chore: theme-v2 libcosmic update

This commit is contained in:
Victoria Brekenfeld 2026-04-17 11:48:11 +02:00 • committed by Victoria Brekenfeld
parent 667414bd92
commit 55d57ddba2
19 changed files with 609 additions and 386 deletions

View file

@ -4,8 +4,14 @@ use super::{
};
use crate::{
backend::render::{
IndicatorShader, Key, Usage, cursor::CursorState, element::AsGlowRenderer,
shadow::ShadowShader, wayland::SurfaceRenderElement,
IndicatorShader, Key, Usage,
cursor::CursorState,
element::AsGlowRenderer,
shadow::ShadowShader,
wayland::{
SurfaceRenderElement,
blur_effect::{BlurElement, BlurState},
},
},
hooks::{Decorations, HOOKS},
shell::{
@ -23,10 +29,13 @@ use crate::{
use calloop::LoopHandle;
use cosmic::{
Apply, Element as CosmicElement, Theme,
iced::{Alignment, id::Id, widget as iced_widget},
iced_core::{Background, Border, Color, Length, border::Radius},
iced_runtime::Task,
iced_widget::scrollable::AbsoluteOffset,
iced::{
Alignment,
core::{Background, Border, Color, Length, border::Radius},
id::Id,
runtime::Task,
widget::{self as iced_widget, scrollable::AbsoluteOffset},
},
theme, widget as cosmic_widget,
};
use cosmic_comp_config::AppearanceConfig;
@ -120,6 +129,7 @@ pub struct CosmicStackInternal {
tiled: AtomicBool,
theme: Mutex<cosmic::Theme>,
appearance_conf: Mutex<AppearanceConfig>,
blur_state: Mutex<BlurState>,
}
impl CosmicStackInternal {
@ -178,6 +188,7 @@ impl CosmicStack {
tiled: AtomicBool::new(false),
theme: Mutex::new(theme.clone()),
appearance_conf: Mutex::new(appearance),
blur_state: Default::default(),
},
(width, TAB_HEIGHT),
handle,
@ -661,6 +672,12 @@ impl CosmicStack {
self.0.with_program(|p| {
let windows = p.windows.lock().unwrap();
let active = p.active.load(Ordering::SeqCst);
let theme = p.theme.lock().unwrap();
let frosted = if theme.cosmic().frosted_windows {
(theme.cosmic().frosted as u8 + 1) as usize
} else {
0
};
windows[active].push_popup_render_elements(
renderer,
@ -668,7 +685,7 @@ impl CosmicStack {
scale,
alpha,
scanout_node,
9, // TODO
frosted,
&mut |elem| push(elem.into()),
)
})
@ -769,6 +786,30 @@ impl CosmicStack {
.to_physical_precise_round(scale);
let stack_loc = location + geometry.loc;
let window_loc = location + Point::from((0, (TAB_HEIGHT as f64 * scale.y) as i32));
let frosted = self.0.with_program(|p| {
let theme = p.theme.lock().unwrap();
if theme.cosmic().frosted_windows {
(theme.cosmic().frosted as u8 + 1) as usize
} else {
0
}
});
let radii = self.0.with_program(|p| {
let windows = p.windows.lock().unwrap();
let active = p.active.load(Ordering::SeqCst);
let appearance = p.appearance_conf.lock().unwrap();
let theme = p.theme.lock().unwrap();
let tiled = p.tiled.load(Ordering::Acquire);
let maximized = windows[active].is_maximized(false);
let round = (appearance.clip_tiled_windows || !tiled) && !maximized;
round.then(|| {
theme
.cosmic()
.radius_s()
.map(|x| if x < 4.0 { x } else { x + 4.0 })
.map(|x| x.round() as u8)
})
});
self.0
.push_render_elements(renderer, stack_loc, scale, alpha, &mut |elem| {
@ -779,19 +820,8 @@ impl CosmicStack {
let windows = p.windows.lock().unwrap();
let active = p.active.load(Ordering::SeqCst);
let theme = p.theme.lock().unwrap();
let appearance = p.appearance_conf.lock().unwrap();
let tiled = p.tiled.load(Ordering::Acquire);
let maximized = windows[active].is_maximized(false);
let round = (appearance.clip_tiled_windows || !tiled) && !maximized;
let radii = round.then(|| {
theme
.cosmic()
.radius_s()
.map(|x| if x < 4.0 { x } else { x + 4.0 })
.map(|x| x.round() as u8)
});
let mut geo = SpaceElement::geometry(&windows[active]).to_f64();
geo.loc += location.to_f64().to_logical(scale);
geo.size.h += TAB_HEIGHT as f64;
@ -809,7 +839,7 @@ impl CosmicStack {
Key::Window(Usage::Border, window_key.clone()),
geo.to_i32_round().as_local(),
1,
radii.unwrap_or([0, 0, 0, 0]),
radii.unwrap_or([0; 4]),
a * alpha,
scale.x,
[r, g, b],
@ -826,11 +856,34 @@ impl CosmicStack {
scanout_node,
radii.is_some(),
radii.unwrap_or([0; 4]),
9, // as TODO
frosted,
&mut |elem| push_above(elem.into()),
Some(&mut |elem| push_below(elem.into())),
);
});
if frosted > 0 {
let geometry = Rectangle::new(
stack_loc.to_f64().to_logical(scale),
Size::new(
geometry.size.to_f64().to_logical(scale).w,
TAB_HEIGHT as f64,
),
);
if let Ok(Some(elem)) = self.0.with_program(|p| {
let mut state = p.blur_state.lock().unwrap();
BlurElement::from_state(
renderer,
&mut state,
geometry,
scale.x,
radii.map(|[_, b, _, d]| [0, b, 0, d]).unwrap_or([0; 4]),
frosted,
)
}) {
push_below(elem.into());
}
}
}
pub(crate) fn set_theme(&self, theme: cosmic::Theme) {
@ -1342,16 +1395,29 @@ impl Decorations<CosmicStackInternal, Message> for DefaultDecorations {
.class(theme::Container::custom(move |theme| {
let cosmic_theme = theme.cosmic();
let background = if group_focused {
let mut background = if group_focused {
cosmic_theme.accent_color()
} else {
cosmic_theme.primary_container_color()
};
if cosmic_theme.frosted_windows {
background.alpha = cosmic_theme.alpha_map.blurred_alpha(cosmic_theme.frosted);
}
iced_widget::container::Style {
snap: true,
icon_color: Some(cosmic_theme.background.on.into()),
text_color: Some(cosmic_theme.background.on.into()),
icon_color: Some(
cosmic_theme
.background(cosmic_theme.frosted_windows)
.on
.into(),
),
text_color: Some(
cosmic_theme
.background(cosmic_theme.frosted_windows)
.on
.into(),
),
background: Some(Background::Color(background.into())),
border: Border {
radius,
@ -1864,6 +1930,7 @@ impl TouchTarget<State> for CosmicStack {
pub enum CosmicStackRenderElement<R: Renderer + ImportAll + ImportMem> {
Header(MemoryRenderBufferRenderElement<R>),
HeaderBlur(BlurElement),
Shadow(PixelShaderElement),
Border(PixelShaderElement),
Window(SurfaceRenderElement<R>),
@ -1877,6 +1944,12 @@ impl<R: Renderer + ImportAll + ImportMem> From<MemoryRenderBufferRenderElement<R
}
}
impl<R: Renderer + AsGlowRenderer> From<BlurElement> for CosmicStackRenderElement<R> {
fn from(value: BlurElement) -> Self {
Self::HeaderBlur(value)
}
}
impl<R: Renderer + ImportAll + ImportMem> From<SurfaceRenderElement<R>>
for CosmicStackRenderElement<R>
{
@ -1893,6 +1966,7 @@ where
fn id(&self) -> &RendererId {
match self {
CosmicStackRenderElement::Header(elem) => elem.id(),
CosmicStackRenderElement::HeaderBlur(elem) => elem.id(),
CosmicStackRenderElement::Shadow(elem) => elem.id(),
CosmicStackRenderElement::Border(elem) => elem.id(),
CosmicStackRenderElement::Window(elem) => elem.id(),
@ -1902,6 +1976,7 @@ where
fn current_commit(&self) -> CommitCounter {
match self {
CosmicStackRenderElement::Header(elem) => elem.current_commit(),
CosmicStackRenderElement::HeaderBlur(elem) => elem.current_commit(),
CosmicStackRenderElement::Shadow(elem) => elem.current_commit(),
CosmicStackRenderElement::Border(elem) => elem.current_commit(),
CosmicStackRenderElement::Window(elem) => elem.current_commit(),
@ -1911,6 +1986,7 @@ where
fn src(&self) -> Rectangle<f64, Buffer> {
match self {
CosmicStackRenderElement::Header(elem) => elem.src(),
CosmicStackRenderElement::HeaderBlur(elem) => elem.src(),
CosmicStackRenderElement::Shadow(elem) => elem.src(),
CosmicStackRenderElement::Border(elem) => elem.src(),
CosmicStackRenderElement::Window(elem) => elem.src(),
@ -1920,6 +1996,7 @@ where
fn geometry(&self, scale: Scale<f64>) -> Rectangle<i32, Physical> {
match self {
CosmicStackRenderElement::Header(elem) => elem.geometry(scale),
CosmicStackRenderElement::HeaderBlur(elem) => elem.geometry(scale),
CosmicStackRenderElement::Shadow(elem) => elem.geometry(scale),
CosmicStackRenderElement::Border(elem) => elem.geometry(scale),
CosmicStackRenderElement::Window(elem) => elem.geometry(scale),
@ -1929,6 +2006,7 @@ where
fn location(&self, scale: Scale<f64>) -> Point<i32, Physical> {
match self {
CosmicStackRenderElement::Header(elem) => elem.location(scale),
CosmicStackRenderElement::HeaderBlur(elem) => elem.location(scale),
CosmicStackRenderElement::Shadow(elem) => elem.location(scale),
CosmicStackRenderElement::Border(elem) => elem.location(scale),
CosmicStackRenderElement::Window(elem) => elem.location(scale),
@ -1938,6 +2016,7 @@ where
fn transform(&self) -> Transform {
match self {
CosmicStackRenderElement::Header(elem) => elem.transform(),
CosmicStackRenderElement::HeaderBlur(elem) => elem.transform(),
CosmicStackRenderElement::Shadow(elem) => elem.transform(),
CosmicStackRenderElement::Border(elem) => elem.transform(),
CosmicStackRenderElement::Window(elem) => elem.transform(),
@ -1951,6 +2030,7 @@ where
) -> DamageSet<i32, Physical> {
match self {
CosmicStackRenderElement::Header(elem) => elem.damage_since(scale, commit),
CosmicStackRenderElement::HeaderBlur(elem) => elem.damage_since(scale, commit),
CosmicStackRenderElement::Shadow(elem) => elem.damage_since(scale, commit),
CosmicStackRenderElement::Border(elem) => elem.damage_since(scale, commit),
CosmicStackRenderElement::Window(elem) => elem.damage_since(scale, commit),
@ -1960,6 +2040,7 @@ where
fn opaque_regions(&self, scale: Scale<f64>) -> OpaqueRegions<i32, Physical> {
match self {
CosmicStackRenderElement::Header(elem) => elem.opaque_regions(scale),
CosmicStackRenderElement::HeaderBlur(elem) => elem.opaque_regions(scale),
CosmicStackRenderElement::Shadow(elem) => elem.opaque_regions(scale),
CosmicStackRenderElement::Border(elem) => elem.opaque_regions(scale),
CosmicStackRenderElement::Window(elem) => elem.opaque_regions(scale),
@ -1969,6 +2050,7 @@ where
fn alpha(&self) -> f32 {
match self {
CosmicStackRenderElement::Header(elem) => elem.alpha(),
CosmicStackRenderElement::HeaderBlur(elem) => elem.alpha(),
CosmicStackRenderElement::Shadow(elem) => elem.alpha(),
CosmicStackRenderElement::Border(elem) => elem.alpha(),
CosmicStackRenderElement::Window(elem) => elem.alpha(),
@ -1978,6 +2060,7 @@ where
fn kind(&self) -> Kind {
match self {
CosmicStackRenderElement::Header(elem) => elem.kind(),
CosmicStackRenderElement::HeaderBlur(elem) => elem.kind(),
CosmicStackRenderElement::Shadow(elem) => elem.kind(),
CosmicStackRenderElement::Border(elem) => elem.kind(),
CosmicStackRenderElement::Window(elem) => elem.kind(),
@ -1987,6 +2070,7 @@ where
fn is_framebuffer_effect(&self) -> bool {
match self {
CosmicStackRenderElement::Header(elem) => elem.is_framebuffer_effect(),
CosmicStackRenderElement::HeaderBlur(elem) => elem.is_framebuffer_effect(),
CosmicStackRenderElement::Shadow(elem) => elem.is_framebuffer_effect(),
CosmicStackRenderElement::Border(elem) => elem.is_framebuffer_effect(),
CosmicStackRenderElement::Window(elem) => elem.is_framebuffer_effect(),
@ -2012,6 +2096,9 @@ where
CosmicStackRenderElement::Header(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions, cache)
}
CosmicStackRenderElement::HeaderBlur(elem) => {
RenderElement::<R>::draw(elem, frame, src, dst, damage, opaque_regions, cache)
}
CosmicStackRenderElement::Shadow(elem) | CosmicStackRenderElement::Border(elem) => {
RenderElement::<GlowRenderer>::draw(
elem,
@ -2033,6 +2120,7 @@ where
fn underlying_storage(&self, renderer: &mut R) -> Option<UnderlyingStorage<'_>> {
match self {
CosmicStackRenderElement::Header(elem) => elem.underlying_storage(renderer),
CosmicStackRenderElement::HeaderBlur(elem) => elem.underlying_storage(renderer),
CosmicStackRenderElement::Shadow(elem) | CosmicStackRenderElement::Border(elem) => {
elem.underlying_storage(renderer.glow_renderer_mut())
}
@ -2051,6 +2139,9 @@ where
CosmicStackRenderElement::Header(elem) => {
elem.capture_framebuffer(frame, src, dst, cache)
}
CosmicStackRenderElement::HeaderBlur(elem) => {
RenderElement::<R>::capture_framebuffer(elem, frame, src, dst, cache)
}
CosmicStackRenderElement::Shadow(elem) | CosmicStackRenderElement::Border(elem) => {
RenderElement::<GlowRenderer>::capture_framebuffer(
elem,