to bind buffer")?;
|
||||
|
||||
match render::render_output(
|
||||
match render::render_output::<_, Gles2Renderbuffer, _>(
|
||||
None,
|
||||
renderer,
|
||||
&mut self.damage_tracker,
|
||||
age as usize,
|
||||
state,
|
||||
&self.output,
|
||||
true,
|
||||
render::CursorMode::NotDefault,
|
||||
if !self.screencopy.is_empty() {
|
||||
Some((buffer, &self.screencopy))
|
||||
} else {
|
||||
None
|
||||
},
|
||||
#[cfg(feature = "debug")]
|
||||
Some(&mut self.fps),
|
||||
) {
|
||||
Ok(_) => {
|
||||
state.send_frames(&self.output);
|
||||
Ok((_damage, states)) => {
|
||||
self.screencopy.clear();
|
||||
self.surface
|
||||
.submit()
|
||||
.with_context(|| "Failed to submit buffer for display")?;
|
||||
state.send_frames(&self.output, &states);
|
||||
}
|
||||
Err(err) => {
|
||||
for (session, params) in self.screencopy.drain(..) {
|
||||
state.still_pending(session, params)
|
||||
}
|
||||
self.surface.reset_buffers();
|
||||
anyhow::bail!("Rendering failed: {}", err);
|
||||
}
|
||||
|
|
@ -417,8 +438,7 @@ impl State {
|
|||
self.process_input_event(event);
|
||||
// TODO actually figure out the output
|
||||
for output in self.common.shell.outputs() {
|
||||
self.backend
|
||||
.schedule_render(&self.common.event_loop_handle, output);
|
||||
self.backend.x11().schedule_render(output, None);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue