Remove unnecessary lifetimes

This commit is contained in:
julianbraha 2024-08-30 13:58:49 +01:00 committed by Victoria Brekenfeld
parent 09b34bb40e
commit 52ad30c264
11 changed files with 30 additions and 42 deletions

View file

@ -953,7 +953,7 @@ impl FloatingLayout {
}
}
pub fn toggle_stacking_focused<'a>(
pub fn toggle_stacking_focused(
&mut self,
seat: &Seat<State>,
focus_stack: FocusStackMut,
@ -966,7 +966,7 @@ impl FloatingLayout {
self.toggle_stacking(&elem, focus_stack)
}
pub fn move_element<'a>(
pub fn move_element(
&mut self,
direction: Direction,
seat: &Seat<State>,
@ -1133,7 +1133,7 @@ impl FloatingLayout {
}
}
pub fn move_current_element<'a>(
pub fn move_current_element(
&mut self,
direction: Direction,
seat: &Seat<State>,

View file

@ -534,7 +534,7 @@ impl TilingLayout {
self.map_internal(window, focus_stack, None, Some(from));
}
fn map_to_tree<'a>(
fn map_to_tree(
mut tree: &mut Tree<Data>,
window: impl Into<CosmicMapped>,
output: &Output,
@ -1467,11 +1467,7 @@ impl TilingLayout {
}
}
pub fn move_current_node<'a>(
&mut self,
direction: Direction,
seat: &Seat<State>,
) -> MoveResult {
pub fn move_current_node(&mut self, direction: Direction, seat: &Seat<State>) -> MoveResult {
let gaps = self.gaps();
let mut tree = self.queue.trees.back().unwrap().0.copy_clone();
@ -2059,11 +2055,7 @@ impl TilingLayout {
FocusResult::None
}
pub fn update_orientation<'a>(
&mut self,
new_orientation: Option<Orientation>,
seat: &Seat<State>,
) {
pub fn update_orientation(&mut self, new_orientation: Option<Orientation>, seat: &Seat<State>) {
let gaps = self.gaps();
let Some(target) = seat.get_keyboard().unwrap().current_focus() else {
@ -2225,7 +2217,7 @@ impl TilingLayout {
Some(result)
}
pub fn toggle_stacking_focused<'a>(
pub fn toggle_stacking_focused(
&mut self,
seat: &Seat<State>,
mut focus_stack: FocusStackMut,