render: Use render_input_order
This commit is contained in:
parent
140d870e7b
commit
51c8588f89
10 changed files with 1154 additions and 763 deletions
|
|
@ -24,7 +24,7 @@ where
|
|||
<R as Renderer>::TextureId: 'static,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
Workspace(RelocateRenderElement<WorkspaceRenderElement<R>>),
|
||||
Workspace(RelocateRenderElement<CropRenderElement<WorkspaceRenderElement<R>>>),
|
||||
Cursor(RelocateRenderElement<CursorRenderElement<R>>),
|
||||
Dnd(WaylandSurfaceRenderElement<R>),
|
||||
MoveGrab(CosmicMappedRenderElement<R>),
|
||||
|
|
@ -266,13 +266,13 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
impl<R> From<WorkspaceRenderElement<R>> for CosmicElement<R>
|
||||
impl<R> From<CropRenderElement<WorkspaceRenderElement<R>>> for CosmicElement<R>
|
||||
where
|
||||
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
fn from(elem: WorkspaceRenderElement<R>) -> Self {
|
||||
fn from(elem: CropRenderElement<WorkspaceRenderElement<R>>) -> Self {
|
||||
Self::Workspace(RelocateRenderElement::from_element(
|
||||
elem,
|
||||
(0, 0),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue