Make RenderElement implementations generic to reduce duplication

It would make sense to have a bound like
`for<'frame> R::Frame<'frame>: AsGlowFrame<'frame>`. But that appears to
not behave properly due to current limitations of the borrow checker:
https://blog.rust-lang.org/2022/10/28/gats-stabilization.html#implied-static-requirement-from-higher-ranked-trait-bounds

Instead, this makes `glow_frame` and `glow_frame_mut` associated
functions of the `AsGlowRenderer` trait. Then it is pretty
straightforward to make the `RenderElement` implementations generic
using that and `FromGlesError`.

It would make sense to make `Self::Error: FromGlessError` a requirement
of the `AsGlowRenderer` trait, but due to the lack of implied bounds
support, that produces a bunch of errors about missing bounds. If Rustc
improves that eventually, some bounds could be cleaned up a bit:
https://github.com/rust-lang/rust/issues/44491
This commit is contained in:
Ian Douglas Scott 2024-08-04 18:04:06 -07:00 committed by Victoria Brekenfeld
parent 3dd3460ee0
commit 4748916ff9
3 changed files with 63 additions and 222 deletions

View file

@ -1,7 +1,7 @@
use crate::{
backend::render::{
element::{AsGlowFrame, AsGlowRenderer},
GlMultiError, GlMultiFrame, GlMultiRenderer, SplitRenderElements,
element::{AsGlowRenderer, FromGlesError},
SplitRenderElements,
},
state::State,
utils::{iced::IcedElementInternal, prelude::*},
@ -1270,90 +1270,20 @@ where
}
}
impl RenderElement<GlowRenderer> for CosmicMappedRenderElement<GlowRenderer> {
impl<R> RenderElement<R> for CosmicMappedRenderElement<R>
where
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
<R as Renderer>::Error: FromGlesError,
{
fn draw<'frame>(
&self,
frame: &mut <GlowRenderer as Renderer>::Frame<'frame>,
frame: &mut R::Frame<'frame>,
src: Rectangle<f64, BufferCoords>,
dst: Rectangle<i32, Physical>,
damage: &[Rectangle<i32, Physical>],
opaque_regions: &[Rectangle<i32, Physical>],
) -> Result<(), <GlowRenderer as Renderer>::Error> {
match self {
CosmicMappedRenderElement::Stack(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
CosmicMappedRenderElement::Window(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
CosmicMappedRenderElement::TiledStack(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
CosmicMappedRenderElement::TiledWindow(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
CosmicMappedRenderElement::TiledOverlay(elem) => {
RenderElement::<GlowRenderer>::draw(elem, frame, src, dst, damage, opaque_regions)
}
CosmicMappedRenderElement::MovingStack(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
CosmicMappedRenderElement::MovingWindow(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
CosmicMappedRenderElement::GrabbedStack(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
CosmicMappedRenderElement::GrabbedWindow(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
CosmicMappedRenderElement::FocusIndicator(elem) => {
RenderElement::<GlowRenderer>::draw(elem, frame, src, dst, damage, opaque_regions)
}
CosmicMappedRenderElement::Overlay(elem) => {
RenderElement::<GlowRenderer>::draw(elem, frame, src, dst, damage, opaque_regions)
}
CosmicMappedRenderElement::StackHoverIndicator(elem) => {
RenderElement::<GlowRenderer>::draw(elem, frame, src, dst, damage, opaque_regions)
}
#[cfg(feature = "debug")]
CosmicMappedRenderElement::Egui(elem) => {
RenderElement::<GlowRenderer>::draw(elem, frame, src, dst, damage, opaque_regions)
}
}
}
fn underlying_storage(&self, renderer: &mut GlowRenderer) -> Option<UnderlyingStorage> {
match self {
CosmicMappedRenderElement::Stack(elem) => elem.underlying_storage(renderer),
CosmicMappedRenderElement::Window(elem) => elem.underlying_storage(renderer),
CosmicMappedRenderElement::TiledStack(elem) => elem.underlying_storage(renderer),
CosmicMappedRenderElement::TiledWindow(elem) => elem.underlying_storage(renderer),
CosmicMappedRenderElement::TiledOverlay(elem) => elem.underlying_storage(renderer),
CosmicMappedRenderElement::MovingStack(elem) => elem.underlying_storage(renderer),
CosmicMappedRenderElement::MovingWindow(elem) => elem.underlying_storage(renderer),
CosmicMappedRenderElement::GrabbedStack(elem) => elem.underlying_storage(renderer),
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.underlying_storage(renderer),
CosmicMappedRenderElement::FocusIndicator(elem) => elem.underlying_storage(renderer),
CosmicMappedRenderElement::Overlay(elem) => elem.underlying_storage(renderer),
CosmicMappedRenderElement::StackHoverIndicator(elem) => {
elem.underlying_storage(renderer)
}
#[cfg(feature = "debug")]
CosmicMappedRenderElement::Egui(elem) => elem.underlying_storage(renderer),
}
}
}
impl<'a> RenderElement<GlMultiRenderer<'a>> for CosmicMappedRenderElement<GlMultiRenderer<'a>> {
fn draw<'frame>(
&self,
frame: &mut GlMultiFrame<'a, 'frame>,
src: Rectangle<f64, BufferCoords>,
dst: Rectangle<i32, Physical>,
damage: &[Rectangle<i32, Physical>],
opaque_regions: &[Rectangle<i32, Physical>],
) -> Result<(), GlMultiError> {
) -> Result<(), R::Error> {
match self {
CosmicMappedRenderElement::Stack(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
@ -1369,13 +1299,13 @@ impl<'a> RenderElement<GlMultiRenderer<'a>> for CosmicMappedRenderElement<GlMult
}
CosmicMappedRenderElement::TiledOverlay(elem) => RenderElement::<GlowRenderer>::draw(
elem,
frame.glow_frame_mut(),
R::glow_frame_mut(frame),
src,
dst,
damage,
opaque_regions,
)
.map_err(|err| GlMultiError::Render(err)),
.map_err(FromGlesError::from_gles_error),
CosmicMappedRenderElement::MovingStack(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
@ -1390,28 +1320,28 @@ impl<'a> RenderElement<GlMultiRenderer<'a>> for CosmicMappedRenderElement<GlMult
}
CosmicMappedRenderElement::FocusIndicator(elem) => RenderElement::<GlowRenderer>::draw(
elem,
frame.glow_frame_mut(),
R::glow_frame_mut(frame),
src,
dst,
damage,
opaque_regions,
)
.map_err(|err| GlMultiError::Render(err)),
.map_err(FromGlesError::from_gles_error),
CosmicMappedRenderElement::Overlay(elem) => RenderElement::<GlowRenderer>::draw(
elem,
frame.glow_frame_mut(),
R::glow_frame_mut(frame),
src,
dst,
damage,
opaque_regions,
)
.map_err(|err| GlMultiError::Render(err)),
.map_err(FromGlesError::from_gles_error),
CosmicMappedRenderElement::StackHoverIndicator(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
#[cfg(feature = "debug")]
CosmicMappedRenderElement::Egui(elem) => {
let glow_frame = frame.glow_frame_mut();
let glow_frame = R::glow_frame_mut(frame);
RenderElement::<GlowRenderer>::draw(
elem,
glow_frame,
@ -1420,12 +1350,12 @@ impl<'a> RenderElement<GlMultiRenderer<'a>> for CosmicMappedRenderElement<GlMult
damage,
opaque_regions,
)
.map_err(|err| GlMultiError::Render(err))
.map_err(FromGlesError::from_gles_error)
}
}
}
fn underlying_storage(&self, renderer: &mut GlMultiRenderer<'a>) -> Option<UnderlyingStorage> {
fn underlying_storage(&self, renderer: &mut R) -> Option<UnderlyingStorage> {
match self {
CosmicMappedRenderElement::Stack(elem) => elem.underlying_storage(renderer),
CosmicMappedRenderElement::Window(elem) => elem.underlying_storage(renderer),

View file

@ -1,7 +1,7 @@
use crate::{
backend::render::{
element::{AsGlowFrame, AsGlowRenderer},
BackdropShader, GlMultiError, GlMultiFrame, GlMultiRenderer, SplitRenderElements,
element::{AsGlowRenderer, FromGlesError},
BackdropShader, SplitRenderElements,
},
shell::{
layout::{floating::FloatingLayout, tiling::TilingLayout},
@ -29,8 +29,8 @@ use smithay::{
surface::WaylandSurfaceRenderElement, texture::TextureRenderElement,
utils::RescaleRenderElement, Element, Id, RenderElement,
},
gles::{GlesError, GlesTexture},
glow::{GlowFrame, GlowRenderer},
gles::GlesTexture,
glow::GlowRenderer,
utils::{DamageSet, OpaqueRegions},
ImportAll, ImportMem, Renderer,
},
@ -1333,57 +1333,20 @@ where
}
}
impl RenderElement<GlowRenderer> for WorkspaceRenderElement<GlowRenderer> {
impl<R> RenderElement<R> for WorkspaceRenderElement<R>
where
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
<R as Renderer>::Error: FromGlesError,
{
fn draw<'frame>(
&self,
frame: &mut GlowFrame<'frame>,
frame: &mut R::Frame<'frame>,
src: Rectangle<f64, BufferCoords>,
dst: Rectangle<i32, Physical>,
damage: &[Rectangle<i32, smithay::utils::Physical>],
opaque_regions: &[Rectangle<i32, Physical>],
) -> Result<(), GlesError> {
match self {
WorkspaceRenderElement::OverrideRedirect(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
WorkspaceRenderElement::Fullscreen(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
WorkspaceRenderElement::FullscreenPopup(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
WorkspaceRenderElement::Window(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
}
WorkspaceRenderElement::Backdrop(elem) => {
RenderElement::<GlowRenderer>::draw(elem, frame, src, dst, damage, opaque_regions)
}
}
}
fn underlying_storage(
&self,
renderer: &mut GlowRenderer,
) -> Option<smithay::backend::renderer::element::UnderlyingStorage> {
match self {
WorkspaceRenderElement::OverrideRedirect(elem) => elem.underlying_storage(renderer),
WorkspaceRenderElement::Fullscreen(elem) => elem.underlying_storage(renderer),
WorkspaceRenderElement::FullscreenPopup(elem) => elem.underlying_storage(renderer),
WorkspaceRenderElement::Window(elem) => elem.underlying_storage(renderer),
WorkspaceRenderElement::Backdrop(elem) => elem.underlying_storage(renderer),
}
}
}
impl<'a> RenderElement<GlMultiRenderer<'a>> for WorkspaceRenderElement<GlMultiRenderer<'a>> {
fn draw<'frame>(
&self,
frame: &mut GlMultiFrame<'a, 'frame>,
src: Rectangle<f64, BufferCoords>,
dst: Rectangle<i32, Physical>,
damage: &[Rectangle<i32, smithay::utils::Physical>],
opaque_regions: &[Rectangle<i32, Physical>],
) -> Result<(), GlMultiError> {
) -> Result<(), R::Error> {
match self {
WorkspaceRenderElement::OverrideRedirect(elem) => {
elem.draw(frame, src, dst, damage, opaque_regions)
@ -1399,19 +1362,19 @@ impl<'a> RenderElement<GlMultiRenderer<'a>> for WorkspaceRenderElement<GlMultiRe
}
WorkspaceRenderElement::Backdrop(elem) => RenderElement::<GlowRenderer>::draw(
elem,
frame.glow_frame_mut(),
R::glow_frame_mut(frame),
src,
dst,
damage,
opaque_regions,
)
.map_err(GlMultiError::Render),
.map_err(FromGlesError::from_gles_error),
}
}
fn underlying_storage(
&self,
renderer: &mut GlMultiRenderer<'a>,
renderer: &mut R,
) -> Option<smithay::backend::renderer::element::UnderlyingStorage> {
match self {
WorkspaceRenderElement::OverrideRedirect(elem) => elem.underlying_storage(renderer),