debug: First iteration

- Flesh out FPS counters and graph
- Add opacity slider
- Add specialized views
- Populate workspace state inspector (very basic)
This commit is contained in:
Victoria Brekenfeld 2022-01-13 00:33:02 +01:00
parent c1484cdb02
commit 5315abb9f1
9 changed files with 234 additions and 115 deletions

5
Cargo.lock generated
View file

@ -752,7 +752,7 @@ checksum = "1ecab6c735a6bb4139c0caafd0cc3635748bbb3acf4550e8138122099251f309"
[[package]] [[package]]
name = "smithay" name = "smithay"
version = "0.3.0" version = "0.3.0"
source = "git+https://github.com/Smithay/smithay.git?branch=feature/egl_userdata#1edff977226474e25e0fe90cbfb91860978b80cc" source = "git+https://github.com/Smithay/smithay.git?branch=feature/egl_userdata#5cbd4352b9043cf634fb0b950ef244d9aaa9e151"
dependencies = [ dependencies = [
"appendlist", "appendlist",
"bitflags", "bitflags",
@ -773,6 +773,7 @@ dependencies = [
"rand", "rand",
"scan_fmt", "scan_fmt",
"slog", "slog",
"slog-stdlog",
"tempfile", "tempfile",
"thiserror", "thiserror",
"wayland-commons", "wayland-commons",
@ -786,7 +787,7 @@ dependencies = [
[[package]] [[package]]
name = "smithay-egui" name = "smithay-egui"
version = "0.1.0" version = "0.1.0"
source = "git+https://github.com/Smithay/smithay-egui.git?rev=ad146d59#ad146d59cc35199ef68024cc04c0a6e0c40b0d91" source = "git+https://github.com/Smithay/smithay-egui.git#baa131d77b2fc2e3c2e87e881bba3ee18b315d14"
dependencies = [ dependencies = [
"egui", "egui",
"lazy_static", "lazy_static",

View file

@ -9,6 +9,7 @@ authors = ["Victoria Brekenfeld"]
anyhow = { version = "1.0.51", features = ["backtrace"] } anyhow = { version = "1.0.51", features = ["backtrace"] }
bitflags = "1.3.2" bitflags = "1.3.2"
slog = "2.7" slog = "2.7"
#slog = { version = "2.7", features = ["max_level_trace"] }
slog-term = "2.8" slog-term = "2.8"
slog-async = "2.7" slog-async = "2.7"
slog-scope = "4.4" slog-scope = "4.4"
@ -20,13 +21,12 @@ version = "0.3"
git = "https://github.com/Smithay/smithay.git" git = "https://github.com/Smithay/smithay.git"
branch = "feature/egl_userdata" branch = "feature/egl_userdata"
default-features = false default-features = false
features = ["backend_x11", "backend_egl", "desktop", "use_system_lib", "renderer_gl", "wayland_frontend"] features = ["backend_x11", "backend_egl", "desktop", "use_system_lib", "renderer_gl", "wayland_frontend", "slog-stdlog"]
[dependencies.smithay-egui] [dependencies.smithay-egui]
git = "https://github.com/Smithay/smithay-egui.git" git = "https://github.com/Smithay/smithay-egui.git"
rev = "ad146d59"
optional = true optional = true
[features] [features]
default = ["debug"] default = []
debug = ["egui", "smithay-egui"] debug = ["egui", "smithay-egui"]

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@ -13,7 +13,7 @@ use smithay::{
drm::DrmNode, drm::DrmNode,
egl::{EGLContext, EGLDisplay}, egl::{EGLContext, EGLDisplay},
input::{Event, InputEvent}, input::{Event, InputEvent},
renderer::{gles2::Gles2Renderer, Bind, ImportDma, ImportEgl, Unbind}, renderer::{gles2::Gles2Renderer, Bind, ImportDma, ImportEgl},
x11::{Window, WindowBuilder, X11Backend, X11Event, X11Handle, X11Input, X11Surface}, x11::{Window, WindowBuilder, X11Backend, X11Event, X11Handle, X11Input, X11Surface},
}, },
desktop::layer_map_for_output, desktop::layer_map_for_output,
@ -37,7 +37,7 @@ use std::{
}; };
#[cfg(feature = "debug")] #[cfg(feature = "debug")]
use crate::{rendering::debug_ui, state::Fps}; use crate::{debug::debug_ui, state::Fps};
pub struct X11State { pub struct X11State {
allocator: Arc<Mutex<GbmDevice<DrmNode>>>, allocator: Arc<Mutex<GbmDevice<DrmNode>>>,
@ -145,26 +145,19 @@ impl Surface {
) -> Result<()> { ) -> Result<()> {
#[allow(unused_mut)] #[allow(unused_mut)]
let mut custom_elements = Vec::new(); let mut custom_elements = Vec::new();
let space = state.spaces.active_space_mut(output);
#[cfg(feature = "debug")] #[cfg(feature = "debug")]
if state.egui.active { {
let space = state.spaces.active_space(output);
let size = space.output_geometry(&self.output).unwrap(); let size = space.output_geometry(&self.output).unwrap();
let scale = space.output_scale(&self.output).unwrap(); let scale = space.output_scale(&self.output).unwrap();
let frame = state.egui.state.run( let frame = debug_ui(state, &self.fps, size, scale, true);
|ctx| debug_ui(ctx, &self.fps, true),
size,
size.to_f64().to_physical(scale).to_i32_round().size,
scale,
state.egui.alpha,
&state.start_time,
state.egui.modifiers.clone(),
);
custom_elements.push( custom_elements.push(
Box::new(frame) as smithay::desktop::space::DynamicRenderElements<Gles2Renderer> Box::new(frame) as smithay::desktop::space::DynamicRenderElements<Gles2Renderer>
); );
} }
let space = state.spaces.active_space_mut(output);
let (buffer, age) = self let (buffer, age) = self
.surface .surface
.buffer() .buffer()
@ -179,8 +172,7 @@ impl Surface {
[0.153, 0.161, 0.165, 1.0], [0.153, 0.161, 0.165, 1.0],
&*custom_elements, &*custom_elements,
) { ) {
Ok(Some(_)) => { Ok(_) => {
slog_scope::trace!("Finished rendering");
space.send_frames(false, state.start_time.elapsed().as_millis() as u32); space.send_frames(false, state.start_time.elapsed().as_millis() as u32);
self.surface self.surface
.submit() .submit()
@ -190,10 +182,6 @@ impl Surface {
self.fps.tick(); self.fps.tick();
} }
} }
Ok(None) => {
let _ = renderer.unbind();
self.render.ping();
}
Err(err) => { Err(err) => {
self.surface.reset_buffers(); self.surface.reset_buffers();
anyhow::bail!("Rendering failed: {}", err); anyhow::bail!("Rendering failed: {}", err);

174
src/debug.rs Normal file
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@ -0,0 +1,174 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::state::{Common, Fps};
use smithay_egui::EguiFrame;
use smithay::utils::{Rectangle, Logical};
pub fn debug_ui(state: &mut Common, fps: &Fps, area: Rectangle<i32, Logical>, scale: f64, primary: bool) -> EguiFrame {
let size = area.size;
let alpha = state.egui.alpha;
state.egui.state.run(
|ctx| {
egui::Area::new("main")
.anchor(egui::Align2::LEFT_TOP, (10.0, 10.0))
.show(ctx, |ui| {
use egui::widgets::plot::{Bar, BarChart, HLine, Legend, Plot};
// Basics
let label_res = ui.label(format!(
"cosmic-comp version {}",
std::env!("CARGO_PKG_VERSION")
));
if let Some(hash) = std::option_env!("GIT_HASH").and_then(|x| x.get(0..8)) {
ui.label(hash);
}
if !state.egui.active {
ui.label("Press Mod+Escape for debug menu");
} else {
ui.set_max_width(label_res.rect.width());
ui.separator();
// FPS
let (max, min, avg, avg_fps) = (
fps.max_frametime().as_secs_f64(),
fps.min_frametime().as_secs_f64(),
fps.avg_frametime().as_secs_f64(),
fps.avg_fps(),
);
ui.label(egui::RichText::new(format!("FPS: {:>7.3}", avg_fps)).heading());
ui.label("Frame Times:");
ui.label(egui::RichText::new(format!("avg: {:>7.6}", avg)).code());
ui.label(egui::RichText::new(format!("min: {:>7.6}", min)).code());
ui.label(egui::RichText::new(format!("max: {:>7.6}", max)).code());
let fps_chart = BarChart::new(
fps.frames
.iter()
.rev().take(30).rev()
.enumerate()
.map(|(i, d)| {
let value = d.as_secs_f64();
let transformed = ((value - min) / (max - min) * 255.0).round() as u8;
Bar::new(i as f64, value).fill(egui::Color32::from_rgb(
transformed,
255 - transformed,
0,
))
})
.collect(),
)
.vertical();
Plot::new("FPS")
.legend(Legend::default())
.view_aspect(33.0)
.include_x(0.0)
.include_x(30.0)
.include_y(0.0)
.include_y(max * 2.0)
.show_x(false)
.show(ui, |plot_ui| {
plot_ui.bar_chart(fps_chart);
plot_ui.hline(
HLine::new(avg)
.highlight()
.color(egui::Color32::LIGHT_BLUE),
);
});
ui.separator();
// Toggles and stuff
ui.add(egui::Slider::new(&mut state.egui.alpha, 0.1..=1.0).clamp_to_range(true).text("Opacity"));
ui.checkbox(&mut state.egui.spaces, "Workspace UI");
//TODO: ui.checkbox(&mut state.egui.outputs, "Outputs UI");
}
});
// don't show these one others then the primary monitor
if primary {
egui::Window::new("Workspaces")
.open(&mut state.egui.spaces)
.vscroll(true)
.show(ctx, |ui| {
use crate::shell::workspaces::{ActiveWorkspace, Mode, MAX_WORKSPACES};
ui.set_min_width(250.0);
// Mode
ui.label(egui::RichText::new("Mode").heading());
let mut mode = *state.spaces.mode();
let active = if let Mode::Global { active } = mode { active } else { 0 };
ui.radio_value(&mut mode, Mode::OutputBound, "Output bound");
ui.radio_value(&mut mode, Mode::Global { active }, "Global");
state.spaces.set_mode(mode);
match *state.spaces.mode() {
Mode::OutputBound => {
ui.label("Workspaces:");
for output in state.spaces.outputs().cloned().collect::<Vec<_>>() {
ui.horizontal(|ui| {
let active = output
.user_data()
.get::<ActiveWorkspace>()
.unwrap()
.get()
.unwrap();
let mut active_val = active as f64;
ui.label(output.name());
ui.add(egui::DragValue::new(&mut active_val).clamp_range(0..=(MAX_WORKSPACES-1)).speed(1.0));
if active != active_val as usize {
state.spaces.activate(&output, active_val as usize);
}
});
}
},
Mode::Global { active } => {
ui.horizontal(|ui| {
let mut active_val = active as f64;
ui.label("Workspace:");
ui.add(egui::DragValue::new(&mut active_val).clamp_range(0..=(MAX_WORKSPACES-1)).speed(1.0));
if active != active_val as usize {
let output = state.spaces.outputs().next().cloned().unwrap();
state.spaces.activate(&output, active_val as usize);
}
});
}
}
// Spaces
for (i, space) in state.spaces.spaces.iter().enumerate() {
ui.collapsing(format!("Space: {}", i), |ui| {
ui.collapsing(format!("Windows"), |ui| {
for window in space.windows() {
ui.collapsing(format!("{:?}", window.toplevel()), |ui| {
ui.label(format!("Rect: {:?}", space.window_geometry(window)));
ui.label(format!("Bounding box: {:?}", space.window_bbox(window)));
});
}
})
});
}
});
egui::Window::new("Outputs")
.open(&mut state.egui.outputs)
.hscroll(true)
.show(ctx, |ui| {
});
}
},
area,
size.to_f64().to_physical(scale).to_i32_round(),
scale,
alpha,
&state.start_time,
state.egui.modifiers.clone(),
)
}

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@ -10,11 +10,13 @@ use slog::Drain;
pub mod backend; pub mod backend;
pub mod input; pub mod input;
pub mod rendering;
pub mod shell; pub mod shell;
pub mod state; pub mod state;
pub mod utils; pub mod utils;
#[cfg(feature = "debug")]
pub mod debug;
fn main() -> Result<()> { fn main() -> Result<()> {
// setup logger // setup logger
let _guard = init_logger(); let _guard = init_logger();

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@ -1,66 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::state::{Common, Fps};
use egui::CtxRef;
pub fn debug_ui(ctx: &CtxRef, fps: &Fps, primary: bool) {
egui::Area::new("main")
.anchor(egui::Align2::LEFT_TOP, (10.0, 10.0))
.show(ctx, |ui| {
use egui::widgets::plot::{Bar, BarChart, HLine, Legend, Plot};
// Basics
let label_res = ui.label(format!(
"cosmic-comp version {}",
std::env!("CARGO_PKG_VERSION")
));
ui.set_max_width(label_res.rect.width());
if let Some(hash) = std::option_env!("GIT_HASH").and_then(|x| x.get(0..8)) {
ui.label(hash);
}
ui.separator();
// FPS
let (max, min, avg) = (
fps.max().as_secs_f64(),
fps.min().as_secs_f64(),
fps.avg_fps(),
);
let fps_chart = BarChart::new(
fps.frames
.iter()
.enumerate()
.map(|(i, duration)| {
let value = duration.as_secs_f64();
let transformed = ((value - min) / (max - min) * 255.0).round() as u8;
Bar::new(i as f64, value + 1.0).fill(egui::Color32::from_rgb(
transformed,
255 - transformed,
0,
))
})
.collect(),
)
.vertical();
Plot::new("FPS")
.legend(Legend::default())
.view_aspect(33.0)
.include_x(0.0)
.include_x(100.0)
.include_y(0.0)
.include_y(max + 1.0)
.show_x(false)
.show(ui, |plot_ui| {
plot_ui.bar_chart(fps_chart);
plot_ui.hline(
HLine::new(avg)
.highlight()
.name(format!("AVG {}", avg.round() as i32))
.color(egui::Color32::DARK_BLUE),
);
});
});
}

View file

@ -1,6 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
#[cfg(feature = "debug")]
mod debug;
#[cfg(feature = "debug")]
pub use debug::*;

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@ -8,14 +8,14 @@ pub use smithay::{
}; };
use std::{cell::Cell, mem::MaybeUninit}; use std::{cell::Cell, mem::MaybeUninit};
const MAX_WORKSPACES: usize = 10; // TODO? pub const MAX_WORKSPACES: usize = 10; // TODO?
pub struct ActiveWorkspace(Cell<Option<usize>>); pub struct ActiveWorkspace(Cell<Option<usize>>);
impl ActiveWorkspace { impl ActiveWorkspace {
fn new() -> Self { fn new() -> Self {
ActiveWorkspace(Cell::new(None)) ActiveWorkspace(Cell::new(None))
} }
fn get(&self) -> Option<usize> { pub fn get(&self) -> Option<usize> {
self.0.get() self.0.get()
} }
fn set(&self, active: usize) -> Option<usize> { fn set(&self, active: usize) -> Option<usize> {
@ -26,6 +26,7 @@ impl ActiveWorkspace {
} }
} }
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum Mode { pub enum Mode {
OutputBound, OutputBound,
Global { active: usize }, Global { active: usize },
@ -44,7 +45,7 @@ impl Mode {
pub struct Workspaces { pub struct Workspaces {
mode: Mode, mode: Mode,
outputs: Vec<Output>, outputs: Vec<Output>,
spaces: [Space; MAX_WORKSPACES], pub spaces: [Space; MAX_WORKSPACES],
} }
const UNINIT_SPACE: MaybeUninit<Space> = MaybeUninit::uninit(); const UNINIT_SPACE: MaybeUninit<Space> = MaybeUninit::uninit();
@ -166,6 +167,11 @@ impl Workspaces {
}; };
} }
#[cfg(feature = "debug")]
pub fn mode(&self) -> &Mode {
&self.mode
}
pub fn set_mode(&mut self, mode: Mode) { pub fn set_mode(&mut self, mode: Mode) {
match (&mut self.mode, mode) { match (&mut self.mode, mode) {
(Mode::OutputBound, Mode::Global { .. }) => { (Mode::OutputBound, Mode::Global { .. }) => {

View file

@ -37,6 +37,7 @@ pub struct Common {
pub start_time: Instant, pub start_time: Instant,
pub should_stop: bool, pub should_stop: bool,
#[cfg(feature = "debug")]
pub egui: Egui, pub egui: Egui,
} }
@ -46,6 +47,8 @@ pub struct Egui {
pub modifiers: smithay::wayland::seat::ModifiersState, pub modifiers: smithay::wayland::seat::ModifiersState,
pub active: bool, pub active: bool,
pub alpha: f32, pub alpha: f32,
pub spaces: bool,
pub outputs: bool,
} }
#[cfg(feature = "debug")] #[cfg(feature = "debug")]
@ -54,15 +57,6 @@ pub struct Fps {
pub last: Instant, pub last: Instant,
} }
impl Default for Fps {
fn default() -> Fps {
Fps {
frames: VecDeque::with_capacity(101),
last: Instant::now(),
}
}
}
pub enum BackendData { pub enum BackendData {
X11(X11State), X11(X11State),
// TODO // TODO
@ -113,6 +107,8 @@ impl State {
modifiers: Default::default(), modifiers: Default::default(),
active: false, active: false,
alpha: 1.0, alpha: 1.0,
outputs: false,
spaces: false,
}, },
}, },
backend: BackendData::Unset, backend: BackendData::Unset,
@ -122,31 +118,55 @@ impl State {
#[cfg(feature = "debug")] #[cfg(feature = "debug")]
impl Fps { impl Fps {
const WINDOW_SIZE: usize = 100;
pub fn tick(&mut self) { pub fn tick(&mut self) {
let next = Instant::now(); let next = Instant::now();
let frame = next.duration_since(self.last); let frame_time = next.duration_since(self.last);
self.frames.push_back(frame); self.frames.push_back(frame_time);
if self.frames.len() > 100 { if self.frames.len() > Fps::WINDOW_SIZE {
self.frames.pop_front(); self.frames.pop_front();
} }
self.last = next; self.last = next;
} }
pub fn max(&self) -> &Duration { pub fn max_frametime(&self) -> &Duration {
self.frames.iter().max().unwrap_or(&Duration::ZERO) self.frames.iter().max().unwrap_or(&Duration::ZERO)
} }
pub fn min(&self) -> &Duration { pub fn min_frametime(&self) -> &Duration {
self.frames.iter().min().unwrap_or(&Duration::ZERO) self.frames.iter().min().unwrap_or(&Duration::ZERO)
} }
pub fn avg(&self) -> Duration { pub fn avg_frametime(&self) -> Duration {
if self.frames.is_empty() {
return Duration::ZERO;
}
self.frames.iter().cloned().sum::<Duration>() / (self.frames.len() as u32) self.frames.iter().cloned().sum::<Duration>() / (self.frames.len() as u32)
} }
pub fn avg_fps(&self) -> f64 { pub fn avg_fps(&self) -> f64 {
if self.frames.is_empty() {
return 0.0;
}
let sum_secs = self.frames.iter().map(|d| d.as_secs_f64()).sum::<f64>(); let sum_secs = self.frames.iter().map(|d| d.as_secs_f64()).sum::<f64>();
1.0 / (sum_secs / self.frames.len() as f64) 1.0 / (sum_secs / self.frames.len() as f64)
} }
} }
#[cfg(feature = "debug")]
impl Default for Fps {
fn default() -> Fps {
Fps {
frames: VecDeque::with_capacity(Fps::WINDOW_SIZE + 1),
last: Instant::now(),
}
}
}
#[cfg(feature = "debug")]
pub fn avg_fps<'a>(iter: impl Iterator<Item=&'a Duration>) -> f64 {
let sum_secs = iter.map(|d| d.as_secs_f64()).sum::<f64>();
1.0 / (sum_secs / Fps::WINDOW_SIZE as f64)
}