input: Rework PointerFocus to operate directly on WlSurface

This commit is contained in:
Victoria Brekenfeld 2024-03-25 21:48:34 +01:00 committed by Victoria Brekenfeld
parent 4579cca6fa
commit 5459f52d5e
12 changed files with 619 additions and 1107 deletions

View file

@ -25,12 +25,6 @@ use smithay::{
desktop::{space::SpaceElement, PopupManager, WindowSurfaceType},
input::{
keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
pointer::{
AxisFrame, ButtonEvent, GestureHoldBeginEvent, GestureHoldEndEvent,
GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent,
GestureSwipeBeginEvent, GestureSwipeEndEvent, GestureSwipeUpdateEvent, MotionEvent,
PointerTarget, RelativeMotionEvent,
},
Seat,
},
output::Output,
@ -72,7 +66,7 @@ use smithay::backend::renderer::{element::texture::TextureRenderElement, gles::G
use tracing::debug;
use super::{
focus::FocusDirection,
focus::{target::PointerFocusTarget, FocusDirection},
layout::{
floating::{ResizeState, TiledCorners},
tiling::NodeDesc,
@ -258,6 +252,20 @@ impl CosmicMapped {
})
}
/// Give the pointer target under a relative offset into this element.
///
/// Returns Target + Offset relative to the target
pub fn focus_under(
&self,
relative_pos: Point<f64, Logical>,
) -> Option<(PointerFocusTarget, Point<i32, Logical>)> {
match &self.element {
CosmicMappedInternal::Stack(stack) => stack.focus_under(relative_pos),
CosmicMappedInternal::Window(window) => window.focus_under(relative_pos),
_ => unreachable!(),
}
}
pub fn handle_move(&self, direction: Direction) -> MoveResult {
if let CosmicMappedInternal::Stack(stack) = &self.element {
stack.handle_move(direction)
@ -918,188 +926,6 @@ impl KeyboardTarget<State> for CosmicMapped {
}
}
impl PointerTarget<State> for CosmicMapped {
fn enter(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
self.last_cursor_position
.lock()
.unwrap()
.insert(seat.id(), event.location);
match &self.element {
CosmicMappedInternal::Stack(s) => PointerTarget::enter(s, seat, data, event),
CosmicMappedInternal::Window(w) => PointerTarget::enter(w, seat, data, event),
_ => {}
}
}
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
self.last_cursor_position
.lock()
.unwrap()
.insert(seat.id(), event.location);
match &self.element {
CosmicMappedInternal::Stack(s) => PointerTarget::motion(s, seat, data, event),
CosmicMappedInternal::Window(w) => PointerTarget::motion(w, seat, data, event),
_ => {}
}
}
fn relative_motion(&self, seat: &Seat<State>, data: &mut State, event: &RelativeMotionEvent) {
match &self.element {
CosmicMappedInternal::Stack(s) => PointerTarget::relative_motion(s, seat, data, event),
CosmicMappedInternal::Window(w) => PointerTarget::relative_motion(w, seat, data, event),
_ => {}
}
}
fn button(&self, seat: &Seat<State>, data: &mut State, event: &ButtonEvent) {
match &self.element {
CosmicMappedInternal::Stack(s) => PointerTarget::button(s, seat, data, event),
CosmicMappedInternal::Window(w) => PointerTarget::button(w, seat, data, event),
_ => {}
}
}
fn axis(&self, seat: &Seat<State>, data: &mut State, frame: AxisFrame) {
match &self.element {
CosmicMappedInternal::Stack(s) => PointerTarget::axis(s, seat, data, frame),
CosmicMappedInternal::Window(w) => PointerTarget::axis(w, seat, data, frame),
_ => {}
}
}
fn frame(&self, seat: &Seat<State>, data: &mut State) {
match &self.element {
CosmicMappedInternal::Stack(s) => PointerTarget::frame(s, seat, data),
CosmicMappedInternal::Window(w) => PointerTarget::frame(w, seat, data),
_ => {}
}
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
self.last_cursor_position.lock().unwrap().remove(&seat.id());
match &self.element {
CosmicMappedInternal::Stack(s) => PointerTarget::leave(s, seat, data, serial, time),
CosmicMappedInternal::Window(w) => PointerTarget::leave(w, seat, data, serial, time),
_ => {}
}
}
fn gesture_swipe_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeBeginEvent,
) {
match &self.element {
CosmicMappedInternal::Stack(s) => {
PointerTarget::gesture_swipe_begin(s, seat, data, event)
}
CosmicMappedInternal::Window(w) => {
PointerTarget::gesture_swipe_begin(w, seat, data, event)
}
_ => {}
}
}
fn gesture_swipe_update(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeUpdateEvent,
) {
match &self.element {
CosmicMappedInternal::Stack(s) => {
PointerTarget::gesture_swipe_update(s, seat, data, event)
}
CosmicMappedInternal::Window(w) => {
PointerTarget::gesture_swipe_update(w, seat, data, event)
}
_ => {}
}
}
fn gesture_swipe_end(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeEndEvent,
) {
match &self.element {
CosmicMappedInternal::Stack(s) => {
PointerTarget::gesture_swipe_end(s, seat, data, event)
}
CosmicMappedInternal::Window(w) => {
PointerTarget::gesture_swipe_end(w, seat, data, event)
}
_ => {}
}
}
fn gesture_pinch_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchBeginEvent,
) {
match &self.element {
CosmicMappedInternal::Stack(s) => {
PointerTarget::gesture_pinch_begin(s, seat, data, event)
}
CosmicMappedInternal::Window(w) => {
PointerTarget::gesture_pinch_begin(w, seat, data, event)
}
_ => {}
}
}
fn gesture_pinch_update(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchUpdateEvent,
) {
match &self.element {
CosmicMappedInternal::Stack(s) => {
PointerTarget::gesture_pinch_update(s, seat, data, event)
}
CosmicMappedInternal::Window(w) => {
PointerTarget::gesture_pinch_update(w, seat, data, event)
}
_ => {}
}
}
fn gesture_pinch_end(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchEndEvent,
) {
match &self.element {
CosmicMappedInternal::Stack(s) => {
PointerTarget::gesture_pinch_end(s, seat, data, event)
}
CosmicMappedInternal::Window(w) => {
PointerTarget::gesture_pinch_end(w, seat, data, event)
}
_ => {}
}
}
fn gesture_hold_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureHoldBeginEvent,
) {
match &self.element {
CosmicMappedInternal::Stack(s) => {
PointerTarget::gesture_hold_begin(s, seat, data, event)
}
CosmicMappedInternal::Window(w) => {
PointerTarget::gesture_hold_begin(w, seat, data, event)
}
_ => {}
}
}
fn gesture_hold_end(&self, seat: &Seat<State>, data: &mut State, event: &GestureHoldEndEvent) {
match &self.element {
CosmicMappedInternal::Stack(s) => PointerTarget::gesture_hold_end(s, seat, data, event),
CosmicMappedInternal::Window(w) => {
PointerTarget::gesture_hold_end(w, seat, data, event)
}
_ => {}
}
}
}
impl WaylandFocus for CosmicMapped {
fn wl_surface(&self) -> Option<WlSurface> {
match &self.element {

View file

@ -2,7 +2,7 @@ use super::{surface::RESIZE_BORDER, CosmicSurface};
use crate::{
backend::render::cursor::{CursorShape, CursorState},
shell::{
focus::FocusDirection,
focus::{target::PointerFocusTarget, FocusDirection},
grabs::{ReleaseMode, ResizeEdge},
layout::tiling::NodeDesc,
Direction, Shell,
@ -34,7 +34,7 @@ use smithay::{
ImportAll, ImportMem, Renderer,
},
},
desktop::space::SpaceElement,
desktop::{space::SpaceElement, WindowSurfaceType},
input::{
keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
pointer::{
@ -123,7 +123,6 @@ pub const TAB_HEIGHT: i32 = 24;
pub enum Focus {
None,
Header,
Window,
ResizeTop,
ResizeLeft,
ResizeRight,
@ -422,6 +421,51 @@ impl CosmicStack {
})
}
pub fn focus_under(
&self,
mut relative_pos: Point<f64, Logical>,
) -> Option<(PointerFocusTarget, Point<i32, Logical>)> {
self.0.with_program(|p| {
let mut stack_ui = None;
let geo = p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)].geometry();
let point_i32 = relative_pos.to_i32_round::<i32>();
if (point_i32.x - geo.loc.x >= -RESIZE_BORDER && point_i32.x - geo.loc.x < 0)
|| (point_i32.y - geo.loc.y >= -RESIZE_BORDER && point_i32.y - geo.loc.y < 0)
|| (point_i32.x - geo.loc.x >= geo.size.w
&& point_i32.x - geo.loc.x < geo.size.w + RESIZE_BORDER)
|| (point_i32.y - geo.loc.y >= geo.size.h
&& point_i32.y - geo.loc.y < geo.size.h + TAB_HEIGHT + RESIZE_BORDER)
{
stack_ui = Some((
PointerFocusTarget::StackUI(self.clone()),
Point::from((0, 0)),
));
}
if point_i32.y - geo.loc.y < TAB_HEIGHT {
stack_ui = Some((
PointerFocusTarget::StackUI(self.clone()),
Point::from((0, 0)),
));
}
relative_pos.y -= TAB_HEIGHT as f64;
let active_window = &p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)];
active_window
.0
.surface_under(relative_pos, WindowSurfaceType::ALL)
.map(|(surface, surface_offset)| {
(
PointerFocusTarget::WlSurface(surface),
surface_offset + Point::from((0, TAB_HEIGHT)),
)
})
.or(stack_ui)
})
}
pub fn offset(&self) -> Point<i32, Logical> {
Point::from((0, TAB_HEIGHT))
}
@ -941,33 +985,7 @@ impl SpaceElement for CosmicStack {
})
}
fn is_in_input_region(&self, point: &Point<f64, Logical>) -> bool {
let mut point = *point;
let geo = self.0.with_program(|p| {
p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)].geometry()
});
let point_i32 = point.to_i32_round::<i32>();
if (point_i32.x - geo.loc.x >= -RESIZE_BORDER && point_i32.x - geo.loc.x < 0)
|| (point_i32.y - geo.loc.y >= -RESIZE_BORDER && point_i32.y - geo.loc.y < 0)
|| (point_i32.x - geo.loc.x >= geo.size.w
&& point_i32.x - geo.loc.x < geo.size.w + RESIZE_BORDER)
|| (point_i32.y - geo.loc.y >= geo.size.h
&& point_i32.y - geo.loc.y < geo.size.h + TAB_HEIGHT + RESIZE_BORDER)
{
return true;
}
if (point_i32.y - geo.loc.y) < TAB_HEIGHT {
return true;
}
point.y -= TAB_HEIGHT as f64;
self.0.with_program(|p| {
SpaceElement::is_in_input_region(
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
&point,
)
})
self.focus_under(*point).is_some()
}
fn set_activate(&self, activated: bool) {
SpaceElement::set_activate(&self.0, activated);
@ -1130,11 +1148,11 @@ impl KeyboardTarget<State> for CosmicStack {
impl PointerTarget<State> for CosmicStack {
fn enter(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
let mut event = event.clone();
if self.0.with_program(|p| {
self.0.with_program(|p| {
let active_window = &p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)];
let geo = active_window.geometry();
let loc = event.location.to_i32_round::<i32>();
let (old_focus, shape) = if loc.y - geo.loc.y < 0 && loc.x - geo.loc.x < 0 {
let (_old_focus, shape) = if loc.y - geo.loc.y < 0 && loc.x - geo.loc.x < 0 {
(
p.swap_focus(Focus::ResizeTopLeft),
CursorShape::NorthWestResize,
@ -1167,43 +1185,9 @@ impl PointerTarget<State> for CosmicStack {
} else if loc.y - geo.loc.y < TAB_HEIGHT {
(p.swap_focus(Focus::Header), CursorShape::Default)
} else {
p.swap_focus(Focus::Window);
event.location.y -= TAB_HEIGHT as f64;
*p.last_location.lock().unwrap() = Some((event.location, event.serial, event.time));
let active = p.active.load(Ordering::SeqCst);
p.previous_pointer.store(active, Ordering::SeqCst);
PointerTarget::enter(active_window, seat, data, &event);
for session in active_window.cursor_sessions() {
session.set_cursor_pos(Some(
event
.location
.to_buffer(1.0, Transform::Normal, &geo.size.to_f64())
.to_i32_round(),
));
if let Some((_, hotspot)) = seat.cursor_geometry(
(0.0, 0.0),
Duration::from_millis(event.time as u64).into(),
) {
session.set_cursor_hotspot(hotspot);
} else {
session.set_cursor_hotspot((0, 0));
}
}
return false;
return;
};
if old_focus == Focus::Window {
PointerTarget::leave(active_window, seat, data, event.serial, event.time);
for session in active_window.cursor_sessions() {
session.set_cursor_pos(None);
}
}
let cursor_state = seat.user_data().get::<CursorState>().unwrap();
cursor_state.set_shape(shape);
let cursor_status = seat
@ -1211,16 +1195,15 @@ impl PointerTarget<State> for CosmicStack {
.get::<RefCell<CursorImageStatus>>()
.unwrap();
*cursor_status.borrow_mut() = CursorImageStatus::default_named();
shape == CursorShape::Default
}) {
event.location -= self.0.with_program(|p| {
p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)]
.geometry()
.loc
.to_f64()
});
PointerTarget::enter(&self.0, seat, data, &event)
}
});
event.location -= self.0.with_program(|p| {
p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)]
.geometry()
.loc
.to_f64()
});
PointerTarget::enter(&self.0, seat, data, &event)
}
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
@ -1228,7 +1211,7 @@ impl PointerTarget<State> for CosmicStack {
let active =
self.pointer_leave_if_previous(seat, data, event.serial, event.time, event.location);
let (previous, next) = self.0.with_program(|p| {
self.0.with_program(|p| {
let active_window = &p.windows.lock().unwrap()[active];
let geo = active_window.geometry();
let loc = event.location.to_i32_round::<i32>();
@ -1253,44 +1236,10 @@ impl PointerTarget<State> for CosmicStack {
} else if (loc.y - geo.loc.y) < TAB_HEIGHT {
(Focus::Header, CursorShape::Default)
} else {
event.location.y -= TAB_HEIGHT as f64;
*p.last_location.lock().unwrap() = Some((event.location, event.serial, event.time));
let previous = p.swap_focus(Focus::Window);
if previous != Focus::Window {
PointerTarget::enter(active_window, seat, data, &event);
} else {
PointerTarget::motion(active_window, seat, data, &event);
}
for session in active_window.cursor_sessions() {
session.set_cursor_pos(Some(
event
.location
.to_buffer(1.0, Transform::Normal, &geo.size.to_f64())
.to_i32_round(),
));
if let Some((_, hotspot)) = seat.cursor_geometry(
(0.0, 0.0),
Duration::from_millis(event.time as u64).into(),
) {
session.set_cursor_hotspot(hotspot);
} else {
session.set_cursor_hotspot((0, 0));
}
}
return (previous, Focus::Window);
return;
};
let previous = p.swap_focus(next);
if previous == Focus::Window {
PointerTarget::leave(active_window, seat, data, event.serial, event.time);
for session in active_window.cursor_sessions() {
session.set_cursor_pos(None);
}
}
let _previous = p.swap_focus(next);
let cursor_state = seat.user_data().get::<CursorState>().unwrap();
cursor_state.set_shape(shape);
@ -1299,8 +1248,6 @@ impl PointerTarget<State> for CosmicStack {
.get::<RefCell<CursorImageStatus>>()
.unwrap();
*cursor_status.borrow_mut() = CursorImageStatus::default_named();
(previous, next)
});
let active_window_geo = self
@ -1308,80 +1255,46 @@ impl PointerTarget<State> for CosmicStack {
.with_program(|p| p.windows.lock().unwrap()[active].geometry());
event.location -= active_window_geo.loc.to_f64();
match (previous, next) {
(Focus::Header, Focus::Header) => {
PointerTarget::motion(&self.0, seat, data, &event);
if event.location.y < 0.0
|| event.location.x < 64.0
|| event.location.x > (active_window_geo.size.w as f64 - 64.0)
{
if let Some(dragged_out) = self
.0
.with_program(|p| p.potential_drag.lock().unwrap().take())
{
if let Some(surface) = self
.0
.with_program(|p| p.windows.lock().unwrap().get(dragged_out).cloned())
{
let seat = seat.clone();
surface.try_force_undecorated(false);
surface.send_configure();
if let Some(surface) = surface.wl_surface() {
let _ = data.common.event_loop_handle.insert_idle(move |state| {
Shell::move_request(
state,
&surface,
&seat,
None,
ReleaseMode::NoMouseButtons,
true,
)
});
}
}
}
}
}
(_, Focus::Header) => PointerTarget::enter(&self.0, seat, data, &event),
(Focus::Header, _) => {
PointerTarget::leave(&self.0, seat, data, event.serial, event.time);
if let Some(dragged_out) = self
PointerTarget::motion(&self.0, seat, data, &event);
if event.location.y < 0.0
|| event.location.y > TAB_HEIGHT as f64
|| event.location.x < 64.0
|| event.location.x > (active_window_geo.size.w as f64 - 64.0)
{
if let Some(dragged_out) = self
.0
.with_program(|p| p.potential_drag.lock().unwrap().take())
{
if let Some(surface) = self
.0
.with_program(|p| p.potential_drag.lock().unwrap().take())
.with_program(|p| p.windows.lock().unwrap().get(dragged_out).cloned())
{
if let Some(surface) = self
.0
.with_program(|p| p.windows.lock().unwrap().get(dragged_out).cloned())
{
let seat = seat.clone();
surface.try_force_undecorated(false);
surface.send_configure();
if let Some(surface) = surface.wl_surface() {
let _ = data.common.event_loop_handle.insert_idle(move |state| {
Shell::move_request(
state,
&surface,
&seat,
None,
ReleaseMode::NoMouseButtons,
true,
)
});
}
let seat = seat.clone();
surface.try_force_undecorated(false);
surface.send_configure();
if let Some(surface) = surface.wl_surface() {
let _ = data.common.event_loop_handle.insert_idle(move |state| {
Shell::move_request(
state,
&surface,
&seat,
None,
ReleaseMode::NoMouseButtons,
true,
)
});
}
}
}
_ => {}
}
}
fn relative_motion(&self, seat: &Seat<State>, data: &mut State, event: &RelativeMotionEvent) {
self.0.with_program(|p| {
if p.current_focus() == Focus::Window {
let window = &p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)];
window.relative_motion(seat, data, event)
}
})
fn relative_motion(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &RelativeMotionEvent,
) {
}
fn button(&self, seat: &Seat<State>, data: &mut State, event: &ButtonEvent) {
@ -1399,27 +1312,6 @@ impl PointerTarget<State> for CosmicStack {
});
PointerTarget::button(&self.0, seat, data, event)
}
Focus::Window => {
if self.0.with_program(|p| {
PointerTarget::button(
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
seat,
data,
event,
);
if p.group_focused.swap(false, Ordering::SeqCst) {
p.windows.lock().unwrap().iter().for_each(|w| {
SpaceElement::set_activate(w, true);
w.send_configure();
});
true
} else {
false
}
}) {
self.0.force_redraw();
}
}
Focus::None => {}
x => {
let serial = event.serial;
@ -1445,7 +1337,7 @@ impl PointerTarget<State> for CosmicStack {
Focus::ResizeBottomRight => ResizeEdge::BOTTOM_RIGHT,
Focus::ResizeLeft => ResizeEdge::LEFT,
Focus::ResizeRight => ResizeEdge::RIGHT,
Focus::Header | Focus::Window | Focus::None => unreachable!(),
Focus::Header | Focus::None => unreachable!(),
},
)
});
@ -1463,14 +1355,6 @@ impl PointerTarget<State> for CosmicStack {
match self.0.with_program(|p| p.current_focus()) {
Focus::Header => PointerTarget::axis(&self.0, seat, data, frame),
Focus::Window => self.0.with_program(|p| {
PointerTarget::axis(
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
seat,
data,
frame,
)
}),
_ => {}
}
}
@ -1485,13 +1369,6 @@ impl PointerTarget<State> for CosmicStack {
match self.0.with_program(|p| p.current_focus()) {
Focus::Header => PointerTarget::frame(&self.0, seat, data),
Focus::Window => self.0.with_program(|p| {
PointerTarget::frame(
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
seat,
data,
)
}),
_ => {}
}
}
@ -1504,138 +1381,103 @@ impl PointerTarget<State> for CosmicStack {
self.pointer_leave_if_previous(seat, data, serial, time, location);
}
let previous = self.0.with_program(|p| {
for session in
p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)].cursor_sessions()
{
session.set_cursor_pos(None);
}
self.0.with_program(|p| {
let cursor_state = seat.user_data().get::<CursorState>().unwrap();
cursor_state.set_shape(CursorShape::Default);
p.swap_focus(Focus::None)
let _previous = p.swap_focus(Focus::None);
});
match previous {
Focus::Header => PointerTarget::leave(&self.0, seat, data, serial, time),
Focus::Window => self.0.with_program(|p| {
PointerTarget::leave(
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
seat,
data,
serial,
time,
)
}),
_ => {}
PointerTarget::leave(&self.0, seat, data, serial, time);
if let Some(dragged_out) = self
.0
.with_program(|p| p.potential_drag.lock().unwrap().take())
{
if let Some(surface) = self
.0
.with_program(|p| p.windows.lock().unwrap().get(dragged_out).cloned())
{
let seat = seat.clone();
surface.try_force_undecorated(false);
surface.send_configure();
if let Some(surface) = surface.wl_surface() {
let _ = data.common.event_loop_handle.insert_idle(move |state| {
Shell::move_request(
state,
&surface,
&seat,
None,
ReleaseMode::NoMouseButtons,
true,
)
});
}
}
}
}
fn gesture_swipe_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeBeginEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureSwipeBeginEvent,
) {
self.0.with_program(|p| {
if p.current_focus() == Focus::Window {
let window = &p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)];
window.gesture_swipe_begin(seat, data, event)
}
})
}
fn gesture_swipe_update(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeUpdateEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureSwipeUpdateEvent,
) {
self.0.with_program(|p| {
if p.current_focus() == Focus::Window {
let window = &p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)];
window.gesture_swipe_update(seat, data, event)
}
})
}
fn gesture_swipe_end(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeEndEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureSwipeEndEvent,
) {
self.0.with_program(|p| {
if p.current_focus() == Focus::Window {
let window = &p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)];
window.gesture_swipe_end(seat, data, event)
}
})
}
fn gesture_pinch_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchBeginEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GesturePinchBeginEvent,
) {
self.0.with_program(|p| {
if p.current_focus() == Focus::Window {
let window = &p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)];
window.gesture_pinch_begin(seat, data, event)
}
})
}
fn gesture_pinch_update(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchUpdateEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GesturePinchUpdateEvent,
) {
self.0.with_program(|p| {
if p.current_focus() == Focus::Window {
let window = &p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)];
window.gesture_pinch_update(seat, data, event)
}
})
}
fn gesture_pinch_end(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchEndEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GesturePinchEndEvent,
) {
self.0.with_program(|p| {
if p.current_focus() == Focus::Window {
let window = &p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)];
window.gesture_pinch_end(seat, data, event)
}
})
}
fn gesture_hold_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureHoldBeginEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureHoldBeginEvent,
) {
self.0.with_program(|p| {
if p.current_focus() == Focus::Window {
let window = &p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)];
window.gesture_hold_begin(seat, data, event)
}
})
}
fn gesture_hold_end(&self, seat: &Seat<State>, data: &mut State, event: &GestureHoldEndEvent) {
self.0.with_program(|p| {
if p.current_focus() == Focus::Window {
let window = &p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)];
window.gesture_hold_end(seat, data, event)
}
})
fn gesture_hold_end(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureHoldEndEvent,
) {
}
}

View file

@ -1,6 +1,7 @@
use crate::{
backend::render::cursor::{CursorShape, CursorState},
shell::{
focus::target::PointerFocusTarget,
grabs::{ReleaseMode, ResizeEdge},
Shell,
},
@ -24,7 +25,7 @@ use smithay::{
ImportAll, ImportMem, Renderer,
},
},
desktop::space::SpaceElement,
desktop::{space::SpaceElement, WindowSurfaceType},
input::{
keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
pointer::{
@ -97,7 +98,6 @@ impl fmt::Debug for CosmicWindowInternal {
pub enum Focus {
None,
Header,
Window,
ResizeTop,
ResizeLeft,
ResizeRight,
@ -181,6 +181,54 @@ impl CosmicWindow {
self.0.with_program(|p| p.window.clone())
}
pub fn focus_under(
&self,
mut relative_pos: Point<f64, Logical>,
) -> Option<(PointerFocusTarget, Point<i32, Logical>)> {
self.0.with_program(|p| {
let mut offset = Point::from((0, 0));
let mut window_ui = None;
if p.has_ssd(false) {
let geo = p.window.geometry();
let point_i32 = relative_pos.to_i32_round::<i32>();
if (point_i32.x - geo.loc.x >= -RESIZE_BORDER && point_i32.x - geo.loc.x < 0)
|| (point_i32.y - geo.loc.y >= -RESIZE_BORDER && point_i32.y - geo.loc.y < 0)
|| (point_i32.x - geo.loc.x >= geo.size.w
&& point_i32.x - geo.loc.x < geo.size.w + RESIZE_BORDER)
|| (point_i32.y - geo.loc.y >= geo.size.h
&& point_i32.y - geo.loc.y < geo.size.h + SSD_HEIGHT + RESIZE_BORDER)
{
window_ui = Some((
PointerFocusTarget::WindowUI(self.clone()),
Point::from((0, 0)),
));
}
if point_i32.y - geo.loc.y < SSD_HEIGHT {
window_ui = Some((
PointerFocusTarget::WindowUI(self.clone()),
Point::from((0, 0)),
));
}
relative_pos.y -= SSD_HEIGHT as f64;
offset.y += SSD_HEIGHT;
}
p.window
.0
.surface_under(relative_pos, WindowSurfaceType::ALL)
.map(|(surface, surface_offset)| {
(
PointerFocusTarget::WlSurface(surface),
offset + surface_offset,
)
})
.or(window_ui)
})
}
pub fn contains_surface(&self, window: &CosmicSurface) -> bool {
self.0.with_program(|p| &p.window == window)
}
@ -452,30 +500,7 @@ impl SpaceElement for CosmicWindow {
})
}
fn is_in_input_region(&self, point: &Point<f64, Logical>) -> bool {
let mut point = *point;
self.0.with_program(|p| {
if p.has_ssd(false) {
let geo = p.window.geometry();
let point_i32 = point.to_i32_round::<i32>();
if (point_i32.x - geo.loc.x >= -RESIZE_BORDER && point_i32.x - geo.loc.x < 0)
|| (point_i32.y - geo.loc.y >= -RESIZE_BORDER && point_i32.y - geo.loc.y < 0)
|| (point_i32.x - geo.loc.x >= geo.size.w
&& point_i32.x - geo.loc.x < geo.size.w + RESIZE_BORDER)
|| (point_i32.y - geo.loc.y >= geo.size.h
&& point_i32.y - geo.loc.y < geo.size.h + SSD_HEIGHT + RESIZE_BORDER)
{
return true;
}
if point_i32.y - geo.loc.y < SSD_HEIGHT {
return true;
}
point.y -= SSD_HEIGHT as f64;
}
SpaceElement::is_in_input_region(&p.window, &point)
})
self.focus_under(*point).is_some()
}
fn set_activate(&self, activated: bool) {
if self
@ -575,7 +600,7 @@ impl KeyboardTarget<State> for CosmicWindow {
impl PointerTarget<State> for CosmicWindow {
fn enter(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
let mut event = event.clone();
if self.0.with_program(|p| {
self.0.with_program(|p| {
if p.has_ssd(false) {
let geo = p.window.geometry();
let loc = event.location.to_i32_round::<i32>();
@ -612,34 +637,7 @@ impl PointerTarget<State> for CosmicWindow {
} else if loc.y - geo.loc.y < SSD_HEIGHT {
(p.swap_focus(Focus::Header), CursorShape::Default)
} else {
let focus = p.swap_focus(Focus::Window);
assert_eq!(focus, Focus::None);
let mut event = event.clone();
event.location.y -= SSD_HEIGHT as f64;
PointerTarget::enter(&p.window, seat, data, &event);
for session in p.window.cursor_sessions() {
session.set_cursor_pos(Some(
event
.location
.to_buffer(
1.0,
Transform::Normal,
&p.window.geometry().size.to_f64(),
)
.to_i32_round(),
));
if let Some((_, hotspot)) = seat.cursor_geometry(
(0.0, 0.0),
Duration::from_millis(event.time as u64).into(),
) {
session.set_cursor_hotspot(hotspot);
} else {
session.set_cursor_hotspot((0, 0));
}
}
return false;
return;
};
assert_eq!(old_focus, Focus::None);
@ -651,37 +649,16 @@ impl PointerTarget<State> for CosmicWindow {
.get::<RefCell<CursorImageStatus>>()
.unwrap();
*cursor_status.borrow_mut() = CursorImageStatus::default_named();
shape == CursorShape::Default
} else {
p.swap_focus(Focus::Window);
PointerTarget::enter(&p.window, seat, data, &event);
for session in p.window.cursor_sessions() {
session.set_cursor_pos(Some(
event
.location
.to_buffer(1.0, Transform::Normal, &p.window.geometry().size.to_f64())
.to_i32_round(),
));
if let Some((_, hotspot)) = seat.cursor_geometry(
(0.0, 0.0),
Duration::from_millis(event.time as u64).into(),
) {
session.set_cursor_hotspot(hotspot);
} else {
session.set_cursor_hotspot((0, 0));
}
}
false
}
}) {
event.location -= self.0.with_program(|p| p.window.geometry().loc.to_f64());
PointerTarget::enter(&self.0, seat, data, &event)
}
});
event.location -= self.0.with_program(|p| p.window.geometry().loc.to_f64());
PointerTarget::enter(&self.0, seat, data, &event)
}
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
let mut event = event.clone();
if let Some((previous, next)) = self.0.with_program(|p| {
self.0.with_program(|p| {
if p.has_ssd(false) {
let geo = p.window.geometry();
let loc = event.location.to_i32_round::<i32>();
@ -704,43 +681,10 @@ impl PointerTarget<State> for CosmicWindow {
} else if loc.y < SSD_HEIGHT {
(Focus::Header, CursorShape::Default)
} else {
event.location.y -= SSD_HEIGHT as f64;
let previous = p.swap_focus(Focus::Window);
if previous != Focus::Window {
PointerTarget::enter(&p.window, seat, data, &event);
} else {
PointerTarget::motion(&p.window, seat, data, &event);
}
for session in p.window.cursor_sessions() {
session.set_cursor_pos(Some(
event
.location
.to_buffer(
1.0,
Transform::Normal,
&p.window.geometry().size.to_f64(),
)
.to_i32_round(),
));
if let Some((_, hotspot)) = seat.cursor_geometry(
(0.0, 0.0),
Duration::from_millis(event.time as u64).into(),
) {
session.set_cursor_hotspot(hotspot);
} else {
session.set_cursor_hotspot((0, 0));
}
}
return Some((previous, Focus::Window));
return;
};
let previous = p.swap_focus(next);
if previous == Focus::Window {
PointerTarget::leave(&p.window, seat, data, event.serial, event.time);
}
let _previous = p.swap_focus(next);
let cursor_state = seat.user_data().get::<CursorState>().unwrap();
cursor_state.set_shape(shape);
@ -749,52 +693,19 @@ impl PointerTarget<State> for CosmicWindow {
.get::<RefCell<CursorImageStatus>>()
.unwrap();
*cursor_status.borrow_mut() = CursorImageStatus::default_named();
Some((previous, next))
} else {
p.swap_focus(Focus::Window);
PointerTarget::motion(&p.window, seat, data, &event);
for session in p.window.cursor_sessions() {
session.set_cursor_pos(Some(
event
.location
.to_buffer(1.0, Transform::Normal, &p.window.geometry().size.to_f64())
.to_i32_round(),
));
if let Some((_, hotspot)) = seat.cursor_geometry(
(0.0, 0.0),
Duration::from_millis(event.time as u64).into(),
) {
session.set_cursor_hotspot(hotspot);
} else {
session.set_cursor_hotspot((0, 0));
}
}
None
}
}) {
event.location -= self.0.with_program(|p| p.window.geometry().loc.to_f64());
match (previous, next) {
(Focus::Header, Focus::Header) => {
PointerTarget::motion(&self.0, seat, data, &event)
}
(_, Focus::Header) => PointerTarget::enter(&self.0, seat, data, &event),
(Focus::Header, _) => {
PointerTarget::leave(&self.0, seat, data, event.serial, event.time)
}
_ => {}
};
}
});
event.location -= self.0.with_program(|p| p.window.geometry().loc.to_f64());
PointerTarget::motion(&self.0, seat, data, &event)
}
fn relative_motion(&self, seat: &Seat<State>, data: &mut State, event: &RelativeMotionEvent) {
self.0.with_program(|p| {
if !p.has_ssd(false) || p.current_focus() == Focus::Window {
PointerTarget::relative_motion(&p.window, seat, data, event)
}
})
fn relative_motion(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &RelativeMotionEvent,
) {
}
fn button(&self, seat: &Seat<State>, data: &mut State, event: &ButtonEvent) {
@ -805,9 +716,6 @@ impl PointerTarget<State> for CosmicWindow {
});
PointerTarget::button(&self.0, seat, data, event)
}
Focus::Window => self
.0
.with_program(|p| PointerTarget::button(&p.window, seat, data, event)),
Focus::None => {}
x => {
let serial = event.serial;
@ -830,7 +738,7 @@ impl PointerTarget<State> for CosmicWindow {
Focus::ResizeBottomRight => ResizeEdge::BOTTOM_RIGHT,
Focus::ResizeLeft => ResizeEdge::LEFT,
Focus::ResizeRight => ResizeEdge::RIGHT,
Focus::Header | Focus::Window | Focus::None => unreachable!(),
Focus::Header | Focus::None => unreachable!(),
},
)
});
@ -841,9 +749,6 @@ impl PointerTarget<State> for CosmicWindow {
fn axis(&self, seat: &Seat<State>, data: &mut State, frame: AxisFrame) {
match self.0.with_program(|p| p.current_focus()) {
Focus::Header => PointerTarget::axis(&self.0, seat, data, frame),
Focus::Window => self
.0
.with_program(|p| PointerTarget::axis(&p.window, seat, data, frame)),
_ => {}
}
}
@ -851,129 +756,81 @@ impl PointerTarget<State> for CosmicWindow {
fn frame(&self, seat: &Seat<State>, data: &mut State) {
match self.0.with_program(|p| p.current_focus()) {
Focus::Header => PointerTarget::frame(&self.0, seat, data),
Focus::Window => self
.0
.with_program(|p| PointerTarget::frame(&p.window, seat, data)),
_ => {}
}
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
let previous = self.0.with_program(|p| {
for session in p.window.cursor_sessions() {
session.set_cursor_pos(None);
}
self.0.with_program(|p| {
let cursor_state = seat.user_data().get::<CursorState>().unwrap();
cursor_state.set_shape(CursorShape::Default);
p.swap_focus(Focus::None)
let _previous = p.swap_focus(Focus::None);
});
match previous {
Focus::Header => PointerTarget::leave(&self.0, seat, data, serial, time),
Focus::Window => self
.0
.with_program(|p| PointerTarget::leave(&p.window, seat, data, serial, time)),
_ => {}
}
PointerTarget::leave(&self.0, seat, data, serial, time)
}
fn gesture_swipe_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeBeginEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureSwipeBeginEvent,
) {
self.0.with_program(|p| {
if !p.has_ssd(false) || p.current_focus() == Focus::Window {
PointerTarget::gesture_swipe_begin(&p.window, seat, data, event)
}
})
}
fn gesture_swipe_update(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeUpdateEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureSwipeUpdateEvent,
) {
self.0.with_program(|p| {
if !p.has_ssd(false) || p.current_focus() == Focus::Window {
PointerTarget::gesture_swipe_update(&p.window, seat, data, event)
}
})
}
fn gesture_swipe_end(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeEndEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureSwipeEndEvent,
) {
self.0.with_program(|p| {
if !p.has_ssd(false) || p.current_focus() == Focus::Window {
PointerTarget::gesture_swipe_end(&p.window, seat, data, event)
}
})
}
fn gesture_pinch_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchBeginEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GesturePinchBeginEvent,
) {
self.0.with_program(|p| {
if !p.has_ssd(false) || p.current_focus() == Focus::Window {
PointerTarget::gesture_pinch_begin(&p.window, seat, data, event)
}
})
}
fn gesture_pinch_update(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchUpdateEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GesturePinchUpdateEvent,
) {
self.0.with_program(|p| {
if !p.has_ssd(false) || p.current_focus() == Focus::Window {
PointerTarget::gesture_pinch_update(&p.window, seat, data, event)
}
})
}
fn gesture_pinch_end(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchEndEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GesturePinchEndEvent,
) {
self.0.with_program(|p| {
if !p.has_ssd(false) || p.current_focus() == Focus::Window {
PointerTarget::gesture_pinch_end(&p.window, seat, data, event)
}
})
}
fn gesture_hold_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureHoldBeginEvent,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureHoldBeginEvent,
) {
self.0.with_program(|p| {
if !p.has_ssd(false) || p.current_focus() == Focus::Window {
PointerTarget::gesture_hold_begin(&p.window, seat, data, event)
}
})
}
fn gesture_hold_end(&self, seat: &Seat<State>, data: &mut State, event: &GestureHoldEndEvent) {
self.0.with_program(|p| {
if !p.has_ssd(false) || p.current_focus() == Focus::Window {
PointerTarget::gesture_hold_end(&p.window, seat, data, event)
}
})
fn gesture_hold_end(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureHoldEndEvent,
) {
}
}