focus: Track toplevels instead of wl_surfaces
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parent
10353f3f75
commit
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2 changed files with 237 additions and 27 deletions
198
src/shell/focus/target.rs
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198
src/shell/focus/target.rs
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use crate::utils::prelude::*;
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pub use smithay::{
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backend::input::KeyState,
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desktop::{LayerSurface, PopupKind, Window},
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input::{
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keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
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pointer::{AxisFrame, ButtonEvent, MotionEvent, PointerTarget},
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Seat,
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},
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reexports::wayland_server::{backend::ObjectId, protocol::wl_surface::WlSurface, Resource},
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utils::{IsAlive, Serial},
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wayland::seat::WaylandFocus,
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};
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#[derive(Debug, Clone, PartialEq)]
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pub enum FocusTarget {
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Window(Window),
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LayerSurface(LayerSurface),
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Popup(PopupKind),
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}
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impl IsAlive for FocusTarget {
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fn alive(&self) -> bool {
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match self {
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FocusTarget::Window(w) => w.alive(),
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FocusTarget::LayerSurface(l) => l.alive(),
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FocusTarget::Popup(p) => p.alive(),
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}
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}
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}
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impl PointerTarget<State> for FocusTarget {
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fn enter(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
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match self {
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FocusTarget::Window(w) => {
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PointerTarget::enter(w.toplevel().wl_surface(), seat, data, event)
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}
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FocusTarget::LayerSurface(l) => PointerTarget::enter(l.wl_surface(), seat, data, event),
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FocusTarget::Popup(p) => PointerTarget::enter(p.wl_surface(), seat, data, event),
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}
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}
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fn motion(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
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match self {
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FocusTarget::Window(w) => {
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PointerTarget::motion(w.toplevel().wl_surface(), seat, data, event)
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}
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FocusTarget::LayerSurface(l) => {
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PointerTarget::motion(l.wl_surface(), seat, data, event)
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}
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FocusTarget::Popup(p) => PointerTarget::motion(p.wl_surface(), seat, data, event),
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}
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}
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fn button(&self, seat: &Seat<State>, data: &mut State, event: &ButtonEvent) {
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match self {
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FocusTarget::Window(w) => {
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PointerTarget::button(w.toplevel().wl_surface(), seat, data, event)
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}
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FocusTarget::LayerSurface(l) => {
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PointerTarget::button(l.wl_surface(), seat, data, event)
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}
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FocusTarget::Popup(p) => PointerTarget::button(p.wl_surface(), seat, data, event),
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}
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}
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fn axis(&self, seat: &Seat<State>, data: &mut State, frame: AxisFrame) {
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match self {
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FocusTarget::Window(w) => {
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PointerTarget::axis(w.toplevel().wl_surface(), seat, data, frame)
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}
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FocusTarget::LayerSurface(l) => PointerTarget::axis(l.wl_surface(), seat, data, frame),
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FocusTarget::Popup(p) => PointerTarget::axis(p.wl_surface(), seat, data, frame),
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}
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}
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fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
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match self {
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FocusTarget::Window(w) => {
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PointerTarget::leave(w.toplevel().wl_surface(), seat, data, serial, time)
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}
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FocusTarget::LayerSurface(l) => {
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PointerTarget::leave(l.wl_surface(), seat, data, serial, time)
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}
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FocusTarget::Popup(p) => PointerTarget::leave(p.wl_surface(), seat, data, serial, time),
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}
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}
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}
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impl KeyboardTarget<State> for FocusTarget {
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fn enter(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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keys: Vec<KeysymHandle<'_>>,
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serial: Serial,
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) {
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match self {
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FocusTarget::Window(w) => {
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KeyboardTarget::enter(w.toplevel().wl_surface(), seat, data, keys, serial)
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}
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FocusTarget::LayerSurface(l) => {
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KeyboardTarget::enter(l.wl_surface(), seat, data, keys, serial)
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}
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FocusTarget::Popup(p) => {
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KeyboardTarget::enter(p.wl_surface(), seat, data, keys, serial)
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}
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}
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}
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fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial) {
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match self {
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FocusTarget::Window(w) => {
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KeyboardTarget::leave(w.toplevel().wl_surface(), seat, data, serial)
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}
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FocusTarget::LayerSurface(l) => {
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KeyboardTarget::leave(l.wl_surface(), seat, data, serial)
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}
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FocusTarget::Popup(p) => KeyboardTarget::leave(p.wl_surface(), seat, data, serial),
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}
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}
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fn key(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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key: KeysymHandle<'_>,
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state: KeyState,
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serial: Serial,
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time: u32,
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) {
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match self {
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FocusTarget::Window(w) => KeyboardTarget::key(
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w.toplevel().wl_surface(),
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seat,
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data,
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key,
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state,
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serial,
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time,
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),
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FocusTarget::LayerSurface(l) => {
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KeyboardTarget::key(l.wl_surface(), seat, data, key, state, serial, time)
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}
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FocusTarget::Popup(p) => {
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KeyboardTarget::key(p.wl_surface(), seat, data, key, state, serial, time)
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}
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}
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}
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fn modifiers(
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&self,
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seat: &Seat<State>,
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data: &mut State,
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modifiers: ModifiersState,
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serial: Serial,
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) {
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match self {
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FocusTarget::Window(w) => {
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KeyboardTarget::modifiers(w.toplevel().wl_surface(), seat, data, modifiers, serial)
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}
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FocusTarget::LayerSurface(l) => {
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KeyboardTarget::modifiers(l.wl_surface(), seat, data, modifiers, serial)
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}
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FocusTarget::Popup(p) => {
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KeyboardTarget::modifiers(p.wl_surface(), seat, data, modifiers, serial)
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}
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}
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}
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}
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impl WaylandFocus for FocusTarget {
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fn wl_surface(&self) -> Option<&WlSurface> {
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Some(match self {
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FocusTarget::Window(w) => w.toplevel().wl_surface(),
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FocusTarget::LayerSurface(l) => l.wl_surface(),
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FocusTarget::Popup(p) => p.wl_surface(),
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})
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}
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fn same_client_as(&self, object_id: &ObjectId) -> bool {
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match self {
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FocusTarget::Window(w) => w.toplevel().wl_surface().id().same_client_as(object_id),
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FocusTarget::LayerSurface(l) => l.wl_surface().id().same_client_as(object_id),
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FocusTarget::Popup(p) => p.wl_surface().id().same_client_as(object_id),
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}
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}
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}
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impl From<Window> for FocusTarget {
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fn from(w: Window) -> Self {
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FocusTarget::Window(w)
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}
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}
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impl From<LayerSurface> for FocusTarget {
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fn from(l: LayerSurface) -> Self {
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FocusTarget::LayerSurface(l)
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}
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}
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impl From<PopupKind> for FocusTarget {
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fn from(p: PopupKind) -> Self {
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FocusTarget::Popup(p)
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}
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}
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